Commit Graph

7277 Commits

Author SHA1 Message Date
Yuri Sizov c3ed7af123
Merge pull request #74885 from vmedea/toutf8-docfix
Change to_utf8 to to_utf8_buffer in remaining docs
2023-04-10 21:57:04 +02:00
mara 57dca93718 Change to_utf8 to to_utf8_buffer and to_ascii to to_ascii_buffer in remaining docs
The method `to_utf8` doesn't exist in Godot 4, but is still mentioned in
the documentation in some places. Replace it with the new name
`to_utf8_buffer`. Same for ascii. Same for C#.
2023-04-10 21:07:02 +02:00
Yuri Sizov aed655ff80
Merge pull request #75889 from DimitriPilot3/patch-2
docs/FileDialog: Use clickable references
2023-04-10 20:12:19 +02:00
Yuri Sizov b5e7842989
Merge pull request #75625 from AThousandShips/min_max_example
Document how to make custom min/max for Array
2023-04-10 20:09:52 +02:00
Ninni Pipping 96ab31a711 Document how to make custom min/max for Array 2023-04-10 16:41:11 +02:00
Dimitri A a5778da55b
docs/FileDialog: Use clickable references
This replaces two [code][/code] blocks with clickable refs to [enum Access] and [member file_mode] respectively.
2023-04-10 15:13:20 +02:00
Yuri Sizov 78e2479ef9
Merge pull request #75737 from MewPurPur/🐁da🐁
Fix mistakes in documentation and GDScript errors
2023-04-10 14:10:43 +02:00
Yuri Sizov 5243f5cece
Merge pull request #72152 from smix8/mcd_settings_4.x
Add Mesh ConvexDecompositionSettings wrapper
2023-04-10 12:52:23 +02:00
Yuri Sizov 8784f95e1f
Merge pull request #75777 from 3deathtoll/patch-1
Make `SyntaxHighlighter::get_text_edit` a const function
2023-04-10 12:49:04 +02:00
VolTer f832eb92e4 Fix mistakes in documentation and GDScript errors 2023-04-10 10:00:09 +02:00
VolTer f587a21899 Code style improvements to text_edit and related 2023-04-08 19:33:56 +02:00
jeffVenancius 97c2133548 Add an option to show a TextEdit caret when editable is disabled
Update doc/classes/TextEdit.xml
2023-04-07 22:27:01 -03:00
smix8 1549aeaef8 Add Mesh ConvexDecompositionSettings wrapper
Adds wrapper MeshConvexDecompositionSettings to control parameters for Mesh ConvexDecomposition operations.
2023-04-07 22:39:25 +02:00
3deathtoll 3841c4a4b4 Make SyntaxHighlighter::get_text_edit a const function 2023-04-07 23:46:50 +05:30
RedworkDE 6963e84b58 Allow EditorExportPlugins to provide export options 2023-04-07 19:18:00 +02:00
Yuri Sizov a13635cdf8
Merge pull request #70901 from timothyqiu/tree-scroll-offset
Add scrollbar offset theme constants to Tree
2023-04-07 13:24:01 +02:00
Yuri Sizov 3abe4781b6
Merge pull request #75241 from Calinou/doc-compressedtexturelayered
Fix CompressedTextureLayered description in the class reference
2023-04-07 13:08:48 +02:00
Rattle22 5c387cbdb3
Fix Typo in NavigationServer2D 2023-04-07 12:24:31 +02:00
Rémi Verschelde 92b7a9603a
Merge pull request #75701 from reduz/notification-moved-in-parent
Remove NOTIFICATION_MOVED_IN_PARENT
2023-04-06 14:35:04 +02:00
Juan Linietsky 104392ef4e Remove NOTIFICATION_MOVED_IN_PARENT
* This notification makes node children management very inefficient.
* Replaced by a NOTIFICATION_CHILDREN_CHANGED (and children_changed signal).
* Changed Canvas code (and similar) to use the above signal, to perform more efficiently.

This PR breaks compatibility (although this notification was very rarely used, even within the engine), but provides an alternate way to do the same.
It is required for the changes in #75627 to be entirely effective.
