clayjohn
408c4881ae
Force using floats in cubemap coefficient
2020-05-12 23:34:01 -07:00
Rémi Verschelde
2231673d42
Merge pull request #37099 from Faless/js/debugger_4.0
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WebSocket profiler for HTML5 platform [4.0]
2020-05-12 18:02:38 +02:00
Rémi Verschelde
6dfea347b0
Merge pull request #38655 from ice-blaze/minimap-shifted-selection-by-one-line#38532
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Fix minimap selection offset
2020-05-12 18:02:21 +02:00
Fabio Alessandrelli
3097c2da96
Add WebSocket debugger, use it for Javascript.
2020-05-12 15:09:13 +02:00
Fabio Alessandrelli
d79e28c302
Support multiple debug protocols.
2020-05-12 15:09:13 +02:00
Fabio Alessandrelli
ed225faf31
Add support for multiple RemoteDebuggerPeer(s).
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It is now possible to register protocol handlers (default tcp://) to
support additional debugging communication layers (e.g. websocket).
2020-05-12 15:09:13 +02:00
Rémi Verschelde
561438c5f6
Merge pull request #32848 from RevoluPowered/feature/compilation-database-support
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Compilation database support - clang, gcc, mingw
2020-05-12 13:38:01 +02:00
RevoluPowered
5a6f275b74
Added compilation database support for clang and gcc
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This tool is originally from mongodb.
- Updated CPPSUFFIXES to use scons suffixes
- objective-c files will also be loaded into the compilation database where the compiler / tooling is available to compile the files.
Known limitations:
- This will not work with msvc as your compiler.
2020-05-12 13:07:50 +02:00
Fabio Alessandrelli
beb87504e0
Remove WebSocket defaults from project settings.
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Can be manually set, let's not pollute them further.
Should also be done for WebRTC.
2020-05-12 12:24:26 +02:00
Rémi Verschelde
092b2bd36f
Merge pull request #38691 from madmiraal/fix-eq-uninitialised-warning
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Silence EQ::Band::c1, c2 and c3 may be used uninitialized warnings.
2020-05-12 11:50:50 +02:00
Rémi Verschelde
02bcaa7a46
Merge pull request #38689 from Calinou/rename-ssl-certificate-setting
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Rename SSL certificate bundle setting to clarify the "overriding" aspect
2020-05-12 11:37:46 +02:00
Rémi Verschelde
2f9ad38ba7
Merge pull request #38690 from qarmin/fix_leak_2
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Fixes memory leak with lightmap part 2
2020-05-12 11:10:26 +02:00
Marcel Admiraal
d02143905f
Silence EQ::Band::c1, c2 and c3 may be used uninitialized warnings.
2020-05-12 09:47:39 +01:00
Rémi Verschelde
6ceed8ef27
Merge pull request #38688 from Calinou/gitattributes-tza-binary
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Mark `*.tza` files as binary in `.gitattributes` for old Git versions
2020-05-12 10:26:39 +02:00
Hugo Locurcio
c6fbbdf15d
Rename SSL certificate bundle setting to clarify the "overriding" aspect
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This closes https://github.com/godotengine/godot-docs/issues/2531 .
2020-05-12 10:13:27 +02:00
qarmin
d27f640a32
Fixes memory leak with lightmap part 2
2020-05-12 10:11:17 +02:00
Rémi Verschelde
d3bd219362
doc: Sync classref with current source
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Adds API changes from the new GPU lightmapper.
2020-05-12 10:10:50 +02:00
Rémi Verschelde
845ac76b23
Merge pull request #38687 from Calinou/tweak-editor-icons-readme
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Update the editor icons README to remove outdated information
2020-05-12 10:09:44 +02:00
Rémi Verschelde
6731e1f98b
Merge pull request #38661 from Ashesh3/patch-1
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Better file naming for AppVeyor artifacts
2020-05-12 09:50:53 +02:00
Hugo Locurcio
0325e9e03b
Mark *.tza
files as binary in .gitattributes
for old Git versions
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This prevents `thirdparty/oidn/weights/rtlightmap_hdr.tza` from always being
considered as modified when using an old Git version (such as the one on
Ubuntu 16.04).
2020-05-12 09:49:19 +02:00
Hugo Locurcio
c6afb9f6ea
Update the editor icons README to remove outdated information
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This closes #38684 .
2020-05-12 09:46:56 +02:00
Rémi Verschelde
66b0b0c153
Merge pull request #38635 from Calinou/tilemap-rename-ysort-index
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Rename various TileMap methods/properties for clarity and consistency
2020-05-11 23:05:15 +02:00
Rémi Verschelde
17099ecae7
Merge pull request #38677 from Calinou/tweak-post-import-script-message
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Tweak the error message displayed when a post-import script fails
2020-05-11 23:03:44 +02:00
Rémi Verschelde
92022cd47f
Merge pull request #38676 from qarmin/fix_leak_lightmaps
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Fix memory leak with light maps
2020-05-11 23:02:57 +02:00
Hugo Locurcio
0d7b627936
Tweak the error message displayd when a post-import script fails
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See #38662 .
2020-05-11 21:11:17 +02:00
qarmin
84867275bb
Fix memory leak with light maps
2020-05-11 21:04:39 +02:00
Rémi Verschelde
6d46d2fe27
Merge pull request #38672 from madmiraal/fix-physicsw-warning
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Fix 'physicsw' may be used uninitialized warning in csg_shape.cpp
2020-05-11 20:12:15 +02:00
Rémi Verschelde
0a695456e3
Merge pull request #38670 from Faless/js/fix_dummy_renderer_after_lightmapper
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Fix DummyRenderer after new lightmapper merge.
