Paulb23
b3891246e5
Fixed block indent inconsistency, fixes issue 3803
...
(cherry picked from commit 93700676b5
)
2016-04-06 19:39:30 +02:00
Bojidar Marinov
63e33cfdd2
Add a `sleeping_state_changed` signal to RigidBody and RigidBody2D classes
...
Closes #3911
(cherry picked from commit 6dcd1354c2
)
2016-04-06 18:49:51 +02:00
Paul Batty
7c6d2e7062
Fixed text edit undo and redo operation interaction
...
(cherry picked from commit 646e089782
)
2016-04-06 18:48:31 +02:00
Paulb23
4bde902de1
Fixed 'complex' typo in method name
...
(cherry picked from commit 971c3be52d
)
2016-04-06 18:47:34 +02:00
Paulb23
a5f07d18ec
Fixed undoing twice when removing selection
...
(cherry picked from commit 15f43149e1
)
2016-04-06 18:47:28 +02:00
Paulb23
48438e4f3b
Fixed insert mode interaction with auto complete
...
(cherry picked from commit a984adb5a6
)
2016-04-06 18:46:36 +02:00
Paulb23
5f901e2b27
Fixed insert mode removing first unselected character
...
(cherry picked from commit fe779d4386
)
2016-04-06 18:46:32 +02:00
Paulb23
22ef9673dd
Added insert mode to text editor
...
(cherry picked from commit 2b57cb94da
)
2016-04-06 18:45:56 +02:00
Zher Huei Lee
5b1aa3a5cd
Progress bar minsize now checks percent_visible
...
Allows for really thin progress bars such as for pixel-art styles.
(cherry picked from commit 0bba09c4cb
)
2016-04-06 18:45:33 +02:00
Paul Batty
01471e4c09
Function syntax highlighting
...
(cherry picked from commit 50aa78210c
)
2016-04-02 22:19:54 +02:00
Paulb23
26f2b7415c
Fixed numbers not highlighting after space
...
(cherry picked from commit cd07badee3
)
2016-04-02 22:15:11 +02:00
sanikoyes
54625bb771
Fix GDScript crash when call show/hide in func _exit_tree
...
(cherry picked from commit 0c6f089ce4
)
2016-04-02 22:14:49 +02:00
Paulb23
523625a3d1
Syntax highlighting for numbers
...
(cherry picked from commit c844c2d604
)
2016-04-02 22:14:27 +02:00
Ignacio Etcheverry
7ddc17b18e
BoxContainer: Bind method add_spacer(bool)
...
(cherry picked from commit 0571f961a8
)
2016-04-02 22:13:58 +02:00
Ignacio Etcheverry
cf0a586a3e
TextEdit: Fix Shift+Delete shortcut not calling cut()
...
(cherry picked from commit abb720438f
)
2016-04-02 22:13:26 +02:00
Bojidar Marinov
0ea354c12a
Fix issues with tilemap covering child nodes and old quadrants
...
Closes #4070
(cherry picked from commit 2a581835ca
)
2016-04-02 22:12:53 +02:00
Saracen
ca1ca6c7df
Fix cursor getting locked on tree control if tree is cleared while modifying numerical element.
...
(cherry picked from commit 44fe74bfc3
)
2016-04-02 22:12:02 +02:00
Paulb23
1369b38d85
Fixed highlighting when word occurs as substring first
...
(cherry picked from commit 9c0e1524e5
)
2016-04-02 22:11:37 +02:00
Paulb23
68b7f9d87a
Fixed highliting with shift and mouse
...
(cherry picked from commit 4cc3fbeaff
)
2016-04-02 22:11:30 +02:00
Paulb23
8a78112e5b
Highlight all occurrences of selected word
...
(cherry picked from commit b0488cacf2
)
2016-04-02 22:10:41 +02:00
Ignacio Etcheverry
cacf7d136f
LineEdit/TextEdit: Add Shift+Delete shortcut for cut
...
(cherry picked from commit fac027cb14
)
2016-04-02 22:10:20 +02:00
Ignacio Etcheverry
a701c6ff68
TextEdit: Fix inconsistent copy, cut and paste behaviour
...
(cherry picked from commit 4dfd0c1863
)
2016-04-02 22:10:15 +02:00
Franklin Sobrinho
8de0405032
Automatically create input node when creating a ShaderGraph
...
