Aaron Franke
55d976467d
Expose 64-bit Color methods to GDScript and fix/update Color XML doc
2018-07-25 15:35:29 -05:00
Rémi Verschelde
4bf9031e52
Merge pull request #20278 from Noshyaar/0
...
Fix example code for EditorImportPlugin
2018-07-24 17:12:42 +02:00
Noshyaar
817f315eae
Fix example code for EditorImportPlugin
2018-07-24 20:24:07 +07:00
Juan Linietsky
b66580927e
Merge pull request #19313 from RandomShaper/improve-image
...
Image trilinear scaling + Optimization
2018-07-23 16:21:45 -03:00
Pedro J. Estébanez
8c05c2830c
Add trilinear filtering to image scaling
2018-07-23 21:08:10 +02:00
Pieter-Jan Briers
b2c797c584
Defer TileMap::update_dirty_quadrants once again.
...
This fixes #20323 .
#11077 is now technically re-broken,
but you can now call update_dirty_quadrants as workaround.
2018-07-22 15:26:14 +02:00
Juan Linietsky
6c09cdd136
Merge pull request #20157 from GodotExplorer/image-load-webp
...
Add webp buffer loader for Image
2018-07-20 12:00:21 -03:00
Max Hilbrunner
b64bf118f1
Merge pull request #19087 from danvalho/master
...
SpriteFrames: expose method to get array containing animation names
2018-07-17 14:54:06 +02:00
Max Hilbrunner
1f1b45c7ec
Merge pull request #20191 from jvdnbus/line2d-stretch
...
Line2D texture stretch mode
2018-07-17 12:12:29 +02:00
Rémi Verschelde
adb16be6b9
Doc: Add example for array indexing
...
Supersedes and closes #20180 .
2018-07-17 11:47:27 +02:00
geequlim
c5efe5d625
Add webp buffer loader for Image
...
Cleanup the code memory load related code for Image
Fix jpeg buff load function always returns OK event failed
2018-07-17 12:03:45 +08:00
Jorn Van denbussche
d7aa3e33c8
Line2D texture stretch mode
...
Prototype for stretching the texture across the whole line.
Fixed end cap tile mode.
2018-07-16 23:16:58 +02:00
Max Hilbrunner
cc57b62ab3
Merge pull request #20068 from Xrayez/submenu-popup-delay
...
Add ability to set submenu's popup delay time on mouse hovering
2018-07-12 05:27:49 +02:00
Max Hilbrunner
118d4f3115
Merge pull request #19540 from muiroc/cylinder
...
Cylinder resource and collision shape (bullet only)
2018-07-12 05:09:37 +02:00
Max Hilbrunner
41ff975b8c
Merge pull request #20014 from Chaosus/scrollable
...
Added scrollable property for sliders
2018-07-10 13:31:09 +02:00
Andrii Doroshenko (Xrayez)
e3b77b24ac
Add ability to set submenu's popup delay time on mouse hovering
...
This allows to set delay time for the submenu to popup. Setting
this value low can increase responsiveness. If the popup menu is added
as a child of another (acting as a submenu), it will inherit the delay
time of the parent menu item.
2018-07-09 18:37:41 +03:00
toger5
533e026f9c
mention load in texture class
2018-07-09 16:31:34 +02:00
Chaosus
dbd5afc498
Added scrollable property to Sliders
2018-07-07 13:48:34 +03:00
Max Hilbrunner
edc63a2f60
Merge pull request #18028 from gabrii/18026
...
Fix #18026 . Expose TextEdit::set_draw_breakpoint_gutter.
2018-07-05 02:30:18 +02:00
Max Hilbrunner
43a2e9e669
Merge pull request #15881 from dertom95/EditorScenePostImport
...
EditorScenePostImport: added get_source_folder() and get_source_file(…
2018-07-05 02:27:26 +02:00
Max Hilbrunner
dacd9c51b1
Merge pull request #19849 from willnationsdev/expose-script-create-dialog
...
Expose ScriptCreateDialog to EditorPlugin
2018-07-04 22:37:27 +02:00
willnationsdev
2a6c591957
Expose ScriptCreateDialog to EditorPlugin
2018-07-04 09:41:12 -05:00
Max Hilbrunner
24ce1ace13
Merge pull request #19244 from Chaosus/settingsperformance_and_colordeferred
...
Increases settings apply speed and added deferred color setting to ColorPicker
2018-07-03 17:01:23 +02:00
Thomas ten Cate
117c666fce
Document return value of yield() with signals
...
