Commit Graph

7325 Commits

Author SHA1 Message Date
David Giardi
142990d60a Add hovered item style to ItemList 2023-04-18 22:52:39 +02:00
needleful
9a968088db Add allow_search property to ItemList and Tree 2023-04-18 09:21:18 -07:00
Hugo Locurcio
68117d2fc7
Document using AnimatableBody when needed in StaticBody description 2023-04-18 16:31:22 +02:00
Yuri Sizov
b65d3591b2
Merge pull request #76208 from timothyqiu/doc-fixes
Fix various typos in the classref
2023-04-18 15:45:01 +02:00
Yuri Sizov
8f113c6532
Merge pull request #72749 from aaronfranke/area-priority
Make Area physics priority consistently int and allow negative numbers
2023-04-18 14:21:06 +02:00
Haoyu Qiu
766807506c Fix various typos in the classref 2023-04-18 19:53:47 +08:00
Aaron Franke
87bd8d2dcf Make Area physics priority consistently int and allow negative numbers 2023-04-18 13:50:20 +02:00
Yuri Sizov
7b6c0a8b43
Merge pull request #76186 from pkowal1982/double_the
Remove double thes from class documentation
2023-04-18 13:06:02 +02:00
Silc Renew
991e6e90ba Rework StateMachine and nested StateMachine process
Breaking compatibility: If a StateMachineTransition is connected to a nested StateMachine prior to this, it is removed. Also, there was a feature to connect another StateMachine as the End of a StateMachine, which is also removed to avoid reference confusion. It was like a GoTo Statement, also further passing the same reference to the blending process, causing the blending calculation to break or causing some StateMachines to not work.
2023-04-18 19:06:51 +09:00
Yuri Sizov
3db40355a0
Merge pull request #76132 from davthedev/stylebox-flat-antialiasing-fix
Fix blurry borders on antialiased StyleBoxFlat
2023-04-17 22:20:04 +02:00
Yuri Sizov
49d7041d34 Decouple EditorInterface from EditorPlugin
- Simplify some includes in the process.
- Also exposes EditorInterface.movie_maker_enabled as a property.
2023-04-17 21:59:09 +02:00
Paweł
4431cdd154 Remove double thes from documentation 2023-04-17 21:45:30 +02:00
David Giardi
2ef20045b1 Fix blurry borders on antialiased FlatStyleBox
This is a fix of the antialiasing logic of FlatStyleBox.
It is now possible to have smooth rounded corners while keeping
the edges sharp on the pixels.

The antialiasing gradient positioning is ajusted so that the "hard"
border corresponds to the middle of that gradient instead of one end.
Checked against rendering of rounded rectangles in a vector graphics
software.
2023-04-17 20:23:03 +02:00
Rémi Verschelde
5625399680
Merge pull request #76158 from AThousandShips/unbind_doc
Improve description of `Callable.bind/unbind`
2023-04-17 20:14:04 +02:00
Rémi Verschelde
96580689b0
Merge pull request #76051 from rburing/contact_local_velocity_2d
PhysicsDirectBodyState2D: add `get_contact_local_velocity_at_position`
2023-04-17 20:14:00 +02:00
Rémi Verschelde
96cc100246
Merge pull request #72895 from RedworkDE/editor-export-plugin-settings
Allow EditorExportPlugins to provide export options
2023-04-17 20:13:53 +02:00
Yuri Sizov
de416c5cbd
Merge pull request #74623 from MewPurPur/edit-text-with-style
Code style improvements to text_edit and related
2023-04-17 19:08:08 +02:00
VolTer
f21d13600e Document why Gradient.reverse() doesn't reverse constant gradients 2023-04-17 15:15:16 +02:00
Yuri Sizov
8541dd6bec
Merge pull request #76134 from Calinou/doc-print-rich
Improve `print_rich()` documentation
2023-04-17 14:21:22 +02:00
Yuri Sizov
4cf8789fcd
Merge pull request #76137 from ju5tevg3niy/patch-2
Fixed typo in DisplayServer.ScreenOrientation docs
2023-04-17 14:09:27 +02:00
Yuri Sizov
2538c6f471
Merge pull request #76091 from MewPurPur/fix-quaternion-description
Fix Quaternion's brief description
2023-04-17 14:07:56 +02:00
Yuri Sizov
0f24f015c6
Merge pull request #76049 from timothyqiu/equality
Unify descriptions of vector methods
2023-04-17 14:05:59 +02:00
Yuri Sizov
23b24fea62
Merge pull request #75776 from Rattle22/patch-1
Fix Typo in NavigationServer2D
2023-04-17 14:04:34 +02:00
Ninni Pipping
0332fd5e8f Improve description of Callable.bind/unbind 2023-04-17 14:04:11 +02:00
Evgeniy Vasilyev
5ba98e59f0
Fixed typo in DisplayServer.ScreenOrientation docs 2023-04-16 19:37:39 +03:00
Hugo Locurcio
ec277d804e
Improve print_rich() documentation
- List all supported colors.