(cherry picked from commit 5ee67ba498
)
2016-04-02 22:09:26 +02:00
Paulb23
8fd4c78caf
Added configuable tab size
...
(cherry picked from commit 9234bd3ff9
)
2016-04-02 22:08:41 +02:00
Saracen
d0151daa69
Undo and redo commands on text editor now affect internal version which fixes inconsistent file saving validation.
...
(cherry picked from commit b2e471fd7c
)
2016-04-02 22:07:40 +02:00
sanikoyes
7c44cbee67
Fix link error when disable_3d=yes
...
(cherry picked from commit a638af886e
)
2016-04-02 22:05:49 +02:00
Josh Grams
0635a639e9
TimeScale node: return +inf remaining for 0 scale.
...
(cherry picked from commit 65b7791263
)
2016-04-02 22:04:35 +02:00
Hubert Jarosz
424a104666
remove trailing whitespace
...
(cherry picked from commit 4a4f247914
)
2016-04-02 22:03:48 +02:00
Josh Grams
830947feaf
AnimationTreePlayer: distinguish value tracks.
...
If the node had a 3D Transform, the transform would always get written,
even if the tracks on that node were supposed to be value tracks.
(cherry picked from commit 2fa200ff53
)
2016-04-02 22:00:40 +02:00
Josh Grams
60e4cfbcb7
TimeScale node: scale return value (time remaining).
...
(cherry picked from commit 2e1b1234a3
)
2016-04-02 21:59:07 +02:00
Paulb23
da356eca0f
Enabled scrolling past end of file
...
(cherry picked from commit f19eea2f2d
)
2016-04-02 21:57:10 +02:00
Franklin Sobrinho
edb3716da7
Fix Sprite doesn't updating region_rect value in certain conditions
...
(cherry picked from commit 1d188c1c7b
)
2016-03-06 09:48:20 +01:00
Martin Chuckeles
848c7378fd
Add editor settings for call hint placement
...
Added settings: text_editor/put_callhint_tooltip_below_current_line
and text_editor/callhint_tooltip_offset
(cherry picked from commit 47206b409d
)
2016-03-05 12:58:01 +01:00
Martin Chuckeles
4b2fcabb74
Hide hint if completion is active
...
(cherry picked from commit 26cc14e839
)
2016-03-05 12:57:56 +01:00
Martin Chuckeles
cb7693c533
Move the call hint under the current line
...
(cherry picked from commit 03025f60b6
)
2016-03-05 12:57:52 +01:00
Josh Grams
bea8e1654e
AnimationTreePlayer (Blend3): process all inputs.
...
Always call _process_node on all three inputs so that looped animations
don't get out of sync.
(cherry picked from commit b79351aa45
)
2016-03-05 12:55:54 +01:00
Josh Grams
cafcdb015d
AnimationTreePlayer: blend value tracks ( closes #2299 )
...
Variant:
- zero() sets a Variant to the appropriate type of zero value
- blend() blends part of one Variant on top of another.
(cherry picked from commit 391ce81c5e
)
2016-03-05 12:55:43 +01:00
Juan Linietsky
aa94ff6dae
fix transform localization event in mouse motion
...
(cherry picked from commit 08e0e64a19
)
2016-02-29 09:00:14 +01:00
eska
104e008b56
Fix missing dependency resolver in Windows
2016-02-21 22:51:19 +01:00
Juan Linietsky
b91b89cf60
Add support for placeholders in tscn, which was missing. Closes #3652
2016-02-21 11:18:31 -03:00
Juan Linietsky
c04a9ff751
-Fixed bug with event player crashing, closes #3687
2016-02-20 21:00:08 -03:00
Juan Linietsky
70cdfa681a
-Change link to new documentation
...
-fixed bug in tilemap collision debug
2016-02-20 10:02:14 -03:00
Rémi Verschelde
281236280e
Fix NavigationPolygon references in _bind_method
...
Also sync the doc accordingly
2016-02-17 18:46:31 +01:00
Nuno Donato
2d1de83434
refix particles3d issue, bringing down the amount limit to 1024
2016-02-16 08:56:31 +00:00
Rémi Verschelde
5439937899
Bind method is_cell_transposed
2016-02-15 23:30:52 +01:00
Juan Linietsky
db43e94175
-Made some icon data types smaller so they take up less space
...
