Commit Graph

44722 Commits

Author SHA1 Message Date
Jummit
e3ab344af9 Keep Perspective menu open on selection
Makes the Perspective menu consistent with the View menu in the 3D
viewport. This allows for quicker inspection of the scene, and makes
missclicks more forgiving.
2022-07-03 17:23:41 +02:00
Rémi Verschelde
ef4a5cd10b Android: Refactor Custom Build options in export preset
Instead of reusing the custom_template/ prefix which is actually only
used for the prebuilt APK workflow, we add a new custom_build/ prefix.

This is a slight compat breakage (users will have to redo their config)
but enables us to group the Min SDK and Target SDK options where they make
sense, and avoid reusing the previously hardcoded Target SDK 30 from
Godot 3.4.

Those two options are now strings instead of integers so that we can keep
them empty by default, and show their default value using a placeholder.
So some validation has been added to make sure they are proper ints.
The upper bound on Target SDK was also removed as it's a common use case
to use it to try to target newer released SDKs. But we warn the user that
this wasn't validated by us.

The export info dialog is now exclusive so that when it doesn't auto-close,
i.e. when it errors, you don't close it by mistake by clicking outside.

Fixes #62465.
2022-07-03 17:05:28 +02:00
Rémi Verschelde
90c33edf3b
Merge pull request #62669 from bruvzg/mkv_detect 2022-07-03 16:36:28 +02:00
bruvzg
b2462cfd8a
[macOS] Use statically linked MoltenVK by default, automatically detect MoltenVK SDK install (only in the default location). 2022-07-03 17:11:18 +03:00
Rémi Verschelde
886020607a
Merge pull request #62672 from kleonc/animated_sprite_fix_frame_hint_string_error 2022-07-03 16:08:04 +02:00
Rémi Verschelde
5d9e56ecec Particles: Fix missing configuration warning updates
Fixes #33488.
2022-07-03 16:04:20 +02:00
kleonc
73ecd71b7d Fix no hint_string for frame property in AnimatedSprites 2022-07-03 15:31:43 +02:00
Rémi Verschelde
b2a4cac9f4
Merge pull request #62649 from Calinou/3d-editor-gizmos-fix-gi 2022-07-03 15:30:08 +02:00
Rémi Verschelde
2ca19f9116
Merge pull request #62665 from akien-mga/input-accum-enable 2022-07-03 13:50:07 +02:00
Rémi Verschelde
00b3822306 Input: Re-enable input accumulation by default
I turned it off by mistake in #38697.
See also #62664 for details on this boolean's complex history :)
2022-07-03 12:16:16 +02:00
Rémi Verschelde
6f02454634
Merge pull request #59834 from trollodel/advanced_import_fix
Fix some bugs in the advanced scene import
2022-07-03 10:51:40 +02:00
Rémi Verschelde
602b27c074
Merge pull request #62641 from akien-mga/windows-vulkan-loader_get_json-error-verbose 2022-07-03 03:31:04 +02:00
Rémi Verschelde
eafb565f0c
Merge pull request #62653 from akien-mga/gltf-warning-typo-fix 2022-07-03 03:30:50 +02:00
Rémi Verschelde
e72f3abe2f glTF: Fix a couple typos in warnings on image parsing 2022-07-03 02:55:31 +02:00
Fabio Alessandrelli
e16242b73b
Merge pull request #62651 from akien-mga/webrtc-register-peerconntectionjs
Register missing WebRTCDataChannelJS type
2022-07-03 01:59:17 +02:00
mj.Jernigan
a413656e07 Register missing WebRTCDataChannelJS type 2022-07-03 01:21:17 +02:00
Rémi Verschelde
c818e3dfc2
Merge pull request #62647 from python273/asset-library-dynamic-column-count 2022-07-02 23:42:54 +02:00
Hugo Locurcio
de976eb82f
Fix 3D editor gizmos appearing in GI following default GI mode change 2022-07-02 23:19:01 +02:00
python273
d65eb592b0 Make asset library's column count dynamic 2022-07-02 23:42:09 +03:00
Rémi Verschelde
f254500753
Merge pull request #61168 from DeeJayLSP/wav_ieee 2022-07-02 22:04:06 +02:00
Rémi Verschelde
08044aa2e3 Vulkan: Make loader_get_json "error" a verbose message on Windows
In far most cases it seems like it's going to message about bogus manifests
in the Windows registry which point to JSON files which have since been
uninstalled, but without clearing the registry.

This happens with bogus Vulkan overlays from Twitch, Epic Online Services,
NVIDIA Nsight Systems, OBS Studio, Rockstar Games... fix your mess folks.