- Mention URL tag support limitations.
- Fix and tweak code example to do what it says.
- Remove outdated notice about lack of Windows support (but mention
  that only Windows 10 and later support ANSI code conversion).
2023-04-16 16:34:28 +02:00
Tae Hong Ahn
5a775ac08c update set_smooth_group description
fixes https://github.com/godotengine/godot/issues/74452
2023-04-15 18:25:10 -04:00
VolTer
5c0e3b26a6 Fix Quaternion's brief description 2023-04-15 16:01:19 +02:00
Haoyu Qiu
6cd8e706fa Unify descriptions of vector methods
* is_equal_approx
* normalize
* length_squared
* posmod
* posmodv
2023-04-14 23:31:33 +08:00
Ricardo Buring
aacb20437a PhysicsDirectBodyState2D: add get_contact_local_velocity_at_position 2023-04-14 11:40:06 +02:00
Ninni Pipping
6312fe2fae Fix Image.compress description
Description mentioned `mode` instead of `source`
2023-04-13 10:05:23 +02:00
Rémi Verschelde
68b8156fe3
Merge pull request #76014 from AThousandShips/image_astc
Expose more compression formats in Image and fix compress check
2023-04-13 09:57:53 +02:00
Rémi Verschelde
8bce5a88e1
Merge pull request #76009 from Calinou/particles-attractor-strength-fix-typo
Fix `setrngth` typo in `particles_collision_set_attractor_strength()`
2023-04-13 09:57:05 +02:00
Rémi Verschelde
f850bfa92d
Merge pull request #58880 from tgift/DirectBodyState
Contacts and PhysicsDirectBodyState3D
2023-04-13 09:51:43 +02:00
Ninni Pipping
cf64e2fa47 Expose more compression formats in Image and fix compress check
Check for compressing ASTC checked if the function for BPTC was present
2023-04-13 09:39:03 +02:00
Hugo Locurcio
e7852552d4
Fix setrngth typo in particles_collision_set_attractor_strength() 2023-04-13 03:09:26 +02:00
Tim Gift
fffc6aba58 Resolved issues with script PhysicsDirectBodyState3d contacts
Resolved a problem with PhysicsDirectBodyState3D sometimes returning incorrect contact positions and added a new get_contact_local_velocity_at_position method to compliment the existing one for the collider.
2023-04-12 11:40:34 -07:00
Rémi Verschelde
11798fa420
Merge pull request #75940 from reduz/redone-message-queue
Redo of Message Queue
2023-04-12 17:01:21 +02:00
Juan Linietsky
6055e4424a Redo of Message Queue
* Functionality moved to a base class CallQueue, which will be used for inter-thread communication within the scene.
* MessageQueue now uses growing pages, starts from a single 4k page.
* Limit still exists, but because its not allocated by default, it can be much higher.
