Igor Kordiukiewicz
2c88a947c1
Fixed issue where Extend Script option would show up even without script attached to the node
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(cherry picked from commit dc361d3201
)
2022-03-07 08:33:41 +01:00
lawnjelly
e03a2cec58
Fix GIProbe gizmo out of bounds crash
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The GIProbe gizmo was writing values in 3 dimensions to Vector2s. This error was previously being masked by the Vector2 accessor, but now results in a crash or ERR_FAIL message.
This PR removes the Vector2s as they were unused.
(cherry picked from commit e3f84916de
)
2022-02-24 10:18:48 +01:00
Ricardo Subtil
df24144a4c
Fix decompression functions not returning errcodes
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(cherry picked from commit 61790a03f5
)
2022-02-19 16:00:17 +01:00
Hugo Locurcio
30a36f0d20
Only store `_edit_use_anchors_` metadata if value is not the default
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The default value is assumed to be `false`, so this metadata
only needs to be stored if the value is `true`.
(cherry picked from commit 3b25190494
)
2022-02-19 15:59:32 +01:00
Jean-Michel Bernard
285c2d3a84
Hide Polygon2D lines and handles when node is not visible in tree.
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(cherry picked from commit b0ebbd8ece
)
2022-02-17 10:38:49 +01:00
Jean-Michel Bernard
c761613826
Hide CollisionShape2D handles when node is not visible in tree.
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(cherry picked from commit ef995b222e
)
2022-02-17 10:38:24 +01:00
Jason Knight
07cc27692d
Use ScriptServer::get_global_class_base instead of script_class_get_base in script_class_is_parent.
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(cherry picked from commit 6f7cef601a
)
2022-02-17 10:23:59 +01:00
kleonc
a5b85c331e
SpriteFramesEditor Fix crash when selecting non-Texture file for splitting
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(cherry picked from commit 87b4db9e63
)
2022-02-17 10:23:29 +01:00
Haoyu Qiu
eb9a847566
Revert "Fix ViewportPreview upside-down in 3.x."
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This reverts commit 1426df66a8
.
(cherry picked from commit aeb9925615
)
2022-02-17 10:22:21 +01:00
Rémi Verschelde
e33a73d66e
EditorProperty: Fix range hint parsing with optional step
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This could lead to have a step of 0 when parsing e.g. "1,10,is_greater".
(cherry picked from commit 80306cc88a
)
2022-02-17 10:21:54 +01:00
Ryan Roden-Corrent
7dc7f31825
Merge create_physical_skeleton undo entries.
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Pressing `ctrl+z` after clicking "Create Physical Skeleton" will now
undo the creation of all physical bones by that operation.
Previously undo would remove one bone at a time.
Fixes https://github.com/godotengine/godot/issues/55351 .
(cherry picked from commit c9cce53983
)
2022-01-31 21:32:28 +01:00
Haoyu Qiu
c9f3719417
Fix crash after renaming an animation node
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(cherry picked from commit 5ea4a8b421
)
2022-01-25 18:56:36 +01:00
Navdeep Singh Rathore
a182b65455
Added the smart word wrap property to preview label
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(cherry picked from commit 0b55eedc52
)
2022-01-25 18:51:58 +01:00
Ricardo Buring
51911952c5
Fix "Convert to MeshLibrary" not respecting collision transforms
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(cherry picked from commit 025d7b9332
)
2022-01-25 18:45:58 +01:00
jmb462
e8f3dad898
Prevent renaming to an unkown extension from FileSystem dock.
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(cherry picked from commit c24433f500
)
2022-01-25 18:45:17 +01:00
Haoyu Qiu
987c43f060
Fix crash when undoing node creation of BlendTree editor
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(cherry picked from commit 19634bd1a1
)
2022-01-25 18:43:26 +01:00
Rémi Verschelde
0e0ccc4adf
ImageLoader: Remove references to unsupported svgz extension
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I don't see any reference to gzip/svgz supported in the nanosvg library,
and the handful of test gzip compressed svgz files I tried failed loading.
Also cleaning a couple missing includes in platform export code.
(cherry picked from commit 1ee44b2366
)
2022-01-25 18:41:01 +01:00
Michael Alexsander
9cd5f05a27
Fix undo/redo operations in Input Map
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(cherry picked from commit d00e183512
)
2022-01-25 18:38:42 +01:00
Rémi Verschelde
71066cd63b
Update copyright statements to 2022
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Happy new year to the wonderful Godot community!
(cherry picked from commit a627cdafc5
)
2022-01-13 16:00:37 +01:00
SaracenOne
efe56e5e88
Prevent saving branches in foreign scenes
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(cherry picked from commit 2056e8b028
)
2022-01-12 16:09:06 +01:00
Rémi Verschelde
dd002197db
i18n: Sync editor translations with Weblate (last 3.4 sync)
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Next sync will be with the `3.x` branch to prepare the 3.5 translations.
2022-01-07 12:44:59 +01:00
Rémi Verschelde
2e8fdd0112
Fix typos with codespell
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Using codespell 2.1.0.
Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
dof
doubleclick
fave
findn
GIRD
leapyear
lod
merchantibility
nd
numer
ois
ony
que
readded
seeked
statics
synching
te
uint
unselect
webp
EOF
$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
(cherry picked from commit b197de6f5f
)
2022-01-07 00:17:47 +01:00
bruvzg
0868f6af62
Fix decoding UTF-8 filenames on unzipping.