Fixes godotengine/godot-docs#1478
2018-07-02 21:33:21 +02:00
Rémi Verschelde
9c56a16d61
Doc: Fix typos spotted by @yurchor
2018-07-01 15:55:53 +02:00
muiroc
0a36e974da
added cylinder shape support
2018-07-01 11:16:54 +02:00
Hugo Locurcio
61fd3cd32a
Document Vector2.round() and Vector3.round()
2018-06-27 00:02:24 +02:00
Rémi Verschelde
41b962fc9c
Merge pull request #19612 from Zylann/get_ticks_usec
...
Expose OS.get_ticks_usec()
2018-06-18 21:35:55 +02:00
Marc Gilleron
4705dc4f00
Expose OS.get_ticks_usec()
2018-06-18 21:03:55 +02:00
Mel Collins
cf63abac36
Add longer description to ViewportTexture doc
2018-06-18 16:35:17 +02:00
unknown
d1b3f36eab
Added description for abs function in Rect2
2018-06-18 15:25:13 +02:00
Max Hilbrunner
88cc8074d0
Merge pull request #19622 from mhilbrunner/docs-builtins
...
[DOCS] Builtin keywords because search is terribad
2018-06-18 04:26:16 +02:00
Max Hilbrunner
5002db6be1
[DOCS] Builtin keywords because search is terribad
2018-06-18 04:25:27 +02:00
Max Hilbrunner
1bb7f4b2bc
Merge pull request #19615 from romlok/viewporttexturedoc
...
Add a little to ViewportTexture docs
2018-06-18 03:44:23 +02:00
Max Hilbrunner
419e3492d4
Merge pull request #19621 from mhilbrunner/docs-treeitem
...
[DOCS] TreeItem: Small fix for remove_child()
2018-06-18 03:29:06 +02:00
Max Hilbrunner
25b5242d9f
[DOCS] TreeItem: Small fix for remove_child()
2018-06-18 03:28:26 +02:00
Max Hilbrunner
03250259d3
[DOCS] InputEventMouseButton: Factor
2018-06-18 03:19:41 +02:00
Mel Collins
b820056b38
Add a little to ViewportTexture docs
2018-06-17 20:34:05 +02:00
letheed
d759d25aca
Fix Vector2 doc of floor, add ceil doc
2018-06-15 19:08:19 +02:00
Rémi Verschelde
7927eb6013
doc: Remove extraneous empty lines in descriptions
2018-06-15 08:54:06 +02:00
tagcup
195e963613
Added some details in skeleton docs.
...
Workaround for #19551 .
2018-06-14 19:07:03 -04:00
Rémi Verschelde
e5e23c7ebf
Fix invalid DEFVAL in SpatialEditorGizmo::add_unscaled_billboard
...
Likely added by mistake in #19487 .
Should fix #19543 .
2018-06-13 22:29:54 +02:00
Rémi Verschelde
9165e550f8
Style fixes for commit d5bb6faa
2018-06-13 14:42:55 +02:00
Rémi Verschelde
f0fa590210
Merge pull request #19526 from robojumper/fix_tutorials
...
Add support for tutorial links to makerst.py
2018-06-13 14:29:45 +02:00
robojumper
98b59cf2a3
Add support for tutorial links to makerst.py
...
Also change the <tutorials> structure to make use of individual <link> tags
2018-06-12 17:40:24 +02:00
Juan Linietsky
d5bb6faac7
-Make sure that ProjectSettings are properly dumped when dumping docs.
...
-Documented all properties of project settings
Update documentation for ProjectSettings
2018-06-11 13:41:16 -03:00
clayjohn
650ebdc832
updated Viewport docs to correct wrong information and fill out empty sections
2018-06-10 11:40:25 -07:00
Bastiaan Olij
c4dfef58d9
Added some documentation to particles
2018-06-08 09:27:06 +10:00
Rémi Verschelde
8569a0db3c
Doc: Fix typo in File documentation
...
Fixes #19383 .
2018-06-05 21:04:58 +02:00
danvalho
296af5276f
SpriteFrames: expose method to get array containing animation names
2018-06-05 13:07:30 +02:00
Fabio Alessandrelli
348725dfe0
Add option to disable automatic multiplayer poll
...
Automatic poll from SceneTree is enabled by default.
This allows for polling (and thus RPCs/RSETs) manually in other loops
(e.g. physics, thread, specific step) and for proper mutex protecion
when accessing the multiplayer API from threads (e.g. for sending larger
files in chunks).
