Raul Santos
9e57674550
Remove `get_rid_func` from `GDExtensionClassCreationInfo4`
2024-09-10 12:35:24 +02:00
BlueCube3310
337d80d8f5
BasisUniversal: Use RGTC compression when available
2024-09-10 12:06:00 +02:00
BlueCube3310
0e948fa7e0
Add image previews for 3D and layered textures
2024-09-10 11:35:39 +02:00
Pedro J. Estébanez
2d1dd41ef5
WorkerThreadPool: Enhance lifetime for more flexibility
2024-09-10 11:08:51 +02:00
Rémi Verschelde
97ef3c8372
Merge pull request #96780 from bruvzg/no_type_ed_settings
...
[Resource Loader] Do not check property type for non registered properties.
2024-09-10 10:37:11 +02:00
Yaohua Xiong
51b8b74d4b
Do not defer PathFollow3D transform updates
...
Co-authored-by: Yaohua Xiong <xiongyaohua@gmail.com>
2024-09-10 10:35:48 +02:00
bruvzg
3009073b39
[Resource Loader] Do not check property type for non registered properties.
2024-09-10 11:27:16 +03:00
Rémi Verschelde
444683bd09
Merge pull request #96777 from bruvzg/and_exp_win
...
[Windows] Only use long executable path when necessary, fix broken apksigner detection.
2024-09-10 09:51:34 +02:00
Rémi Verschelde
1a51637732
Merge pull request #96681 from Giganzo/lock-group-double-buttons
...
Fix 2D editor view showing both lock/unlock, group/ungroup buttons when starting a saved project with empty scene
2024-09-10 09:51:30 +02:00
Rémi Verschelde
5303688c01
Merge pull request #96092 from smix8/region_point_query
...
Add navigation region point and segment queries
2024-09-10 09:51:27 +02:00
Rémi Verschelde
bc4c60c933
Merge pull request #94893 from rune-scape/no-const-cast-mesh-storage
...
Avoid `const_cast` in `mesh_storage.h`
2024-09-10 09:51:22 +02:00
Rémi Verschelde
91c66b5b7d
Merge pull request #86699 from MajorMcDoom/editor-csg-collision-gizmo-fix
...
Fix `CSGShape3D` debug collision shapes being visible in editor
2024-09-10 09:51:15 +02:00
bruvzg
2c991a727b
[Windows] Only use long executable path when necessary, fix broken apksigner detection.
2024-09-10 10:34:44 +03:00
Saracen
09515bfc6c
Fix errors when creating bezier component tracks.
2024-09-10 08:33:42 +01:00
aXu-AP
e4db0bca73
Make detach script non-destructive operation
...
Fix detach script not returning script's property values on undo.
2024-09-10 10:19:17 +03:00
shahriarlabib000
8f66513bad
Fix directory empty bug on Android
2024-09-10 10:10:33 +06:00
smix8
287fdb16d5
Add navigation region point and segment queries
...
Adds point and segment queries for regions, e.g. closet point, point normal, or segment intersection.
2024-09-10 01:38:46 +02:00
Rémi Verschelde
21249950da
Merge pull request #96765 from adamscott/selecting-locked
...
Fix issue where editable children of 3D nodes would be selected
2024-09-09 23:40:14 +02:00
rune-scape
0dde931bc9
StringName: Fix empty hash
...
+Fixed compat hashes
2024-09-09 13:30:02 -07:00
Zi Ye
a9e51c3aab
Fixed CSG debug collision shapes being visible in editor. Also undid an old, incorrect fix which made debug collision visibility depend on CSG visibility.
2024-09-09 14:11:10 -05:00
Adam Scott
9d735b0904
Fix issue where editable children of 3D nodes would be selected
2024-09-09 14:39:09 -04:00
Rémi Verschelde
27552a2f26
Merge pull request #96758 from RandomShaper/fix_the_shift_must_go_on
...
RenderingDevice: Fix uncapped mipmap sizes causing div-by-zero
2024-09-09 17:52:03 +02:00
Rémi Verschelde
dcc15aa4e2
Merge pull request #96757 from Giganzo/doc-default-font-size
...
Fix description of invalid values for `Theme.default_font_size`
2024-09-09 17:52:00 +02:00
Rémi Verschelde
9fb54b7d1d
Merge pull request #96747 from bruvzg/fix_ar_det
...
[MinGW] Fix GCC ar detection.
2024-09-09 17:51:56 +02:00
Rémi Verschelde
7cda7ced2b
Merge pull request #96745 from aaronfranke/optional-node-name-suffixes
...
Add "Use Node Type Suffixes" 3D scene import option
2024-09-09 17:51:53 +02:00
Rémi Verschelde
07c395191c
Merge pull request #96697 from devloglogan/long-press-fix
...
