Hugo Locurcio
413689559c
Always register the Smooth Trimesh Collision project setting
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This ensures the project setting never disappears from the editor,
even if the current physics engine is GodotPhysics.
This also adds documentation for the Smooth Trimesh Collision
project setting.
2022-03-02 18:50:21 +01:00
Rémi Verschelde
195b7374b2
Merge pull request #58650 from lawnjelly/portals_fix_prefix_duplication
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Portals - fix duplication of instanced scenes during conversion
2022-03-01 19:56:20 +01:00
Rémi Verschelde
29d78f20de
Merge pull request #58642 from rburing/joints_fix_signals_3.x
2022-03-01 11:01:35 +01:00
lawnjelly
4ec4b5a60d
Portals - fix duplication of instanced scenes during conversion
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During room conversion, if a prefixed Spatial is converted to a Room / RoomGroup etc, when using instanced scenes the owner was incorrectly set, resulting in the instanced scene objects being duplicated.
This PR corrects this.
2022-03-01 09:44:40 +00:00
Fredia Huya-Kouadio
19ec1c2456
Merge pull request #58627 from timothyqiu/i18n-multiline
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[3.x] Make string inside `TTR()` single-line
2022-03-01 01:43:48 -08:00
Ricardo Buring
322e3a9567
Joint2D and Joint: make set_exclude_nodes_from_collision respect signals
2022-02-28 22:51:40 +01:00
Ricardo Buring
f197e5eebb
Joint2D and Joint: update joint on NOTIFICATION_POST_ENTER_TREE
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This allows reparenting, etc.
2022-02-28 22:48:48 +01:00
Rémi Verschelde
706d282cd5
Merge pull request #58381 from lawnjelly/fti_fix_double_ticks
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Fix get_global_transform_interpolated() with multiple ticks per frame
2022-02-28 21:13:48 +01:00
Haoyu Qiu
1348f868c9
Make string inside TTR() single-line
2022-02-28 20:09:34 +08:00
Rémi Verschelde
a76316c0f0
Merge pull request #58557 from lawnjelly/bvh_fix_area_area
2022-02-26 12:52:07 +01:00
lawnjelly
036bace9e9
BVH - Fix area-area collision regression
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Minimal approach to fixing regression whereby static areas where not detect dynamic areas.
2022-02-26 11:36:27 +00:00
Rémi Verschelde
6ca309e058
Merge pull request #58531 from rburing/area_call_queries_fix_premature_return
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[3.x] Godot Physics `AreaSW` and `Area2DSW`: fix premature return in `call_queries`
2022-02-26 09:36:14 +01:00
Ricardo Buring
89ce63a84f
AreaSW and Area2DSW: fix premature return in call_queries
2022-02-25 14:41:34 +01:00
lawnjelly
688dc534e5
Fix get_global_transform_interpolated() with multiple ticks per frame
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The previous and current transforms in the interpolation data were not being correctly updated in cases where two or more physics ticks occurred on a frame. This PR introduces a simple mechanism to ensure updates on interpolated spatials.
2022-02-25 11:22:00 +00:00
jfons
0959ff2fe4
Add sanity checks to lightmap unwrap texel size
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(cherry picked from commit d0fd5fd3c7
)
2022-02-24 13:31:17 +01:00
Rémi Verschelde
76de874f01
Update AUTHORS and DONORS list
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New contributors added to AUTHORS:
CakHuri, floppyhammer, rafallus, Sauermann, Scony, trollodel,
winterpixelgames
Thanks to all contributors and donors for making Godot possible!
(cherry picked from commit 093b46ddf0
)
2022-02-24 13:29:01 +01:00
skyace65
310adf533d
Add more information on triangulate polygon
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(cherry picked from commit bcc4d26c48
)
2022-02-24 10:33:52 +01:00
Rémi Verschelde
ae9fa90091
Merge pull request #58470 from Calinou/doc-glow-mobile
2022-02-23 18:31:41 +01:00
Hugo Locurcio
595d67ae8b
Document glow rendering caveats when using GLES3 on mobile
2022-02-23 17:47:16 +01:00
Rémi Verschelde
74b698b817
Merge pull request #58135 from timothyqiu/shortcut-zoom-mouse-pos-3.x
2022-02-23 13:26:21 +01:00
Rémi Verschelde
8fb81fd7cd
Merge pull request #58355 from timothyqiu/gridmap-export-3.x
2022-02-23 13:05:53 +01:00
Rémi Verschelde
f35a680aa5
Merge pull request #58428 from lawnjelly/giprobe_gizmo_fix
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Fix GIProbe gizmo out of bounds crash
2022-02-22 19:51:54 +01:00
lawnjelly
e3f84916de
Fix GIProbe gizmo out of bounds crash
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The GIProbe gizmo was writing values in 3 dimensions to Vector2s. This error was previously being masked by the Vector2 accessor, but now results in a crash or ERR_FAIL message.
This PR removes the Vector2s as they were unused.
