Juan Linietsky
41a26528e4
Avoid recursion in filesystem scanning, closes #3838
2016-06-28 08:27:54 -03:00
Bonfi96
e4eb025bfe
i18n: Corrected a typo ( #5460 )
2016-06-28 12:00:18 +02:00
Rémi Verschelde
2598fe5f8d
i18n: Merge translations with template
2016-06-28 08:50:39 +02:00
Rémi Verschelde
aa5a031f95
i18n: Sync template with source
2016-06-28 08:49:50 +02:00
Rémi Verschelde
e8743684c8
i18n: Sync translations from Weblate
...
Also adds Bulgarian and Japanese WIPs.
2016-06-28 08:48:46 +02:00
Rémi Verschelde
519086af60
i18n: Fix malformed TTR call
2016-06-28 08:07:19 +02:00
Rémi Verschelde
bd424d8f73
Fix style bug in event queue
...
Same fix as for 1f9812ab83
Not sure if this code actually does anything though, `buffer_max_used` seems unused.
2016-06-28 08:00:33 +02:00
Juan Linietsky
ba5bc57816
Figured out a way to fix event propagation for shortcuts and some other cases so they properly stop shortcuts if a modal window is open, closes #4848
2016-06-27 20:14:59 -03:00
Juan Linietsky
972c2ad09f
Ask about selecting a main scene if one has not been selected.
2016-06-27 20:00:18 -03:00
Juan Linietsky
1f9812ab83
fix bug in reporting of message queue size
2016-06-27 19:07:58 -03:00
Juan Linietsky
efdcf205d2
Make most resources (save for packedscenes and scripts) reload if they change on disk. Closes #4059 .
2016-06-27 13:17:20 -03:00
Juan Linietsky
88e28af5e3
Add a small workaround to avoid modal tabs to be closed if they are spawned in the same frame, closes #3837
2016-06-27 11:22:13 -03:00
Juan Linietsky
d41b7a66e9
Properly complain when a scene file has not be selected, closes #3811
2016-06-27 10:59:37 -03:00
Juan Linietsky
e2d208f122
Ability to rotate controls using tool, closes #3800
2016-06-27 10:47:51 -03:00
Juan Linietsky
47d6cc08bb
Properly deliver localized coordinates when passing gui events through parents, closes #4215
2016-06-27 10:00:36 -03:00
Juan Linietsky
2c59f77885
Merge pull request #5438 from akien-mga/pr-revert-loop-interpolation
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Revert "Added toggle for loop interpolation based on adolson's code"
2016-06-27 01:24:16 -03:00
Juan Linietsky
8362bb1434
Merge pull request #5437 from vnen/fix-visualserver-minimize-error
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Fix visual server error when minimizing the window
2016-06-26 19:05:39 -03:00
George Marques
bf44275b1a
Fix visual server error when minimizing the window
2016-06-26 18:54:34 -03:00
Rémi Verschelde
da034f324a
Revert "Added toggle for loop interpolation based on adolson's code"
...
This reverts commits 8884b8f519
bd5c8f2aa0
and 5cb31f6d5b
.
<reduz> Akien, I understand the need for the second loop mode, but I think
the current UI is pretty confusing. I think this should be changed for an
enum, both there and in the animation.. otherwise we should revert it
[...]
<reduz> alternatively this could be added per track, which I think should
make it a little less confusing
Reopens #959..
2016-06-26 23:45:18 +02:00
Juan Linietsky
10f411b47b
Avoid mirroring to go negative to fix crash, closes #4036
2016-06-26 16:51:13 -03:00
Juan Linietsky
8baa85d6b4
remove the warning of instances in use at exit
2016-06-26 16:34:28 -03:00
Juan Linietsky
282da142ae
Added an option to ParallaxLayer to add an extra scroll offset, helps if you want to make clouds to move by themselves and animate that, for example.