Fixes #56089.
2022-07-02 19:25:01 +02:00
Hugo Locurcio
feac27476c
Use antialiasing for line drawing in the AnimationTree editor
- Use EDSCALE where relevant to improve scaling on hiDPI displays.
2022-07-02 18:26:41 +02:00
Rémi Verschelde
73812c70f2
Merge pull request #62636 from akien-mga/scons-shadergen-depends 2022-07-02 16:53:07 +02:00
Rémi Verschelde
6bbfd160b0 SCons: Properly track codegen script dependency for generated GLSL headers 2022-07-02 16:01:48 +02:00
Estelle Linkpy Reid
3a37053aac Make sure the tile data clears its terrain field when said terrain is removed from the tileset. 2022-07-02 15:01:07 +02:00
Rémi Verschelde
2b31c88982
Merge pull request #62556 from akien-mga/displayserver-no-headless-fallback
DisplayServer: Don't fallback to headless
2022-07-02 10:54:46 +02:00
Rémi Verschelde
ec1348a72a
Merge pull request #62618 from Bromeon/bugfix/exit-code
Fix exit code of --help and --version, and test them in CI
2022-07-02 10:25:03 +02:00
Fabio Alessandrelli
04bdd7eb93
Merge pull request #62607 from RPicster/master-default-cursor-fix
Default cursor fix for html5 export
2022-07-02 08:05:52 +02:00
Rindbee
d9709e151b Make import preview of blend files visible
Unlike other scene imports, the import of blend files requires options. Otherwise, the preview may not be visible.
2022-07-02 13:10:29 +08:00
Jan Haller
d38d76d039 Fix exit code of --help and --version, and test them in CI
Corrects prior regression which caused ERROR output and exit code of 1.
2022-07-02 01:17:35 +02:00
Rémi Verschelde
a2459c7d35
Merge pull request #61610 from TokageItLab/importer-retarget-registered-gdhumanoid 2022-07-02 00:17:21 +02:00
Rémi Verschelde
d67691fbd6
Merge pull request #62605 from Calinou/internal-group-names-prefix-underscore 2022-07-02 00:16:38 +02:00
Rémi Verschelde
2f0b2d6654
Merge pull request #62616 from bruvzg/fix_macos_chmod 2022-07-01 23:58:24 +02:00
Rémi Verschelde
833c786813 DisplayServer: Don't fallback to headless
Unless users requested the headless driver specifically, they expect to either
see a window, or that the process terminates if there's an error.

Currently it would fallback to headless so they'd unexpectedly get a valid headless
instance if their DisplayServer failed initializing (e.g. missing Vulkan support).

Fixes #58414.
2022-07-01 23:52:08 +02:00
bruvzg
4cca1352b9
[macOS export] Unref FileAccess to ensure chmod is successful. 2022-07-02 00:34:27 +03:00
Rémi Verschelde
692c2d9215
Merge pull request #50755 from foxydevloper/add-global-position-and-global-rotation
Add global_position and global_rotation to Node3D
2022-07-01 21:50:42 +02:00
Raffaele Picca
7e43fb6ad2 Default cursor fix for html5 export 2022-07-01 20:50:04 +02:00
Rémi Verschelde
4b225acc58
Merge pull request #62603 from Calinou/gi-remove-debug-print 2022-07-01 20:33:32 +02:00
Rémi Verschelde
8c51b8246f
Merge pull request #62600 from Calinou/decal-fade-no-negative-values 2022-07-01 20:26:06 +02:00
Hugo Locurcio
462432f89f
Add an underscore to internal group names as per engine policy
This also adds `SNAME()` macros where relevant to improve performance.
2022-07-01 20:16:25 +02:00
Hugo Locurcio
f9e6b292e2
Remove debugging print following GI reorganization 2022-07-01 20:08:10 +02:00
Rémi Verschelde
d8fe9ad864
Merge pull request #62595 from python273/patch-1 2022-07-01 20:02:19 +02:00
Hugo Locurcio
e7315fcc45
Clamp Decal's upper/lower fade to positive values
Negative easing values result in broken rendering.
2022-07-01 19:23:57 +02:00
Rémi Verschelde
e75bd53fb2
Merge pull request #62439 from timothyqiu/str-format 2022-07-01 18:03:59 +02:00
foxydevloper
8b16a4131f Add global_position and global_rotation to Node3D 2022-07-01 10:27:07 -04:00
Kirill
924658a849
Stretch image on resize in asset description dialog 2022-07-01 17:17:40 +03:00
Rémi Verschelde
d30a0d223e
Merge pull request #62594 from KoBeWi/docs_be_like-I'm_back 2022-07-01 15:39:18 +02:00
kobewi
1a9fc25e00 Restore and improve some ParticlesMaterial docs 2022-07-01 15:09:41 +02:00
Rémi Verschelde
56e50f91d3
Merge pull request #62589 from KoBeWi/custom_threads 2022-07-01 13:46:50 +02:00
kobewi
7d5c943202 Handle custom Callables in Thread.start() 2022-07-01 13:11:31 +02:00