Silc Lizard (Tokage) Renew
7b32e96f3d
Fix syncing PhysicalBone internal poses individually
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(cherry picked from commit 2b3cf2451f
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2024-09-17 09:59:53 +02:00
Raffaele Picca
56a1d07421
Added a more detailed error message when instatiating a scene with missing export properties.
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(cherry picked from commit 1df0159b36
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2024-09-17 09:59:13 +02:00
bruvzg
35b4a1f374
[Windows] Emit native file dialog callback from event loop, fix selected options not saved.
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(cherry picked from commit ea252675aa
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2024-09-17 08:57:46 +02:00
Mounir Tohami
0a83f06608
Fix `VSlider` grabber area.
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(cherry picked from commit 701188fd1e
)
2024-09-17 08:57:46 +02:00
Silc Lizard (Tokage) Renew
47f34e8436
Add missing "Quad" capture TransitionType enum hint
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(cherry picked from commit 8d30ccd067
)
2024-09-17 08:57:46 +02:00
DeeJayLSP
51c86eb085
WAV: Fix one frame overflow at the end
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(cherry picked from commit 147accdf74
)
2024-09-17 08:57:45 +02:00
bruvzg
69713dadf0
[RTL] Fix font not updated for some spans.
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(cherry picked from commit e517eaf053
)
2024-09-17 08:57:45 +02:00
Yaohua Xiong
e7e723b3e3
Do not defer PathFollow3D transform updates
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Co-authored-by: Yaohua Xiong <xiongyaohua@gmail.com>
(cherry picked from commit 51b8b74d4b
)
2024-09-17 08:57:44 +02:00
Adam Scott
0b815cbb99
Fix leak when using audio samples instead of streams
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(cherry picked from commit d3ddce6b88
)
2024-09-17 08:57:44 +02:00
A Thousand Ships
b2b882cc1d
Fix super call in various `get_configuration_warnings` methods
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(cherry picked from commit 9dc231366d
)
2024-09-17 08:57:44 +02:00
kleonc
21a0a84c6f
Fix StyleBoxFlat rectangles skewing independently
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(cherry picked from commit 86c773d208
)
2024-09-17 08:57:44 +02:00
smix8
d7a8654edd
Fix 2D debug navigation flickering with tile maps
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Both the tile map layers and the debug navigation canvas items did fight for the same z order causing a lot of flickering in certain situations.
(cherry picked from commit 5bedaf77f7
)
2024-09-17 08:57:43 +02:00
Radiant
af8caffd0e
Fix shadow mesh recursion.
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(cherry picked from commit 70860aafd8
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2024-09-17 08:57:43 +02:00
aaronp64
a2f64b3c10
Fix SubViewport/AudioStreamPlayer2D crash
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Updated Viewport destructor to remove itself from World2D, to avoid World2D keeping invalid pointers.
(cherry picked from commit 7a9acd5aca
)
2024-09-17 08:57:42 +02:00
kerstop
f8c9ec3f37
fix deadzone slider not working correctly
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(cherry picked from commit 2fd39eca30
)
2024-09-17 08:57:42 +02:00
bruvzg
fd17fae4bd
[RTL] Do not add final newline to the paragraph context.
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(cherry picked from commit 02113dff83
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2024-09-17 08:57:42 +02:00
Silc Lizard (Tokage) Renew
b60bf28a2f
Fix physical bone update without simulating
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(cherry picked from commit f2186eeac0
)
2024-09-17 08:57:42 +02:00
Haoyu Qiu
e72e42fe9b
Fix collapsing TreeItem not updating horizontal scrollbar
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(cherry picked from commit d16dcbb3ac
)
2024-09-17 08:57:42 +02:00
Fredia Huya-Kouadio
0f33a4b97e
Fix invalid `Skeleton3D` bone pose updates
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The issue would cause log spams when trying to update the bone pose position or rotation with an invalid bone index.
(cherry picked from commit 039722a341
)
2024-09-16 17:19:17 +02:00
Rakka Rage
f9bcd4f0ca
Enable revert button for `ShaderMaterial::next_pass` and `ShaderMaterial::render_priority`.
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(cherry picked from commit ba23b22153
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2024-09-16 17:19:07 +02:00
Adam Scott
219ddde30c
Honor `pitch_scale` value before playing audio sample
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(cherry picked from commit aaafd163b2
)
2024-09-16 17:15:29 +02:00
kobewi
2dd696867f
Always store ID of PopupMenu items
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(cherry picked from commit 5279fec60f
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2024-09-16 17:15:19 +02:00
kleonc
df6bbb2538
Fix MenuBar popup placement assuming it's in viewport default canvas
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(cherry picked from commit 8228d647a9
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2024-09-16 17:08:44 +02:00
jordi
32f2b851ab
Redraw SubViewportContainer on SubViewport size change
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(cherry picked from commit 61e2aa7914
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2024-09-16 17:06:04 +02:00
MrPersonDev
9af6e04a15
Fix backspace always unfolding previous line
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(cherry picked from commit 2860b99077
)
2024-09-16 17:05:16 +02:00
Silc Lizard (Tokage) Renew
eaa8ecb182
Fix bone2d scaling
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Co-authored-by: Thiago Lages de Alencar <thiagola92@gmail.com>
(cherry picked from commit de558123bf
)
2024-09-16 17:04:49 +02:00
kleonc
c7dbcbd6d4
Fix Skeleton2D.{_set|_get} always returning true
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(cherry picked from commit 115cd47fd6
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2024-09-16 17:04:28 +02:00
kleonc
f0f69a7b7c
Fix Parallax2D repeats being not relative to its transform
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(cherry picked from commit 1bd8372813
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2024-09-16 17:04:12 +02:00
Radiant
7266418bdf
Fix node.duplicate, return nullptr if this operation fails.
