Rémi Verschelde
5f8af252e8
doc: Use HTTPS for docs.godotengine.org and point to latest branch
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Fixes #23509 .
2018-11-05 08:46:27 +01:00
Rémi Verschelde
935537c531
Merge pull request #23508 from Paulb23/clone_last_line_issue_21811
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Fix clone line undo history and extra new line, issue 21811
2018-11-05 08:38:42 +01:00
Rémi Verschelde
17b776e549
Merge pull request #23502 from Rubonnek/simplified-logic
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Simplified boolean logic in GLES2/3 rasterizers
2018-11-05 08:31:14 +01:00
Rémi Verschelde
a282e67b24
Merge pull request #23422 from santouits/docs-expression
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Docs: Expression class docs
2018-11-05 08:11:31 +01:00
Rémi Verschelde
4c63772f54
Merge pull request #22622 from JFonS/fix_particle_animation
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Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D
2018-11-05 07:59:30 +01:00
Michael Alexsander Silva Dias
e030317b6c
General fixup of the "Find in Files" dialog
2018-11-05 04:51:34 -02:00
Wilson E. Alvarez
71df4caf8f
Removed unnecessary assignments
2018-11-04 22:19:30 -05:00
volzhs
9f62f79dbb
Fix error with a specific dock layout
2018-11-05 11:45:25 +09:00
Gilles Roudière
7438093562
Merge pull request #23512 from MrVallentin/typos
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Fixed typos
2018-11-04 23:26:02 +01:00
MrVallentin
693ee5dd56
Fixed typos
2018-11-04 22:15:11 +01:00
Rémi Verschelde
19f1ddb708
Merge pull request #23481 from groud/fix_extends_not_updating
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Fixes CollisionShape extends not updating when draggind handles
2018-11-04 22:04:52 +01:00
Rémi Verschelde
2cf33bc5f1
Merge pull request #23479 from groud/fix_search_rmb_options
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Hide some RMB options in the filesystem dock when files are searched
2018-11-04 22:03:48 +01:00
Rémi Verschelde
60c78726a5
Merge pull request #23478 from Faless/lws_3.0.1_pr
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Update libwebsocket to 3.0.1
2018-11-04 22:02:41 +01:00
Rémi Verschelde
91d158afb2
Merge pull request #23477 from Faless/uwp_fix_build
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Fix UWP build.
2018-11-04 22:01:27 +01:00
Rémi Verschelde
1107602154
Merge pull request #22178 from avencherus/scene-change-signal
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Allow plugin scene change signal to report null for empty scenes.
2018-11-04 21:47:10 +01:00
Paulb23
6c54cb8bff
Fix clone line undo history and extra new line, issue 21811
2018-11-04 18:33:16 +00:00
Ben Rog-Wilhelm
ff6588569b
Add option for automatic project updating.
2018-11-04 09:55:42 -08:00
JFonS
85ce4a67ed
Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D
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Remove animation loop from ParticlesMaterial and move it to
SpatialMaterial for 3D particles and Particles2D for the 2D case.
Added animation to CPUParticles2D as well as the "Convert to
CPUParticles2D" to the PAarticles2D menu.
2018-11-04 15:58:12 +01:00
bruvzg
07aee14dd7
Fix initial blank screen on macOS Mojave (except splash).
2018-11-04 11:19:28 +02:00
bruvzg
cfce8de0b5
Fix .app bundle crash on macOS
2018-11-04 11:19:28 +02:00
Wilson E. Alvarez
e4884cfc75
Simplified boolean logic in GLES2/3 rasterizers
2018-11-04 09:14:50 +00:00
Marcelo Fernandez
c0766e9503
Add an Export All button to the Export dialog
2018-11-03 21:19:12 -03:00
Fabio Alessandrelli
e3008b71c3
Fix access to freed mem in WS client after #23241
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I was wrong in assuming that String had to survive long enough to avoid
it, what actually needed to survive was the CharString obtained from the
acsii() or utf8() function.
At least according to valgrind
2018-11-03 23:39:15 +01:00
santouits
636ebdf819
Docs: Expression class docs
2018-11-03 23:36:35 +02:00
groud
952f3004f1
Fixes CollisionShape extends not updating when draggind handles
2018-11-03 19:15:10 +01:00
groud
a821de2275
Hide some RMB options in the filesystem dock when files are searched
2018-11-03 18:37:57 +01:00
Fabio Alessandrelli
3703655ce2
Update libwebsocket to 3.0.1
2018-11-03 17:45:33 +01:00
Juan Linietsky
121cead38e
<fales> end of the week ;-)
2018-11-03 13:30:08 -03:00
Juan Linietsky
3a62f29eef
Fix condition test
2018-11-03 13:23:38 -03:00
Fabio Alessandrelli
f17d83e758
Fix UWP build.
