Commit Graph

40424 Commits

Author SHA1 Message Date
Rémi Verschelde
2f4d76f068
Merge pull request #56734 from hinlopen/showhide
Minor code improvement in CanvasItem (show/hide/set_visible)
2022-01-13 00:01:34 +01:00
Rémi Verschelde
586a973b6b
Merge pull request #56169 from dkaste/fix-clip-rects
Fix canvas items being drawn outside clip rects
2022-01-12 23:59:42 +01:00
Raul Santos
e4c40efeab
Fix marshaling values of generic Godot Dictionary 2022-01-12 23:26:51 +01:00
Stijn Hinlopen
fb1cd9e446 Refactor CanvasItem show/hide/set_visible 2022-01-12 23:13:41 +01:00
Yuri Roubinsky
eba047eff5
Merge pull request #52710 from Jummit/fix-debug-tooltips 2022-01-12 22:03:52 +03:00
Rémi Verschelde
53096c6f01
i18n: Sync classref translations with Weblate
(cherry picked from commit b9b23d2226)
2022-01-12 18:45:42 +01:00
Rémi Verschelde
6167ec42f9
i18n: Sync editor translations with Weblate
(cherry picked from commit da5a11fe45)
2022-01-12 18:45:36 +01:00
Rémi Verschelde
2f3a6fb55d
Merge pull request #56302 from madmiraal/fix-54698 2022-01-12 17:42:31 +01:00
Rémi Verschelde
f927fee49a
Merge pull request #56708 from KoBeWi/to_hover_or_not_to_hover 2022-01-12 17:28:34 +01:00
Rémi Verschelde
929f483ca0
Merge pull request #55446 from Calinou/spritebase3d-remove-opacity 2022-01-12 16:49:57 +01:00
Rémi Verschelde
cd93bb9130
Merge pull request #56673 from winterpixelgames/bugfix-android-keystore-paths 2022-01-12 16:45:44 +01:00
Marcel Admiraal
5737e7dd2d Check if action name exists before adding it or renaming an action to it 2022-01-12 15:19:18 +00:00
Rémi Verschelde
a7839df869
Merge pull request #56698 from touilleMan/issue-56652 2022-01-12 16:13:06 +01:00
Rémi Verschelde
adc66be7be
Merge pull request #56722 from akien-mga/glslang-support-system-library 2022-01-12 16:04:59 +01:00
Rémi Verschelde
42d3993446
Merge pull request #56692 from JFonS/fix_gizmo_secondary_handles 2022-01-12 15:53:06 +01:00
Rémi Verschelde
585231a172
Merge pull request #56492 from akien-mga/remove-author-docstrings 2022-01-12 15:24:17 +01:00
Emmanuel Leblond
ad2b0ac8bd Explicitly declare python helper modules in SConstruct to avoid unexpected shadowing 2022-01-12 15:09:46 +01:00
Rémi Verschelde
4e83fbcd14
Merge pull request #56289 from zacryol/clarify-user-data 2022-01-12 15:07:20 +01:00
Yuri Roubinsky
93a311555e Fix theming changes in the inspector 2022-01-12 16:55:41 +03:00
Rémi Verschelde
8c76ad188b
glslang: Fix support for building against public/system library
Fix include paths to support both vendored and system-installed glslang.

Remove usage of the private `StandAlone` bits.
Requires us to vendor a copy of `DefaultTBuiltInResource` (or provide our own
customized one) as glslang doesn't provide it in its public API.
Also removes unused C interface as it's not well encapsulated and depends on
`StandAlone`.

Fixes #56307.
2022-01-12 14:36:02 +01:00
jfons
5ebea2d120 Fix secondary handles in editor gizmos
Primary and secondary handles are no longer differentiated by their ids, so a bool was added to tell them apart in all the handle-related methods.

