groud
43beed489a
Allow the tree view of FileSystem to take more space
2018-09-24 12:01:20 +02:00
Rémi Verschelde
399910ddd8
Merge pull request #22357 from DualMatrix/no_built_in
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Prevent built-in-scripts from being made from FileSystem dock
2018-09-23 18:37:45 +02:00
DualMatrix
6dc0120c60
Prevent built-in-scripts from being made from FileSystem dock
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Prevent built-in-scripts from being made from FileSystem dock
2018-09-23 17:38:59 +02:00
Rémi Verschelde
7e3ce79ea9
Merge pull request #22346 from Paulb23/text_file_icon
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Icon for TextFiles.
2018-09-23 17:10:57 +02:00
DualMatrix
f483460e38
Removed obsoleted core/helper/value_evaluator.h and moved math_fieldwise to core/math/
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Removed obsoleted core/helper/value_evaluator.h and moved math_fieldwise to core/math/
2018-09-23 14:58:15 +02:00
Max Hilbrunner
e863bbb3b0
Merge pull request #22339 from AndreaCatania/fixes2
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Toward 3.1 - physics fixes
2018-09-22 16:47:57 +02:00
Paulb23
0dd1cb0dcc
Icon for TextFiles
2018-09-22 15:17:17 +01:00
Andrea Catania
a3bdcb901f
Correctly freed PhysicalBoneEditor
2018-09-22 11:27:30 +02:00
Rémi Verschelde
29b093f9e8
Merge pull request #22340 from akien-mga/sort_text_editor_themes
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Settings: Sort text editor themes alphabetically
2018-09-22 10:52:06 +02:00
Andrea Catania
855a440071
Removed node from physical_bone_plugin
2018-09-22 10:14:52 +02:00
Rémi Verschelde
f0051394da
Settings: Sort text editor themes alphabetically
2018-09-22 10:02:20 +02:00
Michael Alexsander Silva Dias
622bae393b
Make EditorFileDialog be able to pick a folder when entering it
2018-09-21 19:42:06 -03:00
groud
f19dfc1aa8
Remove auto disabling of the split-view in the FileSystem dock
2018-09-21 12:19:50 +02:00
Rémi Verschelde
534b7ef292
Merge pull request #22174 from cyclopsian/obj-paths
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Check for absolute paths in OBJ loader
2018-09-21 10:32:18 +02:00
Rémi Verschelde
f22f83f2df
Merge pull request #22308 from groud/fix_filesystem_setting
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Fixes filesystem display mode not updating at startup
2018-09-21 10:28:05 +02:00
groud
77a6a467b3
Fixes filesystem display mode not updating at startup
2018-09-21 09:42:41 +02:00
Michael Alexsander Silva Dias
ab2eac8e3f
Make filesystem dock's path bar start with said path written
2018-09-21 04:05:50 -03:00
Juan Linietsky
d9e88bccbe
Merge pull request #22295 from groud/fix_2D_IK
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Fixes 2D Inverse Kinematic
2018-09-20 17:55:37 -03:00
groud
de01b7941d
Fixes 2D IK
2018-09-20 22:33:49 +02:00
Rémi Verschelde
76ca46d1f4
Merge pull request #22225 from groud/fix_draw_on_viewport
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Fixes drawing of the 2D plugins on the 3D view
2018-09-20 21:45:16 +02:00
Rémi Verschelde
f93a69cb6e
Merge pull request #22287 from Chaosus/fix_warning
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Fix "This control can't grab focus." warning spam
2018-09-20 21:41:53 +02:00
Rémi Verschelde
0b705d5583
Merge pull request #22068 from akien-mga/default-editor-layout
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EditorNode: New default dock layout
2018-09-20 19:57:30 +02:00
Rémi Verschelde
46d8a28314
Merge pull request #22094 from elasota/fix-visual-shader
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Fix VisualShader code overwrites and save failures
2018-09-20 18:46:20 +02:00
Rémi Verschelde
14632cf88f
Merge pull request #22239 from Chaosus/fix_vs_connection
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Disconnects previous visual shader node before making a new connection
2018-09-20 18:46:02 +02:00
Rémi Verschelde
8e0dfe5501
EditorNode: New default dock layout
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As discussed with @reduz, now that the FileSystem dock is getting
files display in tree view (#21426 ), we can change the docks layout
again to give more height to the new inspector.
The new layout is thus:
- Top left: Scene and Import docks
- Bottom left: FileSystem
- Right (full height): Inspector and Node docks
The 2nd left (LEFT_R) and 1st right (RIGHT_L) VSplitContainers (the
ones in use) also get an additional 40px of width compared to their
previous size (which was the minimum size).
Fixes #21480 .