2018-06-03 18:58:04 +02:00
Chaosus
cf38270ef7
Increase settings apply speed and added deferred color apply
2018-05-31 11:33:36 +03:00
Thomas Trocha
48e3ff0c8a
EditorScenePostImport: added get_source_folder() and get_source_file() methods
2018-05-31 03:23:42 +02:00
Max Hilbrunner
63b607257b
Merge pull request #19266 from akien-mga/os-execute-doc
...
Improve return value and docs on OS.execute regarding blocking/non-blocking variants
2018-05-30 15:00:10 +02:00
Gabriel Gavilan
b7b63fe034
Improve breakpoints and breakpoint gutter API in TextEdit
...
Added breakpoint_gutter, is_breakpoint_gutter_enabled, set_breakpoint_gutter_enabled, get_breakpoints, remove_breakpoints.
Fixed breakpoint_toggled signal not fierd when text is edited.
Fixes #18026 .
2018-05-30 14:39:44 +02:00
Rémi Verschelde
f392650be2
Improve return value of OS.execute in blocking/non-blocking variants
...
Initialized the PID to -2, which will be the value returns in blocking-
mode where the PID is not available. (-1 was already taken to signify an
execution failure).
OS::execute will now properly return a non-OK error code when it fails
to execute the target file.
The documentation was rewritten to be very clear about the differences
between blocking and non-blocking mode.
Fixes #19056 .
2018-05-30 12:55:17 +02:00
Fabio Alessandrelli
4524153b6e
New sync RPC modes to match all combinations
2018-05-29 20:26:41 +02:00
Fabio Alessandrelli
1400f6fdc4
Refactor RPCMode enum and checks
2018-05-29 20:26:41 +02:00
Max Hilbrunner
4c69a495c9
Revert "RPCMode refactor, more sync modes"
2018-05-29 11:47:52 +02:00
Max Hilbrunner
d0b62ce155
Merge pull request #19021 from Faless/rpc_sync_fix
...
RPCMode refactor, more sync modes
2018-05-29 09:44:03 +02:00
Rémi Verschelde
c8a799d691
Fix MethodInfo for EditorInspectorPlugin.can_handle
2018-05-28 16:28:09 +02:00
Rémi Verschelde
4c5dd51eb9
Sync classref with current source
...
Also fix binding of Basis.slerp
2018-05-28 14:53:15 +02:00
Rémi Verschelde
98846b39ee
Merge pull request #18899 from ibrahn/gdscript-license-info
...
GDScript access to copyright, license, author and donor information.
2018-05-28 11:58:20 +02:00
Michael Alexsander Silva Dias
e10687a520
Fixed GroupCallFlags links in the SceneTree's doc.
2018-05-27 01:22:34 -03:00
Max Hilbrunner
7e8b7a7815
Merge pull request #18379 from ZDDM/18-04-23-audiostream-docs
...
Fully expose the data variable in AudioStreamSample and AudioStreamOGGVorbis
2018-05-26 18:22:05 +02:00
Max Hilbrunner
0e5ee8d635
Merge pull request #18747 from anakimluke/patch-1
...
fixed minor doc wording problem
2018-05-26 17:51:16 +02:00
Fabio Alessandrelli
19ba3d5da3
New sync RPC modes to match all combinations
2018-05-26 10:43:43 +02:00
Fabio Alessandrelli
9de4ffde61
Refactor RPCMode enum and checks
2018-05-26 10:43:43 +02:00
Bastiaan Olij
b7ae2ca128
Added some quick info on shaders to the docs
2018-05-26 12:08:34 +10:00
Max Hilbrunner
9115d84913
[DOCS] Array sort
2018-05-25 16:55:56 +02:00
Rémi Verschelde
d522bf3b9f
Merge pull request #18752 from danilo2205/enhanced_path_follow
...
Up Vector for Curve3D and OrientedPathFollow Implementation
2018-05-25 10:17:37 +02:00
Max Hilbrunner
acf6c326fb
Merge pull request #14715 from Krakean/string_add_rsplit2
...
Added rsplit() method to String class
2018-05-23 17:19:35 +02:00
danilo2205
dc639d334a
Up vector implementation and OrientedPathFollow.
2018-05-20 19:51:56 -03:00
Chris Bradfield
393125a6a4
[DOCS] Update VideoPlayer classref
2018-05-20 13:43:48 -07:00
Ibrahn Sahir
1433c2cbbb
GDScript access to copyright, license, author and donor information.
...
