Commit Graph

15296 Commits

Author SHA1 Message Date
Tiger Caldwell
40c7716586 Modified RigidBody, PhysicsDirectBodyState, PhysicsServer, and their respective 2D counterparts to be more consistent and to include more useful methods.
RigidBody:
- Added add_central_force
- Added add_force
- Added add_torque
- Added apply_central_impulse

RigidBody2D:
- Added add_central_force
- Added add_torque
- Added apply_central_impulse
- Added apply_torque_impulse

PhysicsDirectBodyState:
- Added apply_central_impulse

Physics2DDirectBodyState:
- Added add_central_force
- Added add_force
- Added add_torque
- Added apply_central_impulse
- Added apply_impulse
- Added apply_torque_impulse

PhysicsServer:
- Added body_add_force
- Added body_add_torque
- Added body_add_central_force
- Added body_apply_central_impulse

Physics2DServer:
- Added body_add_torque
- Added body_add_central_force
- Added body_apply_central_impulse
- Added body_apply_torque_impulse

Also fixed some small bugs along the way
2018-07-24 05:00:56 -04:00
Rémi Verschelde
4b277c2c20
Merge pull request #19693 from nhair/import-project-via-zip
Add ability to import projects via ZIP archive.
2018-07-24 09:00:33 +02:00
Ignacio Etcheverry
779c9d638e
Merge pull request #15880 from neikeq/better-collections
Mono: Add Dictionary and Array classes
2018-07-23 23:59:04 +02:00
Juan Linietsky
b66580927e
Merge pull request #19313 from RandomShaper/improve-image
Image trilinear scaling + Optimization
2018-07-23 16:21:45 -03:00
Pedro J. Estébanez
c09734b401 Optimize image scaling routines 2018-07-23 21:08:10 +02:00
Pedro J. Estébanez
8c05c2830c Add trilinear filtering to image scaling 2018-07-23 21:08:10 +02:00
Juan Linietsky
dc976cac57
Merge pull request #12678 from AndreaCatania/soft
Soft body
2018-07-23 16:04:32 -03:00
AndreaCatania
17ebbfb56d Implemented Soft body
- Soft Body Physics node
- Soft Body Rendering
- Soft body Editor
- Soft body importer
2018-07-23 20:50:23 +02:00
Juan Linietsky
ec85fd554b Fix issues with CPUParticles and related conversion from Particles. Closes #20126 2018-07-23 12:28:50 -03:00
Rémi Verschelde
0e8f2c81cc
Merge pull request #20379 from ibrahn/fix-alsa-uninit-branch
correctly close handle in alsa audio driver.
2018-07-23 15:13:54 +02:00
Ibrahn Sahir
3e85e89dc5 correctly close handle in alsa audio driver. 2018-07-23 13:14:04 +01:00
Rémi Verschelde
1a9603e2bb
Merge pull request #20342 from marcelofg55/upper_lower
Fix upper/lower case convertion for characters > 0x80
2018-07-23 13:52:48 +02:00
AndreaCatania
fbf3ad2841 Added some API to visual server so from control VRAM buffer is more easy 2018-07-23 12:59:27 +02:00
AndreaCatania
b204389762 Added function append_array to vector 2018-07-23 12:48:00 +02:00
Juan Linietsky
1ad20dc2f1
Merge pull request #12403 from AndreaCatania/phymat
Physics material
2018-07-23 07:37:03 -03:00
Juan Linietsky
172f652dc0
Merge pull request #19888 from AndreaCatania/pry
Implemented proceses priority
2018-07-23 07:21:38 -03:00
Andrea Catania
51dfa10ac7 Implemented proceses priority 2018-07-23 12:19:38 +02:00
Rémi Verschelde
17b44e44b9
Merge pull request #20374 from dragmz/20327
Fix disappearing lines in visual script editor
2018-07-23 09:29:46 +02:00
Marcin Zawiejski
2d05ae39a2 fix disappearing lines in visual script editor 2018-07-23 09:07:32 +02:00
Ignacio Etcheverry
15ee6b781b
Merge pull request #20358 from akien-mga/mono-absolutely-proprietary
Mono: Default to not shipping C# scripts content
2018-07-23 03:05:36 +02:00
Marcelo Fernandez
ecb071b221 Fix upper/lower case convertion for characters >= 0x80 2018-07-22 14:10:28 -03:00
Juan Linietsky
4b549faaab transmission was broken, fix was made. Also fixed treshold. 2018-07-22 14:04:11 -03:00
Rémi Verschelde
8e4de57e56 SCons: Add "execinfo" option to force linking libexecinfo
Fixes #20035.
2018-07-22 19:03:52 +02:00
Juan Linietsky
ad88979841 Fix opaque pre pass not casting shadows 2018-07-22 13:18:27 -03:00
Rémi Verschelde
89e1b302b5
Merge pull request #20136 from ordigdug/Inspector-fix-remote-debug-view-changing-after-exit-game
Fix -inspector- remote debug view not changing to current scene a…
2018-07-22 17:33:00 +02:00
Rémi Verschelde
df170d81cc Mono: Default to not shipping C# scripts content
Fixes #20053.
2018-07-22 17:28:17 +02:00
Max Hilbrunner
2f365bb9bb
Merge pull request #20339 from akien-mga/scons-disable-with-tools
SCons: Prevent using disable_3d or disable_advanced_gui with tools=yes
2018-07-22 16:31:01 +02:00
Rémi Verschelde
c579c48461
Merge pull request #20353 from dragmz/gles2_redundant
Remove redundant uniform set call
2018-07-22 16:20:23 +02:00
Rémi Verschelde
c02f639aa5
Merge pull request #20352 from PJB3005/18-07-22-defer-tile-quad-update
Fix TileMap::set_cell performance regression
2018-07-22 16:09:08 +02:00
Rémi Verschelde
790a81d715
Merge pull request #20351 from dragmz/20326
Initialize texture shrink to false by default
2018-07-22 16:05:34 +02:00
dragmz
00180ef264 remove redundant uniform set call 2018-07-22 15:42:43 +02:00
Pieter-Jan Briers
b2c797c584 Defer TileMap::update_dirty_quadrants once again.
This fixes #20323.