2018-09-20 18:35:38 +02:00
Rémi Verschelde
c884b55ff0
EditorNode: Reorder and cleanup initial dock setup
2018-09-20 18:35:38 +02:00
Rémi Verschelde
69ee33896a
Merge pull request #21426 from groud/add_files_to_tree_view
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Add files to tree view
2018-09-20 18:32:13 +02:00
Rémi Verschelde
9136f1287e
Merge pull request #22282 from ibrahn/spatial_editor_origin_init
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fix branch on uninit in spatial_editor_plugin
2018-09-20 15:50:41 +02:00
Rémi Verschelde
da48a599a4
Merge pull request #22131 from DualMatrix/unique_res
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Make inspector select the correct resource after making them unique
2018-09-20 15:35:23 +02:00
Rémi Verschelde
9f0ea24920
Merge pull request #22163 from DualMatrix/create_extra
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Automatically add extra args to function when creating it from create signal window
2018-09-20 15:12:12 +02:00
Rémi Verschelde
48ace81d7b
Merge pull request #22171 from DualMatrix/empty_boi_WTF_WHY
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Fixed empty item slipping into Search Classes dialog
2018-09-20 15:03:13 +02:00
Rémi Verschelde
c19dc39630
Merge pull request #22201 from DualMatrix/error_spam_2_electric_boogaloo
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Fixed error spam in remote debugger
2018-09-20 14:45:21 +02:00
Rémi Verschelde
7235f48690
Merge pull request #22244 from DualMatrix/debuging_the_debugger
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Fixed Objects no longer showing ID in debugger.
2018-09-20 14:42:36 +02:00
Chaosus
e4c8efd051
Fix "This control can't grab focus." warning spam
2018-09-20 15:29:38 +03:00
Ibrahn Sahir
ce15cf8ebc
fix branch on uninit in spatial_editor_plugin
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Moved the initialisation of origin_enabled up a bit, to be inited before
it's accessed in _init_grid. A step towards cleaner valgrind output and
removes an opportunity for a random occurance of the origin/grid
z-fighting issue.
Also removed unused variable last_grid_snap to avoid later confusion.
2018-09-20 13:06:13 +01:00
Rémi Verschelde
0a6626a5d1
Merge pull request #22268 from DualMatrix/highlight_no_save
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Fixed syntax highlighting setting not being saved
2018-09-20 13:51:33 +02:00
Rémi Verschelde
d357b45fda
Merge pull request #22270 from DualMatrix/locks_toggle_visible
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Added ability to hide edit locks and groups in editor view
2018-09-20 13:33:29 +02:00
DualMatrix
494354c835
Added ability to hide edit lock and groups in editor view
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Added ability to hide edit lock and groups in editor view
2018-09-20 11:35:26 +02:00
DualMatrix
4efcf9c943
Fixed syntax highlighting setting not being saved
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Fixed syntax highlighting setting not being saved
2018-09-20 11:31:53 +02:00
JFonS
a100b320c2
Change viewport type after using create root menu
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Change viewport type (2D/3D) according to the type of node just created
from the "Create Root Node" menu.
2018-09-20 10:44:58 +02:00
Rémi Verschelde
4fca3fe180
Merge pull request #22267 from YeldhamDev/dict_array_type_fix
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Properly setup EditorProperties in arrays and dictionaries
2018-09-20 08:54:44 +02:00
Rémi Verschelde
89a38b1b22
Merge pull request #22269 from willnationsdev/fix-draw-call-editor-setting-saves
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Fix EditorSettings saving on draw calls
2018-09-20 08:53:22 +02:00
Rémi Verschelde
1800439997
Merge pull request #22234 from DualMatrix/favorites_not_saved
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Fixed favorite nodes list not being saved
2018-09-20 08:51:20 +02:00
willnationsdev
fa271e4870
Fix EditorSettings saving on draw calls
2018-09-19 21:37:55 -05:00
Michael Alexsander Silva Dias
c0c567add7
Properly setup EditorProperties in arrays and dictionaries
2018-09-19 20:23:09 -03:00
groud
c3e66536cc
Fixes polygon editor blocking other editor actions (move, scale...)
2018-09-19 14:26:04 +02:00
DualMatrix
aa32a9f22d
Fixed Objects no longer showing ID in debugger.
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Fixed Objects no longer showing ID in debugger.
2018-09-19 12:06:34 +02:00
DualMatrix
54286e1711
Fixed error spam in remote debugger
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Fixed error spam in remote debugger.
2018-09-19 11:32:11 +02:00
groud
e1c92e32e6
Fixes selection of toplevel CanvasItems in the editor
2018-09-19 11:05:24 +02:00
Chaosus
a3fdaa4f21
Disconnect previous visual shader node connection before new connect
2018-09-19 10:30:45 +03:00