Rémi Verschelde
cb4c0c630f
doc: Sync classref with current source
2017-11-27 23:37:47 +01:00
Rémi Verschelde
9a406da44e
Merge pull request #13342 from Noshyaar/just_godot
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EditorAbout: single-column'd some section, monospace
2017-11-27 23:03:43 +01:00
Dmitry Koteroff
ad351a29db
Some improvements to file/dir open/save dialogs:
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1. Removed "..", instead you now will see "Select Current Folder" and "Select this Folder" buttons.
2. Added "go to parent folder" (^) button to Save a File dialog.
3. Tree.cpp: "nothing_selected" signal has been re-made (previous implementation, merged in #13308 , wasn't optimal in context of performance)
4. Fixed issue in Project Export dialog: MODE_SAVE_FILE wasn't set when you click "Export".
5. Now you can deselect items by clicking on empty space in Open a Directory dialog.
2017-11-27 22:39:36 +01:00
Juan Linietsky
ed0af05111
Switch to textureLod for parallax offset, avoids errors on UWP.
2017-11-27 17:47:33 -03:00
Poommetee Ketson
499e1b7a80
EditorAbout: single-column'd some section, monospace
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- Show ItemLists in single column if not enough item, or is a
special section (Gold/Platinum sponsors)
- Add a space before and after names so that it looks a bit
better for long names adjacent to another
- License text in monospace
2017-11-27 23:27:43 +07:00
Matthias Hoelzl
2beadf7ac0
Fix displacement for centered tilemaps
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- Fixes tile and collision placement for tilemaps with
`tile_origin` set to `TILE_ORIGIN_CENTER`.
- Also fixes a bug in the offset computation for collision shapes
with `flip_v` flag set to true if `tile_origin` is
`TILE_ORIGIN_BOTTOM_LEFT`.
2017-11-27 15:12:30 +01:00
Rémi Verschelde
d992eb1b25
Merge pull request #13173 from poke1024/fixicons
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Add polygon 2d editor handle icons
2017-11-27 14:23:24 +01:00
Bernhard Liebl
91b8b94635
add "add point" and "select point" handles to polygon 2d editor
2017-11-27 14:01:34 +01:00
Rémi Verschelde
17b4f43e0e
Merge pull request #13308 from Krakean/scenetreedock_additemsdeselect
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Scene Tree Dock: added ability to deselect items when clicking on empty space
2017-11-27 13:04:20 +01:00
Sergei ZH
6aa331e581
Further changes to Image class docs
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Were missed when squashing the previous 024c4f14
.
[ci skip]
2017-11-27 09:14:14 +01:00
Rémi Verschelde
c7e53f1934
Fix javascript build after bc2e8d99
2017-11-27 08:17:28 +01:00
Rémi Verschelde
b016e9aff5
Merge pull request #13328 from rraallvv/cache_pruning
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Enable pruning for SCons shared cache (master)
2017-11-27 07:57:08 +01:00
Rémi Verschelde
06bf5e71f6
Merge pull request #13330 from bncastle/sprite_frames_editor_allow_f2_on_new
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Focus on sprite animation list after adding a new one to allow renaming with f2
2017-11-27 07:46:29 +01:00
Rhody Lugo
1272497fec
prune scons shared cache
2017-11-27 01:43:10 -04:00
bncastle
30d409edc1
Focus on sprite animation list after adding a new one to allow renaming with f2
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After adding a new sprite animation, focus on the sprite animation list
to allow renaming the animation with f2 instead of having to click on
the sprite name again.
2017-11-26 20:54:26 -05:00
Rémi Verschelde
8dc89e787c
Merge pull request #13294 from RaXaR/master
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Added overloads of vector parameters for shader Trig functions.
2017-11-27 00:58:14 +01:00
Rémi Verschelde
03a2cf2f94
Merge pull request #13240 from Krakean/fix_interpretcomma_as_decimalpoint
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Makes possible to interpret comma as decimal point in editor
2017-11-27 00:55:40 +01:00
Rémi Verschelde
b620b3d697
Merge pull request #13318 from Paulb23/adjust_viewport_to_cursor_issue_13190
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Fixes adjust viewport to cursor when line is to long, issue 13190
2017-11-27 00:53:17 +01:00
Rémi Verschelde
8e90e884ef
Merge pull request #13325 from akien-mga/master
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Travis: Use separate SCons caches for each build job
2017-11-27 00:44:19 +01:00
Rémi Verschelde
2755eeb2f0
Merge pull request #13252 from Krakean/file_dialogs_small_tweaks
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A few adjustments to file/dir open dialogs
2017-11-27 00:23:15 +01:00
RaXaR
b932d8c37a
Added overloads of vector parameters for shader Trig functions.
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Ammend: Removed whitespace from blank lines.
