Hein-Pieter van Braam
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4bf441c32b
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Bump to 3.0.5
And onwards!
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2018-06-23 17:05:45 +02:00 |
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letheed
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34eabc0602
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Fix Vector2 doc of floor, add ceil doc
(cherry picked from commit d759d25aca )
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2018-06-22 14:45:18 +02:00 |
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Hein-Pieter van Braam
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98609279b6
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Bump version to 3.0.4
And onwards!
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2018-06-14 15:37:51 +00:00 |
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Hein-Pieter van Braam
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d24f77be99
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Fix documentation version strings
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2018-06-01 18:19:33 +02:00 |
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Chris Bradfield
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c7b141d20a
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[DOCS] Vector2/Vector3/TileMap wording fixes
(cherry picked from commit 8bc4882dd3 )
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2018-05-13 22:45:08 +02:00 |
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Rémi Verschelde
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42e82b9377
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doc: Update version string for 3.0.2
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2018-02-27 13:57:10 +01:00 |
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Hein-Pieter van Braam
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5f15642fde
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Update doc version strings to 3.0.1
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2018-02-24 18:59:38 +01:00 |
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Rémi Verschelde
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f2e3825616
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doc: Fix references to online tutorials after godotengine/godot-docs#1015
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2018-01-25 09:03:59 +01:00 |
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Rémi Verschelde
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d516aab8fa
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doc: Sync with current source
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018
and fix the version tag in all files (not really stable yet, but it makes no sense
to hardcode rc3 at this stage).
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2018-01-25 08:50:56 +01:00 |
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Rémi Verschelde
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6c46787749
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doc: Replace some more "val" with "value" + sync
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2018-01-17 10:43:23 +01:00 |
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Juan Linietsky
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03475ba197
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Filled tutorial field in most relevent classes.
Added tutorial display in doc.
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2018-01-15 18:41:13 -03:00 |
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Rémi Verschelde
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e28cdc4654
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doc: Update version string in XML
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2018-01-13 11:43:42 +01:00 |
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Aaron McLeod
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b04610b5e7
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Indicate what "t" means in interpolation docs
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2018-01-06 18:28:21 -05:00 |
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Rémi Verschelde
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bc75fae579
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doc: Update header version for 3.0-beta
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2017-11-24 09:16:52 +01:00 |
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Rémi Verschelde
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967bfb0c4a
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doc: Remove revision.module_config from version string
It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}",
limits unnecessary diffs.
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2017-11-15 20:41:16 +01:00 |
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Rémi Verschelde
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a4005221f5
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doc: Sync classref with current source
[ci skip]
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2017-09-13 08:53:01 +02:00 |
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Juan Linietsky
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4f929a0fdf
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Changed the doc class generation to individual files per class. It is also possible to save module files in module directories and the build system will
recognize them.
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2017-09-12 17:45:41 -03:00 |
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