#11077 is now technically re-broken,
but you can now call update_dirty_quadrants as workaround.
2018-07-22 15:26:14 +02:00
dragmz
d2e909847d initialize texture shrink to false by default 2018-07-22 15:09:00 +02:00
Rémi Verschelde
f1e2874ca9
Merge pull request #20348 from akien-mga/gl_InstanceID
Shader lang: Properly assign INSTANCE_ID to gl_InstanceID
2018-07-22 14:56:18 +02:00
Rémi Verschelde
00dfc9c8eb Shader lang: Properly assign INSTANCE_ID to gl_InstanceID
Note that gl_InstanceID is not supported in OpenGL ES 2.0,
so in the gles2 backend we assign it to 0.

Also clean up some duplicates/commented out code.
Fixes #20088.
2018-07-22 14:26:46 +02:00
Ignacio Etcheverry
525384d8cc
Merge pull request #20337 from aaronfranke/mono-pascal-gd
[Mono] Improvements to GD.cs: PascalCasing and real_t
2018-07-22 03:49:58 +02:00
Rémi Verschelde
7478649b2f
Merge pull request #20229 from aaronfranke/mono-warning-text
[Mono] Update about/warning text
2018-07-22 00:40:15 +02:00
Aaron Franke
174cf31d00 [Mono] Improvements to GD.cs: PascalCasing and real_t
[Mono] Improvements to GD.cs: PascalCasing and real_t
2018-07-21 16:40:46 -05:00
Rémi Verschelde
0aa7fcd410 SCons: Prevent using disable_3d or disable_advanced_gui with tools=yes
Those make no sense for tools build, as the editor uses advanced GUI
features heavily, and adding checks for 3D/physics features everywhere
in the editor would be cumbersome (and error-prone).

Fixes #1701.
2018-07-21 23:17:36 +02:00
Rémi Verschelde
92415365c8
Merge pull request #19264 from vnen/typed-gdscript-final
Typed GDScript
2018-07-21 23:13:51 +02:00
Juan Linietsky
2b9902db06 -Fix disable_3d flag
-Add extra flag optimize=[size,speed] to be able to prioritize size
2018-07-21 17:26:49 -03:00
Aaron Franke
69530ef614 [Mono] Update about/warning text
I've removed the section about being unable to export games using C# - as you are now able to do this, as long as the export templates are installed. Also, I've made a few minor grammar tweaks.
2018-07-21 15:26:41 -05:00
George Marques
3e87ad5187
Rewrite code completion
- Use data type struct from the parser.
- Avail from type hints when type can't be guessed.
- Consider inner classes and other scripts when looking for candidates.
2018-07-20 21:55:18 -03:00
George Marques
3445dca01d
Add ability to infer variable type from assigned value
Syntax: var x : = 42
Infers the type of "x" to be an integer.
2018-07-20 21:55:18 -03:00
George Marques
03746da73f
Add editor highlight for type-safe lines
The line number is hightlighted to indicate that the line contains only
type-safe code.
2018-07-20 21:55:18 -03:00
George Marques
a2305cd8b2
Fix line number detection in some parser nodes 2018-07-20 21:55:17 -03:00
George Marques
75f395c2a0
Use type hints to improve completion
- Allow type hints to be completed.
- Use type information to infer completion candidates.
- Show typed function signature in tooltip.
- Add type hints when completing declaration from virtual functions
(optional).
2018-07-20 21:55:17 -03:00
George Marques
95351ac867
Add syntax highlighting to type hints 2018-07-20 21:55:17 -03:00
George Marques
e3d72d14ff
Use type information to enable GDScript introspection
This makes the Script API provide accurate information when requesting
property or method info.
2018-07-20 21:55:17 -03:00
George Marques
4b18c4e448
Add typed instructions to GDScript
- Typed assignment (built-in, native, and script).
- Cast (built-in conversion; native and script checks).
- Check type of functions arguments on call.
- Check type of members on set.
2018-07-20 21:55:17 -03:00