2023-04-06 13:57:13 +02:00
Haoyu Qiu 498d538578 Add scrollbar offset theme constants to Tree 2023-04-06 15:04:28 +08:00
bendn ca0feabbb0
add `hex_decode()` to `String` 2023-04-05 19:44:00 +07:00
kobewi ddc8567022 Scene tab closing refactor 2023-04-03 22:19:07 +02:00
Rémi Verschelde 72a6fee3f7
Merge pull request #75464 from KoBeWi/undoreditor
Update UndoRedo description
2023-04-03 17:09:33 +02:00
Rémi Verschelde d3c93a63c4
Merge pull request #74119 from KoBeWi/more_documentation_rng
Fill random docs
2023-04-03 17:08:19 +02:00
Rémi Verschelde 57e3651763
Merge pull request #72028 from kilojool/option_button_reselection
OptionButton: allow reselection of selected item
2023-04-03 17:06:36 +02:00
Rémi Verschelde a9855a3a4c
Merge pull request #75494 from MewPurPur/line-edit-get-selected-text
Implement LineEdit.get_selected_text()
2023-04-03 16:03:58 +02:00
Rémi Verschelde 9c492204ca
Merge pull request #75340 from Barugon/tree_colunm_title_alignment
Implement column title alignment for `Tree`
2023-04-03 16:03:10 +02:00
kobewi eac65fd0a8 Fill random docs 2023-04-03 16:02:29 +02:00
Rémi Verschelde b237df8cea
Merge pull request #75326 from smix8/navigationagent_expose_parameters_4.x
Expose NavigationAgent path postprocessing and pathfinding algorithm options
2023-04-03 16:02:21 +02:00
kobewi 3a06e6af76 Update UndoRedo description 2023-04-03 15:54:43 +02:00
Yuri Sizov 49c17bb262
Merge pull request #75606 from skyace65/OSClipboard
Remove reference to clipboard in OS class doc
2023-04-03 15:08:30 +02:00
Yuri Sizov 76444699cb
Merge pull request #75565 from kleonc/canvasitem-improve-self-modulate-docs
Improve `CanvasItem.self_modulate` docs
2023-04-03 15:03:39 +02:00
kleonc 4fb9aa2294 Improve CanvasItem.self_modulate docs 2023-04-03 12:56:06 +02:00
skyace65 a65d99b541 Remove reference to clipboard in OS class doc 2023-04-02 19:45:55 -04:00
kobewi c4e08a4e1a Add _get_configuration_warnings() example 2023-04-02 13:42:29 +02:00
Yuri Sizov 1522762dc9 Make icons of scripted and custom classes fit the editor UI
Also:
- Add an option to limit the icon size in PopupMenu.
This is similar to how this works in Tree and TreeItem.
- Add the same option to TabBar.
- Add a theme constant for Tree, PopupMenu, Button, and
TabBar to apply this limit on the control level.

Co-authored-by: Daylily-Zeleen <daylily-zeleen@foxmail.com>
2023-03-31 21:39:02 +02:00
kleonc f53d3382af C# Truncate instead of round in Vector2/3/4 to Vector2I/3I/4I conversion 2023-03-31 10:59:11 +02:00
VolTer 1856ceeb76 Implement LineEdit.get_selected_text() 2023-03-30 22:58:12 +02:00
Barugon c56ff437ae Implement column title alignment for `Tree` 2023-03-27 09:23:46 -07:00
Yuri Sizov 2a275b985e
Merge pull request #75389 from timothyqiu/typo-fixes
Fix typos and inconsistencies in classref
2023-03-27 16:53:31 +02:00
Yuri Sizov 868fcfd3eb
Merge pull request #70046 from MewPurPur/improve-number-docs
Improve documentation of int
2023-03-27 16:39:09 +02:00
Haoyu Qiu ff97c481d3 Fix typos and inconsistencies in classref
* Typo fixes.
* Navigation agent's `velocity_computed` signal is not emitted by
  `set_velocity`, but at the end of that frame if `set_velocity` is
  called.
* Simplify link in navigation agent's `avoidance_enabled` description.
* Unify `navigation_layers` description across `NavigationAgent{2,3}D`.
* Unify `is_normalized()` description across `Vector2`, `Vector3`, and
  `Vector4`
2023-03-27 22:26:56 +08:00
VolTer 0f3197501e Improve documentation of int 2023-03-27 16:09:30 +02:00
Yuri Sizov 61e4f91ea1
Merge pull request #75384 from timothyqiu/cultural-heritage
Auto translate popup menus of MenuButton and OptionButton
2023-03-27 15:54:21 +02:00
Yuri Sizov 1589f0b161
Merge pull request #75350 from AThousandShips/nodepath_doc_fix
Fix `NodePath` subname index range documentation
2023-03-27 12:29:38 +02:00
Haoyu Qiu 150f89352b Auto translate popup menus of MenuButton and OptionButton
Currently, `auto_translate` property of a `MenuButton` or `OptionButton`
won't affect its popup menu. It's okay if you want to auto translate,
but requires extra setup if you don't.
