Ryan Roden-Corrent
584288a32c
Fill out some of the AnimationNode docs.
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The API docs for various animation nodes are pretty empty, yet the
tutorial at
https://docs.godotengine.org/en/latest/tutorials/animation/animation_tree.html
contains some details.
These details should be included in the API docs so looking up a
particular class actually provides some information rather than
requiring the user to hunt for a different tutorial.
This also links the AnimationTree tutorial and demo in the docs.
I've found the TPS demo to be the best resource so far for learning
how to use the AnimationTree. This should be easy to find if someone
looks up the AnimationTree API docs.
Finally, this fixes a param typo in AnimationNodeStateMachine.
2019-04-09 10:49:21 -04:00
Rémi Verschelde
e40aea7fec
Replace 3.0 screenshot by new one from TPS demo
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Fixes #27324 .
2019-04-08 14:07:13 +02:00
Rémi Verschelde
6a2b8a263e
Merge pull request #26458 from neikeq/mono-build-cleanup
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Mono: Add CPPPATH only to env_mono and cleanup build scripts
2019-04-08 12:50:51 +02:00
Rémi Verschelde
3c4938d59a
i18n: Sync translations with Weblate
2019-04-08 12:37:48 +02:00
Rémi Verschelde
9d4623f994
Merge pull request #27716 from Calinou/script-editor-shift-find-previous
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Find the previous match in script editor when pressing Shift + Enter
2019-04-08 12:25:28 +02:00
Rémi Verschelde
918de768a5
Merge pull request #27711 from neikeq/ifdef-clang-tidy
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Replace a few #if/#elif with #ifdef and "#elif defined"
2019-04-08 12:24:30 +02:00
Rémi Verschelde
3cf2bdbd84
Merge pull request #27506 from Chaosus/astar
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Added functions to AStar for disable/enable points to effectivly create obstacles
2019-04-08 12:19:51 +02:00
Rémi Verschelde
d65cbddc8d
Merge pull request #27589 from Chaosus/fix_file
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Fix File switching between reading and writing, opened with READ_WRITE on Windows
2019-04-08 12:12:19 +02:00
Rémi Verschelde
7f3373d79f
Merge pull request #27452 from Chaosus/direction_to
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Added method to retrieve a direction vector from one point to another
2019-04-08 12:00:54 +02:00
Rémi Verschelde
a994db62df
Merge pull request #27644 from lupoDharkael/bus
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Allow default audio bus layout modification
2019-04-08 11:06:35 +02:00
Rémi Verschelde
b60754ab40
Merge pull request #26839 from toasteater/fix/keep-linear
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Respect keep_3d_linear when transparent_bg is on.
2019-04-08 10:58:59 +02:00
Rémi Verschelde
1ca555f1fb
Merge pull request #26760 from Xrayez/26744-fix-string-to-lower
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Reorder reverse caps characters table for string lower case conversion
2019-04-08 10:48:15 +02:00
Yuri Roubinsky
136fec72d4
Merge pull request #27802 from Chaosus/fix_smoothstep_docs
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Fix smooth_step to smoothstep in docs
2019-04-08 11:26:35 +03:00
Chaosus
d725e4e6c0
Fix smooth_step to smoothstep docs
2019-04-08 11:24:30 +03:00
Rémi Verschelde
4c10b1da7d
Merge pull request #27698 from YeldhamDev/doc_tilemap_setcell_override
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Document TileMap's new 'set_cell' internal override capability
2019-04-08 10:15:14 +02:00
Rémi Verschelde
668bf1fd0d
Merge pull request #27710 from Calinou/script-templates-typed-gdscript
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Add support for type hints in non-default script editor templates
2019-04-08 10:13:59 +02:00
Rémi Verschelde
853af06f5a
Merge pull request #27770 from KoBeWi/moving_pan_v2
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Allow panning while moving a node
2019-04-08 10:07:24 +02:00
Rémi Verschelde
b07eab734a
Merge pull request #27660 from cse2410-team2/Issue#26246
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Fix Cursor Color in the Label/RichTextLabel
2019-04-08 10:05:15 +02:00
Rémi Verschelde
de33c37196
Merge pull request #27565 from SpechtMagnus/tileset_autotile_ignore_flags
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Added ignore flag / wildcard bit to tileset autotile
2019-04-08 10:04:30 +02:00
Rémi Verschelde
d211aff777
Merge pull request #27231 from Chaosus/smoothstep
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Added smoothstep built-in function
2019-04-08 10:03:42 +02:00
Rémi Verschelde
5a64c679cf
Merge pull request #27793 from guilhermefelipecgs/ux_animation_tree
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[AnimationNodeBlendTreeEditor] Usability improvements
2019-04-08 09:38:36 +02:00
Rémi Verschelde
3a0ab0376e
Merge pull request #27783 from nekomatata/style-box-errors-fix
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Fixed StyleBoxFlat sending an empty list of vertices to render when nothing is visible
2019-04-08 08:36:38 +02:00
Chaosus
cc71fb2308
Added functions to AStar for disable/enable points
2019-04-08 09:28:03 +03:00
Guilherme Felipe
ccbf57611b
[AnimationNodeBlendTreeEditor] Usability improvements
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- Add possibility to exclude multiple (selected) nodes.