2023-04-12 16:31:23 +02:00
Rémi Verschelde
15316416ab
Merge pull request #75974 from bruvzg/ts_emb_caret
[TextServer] Use dedicated flag for object replacement characters.
2023-04-12 13:28:09 +02:00
bruvzg
d904516e55
[TextServer] Use dedicated flag for object replacement characters. 2023-04-12 10:08:51 +03:00
Rémi Verschelde
1b14e1a293
Merge pull request #75908 from Calinou/compute-pipeline-fix-typo
Fix `compute_pieline` typo in `RenderingDevice.compute_pipeline_is_valid()`
2023-04-12 09:07:43 +02:00
Rémi Verschelde
6d7413be74
Merge pull request #75941 from Mallardbro/patch-1
Correct the side mentioned with focus_neighbor_right and focus_neighbor_top.
2023-04-11 19:41:11 +02:00
ShadyChibinko
9d2aecade0 Add Tab Metadata 2023-04-11 12:52:03 -04:00
Mallardbro
c25d015d06
Correct the side mentioned with focus_neighbor_right and focus_neighbor_top.
A small typo with the definitions of `focus_neighbor_right` and `focus_neighbor_top`. Both use "bottom" rather than the correct side for each.
2023-04-11 17:38:10 +01:00
bruvzg
a5009f4d3c
[Web] Detect host OS and use macOS keys on mac hosts. 2023-04-11 10:58:54 +03:00
Hugo Locurcio
8eb0d0e665
Fix compute_pieline typo in RenderingDevice.compute_pipeline_is_valid() 2023-04-10 22:32:04 +02:00
Yuri Sizov
c3ed7af123
Merge pull request #74885 from vmedea/toutf8-docfix
Change to_utf8 to to_utf8_buffer in remaining docs
2023-04-10 21:57:04 +02:00
mara
57dca93718 Change to_utf8 to to_utf8_buffer and to_ascii to to_ascii_buffer in remaining docs
The method `to_utf8` doesn't exist in Godot 4, but is still mentioned in
the documentation in some places. Replace it with the new name
`to_utf8_buffer`. Same for ascii. Same for C#.
2023-04-10 21:07:02 +02:00
Yuri Sizov
aed655ff80
Merge pull request #75889 from DimitriPilot3/patch-2
docs/FileDialog: Use clickable references
2023-04-10 20:12:19 +02:00
Yuri Sizov
b5e7842989
Merge pull request #75625 from AThousandShips/min_max_example
Document how to make custom min/max for Array
2023-04-10 20:09:52 +02:00
Ninni Pipping
96ab31a711 Document how to make custom min/max for Array 2023-04-10 16:41:11 +02:00
Dimitri A
a5778da55b
docs/FileDialog: Use clickable references
This replaces two [code][/code] blocks with clickable refs to [enum Access] and [member file_mode] respectively.
2023-04-10 15:13:20 +02:00
Yuri Sizov
78e2479ef9
Merge pull request #75737 from MewPurPur/🐁da🐁
Fix mistakes in documentation and GDScript errors
2023-04-10 14:10:43 +02:00
Yuri Sizov
5243f5cece
Merge pull request #72152 from smix8/mcd_settings_4.x
Add Mesh ConvexDecompositionSettings wrapper
2023-04-10 12:52:23 +02:00
Yuri Sizov
8784f95e1f
Merge pull request #75777 from 3deathtoll/patch-1
Make `SyntaxHighlighter::get_text_edit` a const function
2023-04-10 12:49:04 +02:00
VolTer
f832eb92e4 Fix mistakes in documentation and GDScript errors 2023-04-10 10:00:09 +02:00
VolTer
f587a21899 Code style improvements to text_edit and related 2023-04-08 19:33:56 +02:00
jeffVenancius
97c2133548 Add an option to show a TextEdit caret when editable is disabled
Update doc/classes/TextEdit.xml
2023-04-07 22:27:01 -03:00
smix8
1549aeaef8 Add Mesh ConvexDecompositionSettings wrapper
Adds wrapper MeshConvexDecompositionSettings to control parameters for Mesh ConvexDecomposition operations.