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Add missing os_uwp.cpp include for VisualServerWrapMT.
Add global env forced include to fix freetype in UWP.
2018-11-03 17:19:44 +01:00
Hein-Pieter van Braam
19d91f788d
Properly export the various 'use dGPU' symbols when building with MingW
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This fixes exporting the NvOptimusEnablement export when building with
MingW. This also adds the equivalent for AMD.
This fixes #23400
2018-11-03 10:55:03 +01:00
Jared
f115f00ec6
Allow plugin scene change signal to report null for empty scenes.
2018-11-03 00:11:02 +02:00
Rémi Verschelde
f84893f709
Merge pull request #23457 from marcelofg55/crashfix_vp
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Fix possible crash with VideoPlayer _mix_audio function
2018-11-02 20:46:38 +01:00
Juan Linietsky
414097ebd9
Simple workaround to make one way moving platforms work, fixes #9399
2018-11-02 16:22:23 -03:00
Juan Linietsky
64f649a80c
-Fix problem in OWC logic closes #11357
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-Fix problem with kinematic move and disabled shapes, in both 2D and 3D
2018-11-02 15:45:36 -03:00
Marcelo Fernandez
ea43218bca
Fix possible crash with VideoPlayer _mix_audio function
2018-11-02 13:33:20 -03:00
Juan Linietsky
03563c8ddf
Merge pull request #23061 from groud/remove_thumbnail_view
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Remove the thumnail-only view from the filesystem dock
2018-11-02 13:09:09 -03:00
Juan Linietsky
08612e1cfd
No longer force mipmaps on import of VRAM textures, closes #10221
2018-11-02 12:26:11 -03:00
Juan Linietsky
9b2c441ae3
Merge pull request #22625 from allkhor/cleanup_history_from_remote_nodes
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Cleanup the editor history from remote nodes after the scene stopped.
2018-11-02 11:32:36 -03:00
Ibrahn Sahir
352b3c9c93
Cleaning up some uninitialised variables in GLES2 stuff.
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Initialise keep_original_textures and use_fast_texture_filter in storage
config. Removed any other variables from storage config that were both unused
and uninitialised to avoid future confusion (if they're needed it's
easier to spot an uninitialised variable problem in a PR that adds the
variable again rather than just uses it).
Copied storage Texture struct constructor from GLES3 implementation
(except where variables were already initialised with different values).
Gives us sensible tested defaults for previously uninitialised vars.
Added assignments for state.current_main_tex based on same in GLES3.
2018-11-02 14:09:32 +00:00
Rémi Verschelde
b45161f0f3
Merge pull request #23450 from aaronfranke/remove-dtoll
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Remove unused "dtoll" methods
2018-11-02 13:49:14 +01:00
Rémi Verschelde
b9232ce7a3
TileMap: Fix floor precision in world_to_map on tile borders
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Fixes #23250 , supersedes #23315 .
2018-11-02 13:07:57 +01:00
Rémi Verschelde
a3501c096f
Merge pull request #21897 from Calinou/3d-display-camera-coordinates
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Display camera coordinates in the 3D viewport's information pane
2018-11-02 11:33:22 +01:00
Rémi Verschelde
5beaea9891
Merge pull request #23389 from marcelofg55/multiple_ext
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Export for OS X on OS X now lets you select .dmg or .zip
2018-11-02 11:07:18 +01:00
Rémi Verschelde
eed56bce14
Merge pull request #23404 from YeldhamDev/gdscript_log_methods
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Add new "push_*()" functions to GDScript
2018-11-02 11:06:40 +01:00
Rémi Verschelde
a33040da49
Merge pull request #23443 from RandomShaper/fix-crash-broken-deps
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Improve/fix resource broken dependencies management
2018-11-02 11:05:23 +01:00
Rémi Verschelde
63d7c9be45
Merge pull request #23431 from buresu/fix-keycode
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Fix keycode problem on OSX
2018-11-02 11:02:39 +01:00
Aaron Franke
81be9542eb
Remove unused "dtoll" methods
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These methods aren't used anywhere in Godot's code, and all they do is cast floating types to int64_t. There's no reason to have these lines, they literally do nothing, and they aren't useful functions to begin with.
2018-11-02 05:02:27 -04:00
Rémi Verschelde
c025f526c8
Merge pull request #23436 from Toshiwoz/primitives_properties
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fixed PrismMesh size property
2018-11-02 08:08:17 +01:00
Pedro J. Estébanez
d856ec611a
Let TileSet editor sanitize out tiles with wrong textures
2018-11-02 04:54:28 +01:00