Commit Graph

34111 Commits

Author SHA1 Message Date
Rémi Verschelde 5ad86fc830 Update AUTHORS and DONORS list
New contributors added to AUTHORS:
Rindbee, Vitika9

Thanks to all contributors and donors for making Godot possible!

(cherry picked from commit ce959dc753)
2022-07-25 16:28:13 +02:00
Rémi Verschelde 461353cb37
Merge pull request #63431 from akien-mga/3.x-fix_header_guards
[3.x] Code quality: Fix header guards consistency
2022-07-25 16:18:29 +02:00
Rémi Verschelde 818f1eed31 Code quality: Fix header guards consistency
Adds `header_guards.sh` bash script, used in CI to validate future
changes. Can be run locally to fix invalid header guards.
2022-07-25 14:53:37 +02:00
Rémi Verschelde d3e9ed10e0 doc: Fixup reference to Camera 2022-07-25 14:53:22 +02:00
lawnjelly b0d2f839bc Optimize AudioServer::_driver_process()
Move expensive calculations outside inner hot loops.
2022-07-25 11:06:19 +01:00
Nathan Franke be9d55159d support git packed refs in version generator
(cherry picked from commit 77cf65804c)
2022-07-25 11:44:52 +02:00
Pedro J. Estébanez a0448f1d5e Flush buffered input events on UWP
(cherry picked from commit b53d032fb8)
2022-07-25 11:44:36 +02:00
Rémi Verschelde 83a00d17ea SCons: Prevent using `vsproj` option outside Windows
Fixes #63305.

(cherry picked from commit 4e56f96396)
2022-07-25 11:44:25 +02:00
Zak Grumbles 967755980f Improve documentation for Camera3D's `current` member
* Added additional information to the camera documentation to explain
  how the 'current' attribute behaves when multiple cameras are in a
  scene.

(cherry picked from commit 349c750b18)
2022-07-25 11:44:09 +02:00
Derwent Ready (drentsoft) 12968f3107 Clarified usage of TreeItem get_next*() and get_prev*() functions.
(cherry picked from commit df5a922880)
2022-07-25 11:43:41 +02:00
Nathan Franke 14e3d478e1 dependency editor: set current directory to closest existing directory
(cherry picked from commit 905c431191)
2022-07-25 11:42:42 +02:00
bruvzg d6698c1f81 [Command line export] return 0 exit code when export is finished with warnings.
(cherry picked from commit d02bf7584a)
2022-07-25 11:32:59 +02:00
Rémi Verschelde be5051422b Revert "Call update_scrollbars() in sort_children() so the max is set properly so you can set scroll_container.scroll_vertical instantly after adding children to a scroll container."
This reverts commit b73d2980b7.

This caused a regression. Fixes #63417.
2022-07-25 11:29:33 +02:00
Rémi Verschelde 270f5a3bd1
Merge pull request #63384 from lawnjelly/portals_room_hint_invalid
Portals - Fix invalid room hint when reconverting room graph
2022-07-24 20:10:25 +02:00
Rémi Verschelde be0f41d17e
Merge pull request #63387 from lawnjelly/portals_hide_convert_message
Portals - Allow more logging to be disabled
2022-07-24 20:07:48 +02:00
lawnjelly d4dc7c4b32 Portals - Allow more logging to be disabled
Some logging messages were still being issued when portals/debug/logging was false. This could be annoying in games that stream in parts of levels and repeatedly call `rooms_convert()`.

This PR allows all but essential logging to be disabled.
2022-07-24 13:44:59 +01:00
lawnjelly 88b7d928c5 Portals - Fix invalid room hint when reconverting room graph
In situations where rooms are converted multiple times, the previous room hint ID can reference a room number that is out of range of the new number of rooms. This fixes the bug by checking the room hint ID is within range.
2022-07-24 11:46:38 +01:00
Rémi Verschelde 68b8dcdf50
Merge pull request #63336 from Calinou/visualserver-expose-viewport-32-bpc-depth 2022-07-23 10:07:58 +02:00
Hugo Locurcio ed4976d1d5
Expose `VisualServer.viewport_set_use_32_bpc_depth()` to the scripting API
Previously, only the Viewport methods/properties were exposed to the
scripting API.
2022-07-23 03:52:38 +02:00
Rémi Verschelde 537c0705f7
Merge pull request #63320 from dallonf/redundant-gdscript-errors-3.x 2022-07-22 23:02:48 +02:00
Dallon Feldner a99cc8bc29 Don't print redundant errors when parsing GDScript 2022-07-22 11:02:29 -05:00
Rémi Verschelde 364071c2c4
Merge pull request #63283 from akien-mga/3.x-scons-linux-refactor-linker 2022-07-22 11:40:29 +02:00
Rémi Verschelde 38b95cc2fd
Merge pull request #63304 from hansemro/x11-eraser-case-insensitive-3.x
[3.x, X11] Do case-insensitive search for pen inversion detection
2022-07-22 09:17:37 +02:00
Hansem Ro a36902f2c1 [3.x, X11] Do case-insensitive search for pen inversion detection 2022-07-21 19:25:39 -07:00
Rémi Verschelde 5bb3063eec SCons: Refactor Linux linker options with `linker=<bfd|gold|lld|mold>`
The new option is `linker` and lets the user specify the argument to
the`-fuse_ld=` linker flag directly. The supported options are:

- `default`: No change, typically uses GNU ld (bfd) unless the user or
  distro picked a different default `/usr/bin/ld`.
- `bfd`: GNU ld from binutils
- `gold`: GNU gold from binutils
- `lld`: lld from LLVM
- `mold`: mold, an extremely fast modern linker, not (yet) intended for
  use in production but great for development speed. Provided by distro
  `mold` package or needs to be compiled from source and installed to
  `/usr` otherwise.