2023-04-07 22:39:25 +02:00
3deathtoll
3841c4a4b4 Make SyntaxHighlighter::get_text_edit a const function 2023-04-07 23:46:50 +05:30
RedworkDE
6963e84b58 Allow EditorExportPlugins to provide export options 2023-04-07 19:18:00 +02:00
Yuri Sizov
a13635cdf8
Merge pull request #70901 from timothyqiu/tree-scroll-offset
Add scrollbar offset theme constants to Tree
2023-04-07 13:24:01 +02:00
Yuri Sizov
3abe4781b6
Merge pull request #75241 from Calinou/doc-compressedtexturelayered
Fix CompressedTextureLayered description in the class reference
2023-04-07 13:08:48 +02:00
Rattle22
5c387cbdb3
Fix Typo in NavigationServer2D 2023-04-07 12:24:31 +02:00
Rémi Verschelde
92b7a9603a
Merge pull request #75701 from reduz/notification-moved-in-parent
Remove NOTIFICATION_MOVED_IN_PARENT
2023-04-06 14:35:04 +02:00
Juan Linietsky
104392ef4e Remove NOTIFICATION_MOVED_IN_PARENT
* This notification makes node children management very inefficient.
* Replaced by a NOTIFICATION_CHILDREN_CHANGED (and children_changed signal).
* Changed Canvas code (and similar) to use the above signal, to perform more efficiently.

This PR breaks compatibility (although this notification was very rarely used, even within the engine), but provides an alternate way to do the same.
It is required for the changes in #75627 to be entirely effective.
2023-04-06 13:57:13 +02:00
Haoyu Qiu
498d538578 Add scrollbar offset theme constants to Tree 2023-04-06 15:04:28 +08:00
bendn
ca0feabbb0
add hex_decode() to String 2023-04-05 19:44:00 +07:00
kobewi
ddc8567022 Scene tab closing refactor 2023-04-03 22:19:07 +02:00
Rémi Verschelde
72a6fee3f7
Merge pull request #75464 from KoBeWi/undoreditor
Update UndoRedo description
2023-04-03 17:09:33 +02:00
Rémi Verschelde
d3c93a63c4
Merge pull request #74119 from KoBeWi/more_documentation_rng
Fill random docs
2023-04-03 17:08:19 +02:00
Rémi Verschelde
57e3651763
Merge pull request #72028 from kilojool/option_button_reselection
OptionButton: allow reselection of selected item
2023-04-03 17:06:36 +02:00
Rémi Verschelde
a9855a3a4c
Merge pull request #75494 from MewPurPur/line-edit-get-selected-text
Implement LineEdit.get_selected_text()
2023-04-03 16:03:58 +02:00
Rémi Verschelde
9c492204ca
Merge pull request #75340 from Barugon/tree_colunm_title_alignment
Implement column title alignment for `Tree`
2023-04-03 16:03:10 +02:00
kobewi
eac65fd0a8 Fill random docs 2023-04-03 16:02:29 +02:00
Rémi Verschelde
b237df8cea
Merge pull request #75326 from smix8/navigationagent_expose_parameters_4.x
Expose NavigationAgent path postprocessing and pathfinding algorithm options
2023-04-03 16:02:21 +02:00
kobewi
3a06e6af76 Update UndoRedo description 2023-04-03 15:54:43 +02:00
Yuri Sizov
49c17bb262
Merge pull request #75606 from skyace65/OSClipboard
Remove reference to clipboard in OS class doc
2023-04-03 15:08:30 +02:00
Yuri Sizov
76444699cb
Merge pull request #75565 from kleonc/canvasitem-improve-self-modulate-docs
Improve `CanvasItem.self_modulate` docs
2023-04-03 15:03:39 +02:00
kleonc
4fb9aa2294 Improve CanvasItem.self_modulate docs 2023-04-03 12:56:06 +02:00
skyace65
a65d99b541 Remove reference to clipboard in OS class doc 2023-04-02 19:45:55 -04:00
kobewi
c4e08a4e1a Add _get_configuration_warnings() example 2023-04-02 13:42:29 +02:00
Yuri Sizov
1522762dc9 Make icons of scripted and custom classes fit the editor UI
Also:
- Add an option to limit the icon size in PopupMenu.