Includes a minor fix in CollisionPolygon3DEditor, unrelated to editor gizmos.
2022-01-12 14:21:20 +01:00
Yuri Roubinsky
b2ae6f838a
Merge pull request #56713 from Chaosus/vs_sampler_connection
Auto-set a port source for texture nodes created by dragged connection
2022-01-12 16:07:09 +03:00
Yuri Roubinsky
74d701b5b1
Merge pull request #56672 from Chaosus/optimize_shader_lang
Optimize include files to improve `shader_language.h` compilation speed
2022-01-12 16:06:21 +03:00
Yuri Roubinsky
c381990fca Auto-set a port source for texture nodes created by dragged connection 2022-01-12 15:21:55 +03:00
Yuri Roubinsky
49db87ab3d Add option to filter the stack variables of GDScript debugger 2022-01-12 15:01:53 +03:00
kobewi
4eec0032ea Improve description of mouse_exited signal 2022-01-12 12:49:21 +01:00
Rémi Verschelde
d98d327868
Merge pull request #56308 from Calinou/scons-tweak-target-release-error-message 2022-01-12 12:24:34 +01:00
Rémi Verschelde
886c75985f
Merge pull request #56710 from zacryol/spriteframes-list-3d 2022-01-12 12:21:53 +01:00
Yuri Roubinsky
422f7b280f Optimize include files to improve shader_language.h compilation speed 2022-01-12 14:19:12 +03:00
Rémi Verschelde
d9f6e33663
Merge pull request #56684 from zacryol/file-dialog-filters-description 2022-01-12 11:46:23 +01:00
Rémi Verschelde
ac9f303e6d
Merge pull request #56646 from Chaosus/vst_context_menu 2022-01-12 11:39:06 +01:00
Rémi Verschelde
adf8af86f8
Merge pull request #56700 from bruvzg/macos_terminal_activation 2022-01-12 11:37:37 +01:00
Rémi Verschelde
f135c950a5
Merge pull request #56709 from YeldhamDev/die_monster_you_dont_belong_in_this_world 2022-01-12 11:37:04 +01:00
Rémi Verschelde
b5495783b2
Merge pull request #53185 from KoBeWi/viewing_pan 2022-01-12 11:36:41 +01:00
Rémi Verschelde
dc3b2e6ea2
Merge pull request #56717 from bruvzg/macos_opengl_hdr 2022-01-12 11:35:31 +01:00
Rémi Verschelde
7cd6ff3220
Merge pull request #56716 from bruvzg/hb_320 2022-01-12 11:34:10 +01:00
Rémi Verschelde
bfd0afca58
Merge pull request #55656 from clayjohn/GLSL3-compiler 2022-01-12 11:33:48 +01:00
Rémi Verschelde
189662e5bd
Merge pull request #56696 from AnilBK/use-init-lists 2022-01-12 10:04:45 +01:00
bruvzg
a38f56cfc3
[macOS] Fix OpenGL color space on HDR displays. 2022-01-12 10:50:17 +02:00
bruvzg
b63aced768
HarfBuzz: Update to version 3.2.0 2022-01-12 10:17:30 +02:00
Rémi Verschelde
e664d195cb
Merge pull request #56693 from timothyqiu/vs-i18n
i18n: Make VisualScript node caption & text translatable
2022-01-12 08:05:17 +01:00
clayjohn
99064d57db New OpenGL batching canvas renderer 2022-01-11 22:26:18 -08:00
reduz
98ac002c34 WIP New GLES3 Shader Compiler
Uses versions and specializations (more similar to RenderingDevice version)
2022-01-11 22:25:01 -08:00
Anilforextra
6c3a0460a8 Use List Initializations for Vectors. 2022-01-12 10:15:12 +05:45
Michael Alexsander
cb1a648f42 Fix several issues in ´TabBar´ 2022-01-12 00:17:36 -03:00
zacryol
4391f6a5b5 List AnimatedSprite3D in SpriteFrames description
Both AnimatedSprite2D and AnimatedSprite3D use a SpriteFrames resource, but the SpriteFrames
class description currently only lists being used with the 2D variant.
2022-01-11 19:55:45 -07:00
zacryol
123cfb4759 Update description of FileDialog filters property
specify that multiple filetypes/extensions can be included in one filter within the
PackedStringArray, and provide an example
2022-01-11 18:04:14 -07:00
Max Hilbrunner
96a20e477b
Merge pull request #56697 from mhilbrunner/meshdatatool-docs
Fixed typos in MeshDataTool documentation
2022-01-11 23:00:13 +01:00
bruvzg
927105692f
[macOS] Improve window activation hack. 2022-01-11 23:25:12 +02:00
Rémi Verschelde
56838ca009
CI: Rename macOS cache key to force a rebuild
The cache got corrupted and until https://github.com/actions/cache/issues/2
is prioritized we're forced to fix it up with such hacks...
2022-01-11 20:59:06 +01:00