Commit Graph

7641 Commits

Author SHA1 Message Date
Rémi Verschelde
4b85b66339 Merge pull request #9393 from leezh/regex_capture_fixes
RegEx fixes #9382
2017-06-26 22:23:32 +02:00
Zher Huei Lee
f01ce3276e Fixed inverted group thrown off by quantifiers 2017-06-26 15:25:10 +08:00
Rémi Verschelde
36548a3fa5 gitignore: Remove pre-.gen filenames
@Noshyaar was right to remove them in the first place,
we need users with local clones to clean them up to prevent
older .cpp files from being including by globbing.
2017-06-26 09:17:19 +02:00
dotquixote
23f10c31de ConeTwistJoint: Initialize 'm_angularOnly'. 2017-06-26 09:17:19 +02:00
Zher Huei Lee
382db0898e Fixes RegEx capture grabbing too much #9382
Incorrect behaviour was caused when next->test was throwing off the
results.
2017-06-26 15:16:33 +08:00
Rémi Verschelde
03bfa47636 Merge pull request #9384 from toger5/tree_bgcolor_draw_order
tree fix drawing order for header and removed indentation for custom bg colours
2017-06-26 09:08:51 +02:00
Rémi Verschelde
c9c3db3206 Merge pull request #9383 from toger5/theme_margin_tree_fix
style box margins for Inspector and list.
2017-06-26 09:08:09 +02:00
toger5
3d89893cb8 style box margins for Inspector and list. 2017-06-25 17:21:12 -07:00
toger5
b941931c95 tree fix drawing order for header +
- the collapse arrow gets drawn after the background so its not hidden underneath anymore
 - custom_bg_color no offset anymore
2017-06-25 17:12:36 -07:00
Juan Linietsky
8caa21a4a9 Merge pull request #9381 from godotengine/revert-9350-x11-ime
Revert "Workaround for IME on Linux."
2017-06-25 20:10:19 -03:00
Juan Linietsky
e79e135841 Revert "Workaround for IME on Linux." 2017-06-25 20:09:16 -03:00
Juan Linietsky
d41978eb63 Usability improvements for folding. Unfortunately SpatialMaterial broke compatibility. 2017-06-25 18:57:28 -03:00
Juan Linietsky
760cdbe1a3 -Added folding to property editor, persistent on objects it edits
-Some changes to tree to support this properly
2017-06-25 17:31:22 -03:00
Rémi Verschelde
826784d965 Merge pull request #9357 from GodotExplorer/pr-fix-string-copy_from
Fix crash with String::copy_from with NULL string parameter
2017-06-25 16:17:42 +02:00
geequlim
4b2a44054a Fix crash with String copy from with NULL string parameter 2017-06-25 21:57:06 +08:00
Rémi Verschelde
e5d890c23a i18n: Update template and sync translations 2017-06-25 14:19:51 +02:00
Rémi Verschelde
d9813ba826 i18n: Sync translations with Weblate
Adds Finnish translation.
2017-06-25 14:16:14 +02:00
Rémi Verschelde
515c714225 Merge pull request #9361 from RameshRavone/patch-1
Fixes method bind (Curve)
2017-06-25 13:09:37 +02:00
Ramesh Ravone
c6e295c399 Fixes method bind 2017-06-25 16:35:39 +05:30
Juan Linietsky
83ae9a5e28 Ability to restart particle system with a function call 2017-06-25 08:01:50 -03:00
Rémi Verschelde
87fd71244b Merge pull request #9334 from Noshyaar/pr-genh
BuildSystem: generated files have .gen.extension
2017-06-25 11:08:36 +02:00
Rémi Verschelde
8efd835009 Merge pull request #9348 from bojidar-bg/9299-save-device-ids
Make the InputEvent device property get saved
2017-06-25 10:55:03 +02:00
Rémi Verschelde
1b9f31dc15 Merge pull request #9350 from sowfelicity/x11-ime
Workaround for IME on Linux.
2017-06-25 10:48:27 +02:00
Rémi Verschelde
41bbf106e6 Merge pull request #9349 from volzhs/freetype-2.8
Update freetype to 2.8
2017-06-25 10:42:04 +02:00
volzhs
0f8cc0fa5b Update freetype to 2.8 2017-06-25 10:41:12 +09:00
Poommetee Ketson
e3998528e0 BuildSystem: generated files have .gen.extension 2017-06-25 07:55:01 +07:00
Jia Wang
41029eb1f0 Workaround for IME on Linux(fixes #29 #7106):
Workaround for supporting input method frameworks like SCIM,
    IBus, Fcitx, etc.