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(cherry picked from commit 70f41e414e
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2024-09-16 17:02:35 +02:00
Kusok
8ea64814ed
Add `stop_callable` to `AudioStreamPlayerInternal`
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(cherry picked from commit 8c7dd3cb61
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2024-09-16 17:00:18 +02:00
Jiří Švejda
acba31b746
Fix SoftBody3D pinned points breaking when reloading scene
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(cherry picked from commit bde8c5977b
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2024-09-16 16:47:13 +02:00
kleonc
a031407e82
Fix TileAtlasView bounds checks for transposed tiles
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(cherry picked from commit 6895f6f8cc
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2024-09-16 16:46:57 +02:00
tetrapod00
2eb2052cb9
Change "Node3D" to "Spatial" in VisualShader resource
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(cherry picked from commit b9876b626d
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2024-09-16 16:46:29 +02:00
smix8
ea5989e3f5
Add NavigationLink function to change navigation map
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Adds NavigationLink function to change navigation map.
(cherry picked from commit e6ff4e56e3
)
2024-09-16 16:45:38 +02:00
bruvzg
a7d79f9e6c
Fix `TextServer::shaped_text_*_character_pos` for the first character of wrapped string. Allow starting/ending RTL selection before line start.
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(cherry picked from commit 932acce8f2
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2024-09-16 16:38:23 +02:00
bruvzg
79848620ce
[BMFont] Fix importing fonts with `Match char height` enabled.
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(cherry picked from commit e7f215c2c4
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2024-09-16 16:35:06 +02:00
aaronp64
302af188a1
Fix tooltip content being cut off at some display scales
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When getting the minimum size for a tooltip, we get the value as a Vector2. Window::set_size() takes a Vector2i, so this size was getting truncated. At certain display scales, this could be enough to cut off part of the tooltip. Updated to call Vector2::ceil() to round up before calling Window::set_size()
Fixes #91958
(cherry picked from commit ca8e3d4923
)
2024-09-16 16:34:31 +02:00
Hugo Locurcio
6595395b8b
Fix LightmapGI not taking environment sky rotation into account when baking
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The sky rotation now affects the baked environment lighting as it should,
making it match how real-time ambient light rendering works.
Co-authored-by: Per Melin <git@melin.net>
(cherry picked from commit 661cf1f351
)
2024-09-16 16:33:15 +02:00
Kyle Appelgate
2df506ea15
fix to ensure generated light probes do not get placed too close to manual light probes
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(cherry picked from commit 97205ea5b8
)
2024-09-16 16:32:22 +02:00
Silc Lizard (Tokage) Renew
5caaa6ce19
Fix incorrect warning on SkeletonModifier
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(cherry picked from commit 4727c4f783
)
2024-09-16 16:30:30 +02:00
Bastiaan Olij
620cc30f2a
XRNode - fix visibility issue
2024-08-29 11:55:43 +10:00
bruvzg
7f6c14522c
Stop popup release timeout on click.
2024-08-12 19:35:20 +03:00
Rémi Verschelde
ece2e6d23b
Merge pull request #95377 from raulsntos/gdextension/expose-property-accessors/Animation
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Make `Animation::capture_included` read-only
2024-08-12 14:10:37 +02:00
Raul Santos
415331f474
Make `Animation::capture_included` read-only
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The `PROPERTY_USAGE_READ_ONLY` flag only makes the property read-only in the inspector, but the property also has the `PROPERTY_USAGE_NO_EDITOR` flag which means it won't show up in the inspector. So it does nothing, while still making it editable from scripting.
To make it read-only for scripting too, this PR removes the setter from the `PropertyInfo`. And since the `set_capture_included` method is now unused, it was also removed.
2024-08-10 18:53:45 +02:00
Rémi Verschelde
2edf9b95b3
AudioStreamPolyphonic: Implement stopping with sample playback
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Fixes #94724 .
2024-08-09 10:57:50 +02:00
Rémi Verschelde
1e8bfdcd4f
Merge pull request #95239 from AThousandShips/skeleton_internal_fix
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Make `Skeleton3D` bone simulator an internal child
2024-08-07 12:08:12 +02:00
Rémi Verschelde
5e7592a342
Merge pull request #95232 from bruvzg/popup_time_up
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[PopupMenu] Increase mouse button release timeout and reset it from `post_popup`.
2024-08-07 12:07:57 +02:00
A Thousand Ships
602a348ab1
Make `Skeleton3D` bone simulator an internal child
2024-08-07 11:38:16 +02:00
Hugo Locurcio
5bc4b49f0b
Document converting a TileMap node to TileMapLayer using the editor
2024-08-07 11:15:29 +02:00
bruvzg
460b538746
[PopupMenu] Increase mouse button release timeout and reset it from `post_popup`.
2024-08-07 10:22:12 +03:00