Rémi Verschelde
4784e9506b
Merge pull request #12555 from kosz78/export-pck
...
Add command line support to export pck or zip
2017-11-20 15:19:06 +01:00
Juan Linietsky
89fc453669
Merge pull request #13092 from godotengine/revert-12644-ogg_loop
...
Revert "Added loop_begin and loop_end to OggVorbisStream"
2017-11-20 10:11:18 -03:00
Juan Linietsky
2e28bd602c
Revert "Added loop_begin and loop_end to OggVorbisStream"
2017-11-20 10:11:08 -03:00
Rémi Verschelde
4d5b82811f
Merge pull request #13006 from hoelzl/pr-placement-delete
...
Add placement deletes to avoid warnings on VC++
2017-11-20 13:16:23 +01:00
Juan Linietsky
d413f372be
Make old scenes readable again
2017-11-20 08:25:43 -03:00
Poommetee Ketson
44986081f2
Merge pull request #13082 from groud/fix_err_class_registration
...
Fixes a double class registration error
2017-11-20 17:40:56 +07:00
Gilles Roudiere
f1ec8ff6e8
Fixes a double class registering error
2017-11-20 11:20:38 +01:00
Thomas Herzog
90e37d58d5
Merge pull request #13060 from karroffel/gdnative-version-error
...
[GDNative] (version-) error reporting + small API change
2017-11-20 11:11:54 +01:00
Karroffel
33ffdba553
[GDNative] removed godot_string_c_str
2017-11-20 11:10:05 +01:00
Karroffel
0865365e21
[GDNative] loading error and version error procs
2017-11-20 11:09:55 +01:00
Rémi Verschelde
341bf71dc1
Merge pull request #13023 from tom95/particles-align-y-12865
...
Make particles with DISABLE_Z active respect ALIGN_Y. Fixes #12865
2017-11-20 10:59:34 +01:00
Rémi Verschelde
a0f49396d6
Merge pull request #13080 from Slowgames/bugfix/10721
...
Basis accepts Vector3 as constructor argument.
2017-11-20 10:15:08 +01:00
Chip Collier
fd81c001fc
Basis accepts Vector3 as constructor argument.
2017-11-20 09:59:42 +01:00
Rémi Verschelde
63e91029b1
Update AUTHORS and DONORS list
...
New contributors added as AUTHORS:
@AndreaCatania, @sheepandshepherd, @poke1024, @DmitriySalnikov, @ianb96,
@hoelzl, @mhilbrunner, @n-pigeon.
[ci skip]
2017-11-20 09:29:37 +01:00
Rémi Verschelde
b91fa19582
Merge pull request #12644 from mrcdk/ogg_loop
...
Added loop_begin and loop_end to OggVorbisStream
2017-11-20 09:14:16 +01:00
Rémi Verschelde
91349290dc
Merge pull request #12717 from NathanWarden/material_import_fix
...
Fixed a bug where materials and/or meshes weren't assigned to scene on first import.
2017-11-20 09:13:36 +01:00
Rémi Verschelde
3dad0ce8f4
Merge pull request #12942 from sersoong/master-test
...
3.0 - add open feture to dependency_editor.cpp(View Owner..)
2017-11-20 09:12:14 +01:00
Rémi Verschelde
7b5c447301
Merge pull request #12952 from bojidar-bg/12392-export-enums
...
Allow exporting enums from GDScript
2017-11-20 09:11:46 +01:00
Rémi Verschelde
6d105aba9a
Merge pull request #12983 from ianb96/scene_add_tab
...
Add Scene button and tab scrolling
2017-11-20 09:11:31 +01:00
Rémi Verschelde
d6dc909ebe
Merge pull request #12984 from willnationsdev/richtextlabel-hover-signal
...
RichTextLabel: Adding ability for single meta hovering
2017-11-20 09:10:52 +01:00
Rémi Verschelde
7f52db75c6
Merge pull request #13008 from Chaosus/assetstorefixes
...
Few fixes for asset store browser
2017-11-20 09:10:13 +01:00
Rémi Verschelde
cab1a67fc3
Merge pull request #13075 from sersoong/master-test3
...
[3.0] - Add close other tabs to Script Editor
2017-11-20 09:04:57 +01:00
Rémi Verschelde
49a73182d3
Merge pull request #13041 from RandomShaper/unify-node-duplicate
...
Let SceneTreeDock duplicate nodes via Node::duplicate()
2017-11-20 08:59:40 +01:00
Rémi Verschelde
b1f037eeb9
Merge pull request #13049 from tagcup/pathfollow2d_parallel_transport
...
Use parallel transport in PathFollow2D.
2017-11-20 08:59:33 +01:00
Rémi Verschelde
fa8bc8ef13
Merge pull request #13061 from eska014/html5-export
...
Export boot splash image and add option for custom HTML shell file in HTML5 export
2017-11-20 08:59:23 +01:00
Rémi Verschelde
83e7287752
Merge pull request #13053 from akien-mga/methods-mkstr
...