-Fixed sample import plugin, makes samples sound strange in smp when limited hz
2016-02-11 00:01:35 -03:00
Juan Linietsky
61f03c98c8
-Added missing functions to the doc, fixes #3583
2016-02-09 16:58:03 -03:00
Juan Linietsky
595de75641
-Allow renaming root node of inherited scene
2016-02-09 16:30:50 -03:00
Juan Linietsky
34c022a0a2
-Cleaned up GraphEdit, also fixes #3568
2016-02-08 16:28:12 -03:00
Juan Linietsky
9109e41a20
Property handle rotated controls in 2D editor, fixes #3613
2016-02-08 11:29:32 -03:00
Rémi Verschelde
f5433dc60d
Merge pull request #3627 from lordadamson/master
...
renamed function get_video_texutre to get_video_texture
2016-02-08 11:21:58 +01:00
Adham Zahran
6be6d02daf
renamed function get_video_texutre to get_video_texture
2016-02-08 12:11:26 +02:00
Rémi Verschelde
84fbe2d4cb
Merge pull request #3409 from akien-mga/pr-script-tab-colour
...
Make custom_bg fit the whole "selected" area in ItemLists
2016-02-08 07:39:40 +01:00
Johan Manuel
a634fc7a4a
Added get_cellv() method to TileMap
2016-02-06 13:48:41 +01:00
MarianoGNU
11b3b68c3f
Stop ColorPicker's narcissism ( fixes #3592 )
...
Also prevent alpha in guidelines.
2016-02-06 00:26:54 -03:00
MarianoGNU
614cf481ce
ColorPicker: Prevent regenerating hsv values every time. Fixes #3492
2016-02-05 23:35:15 -03:00
hondres
df4faf8f33
support horizontal mouse wheel, use in text editor
2016-02-04 17:16:22 +01:00
Juan Linietsky
bdfac2806f
-Fix mouse coordinates not being affected by canvas transform
2016-02-03 09:31:55 -03:00
Juan Linietsky
6d63dda72b
Merge pull request #3534 from Biliogadafr/pickable2d
...
Physics2D: Allow to use 'intersect_point' with not 'Pickable' objects
2016-02-03 08:56:49 -03:00
Juan Linietsky
259bd73cae
-make stream player and time restore state properly if removed, fixes #1949
2016-02-02 23:27:10 -03:00
Juan Linietsky
6349c50f5a
-Add some offset to spinboxes in tree, so revert icon does not annoy much when pops up, fixes #3415
2016-02-02 20:44:42 -03:00
Juan Linietsky
857edbea1c
-make animationplayer thinner, also toolbuttons too. fixes #3526
2016-02-02 18:22:37 -03:00
Juan Linietsky
ddf21735ba
-remove the !inside_tree error, fixes grab focus error, closes #3521
2016-02-01 21:32:47 -03:00
Juan Linietsky
b587614653
Make sure variant parser recognizes "nil" for compatibility with old engine.cfg style cofig. Closes #3531
2016-02-01 19:01:06 -03:00
Juan Linietsky
11933811ee
store animation names in alphabetical order, fixes #3423
2016-02-01 00:31:13 -03:00
Biliogadafr
e8c5b41dd8
Physics2D: Allow to use 'intersect_point' with objects which is not 'pickable'
2016-02-01 04:30:16 +03:00
Juan Linietsky
dbcca7bea2
-Removed bizarre code introduced in a 2 years old PR, fixes #3483
2016-01-31 18:09:45 -03:00
Juan Linietsky
53e237dfe4
-Fix crash opening and closing the scene, closes #3491
2016-01-31 15:10:33 -03:00
Juan Linietsky
8341038bbe
-Increment resources total in scene format text, fixes #3506
2016-01-29 08:51:51 -03:00
Rémi Verschelde
0c7e7e2c28
Merge pull request #3470 from MarianoGnu/master
...
Get color constructor from ColorPicker
2016-01-27 19:08:22 +01:00
Franklin Sobrinho
05a85894da
Fix Tree Slider disappearing when clicking on it
2016-01-27 12:24:49 -03:00
George Marques
38c557114b
Remove strand debug print, fix #3473
2016-01-26 22:39:20 -02:00
MarianoGNU
c927409f25
Get color constructor from ColorPicker
2016-01-26 19:10:56 -03:00
Rémi Verschelde
600411b433
Merge pull request #3467 from MarianoGnu/master
...
