Commit Graph

27915 Commits

Author SHA1 Message Date
Avantir-Chaosfire 5c6f824e71 doc: Improve Node2D to_local/to_global description 2020-04-29 09:44:51 +02:00
Rémi Verschelde 5cae0f3402
Merge pull request #37580 from aaronfranke/xform
Print errors when passing an invalid type to xform
2020-04-29 09:32:51 +02:00
Rémi Verschelde fa34b8eda2
Merge pull request #37965 from EricEzaM/drag-multiple-resources-onto-array-export
Drag multiple resources onto exported array variable at once
2020-04-29 09:20:18 +02:00
Rémi Verschelde 105b4f89b9
Merge pull request #37776 from Sauermann/transform-scale-origin
Clarify Transform scaled Method description
2020-04-29 09:17:47 +02:00
Rémi Verschelde 368892bfe4
Merge pull request #38301 from qarmin/copy_paste_bv
Fix copy paste array index bug
2020-04-29 09:15:36 +02:00
Rémi Verschelde dfe38fbf8a
Merge pull request #38287 from JiRuifanCR/animatedtexture-oneshot-pause-set-frame
Add set_frame, pause, and oneshot to AnimatedTexture
2020-04-29 09:14:37 +02:00
Rémi Verschelde a17bdb10a9
Merge pull request #38074 from KoBeWi/tfree
Mention how to remove TreeItem from a Tree
2020-04-29 09:07:24 +02:00
Rémi Verschelde 4b5d4bbe48
Merge pull request #38235 from BigRed-118/help_tabs_shuffle_fix
Fixed shuffling editor help tabs
2020-04-29 09:06:00 +02:00
Rémi Verschelde 7e1e0f496b
Merge pull request #37802 from ThakeeNathees/window-position-bug-osx-x11
display server window position bug fix
2020-04-29 09:04:53 +02:00
Rémi Verschelde e23bd5a1cb
Merge pull request #38314 from KoBeWi/dead_increment
Remove unneccessary increment in TextEdit
2020-04-29 08:55:56 +02:00
Tomasz Chabora 9dfb231e00 Remove unneccessary increment in TextEdit 2020-04-29 00:16:48 +02:00
Rémi Verschelde 75e4ccc00e
Merge pull request #36427 from nekomatata/scene-thumbnail-flipped
Fixed flipped scene preview thumbnail
2020-04-28 21:59:12 +02:00
Rémi Verschelde 088cf37bf2
Merge pull request #37314 from nekomatata/bullet-fix-damping
Better damping implementation for Bullet rigid bodies
2020-04-28 21:39:05 +02:00
Rémi Verschelde e445be6944
Merge pull request #38064 from aaronfranke/rotated
Improve the Vector2 rotated code
2020-04-28 20:49:22 +02:00
Rémi Verschelde 2497740a4e
Merge pull request #37273 from akien-mga/gltf-tangent-fix-32712
glTF: Fix tangent generation for non-blend shapes
2020-04-28 20:32:37 +02:00
Aaron Franke 72ecd36cb3
Print errors when passing an invalid type to xform 2020-04-28 14:24:16 -04:00
qarmin 0e9942a671 Fix copy paste array index bug 2020-04-28 18:26:57 +02:00
Revan Ji f5029e18ca Add set_frame, pause, and oneshot to AnimatedTexture
Add API documentation for said changes.
2020-04-29 00:26:37 +08:00
Rémi Verschelde abf5132a32 doc: Sync classref with current source 2020-04-28 16:33:44 +02:00
Rémi Verschelde d44c5cfcf7
Merge pull request #38295 from akien-mga/input-is-back
Rename InputFilter back to Input
2020-04-28 16:20:20 +02:00
Rémi Verschelde b9e58ed5b8
Merge pull request #38292 from akien-mga/input-drop-obsolete-controllerdbs
Input: Drop obsolete versions of SDL gamecontrollerdb
2020-04-28 15:44:31 +02:00
Rémi Verschelde fdf58a5858 Rename InputFilter back to Input
It changed name as part of the DisplayServer and input refactoring
in #37317, with the rationale that input no longer goes through the
main loop, so the previous Input singleton now only does filtering.

But the gains in consistency are quite limited in the renaming, and
it breaks compatibility for all scripts and tutorials that access
the Input singleton via the scripting language. A temporary option
was suggested to keep the scripting singleton named `Input` even if
its type is `InputFilter`, but that adds inconsistency and breaks C#.

Fixes godotengine/godot-proposals#639.
Fixes #37319.
Fixes #37690.
2020-04-28 15:19:49 +02:00
Rémi Verschelde 510e83498e Input: Drop obsolete versions of SDL gamecontrollerdb
The 204 and 205 are the older, SDL 2.0.4 and 2.0.5 compatible mappings,
but since all new mappings have only been added to the main
gamecontrollerdb.txt which overrides the older entries, it doesn't make
much sense for us to keep the old databases.

We do not support the SDL2 half axes and inverted axes features from
gamecontrollerdb.txt, but this only impacts the specific controllers
which can use those features, the rest are parsed and used properly.

