Poq Xert
ea5833fc4c
iOS GameCenter: Add authenticate method
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And no longer connect automatically.
2020-10-02 01:20:11 +10:00
Sergey Minakov
3386fac02c
iOS: fix deprecations
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Change deprecated method calls to new ones.
Guard iOS version dependant functionality behind availability checks.
2020-10-01 18:09:55 +03:00
PouleyKetchoupp
936c701838
Fix leak with events mutex in x11 Display Server
2020-10-01 16:16:23 +02:00
Rémi Verschelde
bdfe93bad2
Merge pull request #42461 from akien-mga/3.2-cherrypicks
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Cherry-picks for the 3.2 branch (future 3.2.4) - 3rd batch
2020-10-01 16:13:17 +02:00
Ryan Roden-Corrent
35d58c4435
Clarify store_string vs store_line.
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While the behavior can be implied from the name, it seems worth stating
it explicitly.
(cherry picked from commit 2762821c08
)
2020-10-01 16:00:47 +02:00
Gilles Roudière
14fa64d289
Fix scale cursor rotation and handle diagonal ones
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(cherry picked from commit 6dd19af439
)
2020-10-01 16:00:47 +02:00
Duroxxigar
a726d011d5
Made toplevel a property for Node3D and CanvasItem
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(cherry picked from commit 85a8dbb7b6
)
2020-10-01 16:00:47 +02:00
Hugo Locurcio
016ea497eb
Improve the `String.is_valid_ip_address()` documentation
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This closes https://github.com/godotengine/godot-docs/issues/4097 .
(cherry picked from commit 00ade39389
)
2020-10-01 16:00:47 +02:00
Hugo Locurcio
867b0d57d6
Improve the String comparison methods' documentation
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This closes https://github.com/godotengine/godot-docs/issues/4096 .
(cherry picked from commit a2271ba3bd
)
2020-10-01 16:00:47 +02:00
Wilson E. Alvarez
5766547e33
Make "function" a property of FuncRef
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(cherry picked from commit b4e7edabf3
)
2020-10-01 16:00:47 +02:00
Wilson E. Alvarez
eb78d4e883
Allow retrieval of FuncRef function string
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(cherry picked from commit 75154e64a9
)
2020-10-01 16:00:46 +02:00
Haoyu Qiu
c8a9f700c3
Fixes FileSystem tree preview icon size on HiDPI
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(cherry picked from commit b28fc2df07
)
2020-10-01 16:00:46 +02:00
Hugo Locurcio
1eb4017e28
Make the pressed autokey icon red to emphasize its "recording" status
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(cherry picked from commit 95773bb3c1
)
2020-10-01 16:00:46 +02:00
Eduardo Rodrigues
f14e569ab3
Fix error message when exporting a write-only property without a setter
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(cherry picked from commit aca0cede67
)
2020-10-01 16:00:43 +02:00
Rémi Verschelde
01f23480e1
Merge pull request #42464 from akien-mga/3.2-ci-disable-sanitizers
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CI: Disable sanitizer builds until we fix them
2020-10-01 16:00:29 +02:00
Rémi Verschelde
a0e419b617
CI: Disable sanitizer builds until we fix them
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Added in #40994 but without recent rebase, so they don't pass currently.
2020-10-01 15:25:06 +02:00
Rémi Verschelde
8d36b7206c
Merge pull request #42460 from ThakeeNathees/signal-lines-marked-safe
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[3.2] GDScript signal lines marked as safe
2020-10-01 14:18:22 +02:00
Rémi Verschelde
b83f9d47a0
Merge pull request #41830 from RandomShaper/fix_40353_3.2
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Avoid warning about harmless unfulfilled yields (3.2)
2020-10-01 14:17:56 +02:00
Rémi Verschelde
e40b4eeeea
Merge pull request #37226 from arrowinaknee/fix-node-config-warnings
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[3.2] Update get_configuration_warning() overrides to retrieve warnings from parent class
2020-10-01 14:04:26 +02:00
Rémi Verschelde
4ad74609ce
Merge pull request #40205 from bruvzg/click-through-3
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[3.2] Add mouse event pass-through support for window.
2020-10-01 13:58:24 +02:00
Rémi Verschelde
3961f50176
Merge pull request #40461 from nekomatata/script-editor-init-optimization-3.2
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[3.2] Optimized ScriptEditor initialization when many scripts are loaded
2020-10-01 13:58:01 +02:00
Rémi Verschelde
0c3e0ab194
Merge pull request #40994 from qarmin/sanitization32
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[3.2] Added Linux sanitizer with xvfb to github workspace
2020-10-01 13:56:09 +02:00
Rémi Verschelde
9da889ff29
Merge pull request #40555 from RandomShaper/fix_debugger_autofocus_3.2
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Fix debugger not getting focused on break on Windows (3.2)
2020-10-01 13:54:38 +02:00
Rémi Verschelde
0a26217579
Merge pull request #41200 from madmiraal/fix-38001-3.2
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[3.2] Mark the first shape as inside, not the second shape, when CSG shapes are co-planer.