2023-03-27 18:09:24 +08:00
Yuri Sizov 9b0bee860f
Merge pull request #75300 from Calinou/doc-log-log10
Document how to use logarithm of base 10 with `log()`
2023-03-26 23:58:59 +02:00
Hugo Locurcio 3c4f0ca9c6
Document how to use logarithm of base 10 with `log()` 2023-03-26 22:23:13 +02:00
Ninni Pipping c75870f798 Fix `NodePath` subname index range documentation 2023-03-26 09:54:37 +02:00
smix8 6e324bb341 Expose NavigationAgent path postprocessing and pathfinding algorithm options
Exposes the path postprocessing and pathfinding algorithm options of the NavigationAgent internal NavigationPathQueryParameters object.
2023-03-25 21:37:18 +01:00
Yuri Sizov 18f70195e6
Merge pull request #75251 from AThousandShips/area_doc
Improve documentation for Area monitor callbacks in `PhysicsServer3D`
2023-03-25 15:43:51 +01:00
Yuri Sizov d20c520d96
Merge pull request #74848 from BastiaanOlij/add_xr_system_info
Add a get_system_info method to XRInterface
2023-03-25 15:07:51 +01:00
Yuri Sizov e4e63f976a
Merge pull request #73225 from bruvzg/wchar_to_from
Add GDScript `to_wchar_buffer` and `get_string_from_wchar` functions.
2023-03-25 15:05:59 +01:00
Yuri Sizov 82814f42b9
Merge pull request #74454 from Pennycook/get_loops_left
Add get_loops_left() function to Tween
2023-03-25 15:04:26 +01:00
Ninni Pipping 4124271241 Improve documentation for Area monitor callbacks in `PhysicsServer3D` 2023-03-25 14:27:47 +01:00
Yuri Sizov 8f2c41b4dd
Merge pull request #73818 from kilojool/virtual_get_tooltip
Add missing virtual bind for control::get_tooltip
2023-03-25 14:14:10 +01:00
Yuri Sizov 4640b553a2
Merge pull request #75260 from rburing/fix_collide_shape_return
Fix `collide_shape` return type
2023-03-25 13:54:05 +01:00
Ricardo Buring 61429a5f49 Fix collide_shape return type
Fix PhysicsDirectSpaceState3D::_collide_shape return type.
Also PhysicsDirectSpaceState2D::_collide_shape.
2023-03-23 16:16:23 +01:00
Hugo Locurcio 0d24016db0
Fix CompressedTextureLayered description in the class reference
This also updates the list of compression modes available for textures.
2023-03-22 22:06:55 +01:00
kilojool a95cd3872a Add missing virtual bind for control::get_tooltip 2023-03-21 17:39:51 +01:00
bruvzg d72b563250
Add GDScript `to_wchar_buffer` and `get_string_from_wchar` functions. 2023-03-21 15:39:54 +02:00
Yuri Sizov 2a05522283
Merge pull request #75174 from Rindbee/fix-wrong-descriptions
Fix some wrong descriptions in the docs
2023-03-21 14:36:27 +01:00
Yuri Sizov ed13a52f94
Merge pull request #75134 from Rindbee/configured-as-a-radio-button
Add instructions for configuring CheckBox as a radio button
2023-03-21 12:15:54 +01:00
Rindbee f29a7c0404 Fix some wrong descriptions in the docs 2023-03-21 19:10:48 +08:00
John Pennycook 4cb2085543 Add get_loops_left() function to Tween
Implements godotengine/godot-proposals#5141.

Adds a new get_loops_left() function to Tween, allowing developers to
reason about how many times a tweening sequence will repeat and whether
to expect finished or loop_finished as the next signal.

Co-authored-by: Tomek <kobewi4e@gmail.com>
2023-03-20 20:49:31 -07:00
Rindbee 3dc487b450 Add instructions for configuring CheckBox as a radio button 2023-03-21 06:55:51 +08:00
Yuri Sizov 05d373c64b
Merge pull request #75017 from bruvzg/rlt_list_bullet
[RTL] Add option to customize list bullet, use U+2022 by default.
2023-03-20 19:08:31 +01:00
Yuri Sizov b6d033b0e6
Merge pull request #75080 from adamscott/set-vehiculewheel3d-reasonable-value
Set `VehiculeWheel3D` `suspension_travel` default value to a reasonable one
2023-03-20 19:04:44 +01:00
Yuri Sizov b1c18f807b
Merge pull request #75116 from dsnopek/multiplayer-peer-extension-missing-docs
Add missing documentation for MultiplayerPeerExtension
2023-03-20 16:39:40 +01:00
Yuri Sizov 7ca4ad8647
Merge pull request #75079 from mihe/shape-margin
Update property/documentation of shape margins
2023-03-20 16:30:10 +01:00
Yuri Sizov 27038ca74f
Merge pull request #74442 from rburing/thicc_polygons
Fix concave/convex polygon shape documentation
2023-03-20 16:13:59 +01:00
David Snopek 4d13be3c5e Add missing documentation for MultiplayerPeerExtension 2023-03-20 08:08:59 -07:00
Dipal Zambare 8901986d56 Fix typo in the type-safe examples
Fix type in the type-safe examples of snapped, lerp and sign function.
