Paulb23
12f0053555
Move auto brace completion to CodeEdit
2021-08-01 12:06:33 +01:00
Rémi Verschelde
8b129b1dfc
Merge pull request #51112 from Chaosus/fix_doc_drag_crash
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Fix crash on doc dragging in script list panel
2021-08-01 12:54:01 +02:00
Rémi Verschelde
80143c9701
Merge pull request #51130 from timothyqiu/i18n-android-export
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Make progress and errors translatable when exporting to Android
2021-08-01 12:11:06 +02:00
Yuri Roubinsky
bb5729fd35
Prevent warning spam to console when dragging a CanvasItem in container
2021-08-01 13:01:46 +03:00
Yuri Roubinsky
c86aa2a705
Fix crash on doc dragging in script list panel
2021-08-01 12:20:11 +03:00
Haoyu Qiu
1d5332069b
Make progress and errors translatable when exporting to Android
2021-08-01 17:16:16 +08:00
Rémi Verschelde
e5411a815c
Merge pull request #48958 from kleonc/astar-get_available_point_id-start-from-zero
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Astar::get_available_point_id Return 0 instead of 1 when empty
2021-08-01 11:12:33 +02:00
Rémi Verschelde
8465ecc3ae
Merge pull request #51036 from winterpixelgames/master-ws-fix
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WebsocketPeer outbound buffer fixes and buffer size query
2021-08-01 11:12:15 +02:00
Rémi Verschelde
56b137afb7
Merge pull request #51136 from akien-mga/scons-4.2.0
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Windows: Fix build with SCons 4.2.0
2021-08-01 11:05:08 +02:00
Rémi Verschelde
536f6a1472
Merge pull request #51124 from YeldhamDev/local_editor_dup_fix
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Fix being able to add duplicate files in the Localization editor
2021-08-01 10:14:11 +02:00
Rémi Verschelde
c191cfbddf
Windows: Fix build with SCons 4.2.0
2021-08-01 10:08:20 +02:00
Jordan Schidlowsky
de02cf44ae
Websocket peer outbound buffer fixes. Expose outbound buffered amount.
2021-07-31 19:48:31 -06:00
Michael Alexsander
fb07cc8832
Fix being able to add duplicate files in the Localization editor
2021-07-31 19:35:46 -03:00
Yuri Sizov
7137ebdaf6
Make theme item overrides more obvious in the Inspector
2021-07-31 23:46:24 +03:00
Nicholas Huelin
3ffd75107d
Make the "View" menu in 3D view toolbar stay open when selecting a checkbox
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This pull request fixes an issue where the "View" menu in the 3D view toolbar would close when you selected either the "View Origin" or "View Grid" checkboxes. This was inconvenient and wasted time by making you have to reopen the menu in order to get to other settings anytime you changed this.
2021-07-31 16:33:38 -04:00
Rémi Verschelde
007b877cb7
Merge pull request #51114 from pycbouh/editor-fix-audio-bus-colors
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Fix theming in the audio bus editor
2021-07-31 22:13:21 +02:00
Rémi Verschelde
6acbcf7a86
Merge pull request #50625 from nekomatata/body-one-direction-layers
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One-directional collision layer check for rigid bodies and soft bodies
2021-07-31 22:12:46 +02:00
Rémi Verschelde
20fa3ec093
Merge pull request #51110 from pycbouh/editor-put-the-colon-back-in
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Put multiple colons back into translated strings
2021-07-31 22:05:43 +02:00
Rémi Verschelde
a12f832060
Merge pull request #51103 from Calinou/vulkan-detect-intel-title-case
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Use title case instead of uppercase for Vulkan Intel GPU detection
2021-07-31 21:19:30 +02:00
Yuri Sizov
4013d03c45
Fix theming in the audio bus editor
2021-07-31 22:14:14 +03:00
Rémi Verschelde
e62e13e272
Merge pull request #51105 from timothyqiu/i18n-action-names
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Make action names translatable
2021-07-31 21:13:18 +02:00
Rémi Verschelde
00ce2d41ca
Merge pull request #51108 from Calinou/vulkan-print-verbose
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Move Vulkan debugging prints to verbose
2021-07-31 20:48:54 +02:00
Rémi Verschelde
f7d47942ad
Merge pull request #51099 from Calinou/vulkan-print-device-release
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Print the Vulkan device name in release builds too
2021-07-31 20:48:27 +02:00
Yuri Sizov
969ba687ef
Put multiple colons back into translated strings
2021-07-31 20:08:07 +03:00
Rémi Verschelde
037f7f70f4
Merge pull request #51091 from qarmin/attempted_to_free
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Fix 'Attempted to remove invalid ID' errors
2021-07-31 18:57:46 +02:00
Hugo Locurcio
1bf402c061
Use title case instead of uppercase for Vulkan Intel GPU detection
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This matches how the vendor name is displayed in most places.
The Apple GPU vendor was also added for the M1.
2021-07-31 16:43:54 +02:00
Hugo Locurcio
500ba02e90
Move Vulkan debugging prints to verbose
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These messages can now be displayed in release builds if the
`--verbose` command line argument is specified, which is useful for
troubleshooting.
