Yuri Sizov
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197d2ff790
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Group properties of Generic6DOFJoint slightly better
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2022-07-25 18:07:55 +03:00 |
FireForge
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4678736a39
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
trollodel
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51b229bffa
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Fix Joint3D and Joint2D warning causing a crash
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2022-05-23 12:21:13 +02:00 |
Rémi Verschelde
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7119d355eb
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String: Remove TTR and DTR defines in non-tools build
This ensures we don't use TTR in runtime code, as it's specifically meant
to source translations for the editor.
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2022-03-28 20:26:35 +02:00 |
Ricardo Buring
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cb5bc58e81
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Joint2D and Joint3D: make set_exclude_nodes_from_collision respect signals
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2022-02-28 22:25:45 +01:00 |
Ricardo Buring
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9e100c3e7a
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Joint2D and Joint3D: update joint on NOTIFICATION_POST_ENTER_TREE
This allows reparenting, etc.
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2022-02-28 22:21:32 +01:00 |
Ricardo Buring
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184105e753
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Joint2D and Joint3D: disconnect only connected signals
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2022-02-27 16:55:57 +01:00 |
Rémi Verschelde
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0f5455230c
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Use `switch` consistently in `_notification` (`scene` folder)
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2022-02-15 18:44:55 +01:00 |
Rémi Verschelde
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fe52458154
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Update copyright statements to 2022
Happy new year to the wonderful Godot community!
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2022-01-03 21:27:34 +01:00 |
PouleyKetchoupp
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39f6ca96a3
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Rename Joint2D and Joint3D files for consistency
Now matches the class names to be consistent between 2D and 3D and with
other node types.
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2021-10-01 12:00:32 -07:00 |