Commit Graph

5027 Commits

Author SHA1 Message Date
Yuri Sizov a7583881af Merge pull request #68460 from Geometror/split_texture_src
Extract and reorganize texture resource classes
2023-07-14 21:28:06 +02:00
Yuri Sizov c10b8ac735 Merge pull request #79198 from theraot/enchance_onready_drop
Make onready variables created from dropping nodes include custom types
2023-07-14 21:28:02 +02:00
Yuri Sizov 5f23b8b916 Merge pull request #78451 from alula/integer-zoom
Add option to swap default Alt+scroll zooming behavior in 2D editor
2023-07-14 21:27:54 +02:00
Hendrik Brucker 7e21eb7e00 Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
Yuri Sizov a927b22f65 Merge pull request #77257 from rakkarage/tile_animation_sync
Add `TileSetAtlasSource::TileAnimationMode` options and allow to shuffle tile animations
2023-07-12 21:02:31 +02:00
Yuri Sizov 770b7e974b Merge pull request #79337 from KoBeWi/best_fix_ever
Change default Save Script shortcut
2023-07-12 17:17:11 +02:00
Yuri Sizov 91fefcb546 Merge pull request #79285 from KoBeWi/instant_atlas
Streamline creating tile atlas sources
2023-07-12 17:17:07 +02:00
Yuri Sizov 4d862d6cc9 Merge pull request #78772 from MineBill/master
Fix VoxelGI saving VoxelGIData as a built-in file, despite being prompted to save it to an external file
2023-07-12 17:16:29 +02:00
Yuri Sizov c457480ca9 Merge pull request #78604 from KoBeWi/gotta_close_fast
Speed up closing multiple scripts
2023-07-12 17:16:24 +02:00
Yuri Sizov 56a1d5118f Merge pull request #59467 from rcorre/blender-wrap
Wrap mouse for blender-style transforms.
2023-07-12 17:15:08 +02:00
Yuri Sizov 6960a1d0e8 Merge pull request #78248 from felaugmar/load-svg-adjustable-scale
Added `Image::load_svg_from_(buffer|string)`
2023-07-12 15:09:03 +02:00
Theraot a51116c6c7 Make onready variables created from dropping nodes include custom types 2023-07-12 07:58:26 -05:00
kobewi 6a7567e8f7 Change default Save Script shortcut 2023-07-12 14:25:36 +02:00
kobewi bdb7e62029 Streamline creating tile atlas sources 2023-07-10 15:36:00 +02:00
Rémi Verschelde bdcbfd71a8
Merge pull request #79158 from jpcerrone/shaderinclude_fixes
Fix comments and indentation in .gdshaderinc files
2023-07-08 18:22:42 +02:00
Rémi Verschelde e3dee8cea9
Merge pull request #78694 from Yadnesh-Kulkarni/bugfix-grid-view-disappear-#78588
Fix 3D viewport grid disappearing on scene tab changes
2023-07-08 18:16:55 +02:00
Ryan Roden-Corrent 90bddd21c8
Wrap mouse for blender-style transforms.
When performing a blender-style translate or scale (but not rotate),
wrap the mouse inside the bounds of the viewport. This allows moving the
mouse indefinitely for large translate or scale operations, and is
consistent with how blender works.

This enables global input processing during blender-style transforms, so
we can capture and wrap mouse events outside the bounds of the viewport.

Other wrapping operations use _sinput, which I assume is possible
because a mouse button is held, so the control receives input even when
the mouse exits the control.

This does not implement wrapping for regular (gizmo-driven) transforms,
though this could be done if desired.

