Juan Linietsky
1527cf8c0d
2D Shaders are working again using the new syntax, though all is buggy in general
2016-10-10 18:31:01 -03:00
Juan Linietsky
850eaf7ed7
-the new shader language seems to work
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-shader editor plugin can edit shaders
-code completion in shader editor plugin
2016-10-07 11:31:18 -03:00
Juan Linietsky
cf5778e51a
-Added ViewportContainer, this is the only way to make viewports show up in GUI now
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-2D editing now seems to work
-Added some functions and refactoring to Viewport
2016-10-05 01:26:35 -03:00
Juan Linietsky
22d83bc9f6
Begining of GLES3 renderer:
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-Most 2D drawing is implemented
-Missing shaders
-Missing all 3D
-Editor needs to be set on update always to be used, otherwise it does not refresh
-Large parts of editor not working
2016-10-03 21:35:16 +02:00
Rémi Verschelde
735e905c77
Merge pull request #6662 from RandomShaper/export-texture-flags
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Respect texture .flags files on export
2016-10-03 12:03:06 +02:00
Rémi Verschelde
ad280e7bfc
Merge pull request #6640 from Hinsbart/color_picker
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Add inline ColorPicker to Script text editor.
2016-10-03 12:00:10 +02:00
Rémi Verschelde
c939be8859
Merge pull request #6634 from zaps166/fix-resampler-crash
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Don't crash when video is stopped and played again
2016-10-03 11:59:55 +02:00
Rémi Verschelde
03ee749989
Merge pull request #6529 from pkowal1982/scrolltree
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Add scrolling to Tree control in Drag and Drop mode
2016-10-03 11:44:32 +02:00
Rémi Verschelde
9c4c1733b4
Merge pull request #6513 from Brickcaster/master
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Fix for issue #6496 : ItemList does not immediately scroll down to section
2016-10-03 11:39:16 +02:00
Pedro J. Estébanez
11cbbeb17e
Respect texture .flags files on export
2016-09-30 17:41:45 +02:00
Pawel Kowal
f9a21baa26
Fix #6480 , area duplicated param
2016-09-29 18:12:45 +02:00
Andreas Haas
f81d009525
Add inline ColorPicker to Script text editor.
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Adds an option to the script editor context menu that lets you open
a ColorPicker in order to easily edit `Color()` constructors.
To do this, right click on the word `Color` and select `Pick Color`.
A side effect of this change is that the script editor now has its own
context menu instead of re-using the one from TextEdit.
It's now possible to indent left/right and to toggle comments via this menu.
I also felt free to make it more context-sensitive than before:
Now "Cut" and "Copy" will only be shown if text has actually been selected.
I also added default shortcuts for indent left/right. (alt + left/right)
Closes #6232
2016-09-29 09:12:45 +02:00
Pawel Kowal
3edc0a4832
LineEdit long indicator, fix #6624
2016-09-28 22:05:34 +02:00
Błażej Szczygieł
5585bc1c38
Don't crash when video is stopped and played again
2016-09-28 13:39:06 +02:00
yg2f
c1e2358914
expose GeometryInstance.get_aabb() etc fixes #6587
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expose ``GeometryInstance.get_aabb();`` to gdscript
expose ``VisualInstance.get_transformed_aabb();`` to gdscript
and debug ``ImmediateGeometry::add_vertex()``;
2016-09-22 23:06:07 +02:00
Ignacio Etcheverry
1c50dfdf6c
Merge pull request #6557 from anneomcl/master
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Fix for #6158
2016-09-20 09:28:26 +02:00
anneomcl
aa5ade834c
Fix for #6158 . Converting Vector2 to Size2 for scaling functions.
2016-09-19 23:31:45 -07:00
Rémi Verschelde
829d69ba52
Merge pull request #6545 from Hinsbart/textedit
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Fix ability to cut/paste text in LineEdit/TextEdit in readonly mode.
[ci skip]
2016-09-19 14:25:48 +02:00
Andreas Haas
9c71e5a9df
Fix ability to cut/paste text in LineEdit/TextEdit in readonly mode.
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Fixes #6466
2016-09-19 14:17:48 +02:00
Pawel Kowal
9e5aaa27bc
Add scrolling to Tree control in Drag and Drop mode
2016-09-17 21:29:55 +02:00
Rémi Verschelde
80861b7d59
Merge pull request #6414 from RandomShaper/improve-shader-shadow
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Expose additional light/shadow properties to canvas item shaders
2016-09-17 18:34:22 +02:00
Brickcaster
cc7bc07e33
Fix for issue #6496
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Canged order of NOTIFICATION_DRAW to update scrollbar before scrollbar
is checked to see which list elements to display.
2016-09-16 11:25:07 -04:00
Juan Linietsky
913925f106
Center camera2D with the proper viewport size
2016-09-15 08:17:23 -03:00
Juan Linietsky
a4156f1f0a
Added a few functions to make 2D split screen easier.