2021-07-31 16:28:35 +02:00
Hugo Locurcio
9c34db6cb4
Print a warning when the engine is started as `root`/superuser
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This is a security risk (especially when hosting a game server)
and can make audio non-functional on Linux.
2021-07-31 16:23:26 +02:00
Haoyu Qiu
284c6c81eb
Make action names translatable
2021-07-31 22:19:51 +08:00
Rafał Mikrut
e8877806ec
Fix 'Attempted to remove invalid ID' errors
2021-07-31 15:30:31 +02:00
Hugo Locurcio
5920bc32c3
Print the Vulkan device name in release builds too
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This is important information to include in bug reports for exported
projects, and is consistent with the behavior found in the GLES3 and
GLES2 renderers in `3.x`.
2021-07-31 14:31:31 +02:00
Rémi Verschelde
20d46c5b9e
Merge pull request #46270 from RandomShaper/fix_can_reset
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Rationalize property reversion
2021-07-31 14:13:24 +02:00
Rémi Verschelde
d7b61838b1
Merge pull request #51084 from aaronfranke/no-dectime
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Remove obsolete `dectime` method
2021-07-31 10:20:29 +02:00
Pedro J. Estébanez
7ca8051645
Fix thread start with no user data when target has no default argument
2021-07-31 10:04:48 +02:00
Rémi Verschelde
f2efa6f4f3
Merge pull request #51083 from akien-mga/variantparser-fix-crash-42115
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VariantParser: Fix uninitialized ResourceParser funcs
2021-07-31 00:02:23 +02:00
Aaron Franke
2733b9abd8
Remove obsolete "dectime" method
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Replaced by "move_toward"
2021-07-30 16:41:28 -05:00
Rémi Verschelde
63be3c1f00
Merge pull request #50935 from Vitika9/50807
2021-07-30 23:37:07 +02:00
Rémi Verschelde
a35b4bf3ea
Merge pull request #51057 from V-Sekai/bake-reset-anim
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Bake RESET animation.
2021-07-30 23:35:27 +02:00
Rémi Verschelde
bda2f915a8
Merge pull request #51081 from SirQuartz/patch-38
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Make "Find in Files" ignore directories with `.gdignore` in them
2021-07-30 23:27:22 +02:00
Rémi Verschelde
f3aaa713d9
VariantParser: Fix uninitialized ResourceParser funcs
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They could cause a segfault when parsing values with ID "Resource"
as apparently we never set a valid `func` for it.
Fixes crash part of #42115 .
2021-07-30 23:23:31 +02:00
Pedro J. Estébanez
db9e3f257f
Rationalize property reversion
2021-07-30 22:36:55 +02:00
Ellen Poe
2d450c6f61
Fix Godot's cubic resampling algorithm
2021-07-30 13:20:25 -07:00
Rémi Verschelde
5a30ba7a66
Merge pull request #51080 from timothyqiu/csgbox-nan
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Do nothing when dragging CSGBox handle perpendicular to the camera
2021-07-30 21:16:58 +02:00
Nicholas Huelin
658b152bd8
Make "Find in Files" searches ignore directories with `.gdignore` files in them
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This pull request fixes an issue where searches using the "Find in Files" function would include folders with `.gdignore` files in them. The editor is supposed to ignore directories with these files in them altogether.
2021-07-30 15:10:05 -04:00
Rémi Verschelde
fd0775398b
Merge pull request #51078 from nekomatata/code-editor-theme-change-optimization
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Optimize theme change in code editor
2021-07-30 20:47:31 +02:00
Rémi Verschelde
bc8a85b3e0
Merge pull request #50984 from Calinou/project-manager-vulkan-clustered-mobile
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Expose Vulkan's clustered and mobile backends in the project manager
2021-07-30 20:32:22 +02:00
Haoyu Qiu
0f1e107ede
Do nothing when dragging CSGBox handle perpendicular to the camera
2021-07-31 02:25:05 +08:00
PouleyKetchoupp
7a0c210f9b
Refactor layer property editor grid
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- Now able to display up to 32 layers in physics (still 20 for render)
- Adjustable grid size to fit available space in dock
- Expansion icon to display more layers vertically
- Layer numbers in cells to help with selection
2021-07-30 11:19:50 -07:00
PouleyKetchoupp
edc858ad82
Optimize theme change in code editor
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Postpone applying the whole theme when a setting changes, to avoid
updating everything many times when the whole editor theme is changed.
2021-07-30 10:40:59 -07:00
Hugo Locurcio
d2b65c69e9
Expose Vulkan's clustered and mobile backends in the project manager
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Since OpenGL will not be available in Godot 4.0, this exposes a
choice between Vulkan clustered and Vulkan mobile in the project manager.
Despite the name, Vulkan mobile has many benefits on desktop platforms.
It provides better performance on simple scenes, and ensures that you
won't accidentally use unsupported features while testing your project
on desktop platforms.
The Vulkan backend setting was made into a "basic" setting so that
it can be changed without having to enable the Advanced Settings toggle.
This also improves list formatting to use bullet points and tweaks
the property hint to be more descriptive.
2021-07-30 19:36:17 +02:00