Commit Graph

237 Commits

Author SHA1 Message Date
Bruno Lourenço a3bcdbeb78 Android virtual keyboard respecting LineEdit max length. 2020-01-23 01:52:49 +00:00
Haoyu Qiu 26e3b4a58a Updates LineEdit's min size when necessary
These properties will affect the minimum size of LineEdit:

* The right icon (`set_right_icon`)
* The clear button (`set_editable` and `set_clear_button_enabled`)
* The text, when "expand to text length" is enabled (`set_text`)
2020-01-15 10:15:32 +08:00
Paulb23 22c15083af Fix empty LineEdit crash on ctrl+backspace 2020-01-11 17:57:36 +00:00
Tomasz Chabora 60cd3df337 Add signal for LineEdit overflow event 2020-01-10 21:07:00 +01:00
Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020
Happy new year to the wonderful Godot community!

We're starting a new decade with a well-established, non-profit, free
and open source game engine, and tons of further improvements in the
pipeline from hundreds of contributors.

Godot will keep getting better, and we're looking forward to all the
games that the community will keep developing and releasing with it.
2020-01-01 11:16:22 +01:00
bruvzg 4937b21ce5
Hide LineEdit placeholder if IME composition string is not empty. 2019-12-08 18:24:30 +02:00
Paulb23 b68703a35c Fixed caret alignment with placeholder text 2019-12-01 14:27:39 +00:00
Paulb23 3df68b4fa6 Fixed LineEdit alignment when removing text or undo / redo 2019-12-01 13:54:09 +00:00
Michael Alexsander Silva Dias d24513911d Make LineEdit's minimal size adapt to its icons 2019-09-25 00:46:29 -03:00
Rémi Verschelde 2f52d73c21
Merge pull request #31925 from bojidar-bg/31855-overriden-properties-docs
Add overriden properties to the documentation
2019-09-24 11:53:43 +02:00
Rémi Verschelde 791da4cb83
Merge pull request #32048 from YeldhamDev/lineedit_right_icon_fix
Expose LineEdit's 'right_icon' and fix icon size
2019-09-23 09:51:45 +02:00
Rémi Verschelde 0928e82027
Merge pull request #29895 from ptrojahn/menukey
Support menu key in TextEdit and LineEdit controls
2019-09-22 21:21:13 +02:00
Paul Trojahn ba24bc1e04 Support menu key in TextEdit and LineEdit controls
Related to #15542
2019-09-22 12:06:24 +02:00
Michael Alexsander Silva Dias 5d03aa12c9 Expose LineEdit's 'right_icon' and fix icon size 2019-09-21 21:14:14 -03:00
Rémi Verschelde fae14153f7
Merge pull request #31188 from codecustard/LineEdit_disable_shortcuts
Add Ability to Enable/Disable Shortcuts and Selection for LineEdit/TextEdit
2019-09-19 19:56:59 +02:00
Emmanuel Barroga b678d68224 Add Ability to Enable/Disable Shortcuts for LineEdit/TextEdit
This PR adds the ability to enable/disable shortcut keys and selection for LineEdit/TextEdit. It also updates the context menu when you disable/enable the shortcut keys or selection.
2019-09-07 06:06:36 -07:00
Bojidar Marinov 6c4407bae4
Add overriden properties to the documentation
Fixes #31855
2019-09-04 15:21:40 +03:00
PouleyKetchoupp 5fdea32622 TextEdit & LineEdit caret blink timers run only when focused (fixes #31936) 2019-09-04 13:06:15 +02:00
Hugo Locurcio 9e1c23a353
Reorganize various menus for consistency and conciseness
- Clean up the recent scripts dialog to match the recent scenes dialog
- Add "..." at the end of shortcuts that cause a modal dialog to appear