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(cherry picked from commit d2573c1636
)
2022-01-06 00:58:32 +01:00
SaracenOne
721bbfd4c8
Clean preview_node of all none VisualInstances
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(cherry picked from commit 5935cee298
)
2022-01-06 00:58:31 +01:00
Yuri Sizov
1908e3fe9e
Make the theme editor correctly stop updating after it was hidden
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(cherry picked from commit b32acc57f3
)
2022-01-06 00:58:31 +01:00
kleonc
a5d7d6ff29
EditorAtlasPacker Fix incorrectly deducing zero height in some cases
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(cherry picked from commit 46eebf11ca
)
2022-01-06 00:58:29 +01:00
Rémi Verschelde
0fe94ee6e5
i18n: Sync editor translations with Weblate
2021-12-21 12:23:20 +01:00
Haoyu Qiu
b90bec546d
Make `--doctool` locale aware
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* Adds `indent(prefix)` to `String`
* Moves the loading of tool/doc translation into
`editor/editor_translation.{h,cpp}`
* Makes use of doc translation when generating XML class references, and
setup the translation locale based on `-l LOCALE` CLI parameter.
The XML class reference won't be translated if `-l LOCALE` parameter is
not given, or when it's `-l en`.
(cherry picked from commit c11b1850c4
)
2021-12-16 17:06:52 +01:00
Rémi Verschelde
8a30e04fd1
i18n: Sync editor translations with Weblate
2021-12-16 15:09:10 +01:00
Zae
22d8216780
Fix ViewportPreview upside-down in 3.x.
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(cherry picked from commit 1426df66a8
)
2021-12-14 17:30:37 +01:00
Rémi Verschelde
6fb47a271f
i18n: Remove deleted translations from PO files
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Since we bundle the whole files in the editor binary, they actual impact the
binary size needlessly.
Automate it via `make merge`.
2021-12-10 11:49:04 +01:00
Rémi Verschelde
fd86272ca0
i18n: Sync editor translations with Weblate
2021-12-10 11:39:33 +01:00
Cory Petkovsek
686780e289
Clears RIDs wherever they are freed by VisualServer or PhysicsServer and possibly reused. Fixes #53374
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(cherry picked from commit 3d20218dae
)
2021-12-09 22:02:00 +01:00
Raul Santos
a10372fe9a
Expose `ScriptEditor::edit` to scripting
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Exposes a method in `EditorInterface` to open scripts on a specified
line and column. This method handles if the internal or the external
editor should be used.
(cherry picked from commit 9535831866
)
2021-12-09 12:06:12 +01:00
Yuri Sizov
e77c6aaba7
Sort and group theme properties in docs, improve formatting for theme and enums
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(cherry picked from commit ebd8101546
)
2021-12-07 12:14:59 +01:00
Haoyu Qiu
8ba1b94187
Fix EditorPlugin.remove_inspector_plugin() instance cleanup
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(cherry picked from commit da94b61d09
)
2021-12-07 09:14:32 +01:00
Marcel Admiraal
ca3ab75697
Allow any kind of Mesh to be added to an EditorSpatialGizmo
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(cherry picked from commit e0729b9c79
)
2021-12-07 09:14:31 +01:00
Yuri Sizov
3d0676a588
Allow scrolling theme preview when the control picker is active
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(cherry picked from commit eb98210be4
)
2021-12-07 09:14:31 +01:00
Raul Santos
34bdca36de
Skip script property in remote object property list
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(cherry picked from commit ba3e1d6ced
)
2021-12-07 09:14:30 +01:00
Yuri Sizov
2b9a1e0d2c
Fix a crash in editor's script parent class check
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(cherry picked from commit 62c34a6be7
)
2021-12-01 14:36:24 +01:00
Wilson E. Alvarez
07767fc676
Fix 'Add Node...' menu entries in AnimationNodeBlendTreeEditor
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(cherry picked from commit 1a2153eb0a
)
2021-11-29 16:44:21 +01:00
kobewi
4876686cf7
Improved some editor checkboxes
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(cherry picked from commit 5dc7346ab4
)
2021-11-25 23:13:15 +01:00
Haoyu Qiu
c6927a9790
Fix Theme Editor crash when clicking the element picker
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(cherry picked from commit abd41dedb0
)
2021-11-25 23:13:15 +01:00
kleonc
ac56f95685
TileSetEditor Fix selecting next/previous subtile
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(cherry picked from commit 97e9165de4
)
2021-11-25 23:13:14 +01:00
Giwayume
fd558de972
Fix edge case where 1px cut off from right of image
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Backward loop should remain -1
(cherry picked from commit 88c1411051
)
2021-11-25 23:13:12 +01:00
Giwayume
27f0a9547f
Fix texture atlas generation when source sprite is larger than generated atlas
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(cherry picked from commit 0093bda767
)
2021-11-25 23:13:12 +01:00
kobewi
0a519fed25
Fix TileSet editor workspace breaking
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(cherry picked from commit f3d5ef6f7b
)
2021-11-25 21:04:14 +01:00
Rémi Verschelde
7ca1be5f37
i18n: Sync editor translations with Weblate
2021-11-19 09:48:42 +01:00
Rémi Verschelde
63b5d5de64
Modules: Make sure to include `modules_enabled.gen.h` where needed
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Fixes #51677 .
Co-authored-by: Arkadiusz Marcin Kołek <aksoftware91@gmail.com>
(cherry picked from commit 6f4858f184
)
2021-11-15 22:36:02 +01:00
Hugo Locurcio
89cefee947
Swap rest pose actions in the Skeleton2D editor
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The texts were changed before, but the actions weren't swapped around.
This led to unexpected behavior.
(cherry picked from commit 4ff1431993
)
2021-11-15 22:33:49 +01:00