Commit Graph

4053 Commits

Author SHA1 Message Date
CowThing 3ba4e6b2ac Filling in documentation
VisibilityNotifier and VisibilityEnabler (2D and 3D).
2016-05-30 15:05:27 -04:00
DimOkGamer 0fc4f1bcf4 Added more translatable strings in code. Updated template tools.pot.
also improved Russian localization.
2016-05-30 21:47:53 +03:00
George Marques 67d44e18f5
Add pt_BR editor translation file 2016-05-30 15:43:07 -03:00
Rémi Verschelde 405094c167 i18n: Enable parsing RTR strings
TTR is used in the editor, and RTR is for content that it shared between
the editor and games (e.g. in scenes/gui)
2016-05-30 19:30:39 +02:00
Rémi Verschelde d0292a68cf i18n: Sync PO files with template 2016-05-30 19:29:03 +02:00
Rémi Verschelde 73918100be GH Linguist: Ignore drivers/* 2016-05-30 18:41:32 +02:00
Rémi Verschelde 8b1c665087 Merge pull request #4921 from Leandros/master
Properly detect .h as a C++ header file
2016-05-30 18:33:45 +02:00
Arvid Gerstmann 18484eb6c7 properly detect .h as a C++ header file 2016-05-30 18:30:36 +02:00
Ignacio Etcheverry 7e4c58c563 Fixed and improved search bar
- Search no longer selects the results
- Return focus to the text editor when hiding the bar
- Fix connecting to invalid signal
- Update/redraw the text editor after searching
2016-05-30 18:15:41 +02:00
Paulb23 6ae126ef9b Current line draws behind line numbers and breakpont gutter 2016-05-30 16:28:31 +01:00
Rémi Verschelde f232782966 Merge pull request #4910 from ZX-WT/master
Incomplete Traditional Chinese translation(zh_HK)
2016-05-30 16:35:58 +02:00
Rémi Verschelde 4a4968e5a8 Merge pull request #4902 from Geequlim/translatable-dialogs
Make dialogs translatable
2016-05-30 16:27:31 +02:00
Geequlim dde995a513 Make dialogs translatable 2016-05-30 22:23:53 +08:00
Bonfi96 9845b08f81 Added Italian Localization (#4908)
Full Italian localization of the Godot interface
2016-05-30 15:30:33 +02:00
ZX-WT 889d141ba9 Incomplete Traditional Chinese translation(zh_HK)
probably can be used as zh_TW translation
2016-05-30 21:17:02 +08:00
Rémi Verschelde 8a70c6eaf1 i18n: Sync Russian translation with template 2016-05-30 09:02:44 +02:00
Rémi Verschelde 77d998934c i18n: Convert Russian PO to Unix format 2016-05-30 09:01:44 +02:00
Rémi Verschelde a35ee35785 Merge pull request #4899 from DimOkGamer/master
Added Russian Localization
2016-05-30 08:30:33 +02:00
Rémi Verschelde 77da64ca96 Merge pull request #4891 from Hinsbart/dpi_demo
Update window management demo to show screen dpi
2016-05-30 07:28:09 +02:00
Daniel J. Ramirez 72c0d6d706 Second batch of icons 2016-05-29 23:43:49 -05:00
Juan Linietsky cf3575e0b4 Merge branch 'master' of https://github.com/godotengine/godot 2016-05-30 00:29:36 -03:00
Juan Linietsky 9b1f8230ec -Some fixes to OSX retina scaling for window functions
-Implemented HiDPI detection and support for Godot Editor!
2016-05-30 00:28:29 -03:00
Daniel J. Ramirez 7dd0b5857a Added first batch of svg icons 2016-05-29 21:30:37 -05:00
DimOkGamer db4948030e Added Russian Localization 2016-05-30 02:01:24 +03:00
Andreas Haas d02a819fd0 window management demo: show screen dpi 2016-05-30 00:46:20 +02:00
Rémi Verschelde e6e878e139 Icon: Remove more grey capsules behind official logo 2016-05-30 00:41:42 +02:00
Rémi Verschelde e0e52055bc i18n: Fix parsing bug while adding locations to the template
Also sync the template and PO files to reflect this change
+ the recent TTR additions/removals.
