Rémi Verschelde
b2beab3a0a
i18n: Sync editor translations with Weblate
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(cherry picked from commit 0997c2de84
)
2022-05-05 15:55:44 +02:00
Nathan Franke
680a668e2f
remove child on despawn instead of just queue_delete
2022-05-05 08:50:21 -05:00
Rémi Verschelde
ccef98441e
Merge pull request #60784 from akien-mga/faire-phi-des-anglois
2022-05-05 15:25:30 +02:00
Rémi Verschelde
7a30317367
Merge pull request #60789 from KoBeWi/gotta_edit_fast
2022-05-05 15:23:22 +02:00
Rémi Verschelde
ffb4007544
Merge pull request #60782 from akien-mga/crash-handler-logs
2022-05-05 14:47:32 +02:00
Rémi Verschelde
26918cb7d4
Merge pull request #60787 from akien-mga/sync-gamecontrollerdb
2022-05-05 14:34:48 +02:00
kobewi
3f50dad460
Cache script icons in editor
2022-05-05 14:27:29 +02:00
Rémi Verschelde
e7a58a7eb6
Core: Rename math 'phi' arguments to 'angle'
2022-05-05 14:17:39 +02:00
Rémi Verschelde
b05fbb21e5
Merge pull request #60769 from Mickeon/patch-1
2022-05-05 14:14:28 +02:00
Rémi Verschelde
30fbb8964d
Sync controller mappings DB with SDL2 community repo
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Synced with gabomdq/SDL_GameControllerDB@b7d126eb71
2022-05-05 14:12:55 +02:00
Micky
87599054d2
Specify return value of Transform3D.scaled() and more
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Add more `[code]` (Transform3D)
Co-authored-by: kleonc <9283098+kleonc@users.noreply.github.com>
Add more `[code]` (Transform2D)
Co-authored-by: kleonc <9283098+kleonc@users.noreply.github.com>
2022-05-05 13:42:24 +02:00
Rémi Verschelde
192499c743
Merge pull request #48989 from MarioLiebisch/variant-comment-line-breaks
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Properly increase line counter when parsing comments
2022-05-05 13:41:08 +02:00
Rémi Verschelde
9e66a947e4
Relax version warning in clang-format precommit hook
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Closes #60778 .
2022-05-05 13:39:28 +02:00
Rémi Verschelde
c366f8d2d4
Crash handler: Use print_error
to include backtrace in logs
2022-05-05 12:22:56 +02:00
Rémi Verschelde
11b9435130
Merge pull request #56125 from madmiraal/fix-55850
2022-05-05 12:00:07 +02:00
Rémi Verschelde
d63998b16d
Merge pull request #60777 from timothyqiu/linux-desktop-l10n
2022-05-05 11:59:46 +02:00
Rémi Verschelde
f6e896a968
Merge pull request #60756 from timothyqiu/animated-sprite-autocomplete
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Add autocompletion for `AnimatedSprite.play()`
2022-05-05 09:20:41 +02:00
mightygoat
61df370810
Check multimesh before uniform set creation
2022-05-05 12:25:02 +05:30
Haoyu Qiu
312ec612c7
Add autocompletion for AnimatedSprite.play()
2022-05-05 14:36:35 +08:00
Rémi Verschelde
90da6ad9b4
Merge pull request #58024 from geowarin/master
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use physical keys for numpad emulation in the editor
2022-05-05 08:35:11 +02:00
Haoyu Qiu
31394aced3
Add Simplified Chinese translation for Linux desktop file
2022-05-05 14:02:51 +08:00
Marcel Admiraal
c893302ca1
Read and store joypad events in a separate thread on x11 platform
2022-05-05 07:51:54 +02:00
Rémi Verschelde
30f3c4255e
Merge pull request #60776 from timothyqiu/animlib-names
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Fix global AnimationLibrary name validation
2022-05-05 07:00:29 +02:00
Haoyu Qiu
b3162e270e
Fix global AnimationLibrary name validation
2022-05-05 11:19:54 +08:00
mightygoat
10209e31eb
Fix the uniform set creation of multimesh with a invalidated buffer
2022-05-05 06:59:47 +05:30
Rémi Verschelde
0f8ee1d256
Merge pull request #60161 from V-Sekai/instanced_children_color
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Make editable children use warning color instead of disabled color
2022-05-05 01:41:27 +02:00
Rémi Verschelde
174c14762f
Merge pull request #60765 from Scony/bake-navigation-mesh-off-thread
2022-05-04 23:29:17 +02:00
Rémi Verschelde
477b53d280
Merge pull request #60568 from Chaosus/shader_keyword_completions
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Add keyword completion to shader editor
2022-05-04 23:27:33 +02:00
Hugo Locurcio
016cca1740
Merge pull request #54606 from Calinou/mesh-editor-plugin-tweak-msaa
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Use 4× MSAA for the Advanced Import Options 3D preview
2022-05-04 23:18:08 +02:00
Pawel Lampe
88d3f14697
Add ability to bake_navigation_mesh
off thread.