Disable some android editor settings by default on XR devices
2024-09-09 17:51:49 +02:00
Rémi Verschelde
a0823ce5fe
Merge pull request #96620 from ajreckof/fix-clear-button-on-Array-Node]
...
Fix clear button on `Array[Node]`.
2024-09-09 17:51:46 +02:00
Rémi Verschelde
493f3edce7
Merge pull request #96572 from adamscott/fix-samples-leak
...
Fix leak when using audio samples instead of streams
2024-09-09 17:51:42 +02:00
Rémi Verschelde
9fa3226737
Merge pull request #93822 from Chaosus/shader_constant_parsing
...
Add basic support to evaluate operator value in shader language
2024-09-09 17:51:35 +02:00
Pedro J. Estébanez
7f1989bac1
RenderingDevice: Fix uncapped mipmap sizes causing div-by-zero
2024-09-09 17:10:47 +02:00
kit
5e1c9d68aa
Extract editor main screen
2024-09-09 11:06:18 -04:00
A Thousand Ships
acffc53e01
[Buildsystem] Improve cache handling
...
Prevents cache issues by not purging cache before starting a build.
Splits cache purge related code from progress code and delays the purge
until after final build is done.
2024-09-09 16:36:56 +02:00
devloglogan
16e1d8a81b
Disable some editor settings by default in the XR Editor
2024-09-09 07:15:15 -05:00
Yuri Rubinsky
af92fdb0ac
Add basic support to evaluate operator value in shader language
2024-09-09 15:12:11 +03:00
Giganzo
575a0b4dfb
Fix below what value is invalid in default_font_size doc
2024-09-09 14:09:02 +02:00
Aaron Franke
b0f99099b4
Add "Use Node Type Suffixes" scene import option
2024-09-09 01:12:14 -07:00
bruvzg
b1f9271e49
[MinGW] Fix GCC ar detection.
2024-09-09 11:01:29 +03:00
Rémi Verschelde
d0dc3896ad
Merge pull request #96714 from Riteo/dont-ask-me-why-they-are-different
...
Wayland: Make primary selection logic consistent with main clipboard
2024-09-08 23:22:26 +02:00
Rémi Verschelde
d0c9023b51
Merge pull request #96712 from Riteo/slightly-sconserned
...
SCons: Make ninja output file consistent
2024-09-08 23:22:23 +02:00
Rémi Verschelde
20115dc36f
Merge pull request #96706 from bruvzg/rtl_process
...
[RTL] Fix internal process incorrectly disabled on appending text.
2024-09-08 23:22:19 +02:00
Rémi Verschelde
c26545c5c0
Merge pull request #96702 from Harsche/fix_rotation_pivot_tool_tooltip
...
Change rotation pivot tooltip description to be more precise
2024-09-08 23:22:16 +02:00
Rémi Verschelde
dba8c65fab
Merge pull request #96688 from matheusmdx/fix-environment-tree-error
...
Fix `is_inside_tree` error when inspecting an Environment resource
2024-09-08 23:22:12 +02:00
Rémi Verschelde
c948541b14
Merge pull request #96669 from bruvzg/win_app
...
Reenable macOS .app export from Windows, add warnings about Unix permissions.
2024-09-08 23:22:08 +02:00
Rémi Verschelde
4d42b2235e
Merge pull request #96651 from KoBeWi/path_sweeping
...
Cleanup Path3D editor
2024-09-08 23:22:05 +02:00
Rémi Verschelde
81f99eac00
Merge pull request #96599 from jsjtxietian/compute-hint
...
Mention user should remove compute shader hint when use `set_stage_source`
2024-09-08 23:22:01 +02:00
Rémi Verschelde
e3be605387
Merge pull request #96583 from Calinou/doc-node2d-skew
...
Improve documentation on Node2D transform properties such as Skew
2024-09-08 23:21:57 +02:00
Rémi Verschelde
584e5bbf84
Merge pull request #96509 from Rudolph-B/Issue-92091
...
Fix OpenGL shadow textures not honoring texture type when reusing textures
2024-09-08 23:21:52 +02:00
Rémi Verschelde
5a92e27bfd
Merge pull request #96343 from passivestar/dock-scale
...
Fix dock width not respecting editor scale
2024-09-08 23:21:48 +02:00
Rémi Verschelde
325c1cffc4
Merge pull request #96232 from AThousandShips/tree_navigate_row
...
[Tree] Improve navigation with row select mode
2024-09-08 23:21:44 +02:00
Rémi Verschelde
b4dc87db9d
Merge pull request #96189 from SaracenOne/disable_placeholder_toggle
...
Add Instance Placeholder validation check.
2024-09-08 23:21:41 +02:00