Rémi Verschelde
310c755a0f
Merge pull request #25983 from JFonS/fix_23960
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Fix update of canvas AABB with update_when_visible
2019-02-20 13:43:14 +01:00
Rémi Verschelde
75c89aaaef
Merge pull request #26069 from hpvb/align-variant
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Align the Variant data member
2019-02-20 13:27:05 +01:00
Rémi Verschelde
1f257d3f8c
Merge pull request #26085 from mrcdk/tileset_shape_rectangle
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Added a create rectangle button to the tileset editor.
2019-02-20 13:26:51 +01:00
Rémi Verschelde
0399297e3e
Merge pull request #26084 from akien-mga/3d-viewport-fps-tooltip
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Add tooltip for in-editor FPS display in 3D viewport
2019-02-20 13:26:34 +01:00
MrCdK
7827c2fd57
Added a create rectangle button to the tileset editor.
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It makes easier to create collision shapes covering the full tile.
2019-02-20 12:27:53 +01:00
Rémi Verschelde
d1f68e2eaf
Add tooltip for in-editor FPS display in 3D viewport
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Also enhance Control/Label documentation about tooltips and mouse filter,
as it took me a while to understand why Labels didn't show tooltips.
Closes #26082 .
2019-02-20 12:16:22 +01:00
Hein-Pieter van Braam
b6b113cc2b
Align the Variant data member
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This should avoid potential alignment issues when _mem holds real
values and speed up some floating point operations in some cases.
2019-02-20 11:14:22 +00:00
Rémi Verschelde
f41439c84b
Merge pull request #26073 from karliss/line-edit-home
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Allow moving LineEdit visible window left by more than one symbol.
2019-02-20 10:56:13 +01:00
Rémi Verschelde
3c70a4a83a
Merge pull request #26080 from qarmin/fix_error_default_environment
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Fix error when deleting default environment
2019-02-20 10:54:45 +01:00
Rémi Verschelde
5db6e371b3
Merge pull request #26043 from JosephCatrambone/master
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Add some documentation for methods that return Copy-on-Write arrays.
2019-02-20 10:50:53 +01:00
Rémi Verschelde
7376cbdc94
Merge pull request #26072 from Faless/net/mbedtls_1.16
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Update mbedtls to 2.16.0 (LTS release) + ubsan hack
2019-02-20 10:47:44 +01:00
qarmin
f6c59cf48d
Fix error when deleting default environment
2019-02-20 10:40:41 +01:00
Rémi Verschelde
558c7d22fa
Merge pull request #26077 from Faless/net/http_read_until_eof_fixes
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HTTPClient fixes for EOF read, chunked transfer encoding
2019-02-20 09:15:01 +01:00
Fabio Alessandrelli
0e5655694c
Fix HTTPClient keep alive with chunked encoding.
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We need to consume the trailer part and final CRLF after last chunk
as per RFC 7230 section 4.1:
```
chunked-body = *chunk
last-chunk
trailer-part
CRLF
```
We do not return the trailer part, just consume it allowing following
requests to work as expected when using keep alive.
2019-02-20 05:13:51 +01:00
Joseph Catrambone
ec94370053
Add warnings to docs for methods that return copies, not refs.
2019-02-19 20:03:40 -08:00
Fabio Alessandrelli
10e4821260
HTTPClient read until EOF fixes
2019-02-20 03:06:02 +01:00
Fabio Alessandrelli
2b8b738391
Small hack to avoid runtime error when using ubsan
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mbedtls_ssl_read cannot be called with a NULL buffer even if len is 0,
as those are passed to memcpy and compilers doesn't like that.
Always pass a single byte (still len 0 so nothing is actually copied)
2019-02-20 01:49:47 +01:00
Fabio Alessandrelli
a056e8dc77
Update mbedtls PR 1453 diff (UWP crypto fixes)
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Also remove .orig file which should not have been committed in the first
place
2019-02-20 01:30:39 +01:00
Fabio Alessandrelli
2e495c73d6
Bump mbedTLS to version 2.16 (LTS version)
2019-02-20 01:30:32 +01:00
Ignacio Etcheverry
9f57939c12
Merge pull request #26071 from neikeq/issue-24953
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C#: Add 'Singleton' property to singleton wrapper class
2019-02-20 00:12:33 +01:00
Kārlis Seņko
86374c0431
Allow moving LineEdit visible window left by more than one symbol.
2019-02-19 23:59:09 +02:00
Ignacio Etcheverry
9421da57ad
C#: Add 'Singleton' property to singleton wrapper class
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This property returns an instance of the singleton.
The purpose of this is to allow using methods from the base class like 'Connect'.
Since all Godot singletons inherit Object, the type of the returned instance is Godot.Object.
2019-02-19 22:38:22 +01:00
Ignacio Etcheverry
aa5b99821b
Merge pull request #26065 from neikeq/csharp-fix-gd-range
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C#: Make GD.Range return IEnumerable instead of array
2019-02-19 19:27:37 +01:00
Ignacio Etcheverry
0826b79035
C#: Make GD.Range return IEnumerable instead of array
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- Make NodePath and RID sealed classes.
- Renamed rand_range to RandRange.
