Rémi Verschelde
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4f64f3401a
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Merge pull request #36388 from AndreaCatania/some_renames
Rename Navigation{Mesh,Polygon}Instance and PlaneShape for clarity
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2020-02-28 09:15:38 +01:00 |
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Andrea Catania
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483994601d
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Renamed NavigationPolygonInstance to NavigationRegion2D
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2020-02-28 08:28:53 +01:00 |
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Rémi Verschelde
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4ff84cbfb3
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Merge pull request #36588 from clayjohn/VULKAN-env-filter
Basic fast filtering implementation
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2020-02-28 07:54:19 +01:00 |
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Rémi Verschelde
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498ab63934
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Merge pull request #36623 from Calinou/doc-improve-regex
Improve the RegEx class documentation
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2020-02-28 07:35:19 +01:00 |
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clayjohn
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3e299aa225
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Basic fast filtering implementation
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2020-02-27 22:30:34 -08:00 |
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Rémi Verschelde
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e0cc5209ff
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Merge pull request #36624 from Calinou/doc-improve-array
doc: Mention concatenation using the `+` operator in Array
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2020-02-28 07:04:28 +01:00 |
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Rémi Verschelde
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807b511125
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Merge pull request #36620 from Calinou/doc-linear2db-example
Add a practical example for `@GDScript.linear2db()`
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2020-02-28 07:03:35 +01:00 |
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Rémi Verschelde
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ec74664af1
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Merge pull request #36619 from Calinou/doc-improve-inverse-lerp
Improve the `@GDScript.inverse_lerp()` documentation
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2020-02-28 07:02:03 +01:00 |
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Rémi Verschelde
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bfd40ba46f
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Merge pull request #36618 from Calinou/doc-improve-fixed-physics
Improve documentation related to fixed physics processing
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2020-02-28 06:59:25 +01:00 |
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Rémi Verschelde
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a596d76156
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Merge pull request #36627 from clayjohn/VULKAN-free
Properly free many Vulkan resources
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2020-02-28 06:39:18 +01:00 |
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Rémi Verschelde
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b7b3978684
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Merge pull request #36556 from RandomShaper/rework_mutex
Reimplement `Mutex` with C++'s `<mutex>` (plus more)
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2020-02-28 00:26:01 +01:00 |
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clayjohn
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b616c728d7
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Properly free many vulkan resources
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2020-02-27 15:01:49 -08:00 |
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Hugo Locurcio
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8d53562954
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doc: Mention concatenation using the + operator in Array
This closes https://github.com/godotengine/godot-docs/issues/2452.
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2020-02-27 23:34:16 +01:00 |
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Hugo Locurcio
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5b78f5c464
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Improve the RegEx class documentation
This closes https://github.com/godotengine/godot-docs/issues/2522.
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2020-02-27 23:09:32 +01:00 |
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Hugo Locurcio
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a6fd6b78dd
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Add a practical example for @GDScript.linear2db()
One of its most common applications in games is for volume sliders.
See https://www.dr-lex.be/info-stuff/volumecontrols.html for
more information.
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2020-02-27 22:52:21 +01:00 |
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Hugo Locurcio
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6b5573700b
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Improve the @GDScript.inverse_lerp() documentation
This closes https://github.com/godotengine/godot-docs/issues/2589.
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2020-02-27 22:49:05 +01:00 |
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Hugo Locurcio
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b89a37269b
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Improve documentation related to fixed physics processing
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2020-02-27 22:23:46 +01:00 |
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Rémi Verschelde
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e66d519286
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Merge pull request #36613 from akien-mga/tab-container-add-child-fix
Signals: tab_changed now is emitted when it's on scene tree
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2020-02-27 21:52:51 +01:00 |
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Mateo Dev .59
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7ea690b94f
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Signals: tab_changed now is emitted when it's on scene tree
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2020-02-27 21:27:52 +01:00 |
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Rémi Verschelde
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3a7f1300ee
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Merge pull request #36186 from Calinou/remove-vulkan-debugging-prints
Remove Vulkan debugging prints
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2020-02-27 21:11:24 +01:00 |
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Rémi Verschelde
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2d904d2f80
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Merge pull request #36232 from Calinou/add-soft-line-length-guideline
Add a soft line length guideline to the script editor
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2020-02-27 21:10:42 +01:00 |
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Rémi Verschelde
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f9d93ee819
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Merge pull request #36288 from Calinou/meshlibrary-allow-non-tools-use
Allow using `MeshLibrary.get_item_preview()` in non-editor builds again
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2020-02-27 21:10:09 +01:00 |
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Rémi Verschelde
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eaf909dcf9
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Merge pull request #36490 from Calinou/assetlib-error-version-compatibility
Mention version compatibility when there are no results in the assetlib
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2020-02-27 21:08:39 +01:00 |
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Rémi Verschelde
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38c78a9ab6
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Merge pull request #36333 from Calinou/decrease-script-editor-split-width
Decrease the script editor's default split width to 70
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2020-02-27 20:54:23 +01:00 |
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Rémi Verschelde
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fec9a76aba
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Merge pull request #36546 from YeldhamDev/inspector_tooltip_no_doubles
Don't show a copy of the property's name in the inspector's tooltip if there's no description
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2020-02-27 20:53:51 +01:00 |
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Rémi Verschelde
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eced623c57
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Fix build after merge of #36077
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2020-02-27 20:51:43 +01:00 |
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Rémi Verschelde
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5c4878191a
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Merge pull request #36602 from van800/jetbrains_msbuild
Allow using Rider MSBuild on Windows, when Rider is selected as external editor
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2020-02-27 20:46:50 +01:00 |
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Rémi Verschelde
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9a203d89a9
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Merge pull request #36598 from van800/rpl
Improve searching for installed Rider editor
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2020-02-27 20:43:04 +01:00 |
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Rémi Verschelde
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7530824cc4
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Merge pull request #36077 from pycbouh/repeat-search-in-files
Add a button to quickly repeat last search in files
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2020-02-27 20:19:55 +01:00 |
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Rémi Verschelde
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2b3431e2b7
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Merge pull request #36581 from Calinou/doc-improve-add-child-below-node
Improve the `Node.add_child_below_node()` documentation
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2020-02-27 19:44:27 +01:00 |
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Hugo Locurcio
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393a3c3122
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Improve the Node.add_child_below_node() documentation
This closes https://github.com/godotengine/godot-docs/issues/2730.