This is similar to how this works in Tree and TreeItem.
- Add the same option to TabBar.
- Add a theme constant for Tree, PopupMenu, Button, and
TabBar to apply this limit on the control level.

Co-authored-by: Daylily-Zeleen <daylily-zeleen@foxmail.com>
2023-03-31 21:39:02 +02:00
kleonc
f53d3382af C# Truncate instead of round in Vector2/3/4 to Vector2I/3I/4I conversion 2023-03-31 10:59:11 +02:00
VolTer
1856ceeb76 Implement LineEdit.get_selected_text() 2023-03-30 22:58:12 +02:00
bruvzg
0e4bd964cc
Expose brotli decompression to the scripting API. 2023-03-29 22:43:36 +03:00
Barugon
c56ff437ae Implement column title alignment for Tree 2023-03-27 09:23:46 -07:00
Yuri Sizov
2a275b985e
Merge pull request #75389 from timothyqiu/typo-fixes
Fix typos and inconsistencies in classref
2023-03-27 16:53:31 +02:00
Yuri Sizov
868fcfd3eb
Merge pull request #70046 from MewPurPur/improve-number-docs
Improve documentation of int
2023-03-27 16:39:09 +02:00
Haoyu Qiu
ff97c481d3 Fix typos and inconsistencies in classref
* Typo fixes.
* Navigation agent's `velocity_computed` signal is not emitted by
  `set_velocity`, but at the end of that frame if `set_velocity` is
  called.
* Simplify link in navigation agent's `avoidance_enabled` description.
* Unify `navigation_layers` description across `NavigationAgent{2,3}D`.
* Unify `is_normalized()` description across `Vector2`, `Vector3`, and
  `Vector4`
2023-03-27 22:26:56 +08:00
VolTer
0f3197501e Improve documentation of int 2023-03-27 16:09:30 +02:00
Yuri Sizov
61e4f91ea1
Merge pull request #75384 from timothyqiu/cultural-heritage
Auto translate popup menus of MenuButton and OptionButton
2023-03-27 15:54:21 +02:00
Yuri Sizov
1589f0b161
Merge pull request #75350 from AThousandShips/nodepath_doc_fix
Fix `NodePath` subname index range documentation
2023-03-27 12:29:38 +02:00
Haoyu Qiu
150f89352b Auto translate popup menus of MenuButton and OptionButton
Currently, `auto_translate` property of a `MenuButton` or `OptionButton`
won't affect its popup menu. It's okay if you want to auto translate,
but requires extra setup if you don't.
2023-03-27 18:09:24 +08:00
Yuri Sizov
9b0bee860f
Merge pull request #75300 from Calinou/doc-log-log10
Document how to use logarithm of base 10 with `log()`
2023-03-26 23:58:59 +02:00
Hugo Locurcio
3c4f0ca9c6
Document how to use logarithm of base 10 with log() 2023-03-26 22:23:13 +02:00
Ninni Pipping
c75870f798 Fix NodePath subname index range documentation 2023-03-26 09:54:37 +02:00
smix8
6e324bb341 Expose NavigationAgent path postprocessing and pathfinding algorithm options
Exposes the path postprocessing and pathfinding algorithm options of the NavigationAgent internal NavigationPathQueryParameters object.
2023-03-25 21:37:18 +01:00
Yuri Sizov
18f70195e6
Merge pull request #75251 from AThousandShips/area_doc
Improve documentation for Area monitor callbacks in `PhysicsServer3D`
2023-03-25 15:43:51 +01:00