Andreas Haas
16622fccd2
Merge pull request #9221 from volzhs/fix-scene-tab-theme
...
Fix scene tab color not updated when theme changed
2017-06-16 19:48:09 +00:00
George Marques
7966ebe6fa
Complete changing of resource extensions
...
Some places were missing in e42d59f
.
2017-06-16 15:42:18 -03:00
volzhs
d2f72ca923
Fix scene tab color not updated when theme changed
2017-06-17 03:00:57 +09:00
ageazrael
a89658fdb8
Fixed ‘CreateNewAnimation’ window wrong size.
2017-06-16 17:52:49 +02:00
Rémi Verschelde
8b1bc9da88
Merge pull request #9208 from Calinou/tweak-default-fov
...
Increase the default perspective camera FOV
2017-06-16 17:51:04 +02:00
BastiaanOlij
9483613138
Godot 3.0 primitives as resources for use with MeshInstance
...
Adds the following resources:
- CapsuleMesh: a capsule object
- CubeMesh: a cube that can be subdivided
- CylinderMesh: a cylinder
- PlaneMesh: a horizontal plane that can be subdivided
- PrismMesh: a prism shape
- SphereMesh: a sphere
- QuadMesh: reintroduction of the original quadmesh
Removes the old Quad and TestCube nodes
2017-06-16 21:40:23 +10:00
Rémi Verschelde
3fadbe2172
Merge pull request #9201 from vnen/rename-extensions
...
Rename Godot-specific resource extensions
2017-06-16 13:01:10 +02:00
Hugo Locurcio
cdcc3c919b
Increase the default perspective camera FOV
...
This does not affect existing projects, but will affect newly-created
editor settings and Camera nodes.
2017-06-16 12:07:07 +02:00
Rémi Verschelde
3e7bbf2ca3
Merge pull request #9196 from volzhs/scene-tab
...
Enhance scene tabs
2017-06-16 08:14:45 +02:00
volzhs
fc2fe7ebd1
Enhance scene tabs
...
- show scene thumbnail on hover
- resize if has many tabs
- show full scene file name with current edited scene
- can be customized EditorSettings > Interface > Scene Tab
- close scene with mouse middle button
2017-06-16 13:21:05 +09:00
George Marques
e42d59f01e
Rename Godot-specific resource extensions
2017-06-15 21:35:20 -03:00
Rémi Verschelde
dc6642bc13
Merge pull request #9102 from Faless/debugger_listen_show_error
...
Editor now shows error when debug port is in use
2017-06-15 00:08:44 +02:00
Juan Linietsky
c1df35037f
get rid of button array
2017-06-14 18:27:44 -03:00
Rémi Verschelde
19017a760c
Merge pull request #9158 from Hinsbart/script_templates
...
Add ability to use custom script templates.
2017-06-14 23:11:41 +02:00
Rémi Verschelde
80de0c35df
Merge pull request #9160 from karroffel/color-ramp-rename
...
renamed occurances of ColorRamp with Gradient
2017-06-14 23:09:30 +02:00
Rémi Verschelde
be31151199
Merge pull request #9174 from volzhs/file-mode-toggle
...
Make toggle between thumbnail and list for file dialog on editor
2017-06-14 22:47:50 +02:00
volzhs
7dde056d48
Make toggle between thumbnail and list for file dialog on editor
2017-06-14 23:00:39 +09:00
Karroffel
23c5fa8687
renamed occurances of ColorRamp with Gradient
...
ColorRamp got renamed to Gradient recently, reduz missed some occurances though.
2017-06-14 01:24:04 +02:00
Juan Linietsky
a8e845a474
Merge pull request #8548 from tagcup/etc2comp
...
Add ETC1/ETC2 compression support though etc2comp.
2017-06-13 19:17:13 -03:00
Andreas Haas
8361b1ce07
Add ability to use custom script templates.
...
Templates will be loaded from .godot/script_templates
For now they're disabled for GDNative.
Ideas for further improvements:
- Add a "Save as Template" option to the script editor, as it can normally only save to res://
- Support more placeholders / custom placeholders
2017-06-13 20:03:08 +00:00
Juan Linietsky
831860695c
Fix empty shader related crash, closes #8314
2017-06-12 19:23:37 -03:00
Juan Linietsky
42b2d52c88
Properly adjust the visible editor rect and make limits respected, closes #8328
2017-06-12 16:19:12 -03:00
Andreas Haas
5f1603ca45
EditorSettings: Default game window placement to Centered.
...
Fixes #8890
2017-06-12 21:06:37 +02:00
Unknown
d8b65b1657
EditorPlugin can request user inputs from editor 3d view
2017-06-12 17:55:15 +02:00
Juan Linietsky
61c82f4356
Restored everything related to information polling, and added information box for viewport.
