Commit Graph

6235 Commits

Author SHA1 Message Date
Andreas Haas
4dd6bead1f
Particles2D: Fix initial size randomness property having no effect.
It was just a little typo :p
2016-12-03 20:16:03 +01:00
Juan Linietsky
27a46d78ec Subsurface scattering material param is now working! 2016-12-02 22:23:16 -03:00
Andreas Haas
d82c2687f3
Fix crash on project importing by dragging a folder.
Fixes #7226
2016-12-02 18:51:31 +01:00
Rémi Verschelde
4d8bed3321 Merge pull request #7221 from zaps166/webm_crashfix
WebM: Fix crash when there is no audio stream
2016-12-02 08:58:08 +01:00
Rémi Verschelde
752f630f4e Merge pull request #7219 from eska014/separate-asmjs
Fix browser lockups in web export startup
2016-12-02 08:57:33 +01:00
Rémi Verschelde
fb932d0f50 Merge pull request #7217 from eska014/js-os
Work on asm.js and WebAssembly platforms
2016-12-02 08:56:53 +01:00
Rémi Verschelde
d311a39c19 Merge pull request #7191 from volzhs/check-android-release
Check keystore field when export Android release apk
2016-12-02 08:54:17 +01:00
volzhs
a192e0785e Show selected node in Scene dock when parent node is folded
Fix #7228
2016-12-02 11:27:17 +09:00
Błażej Szczygieł
79f09b3f15 WebM: Fix crash when there is no audio stream
Sync with libsimplewebm-git: 05cfdc2
2016-12-01 12:00:17 +01:00
eska
290d79f26c Emit asm.js code into a dedicated file for asm.js export
This helps prevent browser lockups during start-up at the cost of having
to distribute an extra file.
2016-11-30 23:47:38 +01:00
eska
3e1b437315 Add window features in web export
- Add 'window' (canvas) resize, maximize and fullscreen
 - Implement get_screen_size
 - Fix fullscreen resolution
2016-11-30 22:04:35 +01:00
eska
30e9ea5a82 Fix some mouse bugs in WebAssembly/asm.js
- Emit mouse wheel release events
 - Set button masks, fixes #5092
2016-11-30 22:02:32 +01:00
eska
a6ae3204fb OS additions and fixes for WebAssembly/asm.js
- Implement alert, shell_open, set_window_title
 - Add locale lookup, fixes #2477
 - Print without color control sequences
 - Move get_executable_path implementation to OS_JavaScript
2016-11-30 22:01:55 +01:00
Rémi Verschelde
d5c6806e16 Travis: Disable Android builds for now
As we say in French, "Trop, c'est trop !".
Those builds fail 50% of the time due to timeouts, it's pointless to have them until we
find a better solution to install the Android SDK and NDK.

Workaround for #6973.
2016-11-30 09:21:13 +01:00
Rémi Verschelde
8c6a586b75 Merge pull request #7207 from Valentactive/gles3_shader_headers
adds gles3 auto generated shader header files to ".gitignore"
2016-11-30 07:40:48 +01:00
Juan Linietsky
1652f876fd Add missing glsl file and remove generated .h files 2016-11-30 07:36:56 +01:00
Michele Valente
9fa6967c24 adds gles3 auto generated shader header files
Just added the gles3 shader header files entry to ".gitignore" so we
avoid to accidentally commit also those generated files.
2016-11-30 00:35:04 +01:00
Rémi Verschelde
440c37fbd9 Revert "Do not emit NOTIFICATION_READY more than once (breaking change)"
This reverts commit b6eab006db.

