Hein-Pieter van Braam
b5705958e6
Fix import crash
...
I was trying to import a solid colored metal/roughness texture that
worked in Godot 4.1.1 but failed to load on master. I eventually tracked
it down to this: to_x and to_y can be 0, which then leads them to be -1
later, which then causes ofs to overflow.
Some of these cases were hidden because of the use of Vector so we were
just happily scribbling in ram elsewhere.
Switched to LocalVector as it made debugging a bit easier.
2023-09-26 23:50:50 +02:00
Mikael Hermansson
f1a9d8b5a5
Moved `face_index` field in 3D `RayResult` to end of struct
2023-09-26 23:18:16 +02:00
Rémi Verschelde
251fb83d53
Merge pull request #82331 from rburing/gdextension_dump_docs
...
Optionally include documentation in GDExtension API dump
2023-09-26 22:46:34 +02:00
Rémi Verschelde
f14ed3067d
Merge pull request #81573 from YuriSizov/docs-use-theme-binds-in-help
...
Use bound theme properties for documentation
2023-09-26 22:46:10 +02:00
Rémi Verschelde
2dd129505a
Merge pull request #79313 from aaronfranke/editor-file-dialog-side-menu
...
Allow adding a custom side menu to EditorFileDialog
2023-09-26 22:45:46 +02:00
Rémi Verschelde
28b1678215
Merge pull request #48800 from madmiraal/fix-48788
...
Check if input marked handled before processing additional CollisionObjects
2023-09-26 22:45:17 +02:00
Rémi Verschelde
81949c2cd2
thorvg: Update to 0.10.7
...
Fixes #81618 .
2023-09-26 22:43:44 +02:00
Ricardo Buring
8ee04c5f87
Optionally include documentation in GDExtension API dump
2023-09-26 21:39:24 +02:00
Jorrit Rouwe
eff7f27c48
Fixed performance regression in godot 4.2 in RigidBody2D/3D and PhysicalBone3D
...
After change c118256865
the body state is synched 2x, but this is only needed if _integrate_forces is overridden.
Adding this extra if increases the FPS by 2.5% in a heavy physics scene, see: https://github.com/godot-jolt/godot-jolt/discussions/611
2023-09-26 21:19:58 +02:00
Aaron Franke
b0c1c24c38
Allow adding a custom side menu to EditorFileDialog
2023-09-26 14:03:18 -05:00
bitsawer
7654e7852e
Fix RaycastOcclusionCull World3D scenario memory leak
2023-09-26 21:53:17 +03:00
Marcel Admiraal
3a7eda8f87
Check if input marked handled before processing additional CollisionObjects
2023-09-26 20:42:15 +02:00
Michael Alexsander
decae848a8
Make hovered tabs be drawn with the unselected's width at minimum
2023-09-26 15:08:47 -03:00
Yuri Sizov
596dd726a1
Use bound theme properties for documentation
2023-09-26 18:48:51 +02:00
Rémi Verschelde
b905959f43
Merge pull request #82371 from KoBeWi/menus_that_should_be_there
...
Fix submenus deleted accidentally
2023-09-26 17:53:02 +02:00
Rémi Verschelde
f0d86f3767
Merge pull request #82365 from YuriSizov/editor-colormatch-pressed-buttons
...
Color match editor log toggles and flat pressed buttons
2023-09-26 17:52:59 +02:00
Rémi Verschelde
1a7ea4ba50
Merge pull request #82360 from kleonc/tilemap-tile-animation-time-float-error
...
Fix animated tile time-slice calculation accumulating float errors
2023-09-26 17:52:55 +02:00
Rémi Verschelde
dc14f02892
Merge pull request #81851 from aaronfranke/gltf-single-root
...
GLTF: Add root node export options and GODOT_single_root extension
2023-09-26 17:52:51 +02:00
Rémi Verschelde
7a4d55db56
Merge pull request #81760 from AThousandShips/null_check_modules
...
[Modules] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
2023-09-26 17:52:43 +02:00
Aaron Franke
446893fdd1
GLTF: Add GODOT_single_root extension
2023-09-26 10:18:52 -05:00
kobewi
e30e84d77a
Fix submenus deleted accidentally
2023-09-26 16:47:33 +02:00
A Thousand Ships
517e9f8aef
[Modules] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
2023-09-26 16:44:52 +02:00
Yuri Sizov
cdec1ee6cb
Color match editor log toggles and flat pressed buttons
2023-09-26 16:41:50 +02:00
Yuri Sizov
378ab38b1f
Rename close requests to delete requests in `GraphEdit`
2023-09-26 16:41:39 +02:00
Rémi Verschelde
36945dad07
Merge pull request #82359 from bitsawer/add_gles3_device_cache_key
...
Add device info to GLES3 shader cache key hash
2023-09-26 16:36:57 +02:00
Rémi Verschelde
92ac0e54fe
Merge pull request #82353 from RPicster/optimizing-glow
...