2017-06-11 18:13:04 -03:00
Juan Linietsky
4d50c7ad8c
Restored multiple viewport function, as well as view modes.
2017-06-11 15:52:03 -03:00
Juan Linietsky
ec015a32ae
Multiple 3D viewports are not operational.
2017-06-11 11:29:51 -03:00
Zher Huei Lee
9ecdf522bd
Added EditorPlugin.remove_import_plugin()
...
Allows addons with import extensions to clean up properly on
removal.
2017-06-11 17:18:22 +08:00
Fabio Alessandrelli
b76275ab12
Fix network/debug/remote_port
editor setting not working properly
2017-06-10 23:34:35 +02:00
Fabio Alessandrelli
fc1368bee0
Editor now shows error when debug port is in use
2017-06-10 23:34:24 +02:00
alexholly
935f730170
renamed all Rect3.pos to Rect3.position
2017-06-09 15:54:02 +02:00
Rémi Verschelde
63fd693c1e
Merge pull request #9060 from pixelpicosean/scroll-to-pan-canvas-item-editor-3.0
...
Add settings to pan canvas editor with scrolling
2017-06-09 10:48:59 +02:00
Juan Linietsky
612ab8fcdb
-Restored multithread capability to VisualServer
...
-Restored resource previews!
2017-06-09 00:24:18 -03:00
Sean Bohan
45b71ac2d0
Add settings to pan canvas editor with scrolling
...
This feature is mainly designed for developers who uses touchpad instead of mouse, and want to scroll instead of zoom. Every macOS developers will like it since it feels intuitive.
2 new settings are added to “editors/2d”:
scroll_to_pan: turn on to use mouse/touchpad scroll to pan canvas item editor view instead of zoom
pan_speed: use this value to change scroll speed
2017-06-08 18:05:41 +08:00
Rémi Verschelde
7a3d557622
Merge pull request #9089 from nunodonato/autoopennew
...
Automatically edit new project after creating it in project manager. Fixes #9075
2017-06-08 07:39:09 +02:00
Rémi Verschelde
7570d9589d
Merge pull request #9085 from groud/fix-audio-bus-buttons
...
Fix: audio buses buttons hard to see if pressed or not
2017-06-08 07:38:38 +02:00
Rémi Verschelde
932694e759
Merge pull request #9092 from Noshyaar/pr-run
...
Fix unsaved scene not running after save
2017-06-08 07:36:24 +02:00
Rémi Verschelde
606b4ee9df
Merge pull request #9051 from toger5/fixedScriptEditorListSeperation
...
fixed spacing for script editor script list
2017-06-08 07:34:27 +02:00
Rémi Verschelde
89a7fb3530
Merge pull request #9090 from nunodonato/autorun
...
Run project after selecting main scene. Fixes #9077
2017-06-08 07:32:31 +02:00
Poommetee Ketson
6b7021ad90
Fix unsaved scene not running after save
2017-06-08 11:38:31 +07:00
Nuno Donato
1ab0a779d8
Run project after selecting main scene. Fixes #9077
2017-06-07 23:31:53 +01:00
Nuno Donato
9fd41416a9
Automatically open new project after creating it in project manager.
...
Fixes #9075
2017-06-07 22:50:24 +01:00
Juan Linietsky
5bf810b5db
-Added proper access to depth texture from shader
...
-Split Mesh into Mesh (abstrat class) and ArrayMesh, to allow to proper mesh primitives, as well as streamable meshes in the future.
2017-06-07 18:20:04 -03:00
Gilles Roudiere
0e5daa7436
Fix: audio buses buttons hard to see if pressed or not
2017-06-07 19:38:03 +02:00
Andreas Haas
5f5d629c8a
Merge pull request #9070 from Noshyaar/pr-help2
...
Fix Script Editor stealing focus on class search text changed
2017-06-07 18:59:37 +02:00
toger5
50e5c7f980
fixed overlapping of temp. colors (script editor)
...
+ added a little bit more spacing to the scripts in the script list.
the temp colors now expand to the vseperation, instead of having the same size than the stylebox
2017-06-07 02:41:08 -07:00
toger5
9774c8260f
added style for panel class
2017-06-06 21:11:13 -07:00
Poommetee Ketson
6e1bcb2b44
Fix Script Editor stealing focus on class search text changed
2017-06-07 07:46:26 +07:00
Rémi Verschelde
b21e68c8bc
Merge pull request #9007 from noshyaar/pr-about
...