2020-10-01 13:50:19 +02:00
Rémi Verschelde
ef223f3aa7
Merge pull request #41185 from Chaosus/vs_uniform_ref_3.2
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[3.2] Added UniformRef visual shader node
2020-10-01 13:50:08 +02:00
Rémi Verschelde
df2dcf5742
Merge pull request #41866 from RandomShaper/fix_41179
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Disable decayment of freed Objects to null in debug builds
2020-10-01 13:43:08 +02:00
Thakee Nathees
a69c3cace2
GDScript signal lines marked as safe
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Fix : #33927
2020-10-01 17:01:11 +05:30
Rémi Verschelde
58f5b25340
Merge pull request #41173 from naithar/fix/iphone-os-values-3.2
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[iOS] [3.2] Simplify OS values retrieval
2020-10-01 13:09:36 +02:00
Rémi Verschelde
85f7d056ab
Merge pull request #42457 from naithar/feature/ios-delay-in-settings
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[3.2] [iOS] Add touch delay value to project settings
2020-10-01 12:16:13 +02:00
Sergey Minakov
42de81e235
iOS: move touch delay to settings
2020-10-01 12:36:57 +03:00
Rémi Verschelde
c723711bf4
Merge pull request #42446 from clayjohn/GLES2-glow-fix
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Fix glow on devices with only 8 texture slots in GLES2
2020-10-01 07:49:25 +02:00
clayjohn
ea1b8d8435
Fix glow on devices with only 8 texture slots
2020-09-30 22:28:20 -07:00
Rémi Verschelde
66cbcc1b7e
Merge pull request #41123 from lawnjelly/octree_fix
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Optimize octree and fix leak
2020-09-30 23:11:31 +02:00
Rémi Verschelde
904773149d
Merge pull request #42341 from nekomatata/x11-events-thread-3.2
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[3.2] Fix issues related to delay when processing events on Linux
2020-09-30 16:39:55 +02:00
Rémi Verschelde
59d873258c
Merge pull request #42406 from akien-mga/3.2-cherrypicks
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Cherry-picks for the 3.2 branch (future 3.2.4) - 2nd batch
2020-09-29 14:34:40 +02:00
Rémi Verschelde
309b10eef7
CI: Pin `black` version to latest upstream release
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(cherry picked from commit 41c735fe50
)
2020-09-29 13:59:40 +02:00
Rémi Verschelde
aaf0b32e91
doc: Sync classref with current source
2020-09-29 13:57:58 +02:00
Danil Alexeev
ebb5821bce
Improve appearance of [connection] and [editable] sections in .tscn files
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(cherry picked from commit 02c0edac60
)
2020-09-29 13:57:58 +02:00
Hugo Locurcio
f7ed1f4d1f
Automatically start searching in the asset library when entering text
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Entering text will now start searching automatically after 0.25 seconds
have passed (debounce delay).
This removes the need for a separate Search button.
(cherry picked from commit 6055db2a72
)
2020-09-29 13:57:58 +02:00
Haoyu Qiu
7840a550b5
Hides special folders in FileDialog for macOS
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(cherry picked from commit 1998f78679
)
2020-09-29 13:57:58 +02:00
follower
0d8cbd5d8c
Doc clarity/detail for extra spacing properties
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Re: Space spacing being in addition to character spacing see:
* <d7b85fbaa1/scene/resources/dynamic_font.cpp (L858-L859)
>
Re: Value being able to be negative see example here:
* <https://github.com/godotengine/godot/issues/38630 >
But also note that nodes other than `Label` may not currently render extra space spacing correctly.
(cherry picked from commit 2ef89e0b43
)
2020-09-29 13:57:58 +02:00
Megamega53
6bfaa8a8c9
doc: Some improvements to KinematicBody docs
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Co-authored-by: Marcel Admiraal <madmiraal@users.noreply.github.com>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
(cherry picked from commit ca5ae64525
)
2020-09-29 13:57:58 +02:00
Justin Lee
52b3324e58
doc: Improve distance_fade documentation
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Changed the documentation of distance_fade_max_distance and min
to be consistent with the behavior of the code as well as the user
documentation. Also noted the behavior of swapping max_distance and
min_distance (where max_distance < min_distance).
Fixes #36051 .
Co-authored-by: Clay John <claynjohn@gmail.com>
(cherry picked from commit 90d1eda90e
)
2020-09-29 13:57:58 +02:00
Nehluxhes
5abc42c27e
Remove duplicate node update call
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(cherry picked from commit c85d04a771
)
2020-09-29 13:57:57 +02:00
andriyDev
98eb6e4af6
Added inspector_only option to inspect_object in EditorInterface.
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Updated docs to reflect change to inspect_object.
(cherry picked from commit 45a1c6f278
)
2020-09-29 13:57:57 +02:00
K. S. Ernest (iFire) Lee
460ab353b4
Use the vertex colors by default in gltf.
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(cherry picked from commit 43424e1321
)
2020-09-29 13:57:57 +02:00
Hugo Locurcio
ebff4c3e83
Allow using a comma as decimal separator in EditorSpinSlider
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This closes https://github.com/godotengine/godot-proposals/issues/1576 .
(cherry picked from commit 3800e7d2ba
)
2020-09-29 13:57:57 +02:00
John Pennycook
f8cc7893d0
Make YSort stable
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Keeps track of the order in which items are collected by
_collect_ysort_children, and uses that order to break
ties between items with similar Y positions.
(cherry picked from commit 8d3afa985b
)
2020-09-29 13:57:57 +02:00
Hugo Locurcio
fbafd5c9e2
Improve the inspector easing editor
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- Make it possible to drag a negative easing or an easing of 0 back to
a positive value.
- Clamp the value between -1000000 and 1000000 to avoid issues
related to infinity.
- Display more decimals for numbers closer to 0, less for large numbers.
- Display trailing zeroes in decimals to avoid flickering when dragging.
This closes #18712 and closes #22079 .
(cherry picked from commit 028de11db8
)
2020-09-29 13:57:57 +02:00
Aaron Franke
50b1de7e39
Change the "remove missing" button to disabled rather than hidden
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Also set a minimum size
(cherry picked from commit 0b6326c79a
)
2020-09-29 13:57:57 +02:00