2016-06-26 16:22:20 -03:00
Juan Linietsky
33f1204dc4
Fix error reporting when a scene is not imported properly, closes #3968
2016-06-26 15:37:39 -03:00
Rémi Verschelde
66d513bb2a
Merge pull request #5434 from vnen/fix-msvc-cscript-compile
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Fix cscript module syntax errors for MSVC compiler
2016-06-26 20:12:43 +02:00
George Marques
dc2ec3140a
Fix cscript module syntax errors for MSVC compiler
2016-06-26 14:19:46 -03:00
Juan Linietsky
5b96496a99
Merge pull request #5431 from godotengine/revert-5416-master
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Revert "Fix issue when switching between FileSystem and other editor docks"
2016-06-26 13:33:03 -03:00
Juan Linietsky
3668bdc93e
Revert "Fix issue when switching between FileSystem and other editor docks"
2016-06-26 13:32:15 -03:00
Rémi Verschelde
5dbb587c0f
Merge pull request #5430 from godotengine/revert-5391-parallax-layer-fix-tidy
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Revert "Improve parallax mirroring algorithm"
2016-06-26 18:03:33 +02:00
Rémi Verschelde
0be12898a7
Revert "Improve parallax mirroring algorithm"
2016-06-26 18:03:15 +02:00
Juan Linietsky
130b83bc52
Ability to set draw transform as a matrix, closes #5428
2016-06-26 13:01:17 -03:00
Juan Linietsky
fb9d1498bf
Cleaner way to enable ptrcall
2016-06-26 11:59:25 -03:00
Juan Linietsky
f31a6d26f1
missing files
2016-06-26 11:02:15 -03:00
Juan Linietsky
3813160ea0
-Fix crashes with thread_exit()
...
-Added draft of C script API (still disabled and unused)
2016-06-26 10:54:45 -03:00
Rémi Verschelde
544b196d77
Merge pull request #5416 from samuelgrigolato/master
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Fix issue when switching between FileSystem and other editor docks
2016-06-26 09:52:39 +02:00
Rémi Verschelde
8a5d23c820
Merge pull request #5412 from vnen/dvector-invert-bind
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Expose *Array.invert() to script
2016-06-26 09:46:51 +02:00
Rémi Verschelde
7d06d50e65
Merge pull request #5395 from vnen/android-sensors
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Fix Android sensors polling rate on resume
2016-06-26 09:46:10 +02:00
Rémi Verschelde
fad6b29a59
Merge pull request #5390 from volzhs/jni-stringarray
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Fix string array parameter check with jni
2016-06-26 09:45:36 +02:00
Rémi Verschelde
b02d67be30
Merge pull request #5307 from MarianoGnu/master
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TextureRegion improvements
2016-06-26 09:43:45 +02:00
samuel.grigolato
ee7c1bc235
Fix issue when switching between FileSystem and other docks. #5384
2016-06-25 18:48:33 -03:00
Juan Linietsky
620da09b87
try to fix windows build
2016-06-25 15:20:37 -03:00
George Marques
441640506f
Add *Array.invert() documentation
2016-06-25 14:47:32 -03:00
George Marques
a6ec3af349
Expose *Array.invert() to script
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Properly solve #4601 .
2016-06-25 14:16:28 -03:00
Juan Linietsky
8dac3bf3b1
Added function to notify ScriptLanguage when a thread is created/freed, allows scripts to allocate a stack there via TLS
2016-06-25 10:41:23 -03:00
Rémi Verschelde
c931ed976b
Gradle: remove trailing spaces
2016-06-25 13:39:03 +02:00
Rémi Verschelde
882b3ed138
Merge pull request #5400 from paper-pauper/wm-class-fix
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Changes X11 res_name to "Godot_Engine"
2016-06-25 10:39:24 +02:00
Rémi Verschelde
38faed54ba
Merge pull request #5398 from djrm/shortcuts
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Configurable shortcuts for tabs switching
2016-06-25 10:36:44 +02:00
Rémi Verschelde
e4c5a16a2c
Merge pull request #5397 from djrm/gizmos_fix
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Added high resolution icons for the Gizmos
2016-06-25 10:28:58 +02:00
paper-pauper
dd1ad31757
Changes X11 res_name to "Godot_Engine"
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Add additional/alternative WM_CLASS; only affects the game window, avoids redundancy and allows finer control in WMs (#5265 )
2016-06-25 07:15:21 +02:00
Daniel J. Ramirez
24fdf06b2f
Configurable shortcuts for tabs switching
2016-06-24 23:42:09 -05:00
Daniel J. Ramirez
b8190fbef6
Added high resolution icons for the Gizmos, fixes #1638
2016-06-24 22:42:42 -05:00