AboutBox: update copyright, add contributors list
2017-06-05 16:49:50 +02:00
Rémi Verschelde
f8d7670e82
Merge pull request #9038 from AlexHolly/rect2-rename-pos
...
renamed all Rect2.pos to Rect2.position
2017-06-05 15:52:05 +02:00
Rémi Verschelde
d3afecf681
Merge pull request #8974 from Paulb23/script_overview
...
Added script overview
2017-06-05 15:42:12 +02:00
Rémi Verschelde
f09f1456b3
Merge pull request #9050 from vnen/fix-run-window-size
...
Update window size property names for editor run
2017-06-05 08:52:58 +02:00
Juan Linietsky
40959acef2
Quick access list to subresources on RMB
2017-06-05 00:12:19 -03:00
Juan Linietsky
01198cb896
Removed stupid right arrow to edit resource. Now simply click it..
2017-06-04 20:35:45 -03:00
George Marques
18d7ab21df
Update window size property names for editor run
2017-06-04 19:55:24 -03:00
toger5
c33eff4bf9
project manager, fixed siing of sort button
2017-06-04 13:54:19 -07:00
alexholly
a3c90b0293
renamed all Rect2.pos to Rect2.position
2017-06-04 02:09:17 +02:00
Andreas Haas
9bc5348961
InputEvent: Renamed "pos" property to "position"
...
Make the naming consistent with other classes.
2017-06-03 11:26:39 +02:00
Andreas Haas
d58a58402e
Merge pull request #8971 from noshyaar/pr-help
...
EditorHelp: Help>Class now switch to script editor
2017-06-01 21:04:11 +02:00
Poommetee Ketson
db439308e6
About: add contributors list
2017-06-01 18:15:15 +07:00
Ferenc Arn
6a9c990da7
Add ETC1/ETC2 compression support though etc2comp.
...
Remove rg-etc1 code. Also updated travis to use ubuntu 14.04.
Fixes #8457 .
2017-05-31 18:59:00 -05:00
Juan Linietsky
a134f58fb3
rewritten PBR implementation to make it friendlier with Blender
2017-05-31 20:29:56 -03:00
Poommetee Ketson
ef7d1b1571
EditorHelp: Help>Class now switch to script editor
2017-05-31 23:54:54 +07:00
Juan Linietsky
5567e898d1
Several fixes related to PBR and Environment
2017-05-30 08:56:19 -03:00
Paulb23
a4e222ae71
Added members overview
2017-05-29 12:56:33 +01:00
Juan Linietsky
bb20f230ad
-Added .hdr format support
...
-Added default environment editor setting
-Added environment created by default in new projects
-Removed default light and ambient from spatial editor, to make the editor more PBR compliant
2017-05-28 21:48:05 -03:00
Rémi Verschelde
c814d65fae
Merge pull request #8966 from voithos/path2d-bezier-handle-fix
...
Fix moving path controls in edit mode.
2017-05-28 10:04:56 +02:00
Rémi Verschelde
8125bbba59
Merge pull request #8968 from noshyaar/pr-bug2
...
CreateDialog: fix activating recent item creates node selected in search result
2017-05-28 09:29:51 +02:00
Poommetee Ketson
db64fcdd5f
CreateDialog: fix activating recent item creates node selected in search result
2017-05-28 13:40:08 +07:00
Poommetee Ketson
9fb90d7aea
CreateDialog: select root if search exactly match
2017-05-28 12:53:11 +07:00
Zaven Muradyan
f460f82ec1
Fix moving path controls in edit mode.
...
The previous code would never trigger the subsequent conditionals (for
moving the control points) when in EDIT_MODE because the point
conditionals were nested instead of being a conjunction.
2017-05-27 18:47:45 -07:00
Rémi Verschelde
d8381ef28f
Merge pull request #8956 from mcanders/mcanders/ProfilerInputFix
...
Fix incorrect input event reference in editor_profiler.cpp
2017-05-27 11:36:54 +02:00
Rémi Verschelde
9130f0a89f
Merge pull request #8955 from mcanders/mcanders/AnimationEditorInputFix
...
Fix incorrect input event reference in animation_editor.cpp
2017-05-27 11:35:48 +02:00
Rémi Verschelde
94edf16272
Merge pull request #8929 from nunodonato/themecolors
...
Added color presets for easy theme switching
2017-05-27 11:25:43 +02:00
Rémi Verschelde
2b25147450
Merge pull request #8928 from nunodonato/helpmenu
...
Added an help menu
2017-05-27 11:25:09 +02:00
Carter Anderson
49c00bd19b
Fix incorrect input event reference in editor_profiler.cpp
2017-05-27 04:17:05 -05:00
Carter Anderson
3b05f2c74f
Fix incorrect input event reference in animation_editor.cpp
2017-05-27 04:05:15 -05:00
Juan Linietsky
f89641907f
-Added EXR supprot for HDR (no BC6 compression yet though)
...
