Commit Graph

4981 Commits

Author SHA1 Message Date
Rémi Verschelde 525fb01fd2 Revert "Homogeinize resource formats loaders/savers"
The text format definition needs to stay in `scene/` as it relies
on other scene components, and `core/` must stay self-contained.

This reverts commits a5e27503fd
and 1492fd8460.
2016-07-19 18:15:01 +02:00
Rémi Verschelde c83aa5f863 Merge pull request #5794 from TheHX/editor-settings-dialog
Keep selected section in Editor Settings when reopening the dialog
2016-07-19 07:41:24 +02:00
Rémi Verschelde 919e9dd358 Merge pull request #5793 from TheHX/issue-5722
Fix Editor Settings dialog range editing by dragging and using the slider
2016-07-19 07:39:32 +02:00
Rémi Verschelde 17f86eee33 Merge pull request #5792 from neikeq/pr-issue-3868
Label: Added `get_visible_line_count` method
2016-07-19 07:38:06 +02:00
Rémi Verschelde 569541bafc Merge pull request #5790 from neikeq/pr-issue-1149
MenuButton: Fix event propagation with dialogs
2016-07-19 07:36:25 +02:00
Rémi Verschelde 1f519e7ebb Merge pull request #5787 from akien-mga/pr-fix-warnings
Fix multichar character constant warning
2016-07-19 07:36:09 +02:00
Rémi Verschelde 6626ac463e Merge pull request #5783 from TheHX/issue-5782
Fix crash when dropping scene as a sibling of the root node
2016-07-19 07:35:50 +02:00
Rémi Verschelde 13fe615ea3 Merge pull request #5760 from r1cebank/issue-5636__add-close-docs-option
Script Editor: adding close all docs menu option
2016-07-19 07:35:20 +02:00
Juan Linietsky b49476a011 Merge pull request #5731 from neikeq/pr-issue-5642
LineEdit: Fix rtl scrolling with mouse drag selection
2016-07-18 19:29:24 -03:00
Juan Linietsky 3e3108abe2 Always soft reload editor plugins. Closes #5273 2016-07-18 19:24:38 -03:00
Franklin Sobrinho ea77553416 Keep selected section in Editor Settings when reopening the dialog 2016-07-18 19:21:20 -03:00
Franklin Sobrinho eeb8987276 Fix Editor Settings dialog range editing by dragging and using the slider 2016-07-18 18:46:16 -03:00
Ignacio Etcheverry 78819b6b54 Label: Added `get_visible_line_count` method 2016-07-18 23:33:06 +02:00
Juan Linietsky 7a4d67ae71 Property convert images to RGBA before applying hq2x, fixes #5168 2016-07-18 18:30:30 -03:00
Ignacio Etcheverry c45837cf3f MenuButton: Fix event propagation with dialogs 2016-07-18 23:06:14 +02:00
Juan Linietsky 587826f879 remove GLU dependency, closes #3787 2016-07-18 17:25:03 -03:00
Juan Linietsky f93e333e85 Properly transform sub-viewport input, closes #3580 2016-07-18 17:16:49 -03:00
Juan Linietsky f10bd217a2 properly fixed notificaitons for theme changed, closes #5774 2016-07-18 16:41:59 -03:00
Rémi Verschelde 9698571d61 Fix multichar character constant warning
Multi-character character constants are implementation defined,
and therefore they are risky to use for use when trying to be compatible
with so many different platforms. Fixes #2540.
2016-07-18 21:34:50 +02:00
Rémi Verschelde 4f9dea3aed Revert "Change default extension to .tscn when import 3d scene"
Also adds a comment as to why this extension should not be changed.
This commit reverts edf7082326.
2016-07-18 21:32:10 +02:00
Franklin Sobrinho 2a97d79a64 Fix crash when dropping scene as a sibling of the root node 2016-07-18 15:00:14 -03:00
Siyuan Gao 0c3b1b51b8 Script Editor: adding close all docs menu option 2016-07-18 10:09:42 -07:00
Rémi Verschelde b0c2801458 Merge pull request #5780 from TheHX/script-editor-layout
Fix ScriptEditor don't saving the layout when opening a help page
2016-07-18 17:52:24 +02:00
Rémi Verschelde f04137b942 Merge pull request #5781 from vnen/create-node-base-icon
Add icon for root node in Create Dialog
2016-07-18 17:52:13 +02:00
George Marques 0610c77e43
Add icon for root node in Create Dialog
Close #5766
2016-07-18 12:39:59 -03:00
Franklin Sobrinho 3ca6e584e5 Fix ScriptEditor don't saving the layout when opening a help page
- Use ScriptEditor::_update_script_names just once when re-creating the layout
2016-07-18 12:30:43 -03:00
Rémi Verschelde 72194ceede Merge pull request #5778 from volzhs/import-3d-scene-tscn
Change default extension to .tscn when import 3d scene
2016-07-18 16:57:37 +02:00
Rémi Verschelde e91bd708d9 Merge pull request #5777 from Paulb23/caret_stretching
Fixed caret width on tabs
2016-07-18 16:57:12 +02:00
Rémi Verschelde f53e7efefe Merge pull request #5527 from djrm/color_picker_fixes
Color picker fixes
2016-07-18 16:43:41 +02:00
Rémi Verschelde 3725114a16 Merge pull request #5383 from Ovnuniarchos/OptimizeOneWay
Optimized one-way collision loops.
2016-07-18 16:37:50 +02:00
volzhs edf7082326 Change default extension to .tscn when import 3d scene 2016-07-18 23:28:13 +09:00
Paulb23 5505f0c776 Fixed caret width on tabs 2016-07-18 15:15:40 +01:00
Juan Linietsky 254d79a560 Add a function to notify font users that the font changed. Closes #5774 2016-07-18 10:00:26 -03:00
Rémi Verschelde c328693e83 Merge pull request #5709 from akien-mga/pr-get-engine-version
OS: Add get_engine_version method
2016-07-18 00:55:29 +02:00
Rémi Verschelde b2953bc1cc OS: Add get_engine_version method
Fixes #5693.
2016-07-18 00:54:56 +02:00
Rémi Verschelde be563a1663 Merge pull request #5757 from Razzlegames/blendIndexFix
Could not use pre multiply alpha for material in editor
2016-07-18 00:54:38 +02:00
Rémi Verschelde d6f2e41e6f Merge pull request #5750 from TheHX/issue-5681
Keep debugger selected tab open when pressing the pause button
2016-07-18 00:54:32 +02:00
Rémi Verschelde 4958963abe Merge pull request #5742 from Ovnuniarchos/TreeItemSetButton
TreeItem.set_button exposed.
2016-07-18 00:53:39 +02:00
Rémi Verschelde 62eae7cbe2 Merge pull request #5723 from Paulb23/toggle_breakpoint_gutter_issue_5712
Fixed toggle breakpoint gutter not updating when the game is running, issue 5712
2016-07-18 00:52:36 +02:00
Rémi Verschelde 8de5aedb9e Merge pull request #5718 from jay3d/master
Added gyroscope support to Godot and Android
2016-07-18 00:52:15 +02:00
Rémi Verschelde 3183834c5d Merge pull request #5657 from Paulb23/block_caret
Added block caret to TextEdit
2016-07-18 00:44:45 +02:00
Rémi Verschelde 523e46ad0a Revert "Make editor compatible with Windows high contrast themes"
This reverts commit 85a5290ee8.

