Pedro J. Estébanez
d3d5531658
Fixup special case of cluster render
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(cherry picked from commit e9b4d25f20
)
2023-10-24 16:06:28 +02:00
ARez
ca6fba87de
Add missing RenderingDevice method descriptions
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(cherry picked from commit bd4d43023d
)
2023-10-24 16:06:28 +02:00
Mateus Elias
cfd8b3cd9b
Improve MeshDataTool.get_face_vertex() method description
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Improve MeshDataTool.get_face_vertex() method description and also add an example code.
Co-authored-by: Raul Santos <raulsntos@gmail.com>
(cherry picked from commit adb0d0ea58
)
2023-10-24 16:06:28 +02:00
bitsawer
daa44c778c
Fix VoxelGI CameraAttributes exposure normalization handling
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(cherry picked from commit c73e1f0d22
)
2023-10-24 16:05:00 +02:00
bitsawer
7d76bcbac6
Fix Vulkan multithreaded compute list and GPU particle processing
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(cherry picked from commit 5d18e2ee00
)
2023-10-24 16:05:00 +02:00
Rakka Rage
22560c5bf0
Convert TileSet Atlas Merge input images to RGBA8 to match output, if needed
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(cherry picked from commit dc2aa69c46
)
2023-10-24 16:05:00 +02:00
Brecht Kuppens
4944a07044
Windows: Always double-quote path when launching explorer.exe to browse
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Code now always double quotes the filename to use as command line
argument when calling explorer.exe. In particular, commas in a filename
would be interpreted by explorer.exe as separators for commands.
Similarly a trim_suffix for "file://" is assumed to be a mistake, this
could potentially be a PREfix that we want to strip, but never a suffix.
Since it didn't seem needed in the end, we removed it.
(cherry picked from commit 5608b1d411
)
2023-10-24 16:05:00 +02:00
Fabio Alessandrelli
560c52cef2
[MP] Fix watch properties not being correctly removed
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(cherry picked from commit 3860f2e366
)
2023-10-24 16:05:00 +02:00
Marcus Elg
035fece0e7
Fix GPUParticle2D offset stutter
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(cherry picked from commit 936fd8db38
)
2023-10-24 16:05:00 +02:00
Bastiaan Olij
82846a7e6d
Fix missing decal mask in mobile renderer
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(cherry picked from commit 8449331f13
)
2023-10-24 16:05:00 +02:00
Markus Sauermann
1c0ffdaa87
Document mouse-picking limit of 64 objects
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(cherry picked from commit 765da0a365
)
2023-10-24 16:05:00 +02:00
vitormaduro
60b432a1f0
Updated C# example for method AddPropertyInfo
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(cherry picked from commit 694f280acd
)
2023-10-24 16:04:59 +02:00
azuloo
3de5e5d4d4
Fixes LSP connection error when launched in a separate thread
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(cherry picked from commit a5710d468b
)
2023-10-24 16:04:59 +02:00
Kirill Diduk
eaa2485a5d
[bugfix] Fix reimporting scene withh default values selected
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This commit fixes #78140
When the scene was re-imported with non-default values of some settings, re-importing it again using default values for those settings didn't have the effect.
The problem was that when handling the reimport, a wrong dictionary of the settings was used.
(cherry picked from commit 8b729e5b7e
)
2023-10-24 16:04:59 +02:00
Hugo Locurcio
67e1849bd4
Add missing tutorials to documentation classes
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(cherry picked from commit 469c462b76
)
2023-10-19 21:59:32 +02:00
Chia-Hsiang Cheng
1588eae8fa
Ensure POINT_SIZE takes effect
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(cherry picked from commit 0cf57e1927
)
2023-10-19 21:49:01 +02:00
PorkrollPosadist
f5130502be
Use EWMH for DisplayServerX11::_window_minimize_check() implementation
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(cherry picked from commit 5666656d42
)
2023-10-19 21:49:00 +02:00
pidogs
67f5ec2f2f
Make CSGShape follow curve's tilt in Path mode
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Fixes #65634 .
(cherry picked from commit f476b74ecf
)
2023-10-19 21:49:00 +02:00
Rindbee
00d5da2f09
Clear the previously set state when configuring for a new scene root node
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Saving a subscene causes the main scene to be re-instantiated. And the resource
instance in the main scene will be reused when the main scene is re-instantiated.
So for resources with `resource_local_to_scene` enabled, resetting state may be
necessary (at least for `ViewportTexture`).
(cherry picked from commit 4795c3cdfa
)
2023-10-19 21:49:00 +02:00
Danil Alexeev
d5a11e17b8
GDScript: Check `get_node()` shorthand in static functions
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(cherry picked from commit 0f27c4ad80
)
2023-10-19 21:49:00 +02:00
jsjtxietian
efa82d5025
fix CollisionShape3D Shape Size handle will missing
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when Script editor floating
(cherry picked from commit fec0396cac
)
2023-10-19 21:49:00 +02:00
Chia-Hsiang Cheng
3e9751aca4
Avoid emitting signals if the animation is not ready to be processed
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(cherry picked from commit ef5d0b1c06
)
2023-10-19 21:48:43 +02:00
Andrés Botero
2e39550306
Fix empty XML tag doc in XMLParser.xml
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Fix doc to show how an empty XML tag is appropiately closed.
