Aaron Franke
4e6efd1b07
Use C++ iterators for Lists in many situations
2021-07-23 17:38:28 -04:00
Rémi Verschelde
b918c4c3ce
Merge pull request #50789 from aaronfranke/fix-input-action-raw-str
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Fix Input get_action_raw_strength binding
2021-07-23 22:59:02 +02:00
Rémi Verschelde
57388809f7
Merge pull request #50780 from JFonS/fix_submenus
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Fix Popup submenu in single-window mode
2021-07-23 22:15:23 +02:00
Rémi Verschelde
aa4babdc06
Merge pull request #50762 from TokageItLab/fix-node-selection-signal
2021-07-23 22:14:55 +02:00
Rémi Verschelde
4c3d5850de
Merge pull request #50748 from JFonS/gizmo_rework
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Node3D gizmo improvements
2021-07-23 21:55:16 +02:00
Rémi Verschelde
28160e1a6f
Merge pull request #50779 from DavidCambre/Revert-unnecessary-changes
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Revert unnecessary changes to VisualScriptEmitSignal
2021-07-23 21:53:21 +02:00
jfons
cfb555a081
Node3D gizmo improvements
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* Clean-up of node_3d_editor_plugin.{h,cpp}: removed unused code, fixed some bugs.
* Moved node_3d_editor_gizmos.{h,cpp} to editor/plugins.
* Added support for multiple gizmos per node. This means custom gizmos will no longer override the built-in ones and that multiple gizmos can be used in more complex nodes.
* Added support for handle IDs. When adding handles to a gizmo, an ID can be specified for each one, making it easier to work with gizmos that have a variable number of handles.
* Added support for subgizmos, selectable elements that can be transformed without needing a node of their own. By overriding _subgizmo_intersect_frustum() and/or _subgizmo_intersect_ray() gizmos can define which subgizmos should be selected on a region or click selection. Subgizmo transformations are applied using get/set/commit virtual methods, similar to how handles work.
2021-07-23 21:01:10 +02:00
jfons
944b5ee639
Fix popup submenu in single-window mode
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The internal processing code only works for OS windows, since it takes
the mouse position relative to the window and not the viewport. Now we
make sure it's not called in single-window mode.
2021-07-23 19:45:30 +02:00
David Cambré
74ca014364
Revert unnecessary changes to VisualScriptEmitSignal
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Revert unnecessary changes to VisualScriptEmitSignal, commit 2032b56005b2f6add6b105a00f04c05f9b292eec
2021-07-23 19:34:27 +02:00
Rémi Verschelde
c25fa02c1c
Merge pull request #50765 from Calinou/resource-importer-expose-order-enum
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Expose an ImportOrder enum in ResourceImporter
2021-07-23 19:32:44 +02:00
Rémi Verschelde
e0d48f87f9
Merge pull request #50782 from timothyqiu/undoredo-ref
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Fix UndoRedo crash when clearing history
2021-07-23 19:27:51 +02:00
Rémi Verschelde
eefc67a810
Merge pull request #50747 from bruvzg/move_alert_to_os
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Move `alert` function from `DisplayServer` to `OS`.
2021-07-23 19:27:31 +02:00
Rémi Verschelde
9b034c9304
Merge pull request #50776 from SirQuartz/patch-30
2021-07-23 19:23:30 +02:00
Rémi Verschelde
dab7a326e5
Merge pull request #43693 from KoBeWi/absolute_tooltips
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Show tooltips even when paused or time_scale is 0
2021-07-23 19:22:42 +02:00
Haoyu Qiu
c3baf83e28
Fix UndoRedo crash when clearing history
2021-07-24 00:53:58 +08:00
Rémi Verschelde
d17201afc2
Merge pull request #50777 from KoBeWi/Schrödinger's-Label
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Don't set metadata_label font if it doesn't exist
2021-07-23 18:19:43 +02:00
Nicholas Huelin
9a72b0d3d0
Fix doc typos
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This pull request fixes an assortment of typos and improves conciseness in `Animation`, `Area2D`, `Array`, `ArrayMesh`, `Control`, `Directory`, `EditorPlugin`, `Engine`, and `OS`.
2021-07-23 12:15:15 -04:00
kobewi
8793ec4564
Show tooltips even when paused or time_scale is 0
2021-07-23 17:49:30 +02:00
kobewi
2846dbf239
Don't set metadata_label font if it doesn't exist
2021-07-23 16:29:49 +02:00
Rémi Verschelde
8cddd3b2c0
Merge pull request #50768 from Calinou/editor-asset-library-urls-clarify
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Clarify the purpose of the default asset library URLs in the editor
2021-07-23 15:40:01 +02:00
Rémi Verschelde
78dae32247
Merge pull request #50764 from AndreaCatania/AndreaCatania-patch-4
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Fix GLTF crash when the material is not set.
2021-07-23 15:39:46 +02:00
Rémi Verschelde
995093f59d
Merge pull request #37760 from KoBeWi/rect_edit_level_up
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Allow for easier editing of rect CollisionShape2D
2021-07-23 14:38:04 +02:00
Hugo Locurcio
eac8ba6ce8
Clarify the purpose of the default asset library URLs in the editor
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`localhost` was removed as it won't work out of the box. It can be added
by the user if they're working on the asset library itself.
This won't affect existing installations due to how the editor settings
are stored, but existing installations will keep working fine.