    The locale is set when the application starts.

    Workaround for input when the input context within the specified
    input method is not available.
2017-06-25 08:17:56 +08:00
Rémi Verschelde
a2e4b80ff5 Merge pull request #9345 from nunodonato/animproperties
Update some property names for animation keys.
2017-06-24 23:52:31 +02:00
Rémi Verschelde
9c186a754f Merge pull request #8783 from bojidar-bg/fix-range-loop-type
Fix for..in range() resulting in floats instead of ints
2017-06-24 23:39:55 +02:00
Juan Linietsky
898d8fd557 Merge pull request #9353 from Zylann/gradient_refactor
GradientTexture now uses a Gradient
2017-06-24 18:13:56 -03:00
Rémi Verschelde
68891baa1b Merge pull request #9281 from Zylann/fix_freelook_keyboard
Fixed freelook conflict with text inputs
2017-06-24 23:06:04 +02:00
Rémi Verschelde
44c7210387 Merge pull request #9249 from Noshyaar/pr-colorpick
ColorPicker: fix DPI, hue & color update issues
2017-06-24 23:02:02 +02:00
Marc Gilleron
2bb1638b0a GradientTexture now uses a Gradient
- Added gradient property
- Deleted duplicate code
2017-06-24 21:50:44 +02:00
Juan Linietsky
78468906ab Merge pull request #9352 from dumitru-stama/blitmaskfor30
Added 'blit_rect_mask' for 3.0 too
2017-06-24 13:07:23 -03:00
dumitru-stama
9ce0538ab3 Added 'blit_rect_mask' for 3.0 too 2017-06-24 08:53:54 -07:00
George Marques
bd2dd034a7 Merge pull request #9344 from Noshyaar/pr-envi
Environment: remove ssr_accel property, fix typo
2017-06-24 12:51:02 -03:00
Juan Linietsky
bc509ac7bd Simplified 2D Kinematicbody.. 3D will wait a bit. 2017-06-24 12:34:29 -03:00
Andreas Haas
cc2cd20870
Capitalize template names in script dialog. 2017-06-24 15:37:27 +02:00
Bojidar Marinov
7542896046
Make the InputEvent device property get saved
Fixes #9299
2017-06-24 16:28:19 +03:00
Andreas Haas
e05621ba35 Merge pull request #9342 from GodotExplorer/pr-rich-text-vscroll-type-3.0
Add statements for script types of RichTextLabel
2017-06-24 13:24:42 +00:00
Juan Linietsky
0cac32910a -Restored support for Canvas BG mode on Environment
-Improved ease of use of WorldEnvironment (no longer extends Spatial)
-2D editor viewport can now work in HDR!
2017-06-24 08:58:27 -03:00
Nuno Donato
c207c06173 Update some property names for animation keys.
Added rect_rotation too.
Fixes #9337
2017-06-24 10:39:57 +01:00
Poommetee Ketson
04164bb317 Environment: remove ssr_accel property, fix typo 2017-06-24 16:07:37 +07:00
geequlim
81afb275eb Add statements for script types of RichTextLabel 2017-06-24 14:18:23 +08:00
Juan Linietsky
6ba1e4677b -Trigger shapes removed in 2D, they became obsolete long ago when areas could detect their own overlap
-Added ability to disable individual collisionshape/polygon
-Moved One Way Collision to shape, allowing more flexibility
-Changed internals of CollisionObject, shapes are generated from child nodes on the fly, not stored inside any longer.
-Modifying a CollisionPolygon2D on the fly now works, it can even be animated.

Will port this to 3D once well tested. Have fun!
2017-06-23 23:39:52 -03:00
Juan Linietsky
683f50bef4 Merge pull request #9312 from BastiaanOlij/osx_export
Osx export
2017-06-23 23:22:51 -03:00
Juan Linietsky
693eb0fa06 Merge pull request #8591 from Zylann/curve_1d
Added Curve resource
2017-06-23 20:07:01 -03:00
Marc Gilleron
659897cfb8 Added Curve resource
- New resource for curves in y(x) form
- CurveTexture now has a Curve
- Curve and CurveTexture share the same editor
2017-06-24 01:01:36 +02:00
Juan Linietsky
00e5ba3143 Remove methods from code completion which are already exposed by properties, makes completion cleaner and more close to the documentation. 2017-06-23 15:10:46 -03:00
Juan Linietsky
8ef1c41a4e Small fixes required to get platformer to work.
Added back CanvasItemMaterial
2017-06-23 14:31:59 -03:00