Fixes godotengine/godot-proposals#4255.
2023-07-08 07:53:47 -04:00
jpcerrone 71b8a9d274 Fix comments and indentation in .gdshaderinc files
Fixes #78205
The handling of comments and indentation in the shader editor
wasn't considering shader include files.
2023-07-07 11:18:30 -03:00
Rémi Verschelde 81c6694014
Merge pull request #78522 from MewPurPur/improve-tileset-labels
Improve string drawing in the tiledata editor
2023-07-07 16:03:02 +02:00
Rémi Verschelde 443820686c
Merge pull request #79112 from bitsawer/fix_preprocessor_keyword_colors
Make shader preprocessor keyword colors consistent
2023-07-07 08:36:13 +02:00
bitsawer a5d6152949 Make shader preprocessor keyword colors consistent 2023-07-06 17:56:26 +03:00
Rindbee fec731bf33 Make sure the shortcut key respects the context in `TileSetAtlasSourceEditor` 2023-07-02 06:40:14 +08:00
MineBill c34d5627fb Set the VoxelGIData path before saving, otherwise the ResourceSave will revert it to an empty String 2023-06-28 10:28:36 +03:00
Yadnesh Kulkarni a8dde286ce Fixed grid disappearance 2023-06-26 09:27:25 -04:00
Yuri Sizov 8cfbc6bda2 Revert "Remember only permanent bottom tabs"
This reverts commit 5dde57e958.
2023-06-23 15:23:36 +02:00
Rémi Verschelde 9ab388c146
Merge pull request #78609 from KoBeWi/—GodotEngine
Unify window title format
2023-06-23 12:36:44 +02:00
kobewi 44bec97d5e Unify window title format 2023-06-23 12:21:56 +02:00
kobewi 9a302e32c8 Speed up closing multiple scripts 2023-06-23 11:19:09 +02:00
kobewi 5dde57e958 Remember only permanent bottom tabs 2023-06-23 10:53:39 +02:00
Felipe Augusto Marques 26eb3db234 Added Image's `load_svg_from_(buffer|string)`
No core dependency to the svg module.
2023-06-23 00:43:43 -03:00
Gilles Roudière bca1f91291 Fixes crash in TileSetAtlasSourceEditor 2023-06-22 15:03:53 +02:00
Alula 9676905aee
Add option to swap Alt+scroll zooming behavior in 2D editor
Update doc/classes/EditorSettings.xml

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2023-06-21 18:56:58 +02:00
MewPurPur 1649dcad0b Improve string printing in the tiledata editor 2023-06-21 17:43:45 +02:00
Yuri Sizov 4fc045e9b5
Merge pull request #76152 from timothyqiu/tile-resize-clamp
Fix tile resizing towards atlas boundary
2023-06-21 11:19:24 +02:00
Rémi Verschelde 9e56f28d0e
Merge pull request #75345 from Rindbee/fix-wrong-description-in-EditorSettings
Fix wrong descriptions in EditorSettings
2023-06-21 10:18:09 +02:00
Yuri Sizov 38ae7b58d1
Merge pull request #78350 from ajreckof/you-know-when-you-want-to-search-this-member-you-don't-know-and-then-you-have-the-script-editor-all-over-the-place-now-it-should-not-happen-anymore-hopefully
Fix placement and style of the "Make Floating" button
2023-06-21 03:03:19 +02:00
Rindbee 19d77ea90d Fix wrong descriptions in EditorSettings
Fix wrong descriptions about `editors/3d/grid_division_level_max`
and `editors/3d/grid_division_level_min`.
2023-06-21 07:16:30 +08:00
ajreckof 13e65da804 Fix wrong placement of the Make Floating Button. 2023-06-21 01:00:37 +02:00
Samuele Panzeri 4067907074 Fix insert key crash with no animation 2023-06-20 17:39:09 +02:00
Gilles Roudière 94b1bc0d68 Fix TileMap draw preview when switching CI editor tool 2023-06-20 12:12:01 +02:00
Rémi Verschelde e4deaa2727
Merge pull request #76787 from RedworkDE/avoid-localvector-copy
Avoid making unnecessary copies of `LocalVector`
2023-06-20 00:01:55 +02:00
Haoyu Qiu ac36776729 Fix tile resizing towards atlas boundary 2023-06-20 00:36:37 +08:00
Artyom Lunchenkov 613c060e0b
Add a line break to error messages in the script editor
Fixes #71002
2023-06-19 15:57:27 +02:00
Rémi Verschelde cdfaf8a10f
Merge pull request #78418 from brno32/apply-texture-filter-2d-polygon-editor
Apply selected texture filter when editing UV
2023-06-19 13:28:36 +02:00
Alex Drozd 0c75d5d70c apply selected texture filter when editing UV 2023-06-18 22:56:26 +02:00
Qiqi Wu 9321e9fa86 fix TexturePreview crash from an invalid image 2023-06-18 13:08:06 +08:00
clayjohn 36a005fafc
Add RENDERING_INFO parameters to GL Compatibility renderer
This also fixes RENDERING_INFO_TOTAL_PRIMITIVES_IN_FRAME for the RD renderers as it was incorrectly reporting vertex/index count at times

This also adds memory tracking to textures and buffers to catch memory leaks.

This also cleans up some memory leaks that the new system caught.
2023-06-16 09:10:00 +02:00
kleonc 77b8e0fcb7 Allow setting negative WorldBoundaryShape2D.distance through the editor 2023-06-14 14:54:00 +02:00
Rémi Verschelde 7aa530c4ca
Merge pull request #78171 from MewPurPur/fix-curve-editor-crash
Fix Curve Editor crash with null curve
2023-06-13 13:53:02 +02:00
Haoyu Qiu 8b5d5dc2c4 Fix crash when opening a TileSet with invalid tiles 2023-06-13 18:50:08 +08:00