2023-03-19 18:23:13 +01:00
Adam Scott fd1dfdb960 Set VehiculeWheel3D `suspension_travel` default value to a resonable one 2023-03-18 16:33:33 -04:00
Mikael Hermansson 33a6c80abb Change documentation of `Shape3D.margin` to reflect current situation 2023-03-18 20:35:42 +01:00
bruvzg 4793b6eee9
[RTL] Add option to customize list bullet, use U+2022 by default. 2023-03-17 09:34:28 +02:00
Yuri Sizov 98d95f3a0e
Merge pull request #74149 from bruvzg/get_char
[Font] Implement `get_char_from_glyph_index` function.
2023-03-16 13:07:11 +01:00
lawnjelly cca01afd82 Improve Vector2 / 3 / 4 normalized() classref.
Mention that the results will be unreliable with initial vector near zero.
2023-03-16 11:20:30 +00:00
Yuri Sizov 7d2080f81a
Merge pull request #74800 from smix8/navagent2d_thin_line_4.x
Allow negative NavigationAgent2D path debug line_width for thin lines
2023-03-16 11:44:34 +01:00
smix8 f6a10c0565 Allow negative NavigationAgent2D path debug line_width for thin lines
Allows the line_width for NavigationAgent2D path debug to go negativ for thin line rendering.
2023-03-16 09:04:53 +01:00
Haoyu Qiu 57d4272984 Fix typos and inconsistencies in classref 2023-03-16 14:10:20 +08:00
Yuri Sizov 3596443de1
Merge pull request #74727 from AThousandShips/project_settings
Exposing more project settings for documentation
2023-03-15 15:59:10 +01:00
Yuri Sizov d67c1a5903
Merge pull request #74838 from dsnopek/quaternion-constructor-3
Documents the "arc-based" Quaternion constructor
2023-03-15 14:51:38 +01:00
Ninni Pipping bd30847e59 Exposing more project settings for documentation 2023-03-15 14:25:40 +01:00
Yuri Sizov c981a305a5
Merge pull request #73144 from chutchinson/bug/openxr-init-alert-dialog
Replaced OpenXR operating system alert dialog with a warning log message
2023-03-15 14:07:05 +01:00
Yuri Sizov d9bd6a359a
Merge pull request #74731 from brettchalupa/patch-1
Fix CharacterBody2D get_slide_collision docs
2023-03-15 13:37:51 +01:00
Bastiaan Olij e31c2e4277 Add a get_system_info method to XRInterface 2023-03-15 13:11:48 +11:00
Clay John 79454bfd3b
Merge pull request #74847 from pcamp/patch-2
Fix typo in Window class.
2023-03-13 11:19:25 -07:00
pcamp 112977be26
Fix typo in Window class.
"event as" -> "events will be"
2023-03-12 19:53:12 -05:00
David Snopek 2d6deb10b0 Documents the "arc-based" Quaternion constructor 2023-03-12 15:53:41 -05:00
John Veness 4505049ba6 Corrected capitalisation of macOS
In documentation and comments, ignoring thirdparty code
2023-03-12 16:48:52 +00:00
Brett Chalupa 2b6e1550ff Fix CharacterBody2D get_slide_collision docs
The indentation was off and the code usage was incorrect for Godot 4.0 GDScript.
2023-03-10 18:25:54 -05:00
Rémi Verschelde 0c59e0c35b
Merge pull request #74707 from mihe/recovery-as-collision
Add `recovery_as_collision` to extension binding of `_body_test_motion`
2023-03-10 14:06:38 +01:00
Rémi Verschelde 82c8f57763
Merge pull request #74675 from AThousandShips/scene_name_casing
Document `editor/naming/scene_name_casing` setting
2023-03-10 14:05:27 +01:00
Rémi Verschelde 1528aefc1f
Merge pull request #74627 from titus125/master
Fixed typos in Transform2D and Transform3D class reference
2023-03-10 14:03:30 +01:00
Rémi Verschelde 4779389d3a
Merge pull request #74242 from mihe/pick-ray
Add `pick_ray` parameter to extension binding of `intersect_ray`
2023-03-10 14:02:43 +01:00
Mikael Hermansson 1bad2e30ee Add `recovery_as_collision` to extension binding of `_body_test_motion` 2023-03-10 09:37:21 +01:00
titus125 36270d39d2 Fixed typos in the Transform2D and Transform3D class reference 2023-03-09 17:05:25 -08:00
Ninni Pipping 3de5332fcb Document `editor/naming/scene_name_casing` setting
Moved definitions of editor related project settings to `editor/register_editor_types.cpp` to make documentation work.
2023-03-09 21:17:49 +01:00