- Add context menu (Right click) to add nodes.
2019-04-07 23:28:23 -03:00
Magnus Specht
a3af9d5714
+ Added ignore flags to autotile bitmask
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+ Added ignore functionality to tileset editor
+ Updated tileset editor autotile tooltip
+ Autotile ignore bits are processed and rendered correctl
2019-04-08 00:41:05 +02:00
PouleyKetchoupp
cb3842833a
Early exit when nothing to draw in style box flat ( fixes #27764 )
2019-04-07 22:23:44 +02:00
Rémi Verschelde
f52c294a74
Merge pull request #27714 from fire/asset_import
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FBX Import bug fixes with special character in mesh names
2019-04-07 21:57:26 +02:00
Rémi Verschelde
4fad7608c4
Update AUTHORS and DONORS list
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New contributors added to AUTHORS:
@pouleyKetchoupp, @qarmin
Thanks to all contributors and donors for making Godot possible!
2019-04-07 21:47:15 +02:00
Ignacio Roldán Etcheverry
9e326ce090
Merge pull request #27776 from neikeq/issue-27772
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core_bind: Use the appropriate enum instead of int
2019-04-07 19:35:16 +02:00
Ignacio Etcheverry
2873206aa6
Mono: Add compiler flags to env_mono instead of env
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This way we avoid possible conflicts with other modules. Specially with include paths.
2019-04-07 19:03:13 +02:00
Ignacio Etcheverry
6bb29eb847
Mono: Reorganize build scripts
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All build scripts, other than config.py and SCSub, are now located in the build_scripts subdirectory.
2019-04-07 19:03:09 +02:00
Ignacio Etcheverry
ebe2f4ea09
core_bind: Use the appropriate enum instead of int
2019-04-07 18:52:39 +02:00
Tomasz Chabora
7abd0a3976
Allow panning while moving a node
2019-04-07 16:43:21 +02:00
Yuri Roubinsky
01c2071d04
Merge pull request #27766 from Chaosus/small_vs_hotfix
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Small hotfix to visual shader entries
2019-04-07 16:32:53 +03:00
Chaosus
54bf313e07
Small hotfix to visual shader entries..
2019-04-07 16:25:32 +03:00
Rémi Verschelde
3dabe862af
Merge pull request #26164 from Chaosus/vshader_improvements
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Major update for visual shader system
2019-04-07 14:24:23 +02:00
Rémi Verschelde
694ec9b3d0
Merge pull request #26551 from ZahFox/editor-shortcuts
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New shortcuts for the editor menu items
2019-04-07 13:49:12 +02:00
Chaosus
514a3fb96a
Added smoothstep built-in function
2019-04-07 14:11:26 +03:00
Rémi Verschelde
6475c990a2
Merge pull request #25311 from qarmin/third_point
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Add third point to change size RectangleShape2D in two axis
2019-04-07 13:04:59 +02:00
Mariam Naiga
d179cbc3c2
Fix cursor color in Label/RTL in editor
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Fixes #26246 .
2019-04-07 12:57:07 +02:00
Rémi Verschelde
9984ebba17
Merge pull request #27645 from theisegeberg/fix-wav-import-trim
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Fix end pops when trimming wav files
2019-04-07 12:49:23 +02:00
Rémi Verschelde
c562a7d149
Merge pull request #27067 from shartte/remove-context-gl
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Remove ContextGL
2019-04-07 12:38:55 +02:00
Rémi Verschelde
5586e473b5
Merge pull request #27734 from Hendrikto/cleanup
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Remove unused imports
2019-04-07 12:38:07 +02:00
Rémi Verschelde
1415dd4e90
Merge pull request #25810 from TheYokai/mixer_improvements
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New Nonlinear Audio Bus Fader
2019-04-07 12:17:07 +02:00
Rémi Verschelde
b95303e06f
Merge pull request #27752 from samH-FIT/Contributing-Repeated-Word
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Minor English fix
2019-04-07 12:12:29 +02:00
Rémi Verschelde
4ff505426b
Merge pull request #27741 from danielkulas/path
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Fix "Show in File Manager" option
2019-04-07 12:01:51 +02:00
Bastiaan Olij
163ef9fab3
Fix where json exported empty types
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(cherry picked from commit 6226be9595
)
2019-04-07 11:54:44 +02:00
Rémi Verschelde
03581e49b7
Merge pull request #27151 from vorabrijesh/updated
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Changed default shortcut for opening help menu to (Shift + F1)
2019-04-07 11:53:08 +02:00
Rémi Verschelde
4942e96897
Merge pull request #27527 from BastiaanOlij/render_ext_target
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Add option to have viewport render into supplied texture (VR)
2019-04-07 11:11:50 +02:00
Rémi Verschelde
f4f244ed4e
Merge pull request #27156 from BastiaanOlij/add_height_map_shape
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Added height map shape that implement heightmap collision shape
2019-04-07 11:10:21 +02:00