This closes #31148.
2019-08-13 11:52:10 +02:00
Tomasz Chabora af5e0fff66 Remove ERR_EXPLAIN from scene/* code 2019-08-09 13:54:52 +02:00
Tomasz Chabora b65f6f7944 Accept also right-click event in LineEdit 2019-08-04 15:35:50 +02:00
Michael Alexsander Silva Dias d91346f720 Fix incorrect caret position when clicking a 'LineEdit' with a non-left alignment 2019-07-15 19:32:41 -03:00
qarmin 9a77d748c0 Fixes minor issues found by static analyzer 2019-07-07 23:08:51 +02:00
Rémi Verschelde eaaff9da31
Merge pull request #29941 from qarmin/redundant_code_and_others
Remove redundant code, possible NULL pointers and others
2019-06-27 01:05:18 +02:00
qarmin 4e5310cc60 Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
Rémi Verschelde 93a67dba37
Merge pull request #30002 from GlaceGwyneth/master
Give LineEdit/TextEdit a custom color for font while uneditable
2019-06-25 13:05:27 +02:00
Gwyneth Lowe f07e5ac153 Give LineEdit a custom font color when un-editable
By default the LineEdit's text when editable is unchecked had some transparency hardcoded.
This change adds a custom color to LineEdit for adjusting the font when editable is off.
Addresses issue 29814
2019-06-24 20:00:05 -05:00
Florian Marchal 0f2b25f83e Line edit placeholders now react properly to translation changes. 2019-06-24 23:22:20 +02:00
bruvzg 63d8dc0920
Fix third and fourth level (AltGr / ⌥ modifier) keys input in LineEdit. 2019-06-11 08:10:07 +03:00
Rémi Verschelde 774a9fde84
Merge pull request #26848 from ptrojahn/utf8navigation
Support UTF-8 in TextEdit and LineEdit navigation
2019-06-03 22:28:54 +02:00
Rémi Verschelde af2c742f53 Fix and expose String::strip_escapes(), use it in LineEdit paste
Supersedes #27736.
2019-05-31 15:49:14 +02:00
Rémi Verschelde 06da7bf6b9
Merge pull request #28726 from megalike/add_mac_os_hotkeys_le
Support Mac OS hotkeys in line_edit
2019-05-28 10:37:04 +02:00
Rémi Verschelde f279837f3e
Merge pull request #29067 from KoBeWi/spin_edit
Pass mouse events to SpinBox from its LineEdit
2019-05-24 15:51:03 +02:00
Ibrahn Sahir d8a5fcd3d1 Initialize readonly/editable in LineEdit and TextEdit controls 2019-05-21 21:50:02 +01:00
Tomasz Chabora 2d84ec5468 Pass mouse events to SpinBox from its LineEdit 2019-05-21 14:49:53 +02:00
Michael Alexsander Silva Dias be8dc97be7 Fix leftover connection to the "Open" signal in FileSystemDock
Fixes #28903.
2019-05-15 11:25:52 -03:00
megalike ed37912e66 Support Mac OS hotkeys in line_edit 2019-05-06 22:59:34 +03:00
theoniko 505ab3d225 Fix First Ctrl+R and Ctrl+F not showing long name variables correctly 2019-05-01 20:59:17 +02:00
Rémi Verschelde ea30bcdfef
Merge pull request #28287 from YeldhamDev/text_editable_contextmenu
Make 'Line/TextEdit's context menus hide their editing options when in readonly mode
2019-04-30 10:15:47 +02:00
Michael Alexsander Silva Dias f7a45eb0de Make 'Line/TextEdit's context menus hide their editing options when in readonly mode
Fixes #28243.
2019-04-29 14:03:31 -03:00
Michael Alexsander Silva Dias b8e09f98c4 Make buttons that trigger popups have the same scale 2019-04-29 13:07:47 -03:00
Rémi Verschelde 86aa22b2ac
Merge pull request #28266 from coldrye-collaboration/gh-28241
Fix LineEdit not expanded to text length on undo/redo
2019-04-22 10:47:58 +02:00
Carsten Klein da2a0a3814 Call minimum_size_changed() on redo/undo if expand_to_text_length is true
Fixes #28241
2019-04-21 19:10:01 +02:00
Michael Alexsander Silva Dias ac1c523989 Fix 'LineEdit' offset limit not accounting for the right/clear icon width
Fully fixes #28242.
2019-04-21 13:55:40 -03:00
Michael Alexsander Silva Dias d84acb98d0 Fix 'LineEdit' contents not ending before the clear button if no right icon was set
Fixes #28242.
2019-04-20 18:22:37 -03:00
Rémi Verschelde fc370b3feb Fix -Wimplicit-fallthrough warnings from GCC 8
Adds `FALLTHROUGH` macro to specify when a fallthrough is intentional.
Can be replaced by `[[fallthrough]]` if/when we switch to C++17.

The warning is now enabled by default for GCC on `extra` warnings level
(part of GCC's `-Wextra`). It's not enabled in Clang's `-Wextra` yet,
but we could enable it manually once we switch to C++11. There's no
equivalent feature in MSVC for now.

