kit
6e965f6c83
Allow tab deselection
2024-01-29 14:30:34 -05:00
kobewi
0e8f90f4c8
Update deferred calls to use Callables
2024-01-09 16:11:47 +01:00
kit
f6a212837b
TabContainer bottom position
2024-01-06 15:31:08 -05:00
Wilson E. Alvarez
a3cb1b096f
Add const references detected by clang-tidy
2023-12-16 13:36:44 -05:00
Wilson E. Alvarez
80fb8db31f
Remove unnecessary assignments
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Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2023-12-13 11:06:26 -05:00
Rémi Verschelde
17da2c5b53
Merge pull request #83963 from YeldhamDev/try_active_tabs_first
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Fix disabled tabs being selected when removing the current one
2023-10-28 12:31:38 +02:00
kit
8985a46bdd
TabBar save current tab
2023-10-26 18:32:22 -04:00
Michael Alexsander
c3fc87964f
Fix disabled tabs being selected when removing the current one
2023-10-25 16:46:54 -03:00
kit
701c8d8323
Fix tab dragging issues
2023-10-22 13:58:31 -04:00
Wierdox
7b33ad354a
Fix phantom tab right button.
2023-10-13 16:34:05 -07:00
Rémi Verschelde
0d034447b7
Merge pull request #81648 from 4d49/fix-tab-metadata
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Remove the equality check for `TabBar.set_tab_metadata`
2023-10-02 13:16:23 +02:00
Michael Alexsander
decae848a8
Make hovered tabs be drawn with the unselected's width at minimum
2023-09-26 15:08:47 -03:00
Arkadiusz Marcin Kołek
18811ac814
Allow to focus individual tabs in TabBar/TabContainer
2023-09-17 18:49:48 +02:00
Mansur Isaev
4982bec8b7
Removes the equality check for `set_tab_metadata`
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Makes the code equivalent to the `Tree.set_metadata` code.
Fix: https://github.com/godotengine/godot/issues/81647
2023-09-14 17:07:14 +04:00
Yuri Sizov
2924bfd4d3
Register theme properties with ThemeDB
2023-09-11 13:45:23 +02:00
Michael Alexsander
7ffad29df8
Fix delay on tab resizing when (un)hovering tabs
2023-06-27 20:33:13 -03:00
Rémi Verschelde
dfee04ae2a
Merge pull request #74632 from davthedev/tabs-hover
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Add theming support for hovered tabs
2023-04-24 16:42:38 +02:00
Fredia Huya-Kouadio
7325ffdd46
Make tab's close button responsive to touch taps
2023-04-22 20:32:00 -07:00
David Giardi
9f1e18e64c
Add theming support for hovered tabs
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Tabs can now be styled differently when hovered by the mouse pointer.
2023-04-19 01:38:09 +02:00
ShadyChibinko
9d2aecade0
Add Tab Metadata
2023-04-11 12:52:03 -04:00
Yuri Sizov
1522762dc9
Make icons of scripted and custom classes fit the editor UI
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Also:
- Add an option to limit the icon size in PopupMenu.
This is similar to how this works in Tree and TreeItem.
- Add the same option to TabBar.
- Add a theme constant for Tree, PopupMenu, Button, and
TabBar to apply this limit on the control level.
Co-authored-by: Daylily-Zeleen <daylily-zeleen@foxmail.com>
2023-03-31 21:39:02 +02:00
Danil Alexeev
1cdf3398a0
Fix `TabBar` not redrawing on locale change
2023-02-15 14:51:31 +03:00
Stanislav Labzyuk
436cd91065
Expose TabBar::clear_tabs to GDScript
2023-01-08 13:52:57 +01:00
Rémi Verschelde
d95794ec8a
One Copyright Update to rule them all
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As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.
It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).
We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).
Also fixed "cf." Frenchism - it's meant as "refer to / see".
2023-01-05 13:25:55 +01:00
Michael Alexsander
82d94cc5c0
Fix errors when `TabBar` is empty
2022-12-27 08:39:06 -03:00
Markus Sauermann
28af870750
Code simplifications found by cppcheck
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They are based on:
- Boolean arithmetic simplifications
- setting variables that are not accessed
- constant variables
2022-11-21 08:43:36 +01:00
bruvzg
6f4d233062
Fix key mapping changes when moving from macOS to other platform
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Removes separate `Command` key (use `Meta` instead).
