Commit Graph

7427 Commits

Author SHA1 Message Date
kobewi fdf76bbcef Fix crash when playing Tween right after finishing
(cherry picked from commit 1a462bc84e)
2022-09-20 10:28:14 +02:00
lawnjelly 0546d268a1 CPUParticles initialize data on set_amount
Fills particle data with zeroes on resize using set_amount(), to prevent garbage data including Nans being sent to VisualServer, which can corrupt the spatial partitioning.

(cherry picked from commit fdd82f4754)
2022-09-20 10:24:56 +02:00
lawnjelly 9f646c867d Low priority redraw request for AnimatedSprite
Prevents animated sprite from creating continuous redraws in vital_redraws_only mode.

(cherry picked from commit 54a939a029)
2022-09-20 10:23:31 +02:00
lawnjelly 3e848096e8 Portals - Show RayCast debug helper
Switches the raycast helper to global portal_mode, allowing it to show when portals are active.

(cherry picked from commit 09befec1ed)
2022-09-20 10:23:06 +02:00
lawnjelly c7d9c3b21f Fix uninitialized data reads in Input
Found by Valgrind.

(cherry picked from commit d60eae3dbc)
2022-09-09 14:35:08 +02:00
lawnjelly 1c6467c6e4 FlowContainer fix uninitialized data
This uninitialized data was finding its way into the renderer.

(cherry picked from commit fa4a325180)
2022-09-09 14:29:43 +02:00
Michael Alexsander a65247a405 Fix some corner cases in the `Menu/OptionButton` item auto-highlight
(cherry picked from commit 1e80b17a8d)
2022-09-05 15:46:06 +02:00
Michael Alexsander 4744a8a1a9 Make `Menu/OptionButton` item auto-highlight behave better
(cherry picked from commit 50506e19a6)
2022-09-05 15:45:54 +02:00
fabriceci 6029200662 Hack as a hot fix for Bullet's collision margin issue
(cherry picked from commit b3210c5cd6)
2022-08-30 11:48:24 +02:00
Michael Alexsander 08844b6143 Fix `ItemList` selection visual when the scrollbar visibility changes
(cherry picked from commit e298144a41)
2022-08-30 11:21:19 +02:00
Yuri Sizov d92b207189 Backport fixes to documentation for paths, curves and navigation servers
(cherry picked from commit 39f46613bb)
2022-08-30 11:20:03 +02:00
Cory Petkovsek 92eab47591 Fix free(RID) abuse by various classes
(cherry picked from commit f7f112ab1f)
2022-08-30 11:18:02 +02:00
Michael Alexsander 682428279a Expose `set/get_tab_button_icon()` to scripting
(cherry picked from commit 73470e1b16)
2022-08-30 11:16:01 +02:00
Haoyu Qiu 9f4bb53a87 Improve documentation for `get_animation()`
(cherry picked from commit fed2879463)
2022-08-30 11:15:24 +02:00
smix8 1309633cdb Fix NavigationObstacle nodes not registering to default navigation map
Fix NavigationObstacle nodes not registering to default navigation map.

(cherry picked from commit 47b39ce4c2)
2022-08-30 11:14:32 +02:00
Atlinx 9f6c64135c Remove HDR warning if on low end
(cherry picked from commit e3b3462187)
2022-08-30 11:13:54 +02:00
Michael Alexsander 5becfce603 Fix crash when pressing up on an empty `PopupMenu`
(cherry picked from commit f0d380c9fd)
2022-08-30 11:12:23 +02:00
bruvzg 2678fd8202 Fix color modulation of the grayscale glyphs in font with mixed color / grayscale data.
(cherry picked from commit 4d0c0f3ffa)
2022-08-29 17:10:27 +02:00
Olivier Bombardier cd6764611c Fix has_filter of AnimationNode not being called in scripts
(cherry picked from commit c988deb3b1)
2022-08-29 17:09:40 +02:00
Haoyu Qiu e8a9d77e4b Tree: Don't draw selection background of individual cells in Row mode
(cherry picked from commit 4c47c6ab75)
2022-08-29 17:06:00 +02:00
SnailRhymer 6426f2e9c7 Change code folding behavior to include terminal indented comments
Previously, when folding a block of code that finished with an indented comment (i.e. one indented as much as or more than the starting indent of the code), that comment would be left out of the fold. Change the behavior to include such comments, but still leave less-indented ones out.

(cherry picked from commit efed5087ae)
2022-08-29 17:05:09 +02:00
kleonc 2f0577fb0f AnimatedSprite Fix updating inspector when SpriteFrames is modified
(cherry picked from commit 8ae246f15e)
2022-08-08 13:34:05 +02:00
Josh Jones 61e28c28cd Fix typo when setting NavigationRegion travel_cost
(cherry picked from commit 8c324132d0)
2022-08-08 13:18:43 +02:00
smix8 a6b75da78c Fix TileMap error msg when optional navigation node is not set
Fixes TileMap error msg spam when bake_navigation=true but the optional and depr navigation node is not set.

