Rémi Verschelde
3b944e9d99
Merge pull request #49635 from godotengine/revert-49486-49451-fix-selection-changed-multinodeeditor-3.x
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Revert "[3.x] Fix SceneTreeDock::_selection_changed"
2021-06-16 02:35:53 +02:00
Rémi Verschelde
990b6e7e95
Revert "[3.x] Fix SceneTreeDock::_selection_changed"
2021-06-16 02:34:33 +02:00
Rémi Verschelde
de04394c73
Merge pull request #49625 from nekomatata/fix-sub-resource-cache-3.x
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[3.x] Fix sub-resource storing the wrong index in cache
2021-06-15 20:39:28 +02:00
PouleyKetchoupp
f9abd1ec0e
Fix sub-resource storing the wrong index in cache
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1. Backport sub-resource cache fixes from master.
Uses a cache by index to keep sub resource indices consistent.
2. The subindex within Resource wasn't synchronized with the path stored in cache when saving a packed scene. It could cause
sub-resources to be swapped when loading the same packed scene in
the same session.
Now the subindex in Resource reflects the sub-resource path in cache,
making saving and loading sub-resources consistent.
Co-authored-by: latorril <latorril@gmail.com>
2021-06-15 09:54:58 -07:00
Rémi Verschelde
8028122c83
Merge pull request #49486 from unsignedFoo/49451-fix-selection-changed-multinodeeditor-3.x
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[3.x] Fix SceneTreeDock::_selection_changed
2021-06-15 15:08:18 +02:00
Rémi Verschelde
87532d2711
Merge pull request #49606 from azagaya/3.x
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[3.x] Fix vertical slider `grabber_area` height calculation
2021-06-15 00:12:23 +02:00
Rémi Verschelde
26a7eed614
Merge pull request #49603 from bruvzg/tga_loader_fixes_3x
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[3.x] Fix loading RLE compressed TGA files.
2021-06-15 00:09:19 +02:00
azagaya
3b84c32b52
Fix vertical slider grabber_area height calculation
2021-06-14 15:46:09 -03:00
Rémi Verschelde
e8581e5ea4
Merge pull request #49577 from Calinou/improve-console-error-logging-3.x
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Improve the console error logging appearance (3.x)
2021-06-14 19:05:11 +02:00
bruvzg
d86ccf8309
Fix loading RLE compressed TGA files.
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Fix memory reads outside of input buffer when loading invalid TGA files.
2021-06-14 18:51:09 +03:00
Hugo Locurcio
9be9304238
Improve the console error logging appearance
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This makes secondary information less visually prominent to improve
overall readability.
Various loggers were also tweaked for consistency.
2021-06-13 19:18:09 +02:00
Rémi Verschelde
2d3c0d311c
Merge pull request #49516 from Calinou/doc-projectsettings-vram-compression-change-3.x
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Document applying VRAM compression setting changes retroactively
2021-06-11 19:42:32 +02:00
Rémi Verschelde
c45ce768b1
Merge pull request #47854 from mortarroad/3.x-lossless-webp
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[3.x] Implement lossless WebP encoding
2021-06-11 19:35:47 +02:00
Morris Tabor
5de08ef1d6
Implement lossless WebP encoding
2021-06-11 18:48:04 +02:00
Hugo Locurcio
d0d717809e
Document applying VRAM compression setting changes retroactively
2021-06-11 18:44:37 +02:00
Rémi Verschelde
a9f56d80f0
Merge pull request #49341 from lawnjelly/vis_notifier_fix
2021-06-11 14:43:53 +02:00
Rémi Verschelde
e6a6293146
Merge pull request #49487 from pycbouh/theme-utility-methods-3.x
2021-06-11 13:40:21 +02:00
Rémi Verschelde
72ae4ca94f
Merge pull request #49491 from pycbouh/editor-expose-resource-picker-3.x
2021-06-11 13:39:44 +02:00
Rémi Verschelde
fed44e3acb
Merge pull request #42637 from madmiraal/fix-infinite-inertia-3.2
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[3.x] Apply infinite inertia checks to Godot physics 3D
2021-06-11 13:00:43 +02:00
Yuri Sizov
b622dfa956
Use EditorResourcePicker in the Inspector
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Backported from #48854
2021-06-11 13:32:15 +03:00
Yuri Sizov
343ba504d3
Add EditorResourcePicker control based on the Inspector editor for Resources
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Backported from #47260
2021-06-11 13:32:15 +03:00
Marcel Admiraal
01dd6b0593
Apply infinite inertia checks to Godot physics 3D
2021-06-11 09:24:58 +01:00
Rémi Verschelde
caaac22240
Merge pull request #49494 from madmiraal/graph_edit-default-in-declaration-3.x
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Move default values from definition to declaration in GraphEdit
2021-06-10 23:19:33 +02:00
Rémi Verschelde
c7c93355e3
Merge pull request #49436 from madmiraal/add-android-external-dir-3.x
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[3.x] Add OS.get_external_data_dir() to get Android external directory
2021-06-10 18:24:21 +02:00
Marcel Admiraal
88b8f28acc
Move default values from definition to declaration in GraphEdit
2021-06-10 17:17:18 +01:00
Marcel Admiraal
6d63ccba31
Add OS.get_external_data_dir() to get Android external directory
2021-06-10 16:48:37 +01:00
Rémi Verschelde
1147213c48
Merge pull request #49481 from madmiraal/fix-27725-3.x
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[3.x] Remove unused AudioDriverAndroid from Android
2021-06-10 16:44:56 +02:00
Yuri Sizov
fddd09de17
Fix typo in Control's theme icon look-up method
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Backported from #47544 where it was originally identified
2021-06-10 16:44:24 +03:00
Yuri Sizov
de1ba1f260
Add utility methods to Theme, improve error messages and documentation
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Backport of relevant parts of #47251 , #49308
2021-06-10 16:44:24 +03:00
Rémi Verschelde
0ff487e6fe
Merge pull request #49464 from Calinou/ios-export-generate-missing-icons-3.x
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[iOS] Option to automatically generate icons and launch screens
2021-06-10 15:23:31 +02:00
Aitor Cereceto
f0df770a56
Fix SceneTreeDock::_selection_changed
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Now handles properly selecting one single node after
select multiple nodes (MultiNodeEditor)
Fixes #49451
2021-06-10 15:20:13 +02:00
Yuri Sizov
83012d6927
Expose missing Theme methods
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Backport of relevant, non-breaking parts of #37759
2021-06-10 15:31:23 +03:00
Marcel Admiraal
cdba79ca72
Remove unused AudioDriverAndroid from Android
2021-06-10 08:31:23 +01:00
PouleyKetchoupp
a146e79758
Expose collider RID in 2D/3D kinematic collision
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Can be useful to access the colliding body information for bodies
created with the physics server directly.