Fixes #26135.
2019-04-05 15:14:53 +02:00
Paulb23 bfba1e36bc Fixed not deselecting when clearing lineedit. 2019-03-31 16:32:24 +01:00
Paul Trojahn 8851e16f75 Support UTF-8 in TextEdit and LineEdit navigation
This allows jumps over whole non ASCII words with Ctrl+Left/Right in
a LineEdit or TextEdit.
Fixes #25681
2019-03-09 20:08:40 +01:00
Kārlis Seņko 86374c0431 Allow moving LineEdit visible window left by more than one symbol. 2019-02-19 23:59:09 +02:00
Michael Alexsander Silva Dias 9c69d7f339 Appease some CppCheck warns for files in the "scene" directory 2019-01-16 12:59:18 -02:00
bruvzg 55bc004a73
Update IME text only for focused input controls. 2019-01-08 22:52:56 +02:00
Rémi Verschelde b16c309f82 Update copyright statements to 2019
Happy new year to the wonderful Godot community!
2019-01-01 12:58:10 +01:00
bruvzg 4554c682e6
Changes IME input to use notification instead of callback, exposes IME methods to gdscript/gdnative. 2018-11-23 14:07:48 +02:00
Juan Linietsky f2e54057ae -Moved EditorDefaultValue to ClassDB, made it core
-Removed one and zero hints for properties, replaced by default value
2018-11-08 11:30:59 -03:00
Ibrahn Sahir 7bf54d2334 Initialise LineEdit clear_button_status.
Avoiding undefined behaviour and cleaning up Valgrind output.
2018-10-20 11:27:31 +01:00
karroffel a0f206aae8 fix enum cast warnings on clang 2018-10-04 09:17:59 +02:00
Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path
This allows more consistency in the manner we include core headers,
where previously there would be a mix of absolute, relative and
include path-dependent includes.
2018-09-12 09:52:22 +02:00
MidZik 7aca4c32e2 Disable ability to copy or cut text from LineEdit if secret mode is enabled. 2018-08-24 04:45:05 -05:00
Łukasz Rutkowski 81fb81de9d Do not use theme to set LineEdit right_icon 2018-08-11 12:04:26 +02:00
Łukasz Rutkowski e8a435c8cd Add clear text button to LineEdit
- Add pressed state to clear button
- Enable clear button on all inputs with search icon
- Remove duplicate clear buttons
- Fix rendering of icon for center and right alignments
- Add clear button to more search fields
- Add clear icon to default theme
- Add method to control enabled state of clear button
- Add property to enable clear button from inspector
2018-08-11 12:04:26 +02:00
Juan Linietsky b9730a6956 Make line edit always vertically aligned, makes no sense otherwise. Fixes #17188 2018-08-10 13:15:26 -03:00
Hugo Locurcio 8d05f89bc1
Make the caret thicker in TextEdit and scale it with the editor scale
The caret in LineEdit is still 1 pixel thick, but it will become
2 pixels thick at editor scales higher than or equal to 150%.
2018-07-26 23:43:43 +02:00
Paulb23 8f390da422 Center text drawing in LineEdit 2018-07-01 15:46:33 +01:00
Juan Linietsky 0a1c1c660f -Added AnimationGraphPlayer (still missing features)
-Added ability to edit resources from built-in inspector (wip, needs testing and feedback)
2018-06-18 22:12:08 -03:00
Saracen 9d0bdf69c4 LineEdit IME position will now ignore placeholder text. 2018-06-13 16:42:36 +01:00
Saracen c5bdb5b1d8 IME context detection. 2018-06-11 17:22:11 +01:00
Anish 5d3108acbb Ensures CMD+left and CMD+right only valid for OSX.
Fix in #18370 is now only valid for OSX and is reverted for other OS.

Fixes #19042
2018-05-24 15:04:22 +05:30
Ibrahn Sahir 2abec59db9 fix for TextEdit::set_text firing signals it shouldn't.
Removing some _changed signals in set_ functions.
Includes revert of commit 384625aa31
2018-05-19 19:38:13 +01:00
Ruslan Mustakov 5cd12f6649 Perfect FreeType-based outlines for DynamicFonts
- Implement outlines based on FreeType Stroker API. This allows
  artifact-free results, similar to what you will see in Web or any text
  editing tools. Outline is a part of DynamicFont rather than Label,
  because outlines have to be baked into the font's atlas. Font has a
  default outline_color and a Label can specify font_outline_modulator
  that will be multiplied with the Font's color to get the final result.

- draw_char now has to be called twice to fully render a text - first
  with p_outline == true for each character and then with
  p_outline == false for each character.

- Number of draw-calls is reduced from 5 to 2 per outlined character.

- Overall cleanup of DynamicFont code, extracted duplicated code pieces
  into separate methods.

- The change is backward-compatible - Labels still have outline
  properties that work exactly as they worked before.

Closes #16279.
2018-05-08 13:45:24 +07:00
Rémi Verschelde b774156729
Merge pull request #18514 from neikeq/api-hash-fixes
API hash fixes
2018-05-03 14:36:32 +02:00
robfram c17de1f70f Fix placeholders position in `LineEdit` when editing inside the Editor
Editing the `Text` property through the editor causes a wrong
placement of the placeholder, as it calls `LineEdit::clear_internal`,
which was wrongly reseting the cached placeholder width.