Ammend2: Removed extra spaces in an attempt to make Clang happy. :)
2017-11-27 01:18:45 +02:00
Rémi Verschelde
4766c4fc6c
Travis: Use separate SCons caches for each build job
2017-11-26 23:31:44 +01:00
Sergei ZH
024c4f14a1
Fixing mistake in image class
2017-11-26 22:25:40 +01:00
Rémi Verschelde
90f9f123fd
Merge pull request #13317 from akien-mga/custom_user_dir
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Allow customizing user:// path (folder in OS::get_data_path())
2017-11-26 22:25:02 +01:00
Rémi Verschelde
4a1d1cbbb4
Merge pull request #13290 from Chaosus/projectionfix
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Fix invalid transform when skip_vertex_transform used
2017-11-26 21:31:02 +01:00
Rémi Verschelde
3b2e423c6f
Merge pull request #13222 from Calinou/tweak-editor-help-font-sizes
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Tweak editor help font sizes for better readability
2017-11-26 21:17:25 +01:00
Dmitry Koteroff
a4109200aa
Makes possible to interpret comma as decimal point in editor
2017-11-26 23:08:16 +03:00
Rémi Verschelde
7e4cfe4b94
Merge pull request #13245 from Krakean/itemlist_add_some_signals
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Added some new API functionality to Item List component
2017-11-26 21:05:41 +01:00
Rémi Verschelde
ce89b20b20
Merge pull request #13228 from rminderhoud/weights
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Fix read bug in compressed bone weights
2017-11-26 21:04:48 +01:00
Rémi Verschelde
f041d2e8ec
Merge pull request #13233 from Krakean/add_eidtorinspector_collapseexpand_v2
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Inspector: Implemented a collapse/expand all (v2)
2017-11-26 20:57:59 +01:00
Dmitry Koteroff
80a2ede0d1
Item List small enhancements
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Item list: added new signal - nothing_selected (when mouse clicked on empty space), and two new functions - unselect_all() and is_any_selected()
2017-11-26 22:56:42 +03:00
TwistedTwigleg
184b5ae536
Added documentation for GeometryInstance and VisualInstance
2017-11-26 14:55:20 -05:00
Rémi Verschelde
89313d8bfb
Merge pull request #13246 from volzhs/memory-format
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Better number format for memory usage
2017-11-26 20:34:35 +01:00
Rémi Verschelde
2879e6f7ce
Merge pull request #13247 from groud/fix_this_stupid_setting_I_added
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Remove option for the rulers graduations font size
2017-11-26 20:33:22 +01:00
Rémi Verschelde
dc3509b2aa
Merge pull request #13259 from Paulb23/restore_scenes_on_startup_issue_2385
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Restore scenes on startup, issue 2385
2017-11-26 20:16:06 +01:00
Paulb23
565809e736
Fixes adjust viewport to cursor when line is to long, issue 13190
2017-11-26 19:10:05 +00:00
Juan Linietsky
ea70afc9b4
Merge pull request #13264 from zatherz/feature/projectsettings_limits
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Add range to anisotropic filter level
2017-11-26 16:04:36 -03:00
Chaosus
284f8f6d91
Fixed invalid transform when skip_vertex_transform used
2017-11-26 22:02:40 +03:00
Juan Linietsky
1c3c9e017b
Merge pull request #13277 from DoctorAlpaca/master
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Fix particle preprocessing
2017-11-26 15:59:24 -03:00
Rémi Verschelde
ade39f5771
Merge pull request #13298 from YeldhamDev/translation_layout
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Fix not being able to select an editor layout created in another language
2017-11-26 19:47:17 +01:00
Juan Linietsky
c6f2db393e
Ask users to explore official projects when none is loaded.
2017-11-26 15:31:48 -03:00
Juan Linietsky
22415e5a31
Merge pull request #12572 from RandomShaper/onion-skinning
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Onion skinning
2017-11-26 15:13:35 -03:00
Rémi Verschelde
af9c67db0c
Allow customizing user:// path (folder in OS::get_data_path())
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This allows to specify any valid folder name (including with subfolders) to use
as user:// on all platforms. The folder is constrained to the platform-specific
OS::get_data_path() (typically what `XDG_DATA_HOME` resolves to).
Fixes #13236 .
2017-11-26 19:02:32 +01:00
Juan Linietsky
9cf44c1c53
Disable logger by default.
2017-11-26 14:58:30 -03:00
Rémi Verschelde
c0dde9e850
Merge pull request #13315 from dragmz/patch-2
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initialize bus_index to 0
2017-11-26 18:32:11 +01:00
Marcin Zawiejski
86ed07c41c
initialize bus_index to 0
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fixes #13305
2017-11-26 18:16:31 +01:00
Juan Linietsky
4c660cfffb
Merge pull request #13312 from volzhs/fix-android-shader-error
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Fix shader compilation fail on Android
2017-11-26 13:49:53 -03:00
volzhs
b97e87480e
Fix shader compilation fail on Android
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Error message from logcat
**ERROR**: SceneShaderGLES3: Fragment Program Compilation Failed:
50:471: S0032: no default precision defined for parameter 'probe'
At: drivers/gles3/shader_gles3.cpp:167:_display_error_with_code() - SceneShaderGLES3: Fragment Program Compilation Failed:
2017-11-27 01:15:39 +09:00
Dmitry Koteroff
b8b5bb6577
Scene Tree Dock: added ability to deselect items when clicking on empty space
2017-11-26 18:30:48 +03:00
Michael Alexsander Silva Dias
8987f932d6
Fix not being able to select an editor layout created in another language.
2017-11-26 13:27:48 -02:00