2016-09-14 15:55:14 -03:00
Fabio Alessandrelli
97cf3eba56
Restore viewport set_world_2d functionality
2016-09-14 15:18:00 +02:00
Juan Linietsky
8bcb6a290c
-Added VeryLowDPI and MidDPI modes to Godot editor.
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-Improved HiDPI detection (requires resolution of > 2000 in X axis)
2016-09-13 11:05:47 -03:00
sanikoyes
b548ef0009
fix ScrollContainer cannot scroll when scroll bar is hidden
2016-09-13 11:50:41 +08:00
Juan Linietsky
37f1e86108
Do ctrl-click on any code identifier to go to definiton or help page.
2016-09-12 10:53:31 -03:00
Juan Linietsky
b874cede20
Add argument options for the theme override functions in Control
2016-09-11 11:48:31 -03:00
Juan Linietsky
95eb7466df
-Added a ColorFrame control, kind of like Texture but for color.
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-Added dropping nodes to text editor for them to become a path
-Fixed issues with font not properly being set in code editor
2016-09-11 11:28:01 -03:00
Juan Linietsky
1bf684cea2
-Cleaned up find/replace bar for replace (made selection only default if selection exists), also made buttons look like buttons
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-Fixed a bug related to theme propagation, may be able to solve #6443 , #6302 and others. Please test.
2016-09-11 10:05:46 -03:00
Juan Linietsky
65b93d177e
-Added bindings to the resource filesystem for editor
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-Added set_child_rect, which was unavailable for script
2016-09-10 17:34:27 -03:00
Juan Linietsky
b16f41a10a
Fix Viewport.get_mouse_pos() for specific situations, closes #1885
2016-09-10 13:29:07 -03:00
Juan Linietsky
4d664c9289
Merge pull request #5692 from kubecz3k/remoteTransform
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Remote transform node (for 3d)
2016-09-10 12:28:47 -03:00
Juan Linietsky
fc61eb37ce
Merge pull request #5920 from 29jm/fix-warnings
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Fix some more warnings
2016-09-10 12:21:02 -03:00
Juan Linietsky
026c7913cf
Merge pull request #5942 from pkowal1982/scroll
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ScrollContainer expand children bug fix
2016-09-10 12:14:33 -03:00
Juan Linietsky
34d3a4b471
Merge pull request #6336 from sanikoyes/Pr-fix-inter-callback-delete
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Tween: fix non-repeat interpolate_callback
2016-09-10 11:49:07 -03:00
Juan Linietsky
8835882d23
Merge pull request #6355 from Kazuo256/http-request-methods
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Add http method and request data parameters to HTTPRequest::request
2016-09-10 11:48:07 -03:00
Paulb23
63fd8f863b
Added get_v_scroll to item list, issue 5343
2016-09-09 15:20:57 +01:00
George Marques
c73bef1562
Merge pull request #6423 from bebae/issue-6143
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fixed wrong placement of AcceptDialog Buttons issue-6143
2016-09-07 23:47:48 -03:00
MarianoGNU
ae4f7cbc2c
Explicitly initialize TextureProgress's initial angle value.
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(Hopefully)
Fixes #3856
Fixes #6426
Fixes #6344
2016-09-07 20:00:10 -03:00
Juan Linietsky
828e1c092f
Renamed the bind_native functions to bind_vararg, should make it show the documentation more clearly and also make it easier to bind to C#
2016-09-07 19:39:57 -03:00
bebae
dd9189aac4
fixed wrong placement of AcceptDialog Buttons issue-6143
2016-09-07 20:49:53 +02:00
Rémi Verschelde
a40309b532
Merge pull request #6420 from Paulb23/itemlist_tooltip_disable_issue_6240
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Itemlist tooltip disable issue 6240
2016-09-07 20:42:26 +02:00
Paulb23
62a968b1c6
Ability to disable item list tooltip, issue 6240
2016-09-07 18:13:22 +01:00
Rémi Verschelde
b48e6230f4
LineEdit: Quick fix to set_expand_to_text_length argument name
2016-09-07 08:52:42 +02:00
Pedro J. Estébanez
0960887625
Expose light shadow color to canvas item shaders
2016-09-07 01:52:54 +02:00
Juan Linietsky
405f6af79c
-Added diectly editable expressions on node to VSEditor, closes #6392
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-Added ability for LineEdit to expand to fit text
2016-09-06 20:34:24 -03:00
Juan Linietsky
181fdce1e9
Better snapping for graph ports, closes #6394
2016-09-06 19:55:22 -03:00
Juan Linietsky
f31400c04d
Added option for UVs (and tangents) in adding sphere for ImmediateGeometry, closes #6398
2016-09-06 19:31:44 -03:00