Commit Graph

36505 Commits

Author SHA1 Message Date
Paulb23 12f0053555 Move auto brace completion to CodeEdit 2021-08-01 12:06:33 +01:00
Rémi Verschelde 8b129b1dfc
Merge pull request #51112 from Chaosus/fix_doc_drag_crash
Fix crash on doc dragging in script list panel
2021-08-01 12:54:01 +02:00
Rémi Verschelde 80143c9701
Merge pull request #51130 from timothyqiu/i18n-android-export
Make progress and errors translatable when exporting to Android
2021-08-01 12:11:06 +02:00
Yuri Roubinsky bb5729fd35 Prevent warning spam to console when dragging a CanvasItem in container 2021-08-01 13:01:46 +03:00
Yuri Roubinsky c86aa2a705 Fix crash on doc dragging in script list panel 2021-08-01 12:20:11 +03:00
Haoyu Qiu 1d5332069b Make progress and errors translatable when exporting to Android 2021-08-01 17:16:16 +08:00
Rémi Verschelde e5411a815c
Merge pull request #48958 from kleonc/astar-get_available_point_id-start-from-zero
Astar::get_available_point_id Return 0 instead of 1 when empty
2021-08-01 11:12:33 +02:00
Rémi Verschelde 8465ecc3ae
Merge pull request #51036 from winterpixelgames/master-ws-fix
WebsocketPeer outbound buffer fixes and buffer size query
2021-08-01 11:12:15 +02:00
Rémi Verschelde 56b137afb7
Merge pull request #51136 from akien-mga/scons-4.2.0
Windows: Fix build with SCons 4.2.0
2021-08-01 11:05:08 +02:00
Rémi Verschelde 536f6a1472
Merge pull request #51124 from YeldhamDev/local_editor_dup_fix
Fix being able to add duplicate files in the Localization editor
2021-08-01 10:14:11 +02:00
Rémi Verschelde c191cfbddf
Windows: Fix build with SCons 4.2.0 2021-08-01 10:08:20 +02:00
Jordan Schidlowsky de02cf44ae Websocket peer outbound buffer fixes. Expose outbound buffered amount. 2021-07-31 19:48:31 -06:00
Michael Alexsander fb07cc8832 Fix being able to add duplicate files in the Localization editor 2021-07-31 19:35:46 -03:00
Yuri Sizov 7137ebdaf6 Make theme item overrides more obvious in the Inspector 2021-07-31 23:46:24 +03:00
Nicholas Huelin 3ffd75107d
Make the "View" menu in 3D view toolbar stay open when selecting a checkbox
This pull request fixes an issue where the "View" menu in the 3D view toolbar would close when you selected either the "View Origin" or "View Grid" checkboxes. This was inconvenient and wasted time by making you have to reopen the menu in order to get to other settings anytime you changed this.
2021-07-31 16:33:38 -04:00
Rémi Verschelde 007b877cb7
Merge pull request #51114 from pycbouh/editor-fix-audio-bus-colors
Fix theming in the audio bus editor
2021-07-31 22:13:21 +02:00
Rémi Verschelde 6acbcf7a86
Merge pull request #50625 from nekomatata/body-one-direction-layers
One-directional collision layer check for rigid bodies and soft bodies
2021-07-31 22:12:46 +02:00
Rémi Verschelde 20fa3ec093
Merge pull request #51110 from pycbouh/editor-put-the-colon-back-in
Put multiple colons back into translated strings
2021-07-31 22:05:43 +02:00
Rémi Verschelde a12f832060
Merge pull request #51103 from Calinou/vulkan-detect-intel-title-case
Use title case instead of uppercase for Vulkan Intel GPU detection
2021-07-31 21:19:30 +02:00
Yuri Sizov 4013d03c45 Fix theming in the audio bus editor 2021-07-31 22:14:14 +03:00
Rémi Verschelde e62e13e272
Merge pull request #51105 from timothyqiu/i18n-action-names
Make action names translatable
2021-07-31 21:13:18 +02:00
Rémi Verschelde 00ce2d41ca
Merge pull request #51108 from Calinou/vulkan-print-verbose
Move Vulkan debugging prints to verbose
2021-07-31 20:48:54 +02:00
Rémi Verschelde f7d47942ad
Merge pull request #51099 from Calinou/vulkan-print-device-release
Print the Vulkan device name in release builds too
2021-07-31 20:48:27 +02:00
Yuri Sizov 969ba687ef Put multiple colons back into translated strings 2021-07-31 20:08:07 +03:00
Rémi Verschelde 037f7f70f4
Merge pull request #51091 from qarmin/attempted_to_free
Fix 'Attempted to remove invalid ID' errors
2021-07-31 18:57:46 +02:00
Hugo Locurcio 1bf402c061
Use title case instead of uppercase for Vulkan Intel GPU detection
This matches how the vendor name is displayed in most places.