-Improvements to texture importer
-Proper detection of S3TC compression modes, and added all modes to Image
-Fixes to non-power of 2 compressed textures, which should all be supported by GLES3
2017-05-26 22:31:32 -03:00
Nuno Donato
fa5aa11898
Added color presets for easy theme switching
...
Also tweaked the default colors (darker and less satured)
2017-05-26 17:16:15 +01:00
Nuno Donato
7661cb5a62
Added an help menu
...
Also renamed the "tutorials" button in the script editor to be consistent with the help menu entry.
Fixed #8921
2017-05-26 16:20:33 +01:00
Rémi Verschelde
ef66f8451c
Merge pull request #8901 from tagcup/path_editor_plugin
...
Revive PathEditorPlugin.
2017-05-26 07:58:13 +02:00
Ferenc Arn
42de893f9a
Applied clang-format.
...
Since PathEditorPlugin was commented out, it didn't get clang-format'ed.
2017-05-25 10:12:05 -05:00
Rémi Verschelde
6a332b3575
Merge pull request #8895 from nunodonato/newdefaultcolors
...
Improved default colors for the new theme
2017-05-25 08:40:11 +02:00
Rémi Verschelde
cda7ced681
Merge pull request #8891 from nunodonato/newmenu
...
Join text menus on the top-left, move shortcut buttons to new locations (Preliminary work towards achieving the changes discussed in #8865.)
2017-05-25 08:39:19 +02:00
Rémi Verschelde
6d0809b095
Merge pull request #8869 from Hinsbart/errors
...
Fix errors on engine startup.
2017-05-25 08:37:48 +02:00
Ferenc Arn
fdf301e78b
Revive PathEditorPlugin.
...
Adapted the plugin to recent changes in input classes and pool arrays.
Fixed an out-of-bounds bug in the process.
Doesn't display anything for a single point (existing issue).
2017-05-24 17:09:53 -05:00
Nuno Donato
78781355ac
Join text menus on the top-left, move shortcut buttons to new location
2017-05-24 22:08:07 +01:00
Nuno Donato
5c65547804
Improved default colors for the new theme
...
Colors inspired from solarized themes.
Also moved the theme settings to the Interface category.
2017-05-24 21:41:56 +01:00
George Marques
86ef71fc95
Fix crash when interacting with the 2d editor
2017-05-23 11:03:17 -03:00
Rémi Verschelde
a77e53b0a5
Merge pull request #8872 from volzhs/editor-theme-lineedit
...
Fix disabled style of LineEdit
2017-05-23 08:42:52 +02:00
volzhs
de9fb136b1
Fix disabled style of LineEdit
2017-05-23 14:36:07 +09:00
Andreas Haas
4d8e45de17
Fix errors on engine startup.
...
Fixes a bunch of the most spammy console errors introduced by recent refactorings:
- `AudioServerState` does not exist, this was the reference to it in the source. The surrounding code made it clear that `AudioServerLayout` was meant to be used instead.
- `StreamCSVTranslation` same here, it's the only reference. I went with `Translation` here, but I'm not 100% sure on this one.
- Some methods have been moved from `Texture` to `Image`, but the old bindings were still there.
- A few `name == ""` errors related to duplicating nodes.
2017-05-22 20:50:59 +02:00
Rémi Verschelde
ab938a930f
Merge pull request #8863 from volzhs/editor-theme-new-node
...
Show description box on create new node window
2017-05-22 15:17:07 +02:00
Rémi Verschelde
712fcbebfb
Merge pull request #8861 from volzhs/editor-theme-filedialog
...
Show disabled item with proper color on FileDialog of editor theme
2017-05-22 15:16:39 +02:00
volzhs
fab3c4308c
Show description box on create new node window
2017-05-22 21:39:10 +09:00
volzhs
ea78bcbe60
Show disabled item with proper color on FileDialog of editor theme
...
Fix #8635
2017-05-22 20:07:13 +09:00
Zaven Muradyan
9bc044cee6
Fix 2d path editor controls.
...
Fixes #502 . This appears to have been broken due to a merge conflict
after the InputEvents changes.
2017-05-21 14:35:27 -07:00
Juan Linietsky
5b3709d309
Removal of InputEvent as built-in Variant type..
...
this might cause bugs I haven't found yet..
2017-05-20 17:05:38 -03:00
Rémi Verschelde
c19902f753
Merge pull request #8838 from zlsa/master
...
Export nested nodes in TileSet scenes; resolves #8819 .
2017-05-20 09:50:33 +02:00
Rémi Verschelde
231511b2a6
Merge pull request #8631 from volzhs/editor-theme-custom
...
New customizable editor theme
2017-05-20 07:16:11 +02:00