Focus and select line edit every time color is changed. Fixes #2586
2016-01-26 21:48:53 +01:00
MarianoGNU
5d3fb49826
Focus and select line edit every time color is changed. Fixes #2586
2016-01-26 17:24:58 -03:00
Franklin Sobrinho
66eb28b945
Fix wrong position of LineEdit in Scene editor
2016-01-26 16:03:28 -03:00
Juan Linietsky
094f0767d8
-Fix input bug on window ordering due to foretting to sort root items
2016-01-25 10:39:55 -03:00
Juan Linietsky
5245adcf81
Merge branch 'master' of https://github.com/godotengine/godot
2016-01-25 10:30:47 -03:00
Juan Linietsky
07e7909480
-Changed how popups work in Viewport to make them a lot less invasive to the scene tree
2016-01-25 10:30:03 -03:00
Rémi Verschelde
6ceb1c3a9f
Merge pull request #3440 from TheHX/issue-2946
...
Fixed small inconsistencies with the text format
2016-01-25 10:58:50 +01:00
Juan Linietsky
75537c661f
Merge pull request #3434 from TheHX/pr-tscn-dependency
...
Fix .tscn not raising dependency error
2016-01-24 20:07:23 -03:00
Franklin Sobrinho
1cfe20562d
Fix .tscn not raising dependency error
2016-01-24 19:05:32 -03:00
Franklin Sobrinho
41ae83e415
Fixed small inconsistencies with the text format
2016-01-24 18:38:37 -03:00
Juan Linietsky
021fc47434
Merge pull request #3431 from TheHX/pr-tscn-groups
...
Fix .tscn format not loading groups
2016-01-24 15:34:44 -03:00
Juan Linietsky
35a28f3442
-Take in consideration canvas layers for GUI input
2016-01-24 10:57:42 -03:00
Franklin Sobrinho
2493cb1e26
Fix .tscn format not loading groups
2016-01-24 10:32:46 -03:00
Juan Linietsky
d01f55a78e
Merge pull request #2698 from Faless/add_area_fix
...
Fix bug in Body(2D)SW::add_area
2016-01-23 23:07:23 -03:00
Juan Linietsky
a74138a0dc
-Some changes to how scenes and scripts are overriden in scene instance and inheritance
...
-Fixes #3127 and also properly fixes #2958
2016-01-23 21:42:15 -03:00
Juan Linietsky
a2992d5955
-Forgot to add clips input to graphedit, fixes #3420
2016-01-23 18:49:26 -03:00
Juan Linietsky
0c6ffcf7b0
-Added ability to remap dependencies in tscn (forgot to do it..), fixes #3368
2016-01-23 14:09:55 -03:00
Juan Linietsky
d59733bd67
-Ability to retrieve state data from PackedScene, closes #3413
2016-01-23 12:01:42 -03:00
Juan Linietsky
5a1593951b
-Added a "modal_close" signal for controls
...
-Used it to keep changes on lineedit when focused out
2016-01-23 11:45:36 -03:00
Juan Linietsky
579ec65d36
Revert "Tree and PropertyEditor confirm value change on focus loss"
2016-01-23 11:20:54 -03:00
Juan Linietsky
dfbc2dce17
-Improved tab visibility, fixes #3314
2016-01-22 20:19:57 -03:00
Juan Linietsky
fe46f0d2b2
-leftover debug code was causing a crash in navigation 2d, removed it and fixes #3374
2016-01-22 19:49:05 -03:00
Juan Linietsky
b30839fb08
-make sure instance placeholder works with duplicate(), fixes #3378
2016-01-22 19:36:40 -03:00
Juan Linietsky
84d7a559e5
Merge branch 'master' of https://github.com/godotengine/godot
2016-01-22 19:17:24 -03:00
Juan Linietsky
9d571d8eac
-Fix viewport converting the scren in grayness, fixes #3406
2016-01-22 18:54:43 -03:00
Rémi Verschelde
1120b6ae0d
Make custom_bg fit the whole "selected" area in ItemLists
...
Closes #3096
2016-01-22 00:22:27 +01:00
Rémi Verschelde
23be1d8639
Merge pull request #3407 from TheHX/pr-issue-1717
...
Tree and PropertyEditor confirm value change on focus loss
2016-01-21 19:33:50 +01:00