This commit broke compatibility in an undesired way, as outlined in
https://github.com/godotengine/godot/issues/3290#issuecomment-263388003
2016-11-30 00:08:01 +01:00
Juan Linietsky
a47c78aed1 Screen space reflection effect 2016-11-29 19:55:12 -03:00
volzhs
36b4b45170 Check keystore field when export Android release apk 2016-11-29 14:07:03 +09:00
Rémi Verschelde
ab637bc812 Merge pull request #7201 from volzhs/android-alert
Add alert window on Android
2016-11-28 15:32:40 +01:00
Rémi Verschelde
8e4f10a3a1 Merge pull request #7200 from volzhs/fix-anim-scroll
Fix scroll bar moving in AnimationPlayer editor
2016-11-28 15:32:27 +01:00
Rémi Verschelde
bb1201af1f Merge pull request #7198 from volzhs/fix-color-picker
Fix color selected with mouse scroll
2016-11-28 15:32:06 +01:00
Rémi Verschelde
e297087cab Merge pull request #7195 from bugstew/texture_region_snap_mode
Fix snap mode selector sticking in texture region module
2016-11-28 15:31:42 +01:00
Rémi Verschelde
895b29978b Merge pull request #7184 from volzhs/spinbox
Prevent Spinbox value update while not focused or disabled
2016-11-28 15:28:55 +01:00
Rémi Verschelde
2cf4c5e173 Merge pull request #7170 from Ovnuniarchos/TileMapBlendMode
TileMap now honors blending mode.
2016-11-28 15:21:35 +01:00
Rémi Verschelde
39fede4b17 Merge pull request #7157 from leezh/buttonarray_fixes
Flat button support in ButtonArray. Fixes #7153
2016-11-28 15:20:07 +01:00
Rémi Verschelde
35e754db59 Merge pull request #7138 from bojidar-bg/ready_guard
Do not enter _ready twice
2016-11-28 15:19:50 +01:00
Rémi Verschelde
f28ff8a208 Fix console output for MinGW compilers
Reworked patch from @jay3d (#7116).
2016-11-28 15:12:54 +01:00
volzhs
9a20068ab7 Add alert window on Android 2016-11-28 10:20:57 +09:00
volzhs
babc5048dd Fix scroll bar moving in AnimationPlayer editor
Fix #7196
2016-11-28 02:41:47 +09:00
volzhs
d9048309e4 Fix color selected with mouse scroll
Fix #7192
2016-11-28 01:58:01 +09:00
Dmitry Kram
d766738991 Fix snap mode selector sticking in texture region module
When changing snap mode in texture region plugin ticks was not updating. Issue fixed changing order of setting checked status and setting snap mode.
2016-11-27 02:56:42 +02:00
Juan Linietsky
3f40701002 fixed bug removing dependencies 2016-11-24 23:30:54 -03:00
Juan Linietsky
a732708b9d Blend shapes using transform feedback (GPU) 2016-11-24 20:46:55 -03:00
Ovnuniarchos
e07dd9ab32 TileMap now honors blending mode. 2016-11-24 21:28:10 +01:00
volzhs
4df33cbcb3 Prevent Spinbox value update while not focused or disabled 2016-11-25 03:15:42 +09:00
Rémi Verschelde
cefb2de339 Merge pull request #7181 from BastiaanOlij/macosx-version-min
Set minimum version to 10.9 building OSX
2016-11-24 16:06:06 +01:00
BastiaanOlij
da5651fbb9 Set minimum version to 10.9 building OSX 2016-11-25 00:55:13 +11:00
Juan Linietsky
69c30709ec implemented immediates 2016-11-23 08:00:15 -03:00
Juan Linietsky
7cf8d75cf8 WIP immediates and proper buffers swapping 2016-11-23 07:04:55 -03:00
Rémi Verschelde
f18470c199 Revert "X11: Fix maximized boot splash"
This reverts commit 8d3efe2b7d.
It introduced crashes for some users when trying to capture
the XConfigureNotify event.
2016-11-23 07:53:31 +01:00
Juan Linietsky
b72ca04605 Changed to proper GLSL version 2016-11-22 20:53:37 -03:00
Juan Linietsky
9d635f0629 Migrated from GLES to GLAD, fixes many issues. 2016-11-22 20:51:56 -03:00
George Marques
a692b7a1c1 Merge pull request #7149 from Kazuo256/array-last
Add Array.front() and Array.back()
2016-11-22 08:08:59 -02:00
Rémi Verschelde
830ab4ea8d Merge pull request #7172 from Faless/fix_localize_path
Properly localize absolute path that starts with the resource folder.
2016-11-22 10:16:41 +01:00
Fabio Alessandrelli
cdc97ca453 Properly localize absolute path.
Calling localize_path will return a localized path in res:// if the
path starts with the resource file-system/folder, and will return
the unchanged absolute path otherwise.

Closes #6979 and #7161.
2016-11-22 09:09:39 +01:00
Juan Linietsky
943d27f46d Instancing is working! (hooray) 2016-11-22 01:26:56 -03:00
Juan Linietsky
70d095d8f2 Skeletons are working now. 2016-11-21 19:03:39 -03:00
Rémi Verschelde
9e2d09f580 Merge pull request #7145 from avril-gh/fixes-6464-lost-icons
fixes #6464 lost icons in dock and file dialog, also #6443 , #6302
2016-11-21 12:01:23 +01:00