Deprecates the `use_lld=yes` option, and make lld actually usable with
GCC too.

Not all the above are compatible or recommend for LTO, we recommend
using GNU ld with GCC LTO, or lld with LLVM ThinLTO.

(cherry picked from commit 534f85add1daec0669a1f18edd2cc456f9a296ef)
2022-07-22 01:03:31 +02:00
kobewi e71cf7c560 Fix node dragging not working when dock is moved
(cherry picked from commit b42bbca266)
2022-07-22 01:02:16 +02:00
Rémi Verschelde 3cca39b20e
Merge pull request #63294 from winterpixelgames/allow-scroll-container-scroll-to-be-set-instantly 2022-07-22 00:51:50 +02:00
Rémi Verschelde c8099e9524
Merge pull request #63223 from m4gr3d/fix_slow_copy_3x
[3.x] Address slow copy performance when using the `FileAccessFilesystemJAndroid` implementation
2022-07-22 00:21:59 +02:00
Jason Knight b73d2980b7 Call update_scrollbars() in sort_children() so the max is set properly so you can set scroll_container.scroll_vertical instantly after adding children to a scroll container. 2022-07-21 12:25:50 -06:00
Fredia Huya-Kouadio aab26ad7d2 Address slow copy performance when using the `FileAccessFilesystemJAndroid` implementation.
Read/write ops for this implementation are done through the java layer via jni, and so for good performance, it's key to avoid numerous repeated small read/write ops due the jni overhead.

The alternative is to allocate a (conversatively-sized) large buffer to reduce the number of read/write ops over the jni boundary.
2022-07-21 08:21:12 -07:00
Rémi Verschelde b33d3d6974
Merge pull request #63284 from bruvzg/macos_ios_alias 2022-07-21 15:21:19 +02:00
bruvzg 6efae6f05b
Add `ios` and `macos` platform name aliases. 2022-07-21 15:32:58 +03:00
Rémi Verschelde 4ef99b409d
Merge pull request #63163 from dsnopek/multiplayer-peer-custom-3.x 2022-07-20 22:41:15 +02:00
Rémi Verschelde 8c9485b6a8
Merge pull request #63243 from timothyqiu/print-debug-doc
[3.x] Fix documentation for `print_debug`
2022-07-20 22:30:11 +02:00
Rémi Verschelde f0fabec358
Merge pull request #63234 from kleonc/canvas-item-remove-from-canvas-group-3x
[3.x] Fix `CanvasItem` not exiting its canvas group on canvas exit
2022-07-20 21:04:22 +02:00
Yuri Sizov 842c3a644f Use FlowContainer to handle toolbar overflow more gracefully 2022-07-20 17:22:36 +03:00
Haoyu Qiu a3b282c6cc Fix doc for print_debug 2022-07-20 21:17:56 +08:00
kleonc 558b96f1b1 Fix `CanvasItem` not exiting its canvas group on canvas exit 2022-07-20 12:49:38 +02:00
Rémi Verschelde e830d9d7cc
Merge pull request #63204 from akien-mga/3.x-bullet-unused-inverse-dynamics 2022-07-19 18:32:42 +02:00
Rémi Verschelde 8dc32619f2 Bullet: Don't include unused BulletInverseDynamics
Follow-up to #63143.
2022-07-19 17:57:28 +02:00
fabriceci 43e9816fb1 Fix the calculation of the angular velocity when the rotation speed is not high.
(cherry picked from commit db7c91e0ad)
2022-07-19 17:16:21 +02:00
Pedro J. Estébanez 4e1f30390d Use the right memory ordering in SafeNumeric operations
(cherry picked from commit 02a584d8e6)
2022-07-19 17:10:26 +02:00
David Snopek 8ad5889c1a Add NetworkedMultiplayerCustom so high-level multiplayer backends can be added from GDScript 2022-07-19 09:16:41 -05:00
Ryan Roden-Corrent 26223fe855
Don't process input in hidden EditorProperty.
This causes EditorProperty nodes to intercept input events even when the
Editor Properties dialog is not visible. This means that after closing
the dialog, ctrl+shift+c will still copy the last selected property
path.

Fixes #62866.
2022-07-19 07:57:43 -04:00
Rémi Verschelde 59629fdf20
Merge pull request #49255 from kleonc/sprite_frames_editor-anim-search-box 2022-07-19 12:40:05 +02:00
Rémi Verschelde da72a2e837
Merge pull request #63192 from bruvzg/fix_fs_set_screen 2022-07-19 12:34:02 +02:00
Rémi Verschelde d4e261b2d1
Merge pull request #63167 from kleonc/tilemap-interrupted-erasing-crash-fix 2022-07-19 12:09:48 +02:00
bruvzg 108dcf3bf0
Improve OS.set_current_screen
Fix moving fullscreen windows on macOS and Windows
Fix window position on Linux/X11
2022-07-19 12:23:52 +03:00
Rémi Verschelde bef1e01187
Merge pull request #63165 from Calinou/omnilight-cubemap-shadows-support
Document support limitations for OmniLight cubemap shadows in GLES2
2022-07-18 22:38:07 +02:00
kleonc 66551a94be `TileMapEditor` Fix interrupted erasing not being properly finished 2022-07-18 22:29:50 +02:00