2016-05-30 00:21:36 +02:00
Rémi Verschelde d5fe48831a Merge pull request #4888 from vnen/pr-remove-comment-ttr
Remove translatable strings in comments
2016-05-29 23:51:07 +02:00
George Marques e623a50be6
Remove translatable strings in comments 2016-05-29 18:37:49 -03:00
Juan Linietsky c7d24b7814 hidpi for now not available on mingw, sorry 2016-05-29 14:34:06 -03:00
Juan Linietsky 4f100f92d8 DPI Detection support
Windows only for now.
Many builds may break (older visual studio, mingw32)
2016-05-29 13:40:21 -03:00
Rémi Verschelde d31696e3db Merge pull request #4874 from Hinsbart/x11_dragndrop
x11: Add support for filesystem drag & drop using xdnd
2016-05-29 18:40:27 +02:00
Rémi Verschelde c2b1315689 Merge pull request #4847 from Hinsbart/fix_icon_scale_new
Proper alignment and fixed scaling for TileMapEditor tile icons.
2016-05-29 18:39:05 +02:00
Rémi Verschelde 96bdab6edf Merge pull request #4845 from vnen/pr-magnetometer
Add magnetometer sensor support for Android
2016-05-29 18:37:33 +02:00
Rémi Verschelde a2fee79459 Merge pull request #4843 from Paulb23/breakpoints_next_prev_and_remove_issue_1690
Added, goto next and previous breakpoint and remove all, issue 1690
2016-05-29 18:35:07 +02:00
Rémi Verschelde e8d5ff5169 Merge pull request #4823 from Paulb23/fix_backspace_selection_redo_crash
Fix crash when redoing backspace to clear selection
2016-05-29 18:34:31 +02:00
Rémi Verschelde d3b46b6bf2 Merge pull request #4822 from Paulb23/breakpoint_marker_issue_4750
Added breakpoint markers, issue 4750
2016-05-29 18:34:13 +02:00
Rémi Verschelde 5bbb67fcac Merge pull request #4814 from neikeq/pr-issue-4805
Debugger: show error message if description is not available
2016-05-29 18:32:35 +02:00
Rémi Verschelde 6a7530c718 Merge pull request #4812 from neikeq/pr-search-bar
ScriptEditor/ShaderEditor: Replace find/replace dialog with a bar
2016-05-29 18:32:06 +02:00
Rémi Verschelde 7d262947af Merge pull request #4810 from marcelofg55/master
Added application/fat_bits property for EditorExportPlatformOSX::Edit…
2016-05-29 18:28:10 +02:00
Rémi Verschelde 3f8cd70c1a Merge pull request #4871 from Geequlim/translation-zh_cn
Add Simplified Chinese translation
2016-05-29 18:16:50 +02:00
Geequlim 0a046e6232 Simplified Chinese Translation:
Fix issuse in last commit
Add more translation
2016-05-30 00:08:33 +08:00
Geequlim f9253fa47a Add Simplified Chinese translation 2016-05-30 00:08:33 +08:00
Andreas Haas 2c9b28df13 xdnd: can handle more than 3 different target types
Now dropping also works with Nemo and PCManFM(gtk)
2016-05-29 17:40:08 +02:00
Rémi Verschelde 53279bf02d FreeType: Add mandatory license text
Part of #4859.
2016-05-29 17:30:57 +02:00
Juan Linietsky 65615c0353 fix freetype paths on osx and mingw 2016-05-29 12:26:15 -03:00
Juan Linietsky 3e8eb396d7 Finalized DynamicFont implementation
-DynamicFont uses Freetype by default
-Editor fonts are now scalable thanks to this
-Cleaned up documentation browser and added fonts for this
2016-05-29 11:37:52 -03:00
Ignacio Etcheverry 51be9beec9 ScriptEditor/ShaderEditor: Replace find/replace dialog with a bar 2016-05-29 14:26:19 +02:00
Rémi Verschelde a5777994cb Merge pull request #4868 from Geequlim/more-tranlatable
Set more visible string to translatable
2016-05-29 11:55:11 +02:00
Geequlim cb05e8450d Set more visible string to translatable 2016-05-29 16:10:23 +08:00