2021-06-09 18:26:16 -07:00
bruvzg
8790c07562
[iOS] Option to automatically generate icons and launch screens
2021-06-09 17:52:06 +02:00
Rémi Verschelde
d84d5a9665
Merge pull request #49332 from megalobyte/doc-prev-search
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[3.x] Fix previous search for built-in-docs
2021-06-09 11:11:15 +02:00
Rémi Verschelde
0d68db1b85
Merge pull request #49280 from timothyqiu/rtl-break
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[3.x] Fix RichTextLabel auto-wrapping on CJK texts
2021-06-09 10:53:11 +02:00
Rémi Verschelde
68d5879092
Merge pull request #49423 from Calinou/textedit-completion-auto-width-more-items
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Allow more items in automatic width calculation for TextEdit completion
2021-06-09 09:40:49 +02:00
Rémi Verschelde
1c86395ce6
Merge pull request #49020 from sarchar/3.x
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Support multiple address resolution in DNS requests
2021-06-09 09:26:23 +02:00
megalobyte
7408b33895
Fix previous search for built-in-docs
2021-06-08 23:11:42 -07:00
Chuck
17ee8ff0d9
Support multiple address resolution in DNS requests
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Add two new functions to the IP class that returns all addresses/aliases associated with a given address.
This is a cherry-pick merge from 010a3433df
which was merged in 2.1, and has been updated to build with the latest code.
This merge adds two new methods IP.resolve_hostname_addresses and IP.get_resolve_item_addresses that returns a List of all addresses returned from the DNS request.
2021-06-09 12:06:46 +07:00
Hugo Locurcio
2e6a4aea99
Allow more items in automatic width calculation for TextEdit completion
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Calculating the width for 100 items takes a millisecond in
a debug build on an i7-6700K. It's likely that the editor can remain
smooth even with 1,000 items, especially in a release build.
2021-06-08 16:21:39 +02:00
Haoyu Qiu
3a591aaeeb
Fix RichTextLabel auto-wrapping on CJK
2021-06-08 21:04:20 +08:00
Arthur Bikmullin
f3d931410b
Fixed missed IDHandler dependency in GodotFetch
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(cherry picked from commit ee2bea7a86
)
2021-06-08 10:20:35 +02:00
lawnjelly
0c6617887e
Fix VisibilityEnabler to work with AnimationTree
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Although the visibility enabler worked to turn on and off AnimationPlayer as it enters and exits the view frustum, this was of little use as bones animation and especially software skinning still take place driven by the AnimationTree node.
This PR adds the ability to turn on and off AnimationTree, and AnimationTreePlayer nodes as they enter or exit the view frustum, which achieves the intention of switching off expensive animation processing.
2021-06-08 07:13:25 +01:00
Hugo Locurcio
f80b15bebc
Allow clang-format 12 in the pre-commit hook
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clang-format 12's formatting is identical to clang-format 11's.
(cherry picked from commit d74413ebd0
)
2021-06-07 22:36:31 +02:00
Rémi Verschelde
32047ffd9c
FileAccess: Don't err in store_buffer
with buffer of size 0
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The error check was added for `FileAccessUnix` but it's not an error when both
`p_src` and `p_length` are zero.
Added correct error checks to all implementations to prevent the actual
erroneous case: `p_src` is nullptr but `p_length > 0` (risk of null pointer
indexing).
Fixes #33564 .
(cherry picked from commit 01d5c463be
)
2021-06-07 22:36:07 +02:00
kobewi
6ce63017d5
Don't remap resources belonging to instance
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(cherry picked from commit 8e8398209e
)
2021-06-07 22:35:38 +02:00
Rémi Verschelde
a33e0c2d41
Merge pull request #49398 from nekomatata/query-uninitialized-members-3.x
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[3.x] Fix uninitialized members in physics query results
2021-06-07 20:39:51 +02:00
PouleyKetchoupp
c6bd0fd0f7
Fix uninitialized members in physics query results
2021-06-07 10:40:15 -07:00