Adds an event flag to automatically remap `Command` <-> `Control` (cannot be set alongside `Control` or `Meta`).
2022-09-07 18:45:35 +02:00
Yuri Sizov
3b1aa240dc
Add a lifecycle method for manual theme item caching to Control
2022-09-01 16:35:36 +03:00
Micky
e31bb5ffeb
Rename `CanvasItem.update()` to `queue_redraw()`
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Affects a lot of classes. Very thoroughly checked signal connections and deferred calls to this method, add_do_method/add_undo_method calls, and so on.
Also renames the internal `_update_callback()` to `_redraw_callback()` for consistency.
Just a few comments have also been changed to say "redraw".
In CPUParticles2D, there was a private variable with the same name. It has been renamed to `do_redraw`.
2022-08-29 14:59:47 +02:00
风青山
e561c68256
Add some codes, returnes directly if the value is not changed.
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Avoid executing the following value-changed logics if the value does not really change.
2022-08-23 23:25:22 +08:00
bruvzg
344ba0ffaf
Refactor Font configuration and import UI, and Font resources.
2022-07-06 14:12:36 +03:00
FireForge
4678736a39
Add suffixes to all nodes and resources
2022-06-11 09:41:05 -05:00
Rindbee
a3b23f6b67
Reset buttons_visible to false while tabs is empty in TabBar::_update_cache
2022-05-28 12:54:45 +08:00
FireForge
3073b85de9
Rename theme properties to include underscores
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- check_vadjust -> check_v_adjust
- close_h_ofs -> close_h_offset
- close_v_ofs -> close_v_offset
- commentfocus -> comment_focus
- hseparation -> h_separation
- ofs -> offset
- selectedframe -> selected_frame
- state_machine_selectedframe -> state_machine_selected_frame
- table_hseparation -> table_h_separation
- table_vseparation -> table_v_separation
- vseparation -> v_separation
2022-04-23 11:16:18 -05:00
Rémi Verschelde
f0407ad14d
Merge pull request #59336 from YeldhamDev/where_we_dropping_boys
2022-03-26 23:30:07 +01:00
Michael Alexsander
94b8f38de2
Add visual marker when dragging and dropping tabs
2022-03-21 22:16:29 -03:00
Michael Alexsander
e289e864d8
Fix `tabs_rearrange_group` property being exposed as a `bool` instead of a `int`
2022-03-19 13:15:51 -03:00
Michael Alexsander
182e038af5
Replace `TabBar`'s `min_width` with `max_tab_width` and expose it
2022-03-09 01:48:18 -03:00
Michael Alexsander
c0381594c3
Fix regressions with nameless and icon-only tabs
2022-03-06 22:17:35 -03:00
kobewi
b3864db7e0
Change tabs_rearrange_group to property
2022-03-05 21:03:01 +01:00
Michael Alexsander
a811ebf699
Make `TabContainer` use `TabBar` internally
2022-03-03 21:49:58 -03:00
Rémi Verschelde
0f5455230c
Use `switch` consistently in `_notification` (`scene` folder)
2022-02-15 18:44:55 +01:00
Michael Alexsander
2b4d417e99
Fix crash when removing tabs from `TabBar`
2022-02-14 01:58:17 -03:00
Paweł Fertyk
2d82e076f4
Fix `TabBar._update_hover` crash
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Fixes #57710 .
2022-02-08 22:06:58 +01:00
Michael Alexsander
64c4a5b283
Bring `TabBar` to full parity with the `TabContainer` implementation.
2022-01-31 15:35:54 -03:00
Michael Alexsander
a989dc019b
Improve looks and consistency of tabs
2022-01-12 22:11:43 -03:00
Michael Alexsander
cb1a648f42
Fix several issues in ´TabBar´
2022-01-12 00:17:36 -03:00
Rémi Verschelde
fcc2648e18
Fix missing arg name in bindings for GDExtension API
2022-01-07 14:24:06 +01:00
rafallus
b4abb73ea5
Inspector property array for `TabBar`
2022-01-05 12:23:11 -06:00
Rémi Verschelde
fe52458154
Update copyright statements to 2022
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Happy new year to the wonderful Godot community!
2022-01-03 21:27:34 +01:00