2021-07-23 13:02:04 +02:00
Hugo Locurcio
7f83977f37
Expose an ImportOrder enum in ResourceImporter
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This avoids using magic numbers in code.
2021-07-23 12:12:25 +02:00
Andrea Catania
2cd347f4fa
Fix GLTF crash when the material is not set.
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Sometimes there are meshes that doesn't have materials, so make sure to check this case before extracting the name.
2021-07-23 11:54:22 +02:00
Silc 'Tokage' Renew
b7bc609782
Remove extra signal firing in SELECT_MULTI mode
2021-07-23 17:53:16 +09:00
Silc 'Tokage' Renew
32640edac7
Revert "Fix duplicate selection in SceneTree"
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This reverts commit 7d20d78847
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# Conflicts:
# editor/scene_tree_editor.cpp
2021-07-23 17:34:21 +09:00
Aaron Franke
4147c67bb0
Fix Input get_action_raw_strength
2021-07-22 21:05:44 -04:00
Rémi Verschelde
515670351a
Merge pull request #50753 from Faless/obj/4.x_stringname_meta
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Make Object "meta" functions take StringName.
2021-07-22 23:46:42 +02:00
Rémi Verschelde
90aab0402b
Merge pull request #50746 from LightningAA/fix-texture-preview-crash-4.0
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Fix `TexturePreview` crashing
2021-07-22 23:33:11 +02:00
Fabio Alessandrelli
1147fa5c19
Make Object "meta" functions take StringName.
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The various get_meta, set_meta, has_meta, get_meta_list, remove_meta
functions now uses StringName, allowing further optimizations via the
SNAME macro when used from C++ (this PR does not change the various
usage though).
2021-07-22 22:52:30 +02:00
Lightning_A
8ad00087ce
Fix `TexturePreview` crashing
2021-07-22 13:43:34 -06:00
bruvzg
618eb27e8b
Move `alert` function from `DisplayServer` to `OS`.
2021-07-22 21:50:35 +03:00
Rémi Verschelde
c2c82de49d
Merge pull request #50676 from reduz/textual-resource-ids
2021-07-22 20:32:59 +02:00
Rémi Verschelde
e0a4fd112d
Merge pull request #50738 from SirQuartz/patch-29
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Fix miscellaneous doc typos
2021-07-22 20:27:14 +02:00
Rémi Verschelde
aac70dd37c
Merge pull request #50619 from YeldhamDev/menubutton_switch_on_hover
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Make `MenuButton`'s `switch_on_hover` work again
2021-07-22 20:12:43 +02:00
Nicholas Huelin
9787e631aa
Fix miscellaneous doc typos and inconsistencies
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This pull request fixes an assortment of typos, improves conciseness, and enhances clarity.
2021-07-22 14:01:39 -04:00
reduz
75755beeee
Implement textual ext/subresource IDs.
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* Friendlier with version control.
* Generates pseudo unique IDs, to minimize conflicts when merging, but still
user readable (so, not UUID).
* Eventually will also allow to have more precisely named sub-resources in
imported files.
* This will allow better reloading on changes (including resources already
loaded) as well as better keeping track of changes on the DCC.
* Keeps backward compatibility with the old formats.
* Binary and text format version incremented to mark breakage in forward
compatibility.
2021-07-22 19:37:47 +02:00
Michael Alexsander
a690cd9251
Make `MenuButton`'s `switch_on_hover` work again
2021-07-22 14:27:30 -03:00
Rémi Verschelde
5de991d57c
Merge pull request #50736 from JulienVanelian/msec-doc-typo-fix
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Fix delay_msec documentation description typo
2021-07-22 17:15:09 +02:00
Distrikt64
44eb041d60
Fix msec documentation description typo
2021-07-22 16:38:19 +02:00
Rémi Verschelde
3b9b207cbe
Merge pull request #50733 from bruvzg/static_mvk
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Fix MoltenVK static linking on macOS.
2021-07-22 16:14:20 +02:00
bruvzg
53f84e39fd
Fix MoltenVK static linking on macOS (add missing include path, Vulkan SDK path option, use xcframework instead of static framework).
2021-07-22 16:29:24 +03:00
Rémi Verschelde
7a6d77ec9e
Merge pull request #50704 from dsnopek/webrtc-gdnative-version
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Update GDNative API version for changes from #50659
2021-07-22 12:47:19 +02:00
Rémi Verschelde
6b1886f998
Merge pull request #50319 from nekomatata/optimize-node-path-check
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Optimize NodePath update when renaming or deleting nodes in the editor
2021-07-22 12:13:10 +02:00
Rémi Verschelde
c40b4f2252
Merge pull request #50726 from Calinou/doc-gdscript-constants
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Improve documentation for GDScript constants
2021-07-22 10:07:09 +02:00
Hugo Locurcio
8ff8c1e5f8
Improve documentation for GDScript constants
2021-07-22 09:50:24 +02:00
Rémi Verschelde
ab732fe3eb
Merge pull request #50712 from nekomatata/x11-popup-focus-fix
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Fix popup closing immediately after showing on some Linux WMs
2021-07-22 09:27:48 +02:00
Rémi Verschelde
594e3cac86
Merge pull request #50697 from Calinou/doc-rootmotionview
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Document the RootMotionView class
2021-07-22 08:55:16 +02:00
Rémi Verschelde
a4c863791e
Merge pull request #50716 from Deledrius/multimesh-typo
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Fix grammar in MultiMesh documentation.
2021-07-21 23:47:52 +02:00