As for godotcontrollerdb.txt, it doesn't make sense for us to maintain
our own custom mappings instead of submitting them upstream. The only
exception is the Javascript and UWP platforms for which no bindings are
available upstream, so we keep those entries.
2020-04-28 14:51:44 +02:00
Rémi Verschelde 39f7a40925
Merge pull request #37163 from madmiraal/fix-csg-normal
Fix CSG vertex normal calculation.
2020-04-28 14:28:31 +02:00
Rémi Verschelde e71b05d365
Merge pull request #37193 from madmiraal/fix-android-export-unicode-errors
Fix Android export throwing Unicode errors.
2020-04-28 14:27:56 +02:00
Rémi Verschelde d8066aa6a4
Merge pull request #38286 from bojidar-bg/x-expose-cell-size
Expose the cell_size affecting VisibilityNotifier2D precision
2020-04-28 11:19:16 +02:00
Bojidar Marinov d49ff7aff7
Expose the cell_size affecting VisibilityNotifier2D precision
Refs: #4803
2020-04-28 10:33:45 +03:00
Rémi Verschelde 717f053e37
Merge pull request #38121 from JFonS/add_unwrap_caching
Add caching the lightmap unwrapping on import
2020-04-27 18:51:32 +02:00
Rémi Verschelde 6285899831
Merge pull request #38252 from Calinou/doc-improve-compression-projectsettings
Improve the compression project settings documentation
2020-04-27 18:48:37 +02:00
PouleyKetchoupp 9353a2bbd1 Better damping implementation for Bullet rigid bodies
Apply old method for linear & angular damping in Bullet, in order to
make it easier to tweak and consistent with Godot Physics.
2020-04-27 18:24:33 +02:00
Rémi Verschelde f61587b158
Merge pull request #36927 from ThakeeNathees/export-var-type-reduce-implimented
Fix: export var type reduce() implemented
2020-04-27 17:01:04 +02:00
Rémi Verschelde f7e2ff5223
Merge pull request #38253 from nekomatata/bullet-update-2.90
Update to bullet master (2.90)
2020-04-27 16:44:17 +02:00
Thakee Nathees cd487201c6 export var type reduce() implemented 2020-04-27 19:26:57 +05:30
PouleyKetchoupp 3e7db60d56 Update to bullet master (2.90) 2020-04-27 11:37:47 +02:00
Rémi Verschelde 3fff0dda39 i18n: Sync translations with Weblate
(cherry picked from commit ae958b89ab)
2020-04-27 10:38:22 +02:00
Rémi Verschelde 2efff83ca9
Merge pull request #38135 from bruvzg/fix_ssr_redefinition
[MoltenVK] Fix "redefinition of 'ssr' with a different type" shader compile error.
2020-04-27 10:04:02 +02:00
Rémi Verschelde a362db6588
Merge pull request #38207 from Calinou/improve-path-search-discoverability
Improve path search behavior discoverability in the project manager
2020-04-27 10:03:34 +02:00
Rémi Verschelde 7f15a9c7a5
Merge pull request #38199 from t-mw/t-mw-patch-1
Add const to InputEventMouseButton::get_factor
2020-04-27 10:00:45 +02:00
Rémi Verschelde 7f384e703b
Merge pull request #38230 from Calinou/doc-audiostreamplayer-improve-pitch-scale
Improve `pitch_scale` descriptions in AudioStreamPlayer documentation
2020-04-27 10:00:02 +02:00
Hugo Locurcio b2b8db7897 Improve the compression project settings documentation 2020-04-27 09:58:23 +02:00
Rémi Verschelde 41a320c827
Merge pull request #38242 from akien-mga/msvc-why-so-moody
Windows: Appease capricious MSVC versions with moody headers
2020-04-27 09:01:48 +02:00
Rémi Verschelde 3031641879
Merge pull request #38243 from KoBeWi/whine
Make Line2D be white by default
2020-04-27 08:56:34 +02:00
Rémi Verschelde 2c91b7f27a
Merge pull request #36035 from Xrayez/path2d-fix-self-modulate
Do not override Path2D.self_modulate property
2020-04-27 08:55:22 +02:00
Tomasz Chabora 458cbef64e Make Line2D be white by default 2020-04-26 23:40:41 +02:00
Rémi Verschelde 4d3a18d9ff Windows: Appease capricious MSVC versions with moody headers
Fixes #37799.
Fixes #37986.
2020-04-26 22:27:04 +02:00
Rémi Verschelde 5f645e5d84
Merge pull request #38238 from bruvzg/macos_1014
Re-add define for build with 10.14 SDK, remove unsupported 10.12 checks.
2020-04-26 20:32:53 +02:00
bruvzg 0c4c530514
[macOS] Re-add define for build with 10.14 SDK, remove unsupported 10.12 checks. 2020-04-26 21:17:10 +03:00
Tom Evans fe53c1b0bd Fixed shuffling editor help tabs
The indexes for the ScriptEditorItemData entries were not getting
updated after sorting. This would cause a page to be open but with a
different tab selected. Whenever _update_script_names was called next,
it would correct this indexing. Now we correct it immediately following
the tab sort.
2020-04-26 12:23:00 -05:00
Max Hilbrunner 23b7670d32
Merge pull request #35382 from Calinou/html5-export-title-tag
Set the `title` tag in the HTML5 export immediately
2020-04-26 18:23:35 +02:00
Max Hilbrunner e68012f4c9
Merge pull request #37973 from Calinou/doc-tween-add-easing-cheatsheet
Add an easing/transition type cheatsheet to the Tween documentation
2020-04-26 18:06:23 +02:00