Optimizing glow behaviour
2023-09-26 16:36:53 +02:00
Rémi Verschelde
da91cf9367
Merge pull request #82347 from SaracenOne/dir_access_checks
...
Add error checks for DirAccess creation
2023-09-26 16:36:47 +02:00
Rémi Verschelde
9b0b441cf3
Merge pull request #82139 from dalexeev/gds-add-inferred-declaration-warning
...
GDScript: Add `INFERRED_DECLARATION` warning
2023-09-26 16:36:39 +02:00
Rémi Verschelde
4410b0b0e1
Merge pull request #67304 from wscalf/master
...
Allow readonly and writeonly C# properties to be accessed from GDScript
2023-09-26 16:36:33 +02:00
Rémi Verschelde
e9e99775f1
Merge pull request #82375 from raulsntos/dotnet/fix-compat
...
C#: Remove compat method that is now generated
2023-09-26 16:36:27 +02:00
Rémi Verschelde
e0b1171396
Merge pull request #82368 from kleonc/NavMeshGenerator2D-dev-assert-assignment-typo
...
Fix typo in dev assert in NavMeshGenerator2D
2023-09-26 16:36:19 +02:00
Raul Santos
f60cff1cb2
C#: Remove compat method that is now generated
2023-09-26 16:12:10 +02:00
kleonc
5904c2ca19
Fix typo in dev assert in NavMeshGenerator2D
2023-09-26 14:30:23 +02:00
Rémi Verschelde
008b08b5fb
Merge pull request #82358 from jsjtxietian/fix-can-not-set-process-priority-of-node-in-editor
...
Fix can not set process priority of node in certain cases
2023-09-26 13:45:36 +02:00
Rémi Verschelde
2c8c7b95aa
Merge pull request #82313 from AThousandShips/null_check_servers
...
[Servers] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
2023-09-26 13:45:31 +02:00
Rémi Verschelde
a4bca12336
Merge pull request #82304 from akien-mga/windows-remove-redundant-MSVC-define
...
Windows: Remove `MSVC` define redundant with `_MSC_VER`
2023-09-26 13:45:26 +02:00
Rémi Verschelde
666a92c7c2
Merge pull request #82244 from SaracenOne/fix_dependency_error_popup
...
Fix missing dependency warning popup
2023-09-26 13:45:23 +02:00
Rémi Verschelde
42011d8673
Merge pull request #82240 from jaros3/vector2i-gethashcode
...
[C#] Use `HashCode.Combine()` for basic composite types instead of xor
2023-09-26 13:45:18 +02:00
Rémi Verschelde
48bee5c8ef
Merge pull request #82221 from Riteo/linux-ogl-no-vsync-override
...
Linux/OpenGL: Don't force vsync in the editor
2023-09-26 13:45:12 +02:00
Rémi Verschelde
eefe161549
Merge pull request #81610 from Ughuuu/add-angle-limits-and-motor-to-pin-joint-2d
...
Update PinJoint2D API with angle limits and motor speed
2023-09-26 13:45:07 +02:00
Rémi Verschelde
93cf990cdb
Merge pull request #81564 from aaronfranke/doc-string-byte-array
...
Doc: Reference String <-> PackedByteArray conversions from each other
2023-09-26 13:45:02 +02:00
Rémi Verschelde
10c3941a9a
Merge pull request #80587 from garychia/shadowed_class_name
...
Check if any global script class is shadowed by a variable
2023-09-26 13:44:56 +02:00
Rémi Verschelde
017541bcec
Merge pull request #80527 from raulsntos/dotnet/generate-compat-methods-from-classdb
...
C#: Generate and use compat methods
2023-09-26 13:44:52 +02:00
Rémi Verschelde
ca8b229e1c
Merge pull request #80410 from bruvzg/rtl_img_features
...
[RTL] Add support for image dynamic updating, padding, tooltips and size in percent.
2023-09-26 13:44:46 +02:00
Rémi Verschelde
3ec673085b
Merge pull request #79523 from aaronfranke/is-conformal
...
Add `is_conformal` method to Basis and Transform2D
2023-09-26 13:44:41 +02:00
Rémi Verschelde
1e4165ac60
Merge pull request #78757 from Crimzoth/RigidBody3D-mass-issue-fix
...
Correctly set mass for a rigid body with custom inertia and center of mass
2023-09-26 13:44:36 +02:00
Rémi Verschelde
21cdedb79c
Merge pull request #77819 from 0xafbf/char-fx-tests
...
Make it possible to change character transform in RichTextEffect
2023-09-26 13:44:28 +02:00
Rémi Verschelde
0a24f1dd03
Merge pull request #82352 from bruvzg/fix_compiler_det
...
Fix compiler detection.
2023-09-26 13:44:16 +02:00
jsjtxietian
e36117f557
Fix can not set process priority of node if not any process is processing
2023-09-26 19:29:25 +08:00
bruvzg
89b568c2b0
Fix compiler detection.
2023-09-26 14:21:00 +03:00