(cherry picked from commit 30d4555c65)
2022-08-06 22:23:01 +02:00
Haoyu Qiu 9d923764c9 Fix crash when executing `AnimationTreePlayer.are_nodes_connected` 2022-08-01 23:36:12 +08:00
Marcel Admiraal d000a5fa30 Ensure changes to Camera2D's limits don't affect smoothed_camera_pos 2022-07-28 15:30:34 +01:00
Marcel Admiraal a124d89f01 When Camera2D enters tree, ensure first update is not lost 2022-07-28 15:30:06 +01:00
Rémi Verschelde 818f1eed31 Code quality: Fix header guards consistency
Adds `header_guards.sh` bash script, used in CI to validate future
changes. Can be run locally to fix invalid header guards.
2022-07-25 14:53:37 +02:00
Rémi Verschelde be5051422b Revert "Call update_scrollbars() in sort_children() so the max is set properly so you can set scroll_container.scroll_vertical instantly after adding children to a scroll container."
This reverts commit b73d2980b7.

This caused a regression. Fixes #63417.
2022-07-25 11:29:33 +02:00
lawnjelly d4dc7c4b32 Portals - Allow more logging to be disabled
Some logging messages were still being issued when portals/debug/logging was false. This could be annoying in games that stream in parts of levels and repeatedly call `rooms_convert()`.

This PR allows all but essential logging to be disabled.
2022-07-24 13:44:59 +01:00
Jason Knight b73d2980b7 Call update_scrollbars() in sort_children() so the max is set properly so you can set scroll_container.scroll_vertical instantly after adding children to a scroll container. 2022-07-21 12:25:50 -06:00
kleonc 558b96f1b1 Fix `CanvasItem` not exiting its canvas group on canvas exit 2022-07-20 12:49:38 +02:00
Rémi Verschelde 33b5709d53
Merge pull request #61601 from Haydoggo/path-follow-fix-3.x 2022-07-18 09:36:22 +02:00
Rémi Verschelde 5aa22a21be
Merge pull request #63058 from AaronRecord/backport-global-position-rotation 2022-07-18 09:33:23 +02:00
Rémi Verschelde 090d9f6d25
Merge pull request #63084 from madmiraal/fix-56336-3.x 2022-07-18 09:31:58 +02:00
Yuri Rubinsky 229bfc8f2d Fix invalid code generation when using `VisualShaderNodeUniformRef` 2022-07-17 12:41:24 +03:00
Marcel Admiraal 162cb5748a Update camera position when updating camera limit 2022-07-17 09:02:34 +01:00
Marcel Admiraal fb4e1d2d02 Set initial SceneTree processes times to 0.0 2022-07-17 09:02:20 +01:00
foxydevloper 5238740fef Add global_translation and global_rotation to Spatial 2022-07-15 21:39:35 -06:00
Hayden e05f969adb Fix crash on NaN offset in path_follower 2d and 3d 2022-07-14 14:30:24 +12:00
Rémi Verschelde 66c4047a6c SpriteFrames: Sort animations alphabetically
Fixes #62143.
2022-07-13 15:48:55 +02:00
Thakee Nathees da626d8922 Fix FileDialog file name autocompletion with filters
Fixes #38195.

(cherry picked from commit 446f1b7052)
2022-07-06 11:39:04 +02:00
Haoyu Qiu d86a2d57cf Fix LineEdit caret after using arrow key to deselect 2022-07-06 09:32:39 +08:00
bruvzg 7f562030be
Use custom key struct, instead of raw hashes for the Label3D cache to avoid potential hash collisions. 2022-07-04 09:46:38 +03:00
reduz 995281ca90 Fix editor-only visibility for lights
* Update visibility again for editor-only lights if owner changes.

Fixes #26399, supersedes #52327

(cherry picked from commit d69e3791bf)
2022-07-03 03:21:51 +02:00
Rémi Verschelde df70aa1772
Merge pull request #57566 from Calinou/viewport-shadow-atlas-clamp-sizes 2022-07-03 03:08:03 +02:00
Rémi Verschelde 3d19f21576
Merge pull request #49967 from Calinou/viewport-2d-hdr-print-warning 2022-07-03 02:41:26 +02:00
Rémi Verschelde 86229d0b03
Merge pull request #54239 from Calinou/editor-directionallight-3d-only-show-relevant-properties-3.x
Only show relevant properties in the DirectionalLight inspector (3.x)
2022-07-03 02:02:10 +02:00
saneery cb94797ce4 Add process_mode property to InterpolatedCamera 2022-07-03 01:47:10 +02:00
hilfazer fe21fb175c print_stray_nodes() also prints node's script 2022-07-03 01:00:58 +02:00