(cherry picked from commit 3fdca75365
)
2023-10-19 21:45:12 +02:00
Septian
35d622b029
Fix particle shader deterministic random values
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(cherry picked from commit cb7400d67a
)
2023-10-19 21:45:12 +02:00
Emmanuel Ferdman
7773e1ed96
docs: fix link to two's complement wiki page
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Signed-off-by: Emmanuel Ferdman <emmanuelferdman@gmail.com>
(cherry picked from commit f000be3237
)
2023-10-19 21:45:12 +02:00
mandryskowski
666460448d
Clarify the behaviour of CSGMesh3D using ArrayMesh
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(cherry picked from commit 378f835a9c
)
2023-10-19 21:45:12 +02:00
Septian
bede7fa0d8
Fix `get_method` from named lambda
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(cherry picked from commit 793cc080cb
)
2023-10-19 21:45:12 +02:00
Bastiaan Olij
ed94e3eb79
Fix issue with four subpasses always been requested in mobile renderer
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(cherry picked from commit 414df467cd
)
2023-10-19 21:45:12 +02:00
Haoyu Qiu
b027d000cb
Fix OptionButton min size when fit longest item is enabled
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(cherry picked from commit 5dd854513e
)
2023-10-19 21:45:12 +02:00
samdevelopscode
7fa44784f8
Add description for SoftBody3D linear_stiffness property
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(cherry picked from commit 7ca6e94c36
)
2023-10-19 21:45:11 +02:00
Matias N. Goldberg
1f4a5c2c15
Fix validation error when enabling SSIL alone
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(cherry picked from commit 666e91b9ff
)
2023-10-19 21:45:11 +02:00
bruvzg
02c6d985b8
Fix native popups auto-closing when interacting with non-client area.
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(cherry picked from commit e26a6c36c8
)
2023-10-19 21:45:11 +02:00
ajreckof
3d0c29cc0a
Fix completion option location not found
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(cherry picked from commit 4b724c9252
)
2023-10-19 21:21:54 +02:00
Haoyu Qiu
06f6ef8fca
Fix wrong example output of float*Color in classref
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(cherry picked from commit 54f26c66ab
)
2023-10-19 21:21:02 +02:00
smix8
d0b652932e
Fix pathfinding funnel adding unwanted point
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Fixes pathfinding funnel adding unwanted point due to precision issues.
(cherry picked from commit c51e264446
)
2023-10-19 21:21:02 +02:00
bruvzg
eca105f075
[Windows] Do not force redraw window background on mouse pass-through region change.
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(cherry picked from commit b240b5be84
)
2023-10-19 21:21:02 +02:00
Raul Santos
85ab269796
C#: Fix line in OpenInExternalEditor
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(cherry picked from commit 132a1daf1a
)
2023-10-19 21:21:02 +02:00
Ninni Pipping
5cc85fb119
Fix indentation in script templates
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(cherry picked from commit 39353462ac
)
2023-10-19 21:21:02 +02:00
Haoyu Qiu
06b777fe4a
Fix "a number is required" error when printing RID
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(cherry picked from commit 35f28407d9
)
2023-10-19 21:20:06 +02:00
LRFLEW
3df5907c87
Mobile: Uncomment code required for fog rendering on clear color
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(cherry picked from commit db17415df8
)
2023-10-19 21:17:46 +02:00
Haoyu Qiu
2192c717a4
Make indentation indicators translatable
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(cherry picked from commit a552103531
)
2023-10-19 21:17:46 +02:00
detomon
cf1674c423
Initialize MSDF parameters in BaseMaterial3D with default
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(cherry picked from commit d275a7487d
)
2023-10-19 21:17:46 +02:00
Haoyu Qiu
188d9040d3
Fix typo in ResourceImporterImageFont
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(cherry picked from commit 80728bdf1e
)
2023-10-19 21:06:12 +02:00
smix8
8fab0ff848
Add detail to NavigationAgent signal descriptions
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Adds detail to NavigationAgent signal descriptions.
(cherry picked from commit 99e70ab6ef
)
2023-10-19 21:06:12 +02:00
Pedro J. Estébanez
ff6229e794
Support loading of translations on threads
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(cherry picked from commit 5301bbb3a5
)
2023-10-19 21:06:12 +02:00
kobewi
f7d1f9e25b
Improve and clarify paused Tweens
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(cherry picked from commit dbecf8bd1a
)
2023-10-19 21:06:11 +02:00
Sathvik Mulukutla
77f6d00ad8
Updated Deprecated Method in C# Example Size to Region
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(cherry picked from commit 5b3f14cc82
)
2023-10-19 21:06:11 +02:00
Hugo Locurcio
c8bd1259af
Allow using floating-point bone sizes and outline widths in the 2D editor
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This is useful when animating pixel art sprites in the 2D editor,
as a value of `1` is often too large when zoomed in.
(cherry picked from commit a39190a18f
)
2023-10-19 21:06:11 +02:00
Rémi Verschelde
399c9dc393
Bump version to 4.1.2-stable
2023-10-04 01:22:46 +02:00
Rémi Verschelde
681efc5bc5
Merge pull request #82737 from akien-mga/4.1-cherrypicks
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Cherry-picks for the 4.1 branch (future 4.1.2) - 3rd batch
2023-10-03 23:04:01 +02:00