2022-02-22 17:37:31 +00:00
Rémi Verschelde
24713a27ae
Merge pull request #51316 from Chaosus/fix_shader_test
2022-02-22 13:53:53 +01:00
Rémi Verschelde
bc82747629
Merge pull request #58425 from akien-mga/3.x-ci-mono-static
2022-02-22 13:38:40 +01:00
Yuri Roubinsky
4c2ffa7af3
Fix test_shader_lang (for 3.x)
2022-02-22 15:24:34 +03:00
Rémi Verschelde
6475c676a8
CI: Use mono_static=yes for Mono builds
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This removes the dependency on shared libmonosgen installed locally
and makes the artifacts usable as standalone for testing without
needing a full Mono install.
2022-02-22 13:10:17 +01:00
Rémi Verschelde
c8e7e89e8d
Merge pull request #58422 from lawnjelly/portals_improve_static_bounds
2022-02-22 12:14:33 +01:00
lawnjelly
cb108fb4f8
Portals - improve STATIC bounds on conversion
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Introduces fallback path for geometry types that are not recognised.
Allows STATIC mode for CPUParticles (using expansion margin)
Allows STATIC mode for Particles (using "visibility_aabb")
2022-02-22 10:00:17 +00:00
Rémi Verschelde
1bbf46bfba
Merge pull request #58391 from rburing/cull_aabb_for_body_once_3.x
2022-02-21 15:16:59 +01:00
Ricardo Buring
e6f1a44b4d
In final phase of test_body_motion, move and cull AABB for body once instead of for every shape
2022-02-21 15:03:09 +01:00
Rémi Verschelde
4e44a15176
Merge pull request #58386 from KoBeWi/fix3bility
2022-02-21 12:33:28 +01:00
Rémi Verschelde
c221539207
Merge pull request #58387 from lawnjelly/fti_jitter_fix
2022-02-21 12:18:26 +01:00
lawnjelly
b90f1a3ec0
Disable jitter fix when physics interpolation is enabled.
2022-02-21 10:32:42 +00:00
kobewi
fdded6b44d
Fix 2D instance drop position
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(cherry picked from commit 3a9fb3aff0
)
2022-02-21 11:14:54 +01:00
Markus Sauermann
156d9d1643
simplify calculation of max in grayscale
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(cherry picked from commit 79a75cd683
)
2022-02-21 11:12:54 +01:00
Rémi Verschelde
0d8fa9baca
Sync controller mappings DB with SDL2 community repo
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Synced with gabomdq/SDL_GameControllerDB@94b76208bc
(cherry picked from commit e3d89a76f7
)
2022-02-21 11:11:36 +01:00
kobewi
642591b6a9
Fix CanvasItem visibility propagation
2022-02-21 11:11:03 +01:00
Powerbyte7
52ce161787
[HTML5] Add Stadia controller to database
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Add web support for the Stadia controller.
(cherry picked from commit b8a7ea034c
)
2022-02-21 11:10:35 +01:00
Rémi Verschelde
fe8ea0de5b
Merge pull request #58295 from Pineapple/ustring-optimizations
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Optimize String concatenation and copy functions
2022-02-21 08:45:23 +01:00
Haoyu Qiu
2e75471a48
Fix GLTF exporter crash when using GridMap
2022-02-20 22:02:23 +08:00
Bartłomiej T. Listwon
66085e210e
Optimize String::copy_from(const CharType &p_char)
2022-02-20 12:47:35 +01:00
Bartłomiej T. Listwon
3d35f29f27
Optimize String::copy_from_unchecked
2022-02-20 12:47:35 +01:00
Bartłomiej T. Listwon
069e8f32d8
Optimize String::operator+= and CharString::operator+=
2022-02-20 12:47:22 +01:00
Rémi Verschelde
6071d78ba1
Merge pull request #57165 from winterpixelgames/3.x-allow-disable-alpha-trim-texture-atlas
2022-02-20 12:43:58 +01:00
Jason Knight
177041b968
Allow disabling the alpha trim on texture atlas creation.
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Default to true
2022-02-19 14:01:30 -06:00
Hugo Locurcio
cfba65fa23
Expose AudioServer.capture_device
as a property
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This is more consistent with `AudioServer.device` (for output),
which is already exposed as a property.
(cherry picked from commit 1d35b37499
)
2022-02-19 15:57:36 +01:00
Ricardo Subtil
60f9c0fb42
Fix decompression functions not returning errcodes
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(cherry picked from commit 61790a03f5
)
2022-02-19 15:50:38 +01:00
Hugo Locurcio
92e6c2a33d
Use versioned URL for "Online Documentation" buttons in the editor
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This also avoids a redirect, making the page appear to load faster.
(cherry picked from commit 958912a33f
)
2022-02-19 15:49:26 +01:00
Haoyu Qiu
f61ce6ee89
Fix wording in AnimationNode classref
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(cherry picked from commit bc37b0508b
)
2022-02-19 15:45:43 +01:00