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This feature makes it possible to workaround problems such as:
- long baking time due to heavy synchronization when parsing geometry
from mesh instances
- crash when freeing `NavigationMeshInstance` while baking
- errors when actively baking node tree is being detached from the
scene tree
2022-05-04 23:00:18 +02:00
Rémi Verschelde
c114823471
Merge pull request #58298 from Calinou/decal-distance-fade-use-easing
2022-05-04 21:50:20 +02:00
Fabio Alessandrelli
d38d05c298
Merge pull request #60761 from Faless/net/4.x_fix_tcp_server_ws
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[Net] Fix TCPServer and WSLClient status after "poll" refactoring.
2022-05-04 21:13:55 +02:00
Rémi Verschelde
640279bdd4
Merge pull request #60738 from LightningAA/disable_input_map_add_button
2022-05-04 20:39:08 +02:00
Rémi Verschelde
38a922a365
Merge pull request #60740 from KoBeWi/postapo_frame_draw
2022-05-04 20:37:51 +02:00
Fabio Alessandrelli
09a48e1055
[WebSocket] Fix WSLClient connection status.
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Note, this keeps the old behaviour of reporting CONNECTION_CONNECTED
while disconnecting.
We should change this before 4.0, but needs further refactoring of the
WebSocket classes.
2022-05-04 20:13:32 +02:00
Fabio Alessandrelli
e5137fafbe
[Net] Fix StreamPeerTCP accepted status.
2022-05-04 20:13:32 +02:00
Aaron Record
6b878e9aea
Disable add button when action name is invalid
2022-05-04 11:19:27 -06:00
Rémi Verschelde
84f64ddde9
Merge pull request #60723 from reduz/refactor-module-initialization
2022-05-04 19:08:43 +02:00
reduz
de0ca3b999
Refactor module initialization
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* Changed to use the same stages as extensions.
* Makes the initialization more coherent, helping solve problems due to lack of stages.
* Makes it easier to port between module and extension.
* removed the DRIVER initialization level (no longer needed).
2022-05-04 17:34:51 +02:00
Rémi Verschelde
3a82b7eeef
Merge pull request #60750 from timothyqiu/asset-lib-error
2022-05-04 17:23:00 +02:00
Haoyu Qiu
c0516c2312
Handle AssetLib repository config error
2022-05-04 22:18:41 +08:00
Rémi Verschelde
a9ebf121f8
Merge pull request #60751 from bruvzg/exp_plug_fix4
2022-05-04 12:55:55 +02:00
bruvzg
800a68837f
Fix export plugins after embedded PCK loading changes.
2022-05-04 12:57:21 +03:00
Rémi Verschelde
3ac1c8e9f3
Merge pull request #60731 from KoBeWi/action_editor
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Clarify InputMap.action_get_events() in the editor
2022-05-04 09:03:21 +02:00
Rémi Verschelde
5022efef02
Merge pull request #51682 from mdavisprog/os-is-process-running
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OS::is_process_running function.
2022-05-04 09:02:33 +02:00
Rémi Verschelde
ed5e0499ff
Merge pull request #60734 from Faless/js/4.x_sig_other_sig
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[HTML5] Disable zstd weak symbols, add missing JS signature.
2022-05-04 08:17:43 +02:00
kobewi
708a3b3db8
Improve Viewport.get_texture() description
2022-05-04 02:30:32 +02:00
mdavisprog
f3c1232c59
Add OS::is_process_running function.
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Adds the is_process_running function to the native OS class and exposes it to script.
This is implemented on Windows and Unix platforms. A stub is provided for other platforms that do not support this function.
Documentation is updated to reflect new API function.
2022-05-03 17:27:17 -07:00
Fabio Alessandrelli
070bd87aaa
[JS] Add flag to disable weak symbols in ZSTD.
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Weak symbols are currently broken in upstream emscripten.
2022-05-03 21:52:55 +02:00
CalebJohn
06a2d83e30
Add regression test for gdscript valid function signature
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Previously, there was an issue where the gdscript analyzer incorrectly
riased a validation error for code that had a default Dictionary, Array,
or custom type.
2022-05-03 12:46:09 -07:00