2020-05-11 19:31:06 +02:00
Fabio Alessandrelli
2dbd227c9a
Fix DummyRenderer after new lightmapper merge.
2020-05-11 18:26:06 +02:00
Ashesh3
4f055c93a5
Better file naming for AppVeyor artifacts
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This builds upon https://github.com/godotengine/godot/pull/38625 and improves the file name format as mentioned in https://github.com/godotengine/godot/pull/38189#issuecomment-626585363
The resulting file stored has the name `godot.windows.opt.tools.64-$(VERSION_HASH).zip` where `VERSION_HASH` is obtained from `it rev-parse --short=9 HEAD` , the zip file contains the built exe file.
2020-05-11 15:54:36 +00:00
Rémi Verschelde
b8438a2122
Merge pull request #38663 from akien-mga/thirdparty-new-lightmapper
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thirdparty: Cleanup after #38386 , document provenance and copyright
2020-05-11 16:09:02 +02:00
Rémi Verschelde
83b630b8c2
thirdparty: Cleanup after #38386 , document provenance and copyright
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Also renamed `delaunay.h` to `delaunay_2d.h` to match the class name.
2020-05-11 14:50:06 +02:00
Rémi Verschelde
32133a11b5
Merge pull request #38386 from reduz/new-lightmapper
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New GPU lightmapper
2020-05-11 13:45:48 +02:00
Marcel Admiraal
b835cfb551
Fix 'physicsw' may be used uninitialized warning in csg_shape.cpp
2020-05-11 12:40:16 +01:00
Rémi Verschelde
bbdfc7353c
doc: Sync classref with current source
2020-05-11 13:23:39 +02:00
Rémi Verschelde
39da96e4d6
Merge pull request #38587 from Faless/js/improvements
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DisplayServerJavaScript, improvements to HTML5 build (still dummy renderer).
2020-05-11 11:32:12 +02:00
Rémi Verschelde
70e39cc9a5
Merge pull request #38592 from Calinou/debugger-error-warning-icon
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Use a different icon for the debugger tab with both warnings and errors
2020-05-11 11:31:59 +02:00
Rémi Verschelde
62bf8b4dd6
Merge pull request #38594 from Calinou/rename-clear-script-action
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Rename the Clear Script editor action to Detach Script
2020-05-11 11:31:31 +02:00
Rémi Verschelde
845e2111ce
Merge pull request #38631 from Calinou/editor-log-selection-color-theme
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Tweak the editor log selection color to match the current editor theme
2020-05-11 11:30:23 +02:00
Rémi Verschelde
1585690327
Merge pull request #38625 from Ashesh3/patch-1
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Store build as artifact in appveyor
2020-05-11 11:24:44 +02:00
Rémi Verschelde
57e3d04ea2
Merge pull request #38656 from akien-mga/controllerdb-readd-default-android
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Input: Readd 'Default Android Gamepad' magic binding
2020-05-11 11:22:08 +02:00
Rémi Verschelde
f7254cf43c
Merge pull request #38491 from eduardonunesp/input-line-osx-selection
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Using the common behaviour when use command+shift on text line for osx
2020-05-11 11:13:12 +02:00
Rémi Verschelde
1c61b31109
Input: Readd 'Default Android Gamepad' magic binding
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Removed by mistake in #38292 like the Windows `__XINPUT_DEVICE__`,
this magic binding is referenced directly in our code.
2020-05-11 11:07:04 +02:00
Rémi Verschelde
22db301009
Merge pull request #31938 from KoBeWi/a_welcome_lag
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Fix VisibilityEnabler2D behavior on start
2020-05-11 10:27:42 +02:00
Eduardo Nunes Pereira
d8f8a3c606
Using the common behaviour when use command+shift on text line for osx
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* On press left+command+shift or right+command+shift it should behave like shift+home or shift+end and select the text
* Using home and end events as reference
2020-05-11 10:25:07 +02:00
Rémi Verschelde
dbd90b9478
Merge pull request #38638 from pepegadeveloper123/mono_inherited_scene_bug
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Fix inherited C# scene not inheriting parent's fields
2020-05-11 10:19:15 +02:00
Rémi Verschelde
54bb4cb6d6
Merge pull request #38650 from neikeq/dotnet-cli-support
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C#: Support for building with the dotnet CLI
2020-05-11 10:16:01 +02:00
etienne.frank
72ab355945
Fix minimap selection offset
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The minimap selection was shifted of 1 line too late.
2020-05-11 10:02:16 +02:00
Ignacio Etcheverry
dcf1dc4fe0
C#: Support for building with the dotnet CLI
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By adding a reference to the 'Microsoft.NETFramework.ReferenceAssemblies' nuget
package, we can build projects targeting .NET Framework with the dotnet CLI.
By referencing this package we also don't need to install Mono on Linux/macOS
or .NET Framework on Windows, as the assemblies are taken from the package.
2020-05-11 08:17:37 +02:00
Ignacio Roldán Etcheverry
77a9334c58
Merge pull request #38640 from neikeq/csharpscript-inherits-script
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Implement CSharpScript::inherits_script
2020-05-11 06:16:15 +02:00