2019-02-19 18:46:18 +01:00
Rémi Verschelde
b1e480ac32
Merge pull request #26058 from akien-mga/travis-xenial-gcc-8
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Travis: Use Ubuntu 16.04, use GCC 8 for Linux/GCC builds
2019-02-19 17:03:41 +01:00
Ignacio Etcheverry
1174d10e3c
Merge pull request #25890 from neikeq/issue-25818
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Fix Godot.Reference marshalling from MonoObject* to Variant
2019-02-19 15:05:05 +01:00
Rémi Verschelde
2f9b7e6b63
Merge pull request #25788 from aqnuep/rayshape_fix
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Fix RayShape collision when used with a KinematicBody (Bullet Physics)
2019-02-19 14:42:04 +01:00
Rémi Verschelde
5774155d6a
Travis: Use Ubuntu 16.04, use GCC 8 for Linux/GCC builds
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Also add one GCC 5 legacy build job for debug template.
2019-02-19 14:17:22 +01:00
Rémi Verschelde
b7c50d99af
Merge pull request #26052 from marcelofg55/mingw_cfix_win
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Fix compiling with use_mingw flag on Windows
2019-02-19 14:14:51 +01:00
Marcelo Fernandez
0c5f87531d
Fix compiling with use_mingw flag on Windows
2019-02-19 10:02:24 -03:00
Rémi Verschelde
c7ba1e210e
Merge pull request #26030 from marxin/travis-add-gcc-8
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Add gcc-8 to Travis.
2019-02-19 12:03:17 +01:00
Daniel Rakos
f7511511b1
Fix RayShape collision when used with a KinematicBody (Bullet Physics)
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- Added code handling non-compound collision to recover_from_penetration_ray()
which is now needed due to the optimization avoiding the use of compound
collisions when only a single collision shape is used.
- Removed arbitrary margin applied in the collision algorithm of RayShapes
which causes jittered movement. For lack of a better replacement and for
lack of any explanation on why it has been introduced, it's now using the
shape's margin property instead which is small enough to not show visible
jitter.
- Tried to get rid of inconsistent uses of the collision margin.
- Removed hack from GodotDeepPenetrationContactResultCallback::addContactPoint
for RayShape collision as it's no longer needed as the collision algorithm
of RayShapes correctly calculates the contact normal for a while now.
Fixes #25227 .
2019-02-19 11:16:05 +01:00
marxin
8fbf69a4f4
Enable warnings=all and werror=yes for gcc-8 GCC builder.
2019-02-19 10:43:28 +01:00
marxin
6b76145694
Add gcc-8 to Travis.
2019-02-19 10:29:33 +01:00
Rémi Verschelde
e9b854b78a
Merge pull request #26033 from karliss/project-import
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Fix project opening while filter is applied.
2019-02-19 09:11:20 +01:00
Ignacio Etcheverry
29fd942dd6
Merge pull request #26039 from neikeq/throw_objectdisposedexception
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C#: Throw ObjectDisposedException from disposed wrapper classes
2019-02-19 01:02:20 +01:00
Ignacio Etcheverry
e1f01bf2ac
Merge pull request #26038 from neikeq/csharp_rand_funcs
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C#: Add random functions to GD class
2019-02-19 00:52:01 +01:00
Ignacio Etcheverry
efd5d4bcf9
C#: Throw ObjectDisposedException from disposed wrapper classes
2019-02-19 00:37:15 +01:00
Ignacio Etcheverry
ce67808818
C#: Add random functions to GD class
2019-02-19 00:35:19 +01:00
Kārlis Seņko
bb3429c1c5
Fix project opening while filter is applied.
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Fixes #25268
2019-02-19 00:06:20 +02:00
Rémi Verschelde
146be33cde
Merge pull request #26027 from marxin/fix-werrors-with-all
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Fix warnings seen with warnings=all and recent GCC 8.2.
2019-02-18 22:22:46 +01:00
marxin
155cbe0b37
Fix warnings seen with warnings=all and recent GCC 8.2.
2019-02-18 21:54:31 +01:00
Rémi Verschelde
0fa3b80850
Merge pull request #26025 from clayjohn/particles_lifetime
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Allowing setting particles lifetime greater than 600
2019-02-18 21:20:24 +01:00
clayjohn
0fec83bc92
allowing setting particles lifetime greater than 600
2019-02-18 10:46:41 -08:00
Ignacio Etcheverry
07498d313c
Merge pull request #26023 from RomanAkberov/quat-equals
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C#: fix Quat.Equals.
2019-02-18 19:39:50 +01:00
RomanAkberov
041a7bbeba
C#: fix Quat.Equals.
2019-02-19 01:01:05 +07:00
Rémi Verschelde
049bb75f9e
Merge pull request #26014 from AndreaCatania/bugfix
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Fixed area collision report with concave
2019-02-18 15:24:09 +01:00
Andrea Catania
66420aea9c
Fixed area collision report with concave
2019-02-18 14:15:27 +01:00
Rémi Verschelde
7c8fbd892c
Merge pull request #25971 from akien-mga/version-hex
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Add hex-encoded version number to Engine singleton for easy comparisons
2019-02-18 13:51:38 +01:00
Rémi Verschelde
98e4bda9f9
Merge pull request #26007 from marxin/fix-23015-cast
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Make direct casting among Error and godot_error enums (#23015 ).
2019-02-18 13:51:16 +01:00