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2020-02-27 18:41:18 +01:00 |
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Andrea Catania
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2e0fb66c6f
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Renamed PlaneShape to WorldMarginShape
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2020-02-27 17:45:16 +01:00 |
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Andrea Catania
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3b64ecbc4b
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Renamed NavigationMeshInstance to NavigationRegion
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2020-02-27 17:42:53 +01:00 |
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Ivan Shakhov
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a9c2ab81cf
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use Rider MSBuild on Windows, when Rider is selected as external editor
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2020-02-27 15:32:35 +01:00 |
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Ivan Shakhov
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33af53c1a6
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Support toolbox custom "Tools install location", by reading .settings.json
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2020-02-27 15:22:12 +01:00 |
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Rémi Verschelde
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ed0f1940cb
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Merge pull request #36579 from dreamsComeTrue/remove-refbase-reference
Remove friend reference to non-existing class RefBase
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2020-02-27 14:48:01 +01:00 |
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Rémi Verschelde
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ac446570d6
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Merge pull request #36545 from nathanwfranke/syntax-highlight-int-types
Fix autocomplete and highlighting for new integer types
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2020-02-27 14:20:10 +01:00 |
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Rémi Verschelde
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e0e4610ace
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Merge pull request #36591 from aaronfranke/key-order
Make internal editor key order consistent
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2020-02-27 14:17:29 +01:00 |
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Rémi Verschelde
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2ceaa6a096
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Merge pull request #36572 from qarmin/coverage
Added code coverage support to Godot
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2020-02-27 14:13:23 +01:00 |
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Rémi Verschelde
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c1abfd437e
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Merge pull request #36568 from AndreaCatania/optimized_rpc_with_bytes
Optimized rpc packet size when only the `PackedByteArray` is sent.
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2020-02-27 14:11:52 +01:00 |
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Rémi Verschelde
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d94155e10b
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Merge pull request #36050 from eswartz/line-edit-move-cursor-on-unselect
Use left/right arrow to move cursor when unselecting in LineEdit
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2020-02-27 14:04:19 +01:00 |
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Yuri Roubinsky
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e437bcbccf
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Merge pull request #36595 from Chaosus/vs_popup_menu2
Place paste after copy in new popup menu in visual shader
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2020-02-27 14:19:02 +03:00 |
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Yuri Roubinsky
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7aaad99afb
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Place paste after copy in new popup menu in visual shader
+ renamed _on_nodes_delete to _delete_nodes
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2020-02-27 13:55:41 +03:00 |
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Yuri Roubinsky
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3b9b2c9a01
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Merge pull request #36594 from Chaosus/vs_popup_menu
Added popup menu for some actions in visual shaders
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2020-02-27 13:15:39 +03:00 |
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Yuri Roubinsky
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2d548b4d1a
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Added popup menu for some actions in visual shaders
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2020-02-27 12:54:26 +03:00 |
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Aaron Franke
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b8a79d7530
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Make internal editor key order consistent
Godot already displays controls in the order Control+Shift+Alt, so the order used with the bitmask flags should be the same.
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2020-02-27 03:32:58 -05:00 |
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Rémi Verschelde
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947a6636f7
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Merge pull request #36558 from Chaosus/vs_docs3
Docs for some nodes in visual shader(part 3)
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2020-02-27 08:35:12 +01:00 |
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Andrea Catania
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1afd60d8f5
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Optimized rpc packet size when only the PackedByteArray is sent.
This work has been kindly sponsored by IMVU.
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2020-02-27 08:19:59 +01:00 |
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Yuri Roubinsky
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15e757ec60
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Docs for some nodes in visual shader(part 3)
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2020-02-27 09:12:08 +03:00 |
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nathanwfranke
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2dd498df70
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Fix autocomplete and GDScript Highlighting for types
Types include new integer types and others
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2020-02-26 16:13:28 -06:00 |
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