Adds following functions to the Engine singleton:
get_author_info - names of Godot authors
get_copyright_info - detailed source copyright get_license_info
get_donor_info - donor names
get_license_info - full text of licenses used, indexed by license names
get_license_text - the text of the Godot Expat license
2018-05-19 00:40:16 +01:00
Rémi Verschelde
36a74696d6
Merge pull request #18804 from tagcup/vec_slerp
...
Add SLERP to Vector{2,3}, optimize Quat's Vector3 rotation.
2018-05-16 23:24:56 +02:00
Rémi Verschelde
2cf36651b9
Merge pull request #18814 from PJB3005/18-05-12-imagetexture-load-error
...
ImageTexture.load returns an error code.
2018-05-16 23:23:08 +02:00
Rémi Verschelde
0888f75c25
Merge pull request #18934 from YeldhamDev/project_metadata_expose
...
Exposed set/get_project_metadata in EditorSettings
2018-05-16 23:13:47 +02:00
Kelly Thomas
c6ed46891d
[docs] fix links in class docs
2018-05-17 00:15:30 +08:00
Michael Alexsander Silva Dias
e03de3ddfc
Exposed set/get_project_metadata in EditorSettings.
2018-05-16 12:44:15 -03:00
Max Hilbrunner
17e84568a4
Merge pull request #18855 from clayjohn/doc_procedural_sky
...
Added Documentation for Procedural Sky
2018-05-16 03:02:29 +02:00
Pieter-Jan Briers
0f303c9f43
Fix missing registration for new param of TextEdit::cursor_set_line.
...
This caused Mono glue gen to fail and other bugs to appear
(such as in Visual Script)
2018-05-15 21:53:42 +02:00
clayjohn
6711691d10
added documentation for procedural sky
...
Added documentation for procedural sky
added documentation for procedural sky
added documentation for procedural sky
2018-05-14 21:06:41 -07:00
Pieter-Jan Briers
622a754584
ImageTexture.load returns an error code.
2018-05-14 19:11:41 +02:00
Kelly Thomas
888eefa0fd
[docs] fix links in class docs
2018-05-14 23:06:22 +08:00
clayjohn
1bf7f8fcd1
filled in docs for panorama sky
...
filled in docs for panorama sky
2018-05-13 13:56:34 -07:00
Chris Bradfield
8bc4882dd3
[DOCS] Vector2/Vector3/TileMap wording fixes
2018-05-12 17:58:45 -07:00
Max Hilbrunner
ca10cb6eea
Merge pull request #18823 from Faless/multiplayer_raw
...
Allow sending raw bytes via the Multiplayer API
2018-05-12 23:50:26 +02:00
Fabio Alessandrelli
0ad07a823c
Fix and improve docs, adds send_bytes
2018-05-12 23:22:09 +02:00
tagcup
ed7aadcd87
Add SLERP to Vector{2,3}, optimize Quat's Vector3 rotation.
...
Also even out Basis and Quat APIs a little.
2018-05-12 13:05:04 -04:00
Daniel "Orangestar" O
40ec56801b
Fix Error in the ScrollContainer Tooltips
2018-05-12 03:45:56 -05:00
Rémi Verschelde
3d9deda8b3
Sync classref with current source
2018-05-12 09:38:00 +02:00
Noshyaar
41e9e5501b
Fix docs regarding Color.from_hsv hue range [0,360] -> [0,1]
...
Per changes in #17407
2018-05-11 18:57:11 +07:00
Guilherme Felipe
50a0220d2d
Reset the cursor with Input.set_custom_mouse_cursor(null)
2018-05-10 20:02:12 -03:00
anakimluke
4fe2605ab3
fixed minor doc wording problem
2018-05-09 17:50:43 -03:00
Fabio Alessandrelli
dd546dc5b8
Document websocket module, further document enet
2018-05-08 21:15:50 +02:00
Fabio Alessandrelli
cbb744c4e0
Document MultiplayerAPI class
2018-05-08 21:15:50 +02:00
Rémi Verschelde
de9683b605
Merge pull request #17559 from simedis/joint_motors
...
Implemented interface for bullet linear motors
2018-05-08 10:23:41 +02:00
Juan Linietsky
7811156c4f
Merge pull request #17451 from Goutte/feat-base-button-mask
...
Allow configuration of which mouse buttons the BaseButton responds to
2018-05-07 18:24:17 -03:00
Juan Linietsky
7b065a59fa
Merge pull request #15911 from Zephilinox/ready_signal
...
Add ready signal to Node
2018-05-07 17:56:10 -03:00