The Apple GPU vendor was also added for the M1.
2021-07-31 16:43:54 +02:00
Hugo Locurcio 500ba02e90
Move Vulkan debugging prints to verbose
These messages can now be displayed in release builds if the
`--verbose` command line argument is specified, which is useful for
troubleshooting.
2021-07-31 16:28:35 +02:00
Hugo Locurcio 9c34db6cb4
Print a warning when the engine is started as `root`/superuser
This is a security risk (especially when hosting a game server)
and can make audio non-functional on Linux.
2021-07-31 16:23:26 +02:00
Haoyu Qiu 284c6c81eb Make action names translatable 2021-07-31 22:19:51 +08:00
Rafał Mikrut e8877806ec Fix 'Attempted to remove invalid ID' errors 2021-07-31 15:30:31 +02:00
Hugo Locurcio 5920bc32c3
Print the Vulkan device name in release builds too
This is important information to include in bug reports for exported
projects, and is consistent with the behavior found in the GLES3 and
GLES2 renderers in `3.x`.
2021-07-31 14:31:31 +02:00
Rémi Verschelde 20d46c5b9e
Merge pull request #46270 from RandomShaper/fix_can_reset
Rationalize property reversion
2021-07-31 14:13:24 +02:00
Rémi Verschelde d7b61838b1
Merge pull request #51084 from aaronfranke/no-dectime
Remove obsolete `dectime` method
2021-07-31 10:20:29 +02:00
Pedro J. Estébanez 7ca8051645 Fix thread start with no user data when target has no default argument 2021-07-31 10:04:48 +02:00
Rémi Verschelde f2efa6f4f3
Merge pull request #51083 from akien-mga/variantparser-fix-crash-42115
VariantParser: Fix uninitialized ResourceParser funcs
2021-07-31 00:02:23 +02:00
Aaron Franke 2733b9abd8
Remove obsolete "dectime" method
Replaced by "move_toward"
2021-07-30 16:41:28 -05:00
Rémi Verschelde 63be3c1f00
Merge pull request #50935 from Vitika9/50807 2021-07-30 23:37:07 +02:00
Rémi Verschelde a35b4bf3ea
Merge pull request #51057 from V-Sekai/bake-reset-anim
Bake RESET animation.
2021-07-30 23:35:27 +02:00
Rémi Verschelde bda2f915a8
Merge pull request #51081 from SirQuartz/patch-38
Make "Find in Files" ignore directories with `.gdignore` in them
2021-07-30 23:27:22 +02:00
Rémi Verschelde f3aaa713d9
VariantParser: Fix uninitialized ResourceParser funcs
They could cause a segfault when parsing values with ID "Resource"
as apparently we never set a valid `func` for it.

Fixes crash part of #42115.
2021-07-30 23:23:31 +02:00
Pedro J. Estébanez db9e3f257f Rationalize property reversion 2021-07-30 22:36:55 +02:00
Ellen Poe 2d450c6f61 Fix Godot's cubic resampling algorithm 2021-07-30 13:20:25 -07:00
Rémi Verschelde 5a30ba7a66
Merge pull request #51080 from timothyqiu/csgbox-nan
Do nothing when dragging CSGBox handle perpendicular to the camera
2021-07-30 21:16:58 +02:00
Nicholas Huelin 658b152bd8
Make "Find in Files" searches ignore directories with `.gdignore` files in them
This pull request fixes an issue where searches using the "Find in Files" function would include folders with `.gdignore` files in them. The editor is supposed to ignore directories with these files in them altogether.
2021-07-30 15:10:05 -04:00
Rémi Verschelde fd0775398b
Merge pull request #51078 from nekomatata/code-editor-theme-change-optimization
Optimize theme change in code editor
2021-07-30 20:47:31 +02:00
Rémi Verschelde bc8a85b3e0
Merge pull request #50984 from Calinou/project-manager-vulkan-clustered-mobile
Expose Vulkan's clustered and mobile backends in the project manager
2021-07-30 20:32:22 +02:00
Haoyu Qiu 0f1e107ede Do nothing when dragging CSGBox handle perpendicular to the camera 2021-07-31 02:25:05 +08:00
PouleyKetchoupp 7a0c210f9b Refactor layer property editor grid
- Now able to display up to 32 layers in physics (still 20 for render)
- Adjustable grid size to fit available space in dock
- Expansion icon to display more layers vertically
- Layer numbers in cells to help with selection
2021-07-30 11:19:50 -07:00
PouleyKetchoupp edc858ad82 Optimize theme change in code editor
Postpone applying the whole theme when a setting changes, to avoid
updating everything many times when the whole editor theme is changed.
2021-07-30 10:40:59 -07:00
Hugo Locurcio d2b65c69e9
Expose Vulkan's clustered and mobile backends in the project manager
Since OpenGL will not be available in Godot 4.0, this exposes a
choice between Vulkan clustered and Vulkan mobile in the project manager.

Despite the name, Vulkan mobile has many benefits on desktop platforms.
It provides better performance on simple scenes, and ensures that you
won't accidentally use unsupported features while testing your project
on desktop platforms.

The Vulkan backend setting was made into a "basic" setting so that
it can be changed without having to enable the Advanced Settings toggle.

This also improves list formatting to use bullet points and tweaks
the property hint to be more descriptive.
2021-07-30 19:36:17 +02:00