Fix #18184.
2018-05-02 21:15:46 +02:00
Max Hilbrunner 613a8bee41
Merge pull request #18370 from KidRigger/master
Adds support for CMD+Left and CMD+Right on MacOS
2018-04-30 19:02:20 +02:00
Max Hilbrunner f1bbb59653
Merge pull request #18489 from Calinou/tweak-property-hint-ranges
Tweak the property hint ranges of caret blink and line length guideline
2018-04-30 18:19:09 +02:00
Hugo Locurcio c118a0ee5e
Make the LineEdit "secret" character customizable 2018-04-30 02:25:17 +02:00
Ignacio Etcheverry 7034d48032 Fix binding some core API methods only in tools builds 2018-04-29 19:49:26 +02:00
Hugo Locurcio 0eb2f6c223
Tweak the property hint ranges of caret blink and line length guideline
This allows for more precise adjustments.
2018-04-28 19:13:30 +02:00
Anish a126876cc8 Adds support for CMD+Left and CMD+Right on MacOS
CMD+Left and CMD+Right are hotkeys used on MacOS for
moving cursor to start and end of the text, respectively.
They are now supported, alongside ALT+key.

Fixes: #17631
2018-04-23 16:09:20 +05:30
sersoong a1cfc89108 Fixed context menu TTR bugs 2018-04-19 15:31:38 +08:00
robfram 53b51f68bf LineEdit placeholder alignment, content margins, and overflow bugs
LineEdit doesn't correctly uses style margins nor use placeholders
width correctly, causing multiple rendering bugs.
2018-04-09 23:57:23 +02:00
Fabio Alessandrelli e15fe296bd Line edit up/down focus pass through
When line edit receive a up/down and the cursor is at beginning/end it
will not set the input as handled
2018-02-23 13:01:28 +01:00
Federico Frenguelli 9cd3ed4ace Fixed #15082: line edit emits two "text_changed" signals when pasting while text is selected 2018-02-05 16:22:34 +01:00
Bojidar Marinov 9b8e8b2220
Bind many more properties to scripts
Notable potentially breaking changes:
- PROPERTY_USAGE_NOEDITOR is now PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_NETWORK, without PROPERTY_USAGE_INTERNAL
- Some properties were renamed, and sometimes even shadowed by new ones
- New getter methods (some virtual) were added
2018-01-12 00:58:14 +02:00
Rémi Verschelde 4b6bef6524 Fix signal arguments shadowing member variables
Fixes #10212.
2018-01-09 16:51:19 +01:00
Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting
Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
2018-01-05 01:22:23 +01:00
Rémi Verschelde fd5f193da5
Merge pull request #15103 from poke1024/lineedit-key-up-down
Support KEY_UP and KEY_DOWN in LineEdit
2018-01-03 11:32:31 +01:00
Rémi Verschelde b50a9114b1 Update copyright statements to 2018
Happy new year to the wonderful Godot community!
2018-01-01 14:40:47 +01:00
Bernhard Liebl 414c60aee7 Support KEY_UP and KEY_DOWN in LineEdit 2017-12-27 17:04:07 +01:00
Michael Alexsander Silva Dias 95f93e038a Exposed LineEdit's "selection_clear" and renamed it to "deselect". 2017-12-17 15:40:44 -02:00
TheAspiringHacker de03966a65 Check for icon in LineEdit::set_cursor_position
Fixes #14340
2017-12-06 19:13:34 -05:00
kbake a5973f4071 change expand_to_len property to add on nonzero...also rename to
expand_to_text_length and shift window on expand to see all text
2017-11-18 18:57:48 -05:00
Ian fc299b4f37 add context menu enable getters, setters, and properties in LineEdit and TextEdit 2017-11-11 03:30:59 -05:00
Rémi Verschelde 5bbc9a7e66
Merge pull request #12268 from AlexHolly/fix-lineedit-selection
Fix LineEdit drag selection to the left
2017-10-30 23:31:37 +01:00
Paulb23 9dddce75d0 Added multi level undo redo to line edit 2017-10-29 23:21:06 +00:00
AlexHolly d46093b974 fix LineEdit drag selection to the left 2017-10-20 22:25:12 +02:00
balint magyar b6b2ec7b77 Fixed center align in LineEdit 2017-10-01 20:11:46 +02:00
volzhs c5f0717053 Fix crash when scene has LineEdit and run from editor 2017-09-26 16:19:02 +09:00
Paulb23 8b80e97338 Fixed caret blink and speed resetting in scenes, issue 10764 2017-09-24 17:22:47 +01:00
letheed 5ad9be4c24 Rename pos to position in user facing methods and variables
Rename user facing methods and variables as well as the corresponding
C++ methods according to the folloming changes:

* pos -> position
* rot -> rotation
* loc -> location

C++ variables are left as is.
2017-09-20 13:11:10 +02:00
Daniel J. Ramirez e298f931a6 Fixed some metrics (some issues caused by the new Noto Sans font).
plus other minor fixes
2017-09-03 01:49:31 -05:00
Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00