The patch itself is good and it could maybe be readded in the future,
but right now Microsoft forced its Windows 10 "update" on people with older
Intel HD Graphics 3000 IGP without ensuring that they can ship proper drivers,
and such users seem to get Godot crashing due to this patch. Sorry :(
Closes #5452.
2016-07-18 00:24:21 +02:00
Rémi Verschelde e6cf0d444b Merge pull request #5758 from TheHX/issue-5756
Fix editor states saving, and remove related error messages
2016-07-17 23:44:16 +02:00
Franklin Sobrinho 7767aa2722 Fix editor states saving, and remove related error messages 2016-07-17 16:59:15 -03:00
Kyle Luce 4e69bc3bff Could not use pre multiply alpha for material in editor
- 3 was hard coded, I just changed to 4. Unfortunately this will break every time
  a blend mode is added
2016-07-17 11:09:47 -07:00
Rémi Verschelde 7b28976af5 Merge pull request #5755 from TheHX/issue-5716
Fix empty reference pages after restarting Godot
2016-07-17 19:06:03 +02:00
Juan Linietsky 5218f35b7f Forgot to clear signals on recompile, closes #5729 2016-07-17 13:49:59 -03:00
Franklin Sobrinho 18f165b494 Fix empty reference pages after restarting Godot 2016-07-17 13:29:50 -03:00
Rémi Verschelde 22419082d9 Remove some noisy debug prints
Part of #5031
2016-07-17 18:25:21 +02:00
Franklin Sobrinho f20680947b Keep debugger selected tab open when pressing the pause button 2016-07-17 09:27:36 -03:00