Remove need to _MKSTR version strings and rename "revision" to "build"
2017-11-20 08:54:19 +01:00
Rémi Verschelde
414b388499
Fix TextEdit::cursor_set_line bindings
...
As spotted by @neikeq - fixes #13068 .
2017-11-20 08:11:31 +01:00
sersoong
66f6a8b4b5
Add close other tabs to Script Editor
2017-11-20 15:06:52 +08:00
Chaosus
f88f8e1a4a
Few fixes for asset store browser
2017-11-20 10:01:40 +03:00
Rémi Verschelde
360343fb5a
Merge pull request #13065 from DoctorAlpaca/master
...
Fix the prevention for sliding on slopes in the 2d version of move_and_slide
2017-11-20 07:58:44 +01:00
Rémi Verschelde
ebdf9cee6b
Merge pull request #13073 from kosz78/android-compile-sdk-version
...
Up android 'compileSdkVersion' to 24
[ci skip]
2017-11-20 07:49:26 +01:00
Rémi Verschelde
d3889ad1b4
EditorSettings: Dehardcode major in config file name
...
It was readded in panic after I mistakenly removed the hardcoded "-3" in #12988 ,
forgetting that Windows would still use the same path and thus conflict with 2.1
(contrarily to macOS and Linux).
2017-11-20 07:40:06 +01:00
Konstantin Zaitsev
79178e75cd
Set android 'compileSdkVersion' to 24
2017-11-20 10:45:59 +07:00
George Marques
8e6c281a04
Merge pull request #13072 from sersoong/master-test2
...
[3.0] - Change editor_settings.tres to editor_settings-3.tres
2017-11-20 01:33:03 -02:00
sersoong
fcbec6331c
Change editor_settings.tres to editor_settings-3.tres
2017-11-20 11:02:34 +08:00
Juan Linietsky
98cb49283d
Ability to change indirect light energy.
2017-11-19 21:46:00 -03:00
Eric Wiltfang
7dd9e5c57c
Fix the prevention for sliding on slopes in the 2d version of move_and_slide
...
Done by using the same method the 3d counterpart uses.
Fixes #13063 .
2017-11-20 01:42:44 +01:00
Rémi Verschelde
3fd23da5ee
Rename the version's "revision" to "build"
...
That "revision" was inherited from SVN days but had been since then
used to give information about the build: "custom_build", "official",
"<some distro's build>".
It can now be overridden with the BUILD_NAME environment variable.
2017-11-20 00:51:14 +01:00
Rémi Verschelde
6947bed015
Pass engine name and version parts as proper strings
...
Removes the need for _MKSTR all over the place which has the drawback of
converting _MKSTR(UNKNOWN_DEFINE) to "UKNOWN_DEFINE" instead of throwing
a compilation error.
2017-11-20 00:51:14 +01:00
Rémi Verschelde
ecf80fbbba
Merge pull request #12988 from akien-mga/xdg-home-paths
...
Add support for XDG Base Directory spec
2017-11-20 00:42:51 +01:00
Rémi Verschelde
bc26a5bd3a
Merge pull request #12936 from n-pigeon/planar_scale_gizmo
...
Implemented planar scaling with two modes.
2017-11-20 00:16:28 +01:00
Rémi Verschelde
d826b043ad
Merge pull request #12950 from ianb96/code_folding
...
Code Folding
2017-11-20 00:15:10 +01:00
Rémi Verschelde
9fc0b23210
Merge pull request #13051 from akien-mga/check-gles3-support
...
Check whether GL context supports the expected API
2017-11-20 00:13:28 +01:00
Rémi Verschelde
171c46120d
Merge pull request #13042 from gad-o/customIconFix
...
Fix #10798 : Fixes Change Type does not change icon
2017-11-20 00:13:10 +01:00
Leon Krause
ae859fb81e
Export boot splash and add custom HTML file option in HTML5 export
2017-11-20 00:06:11 +01:00
Rémi Verschelde
9143df1597
Merge pull request #13059 from dragmz/13009
...
Fix Regression: running current scene (unsaved) will ask for main scene
2017-11-19 23:50:28 +01:00
Rémi Verschelde
cc88a4cea6
Merge pull request #13030 from Krakean/master
...
Add "View FPS" in 3D->Perspective's popup.
2017-11-19 23:49:35 +01:00
Marcin Zawiejski
a14bd70995
Fix Regression: running current scene (unsaved) will ask for main scene
2017-11-19 22:59:05 +01:00
Dmitry Koteroff
55f992942c
Add "View FPS" in 3D->Perspective's popup.
...
"Fixes" to make it acceptable by clang-format.
"Fixes" to make it acceptable by clang-format.
2017-11-20 00:35:46 +03:00
Rémi Verschelde
a5939c2953
Merge pull request #13056 from RoyBerube/master
...
Visual Studio project creation bug fix
[ci skip]
2017-11-19 22:16:17 +01:00