Rémi Verschelde
908a50739a
Merge pull request #30031 from qarmin/prevent_setting_bad_index_enums
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Set to enum variables, only correct values
2019-06-24 18:34:23 +02:00
qarmin
33c15799c7
Set to enum variables, only correct values
2019-06-24 14:53:26 +02:00
Rémi Verschelde
87039af95b
Merge pull request #29987 from Chaosus/fix_crashes
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Fix expression node crashes
2019-06-23 20:36:44 +02:00
Rémi Verschelde
e294f0872e
TileSet: Don't error out on tile_ getters with wrong shape id
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Partial revert of 02319dceb2
,
previous code handled this cases without errors and the TileSet and
TileSetEditorPlugin are written with the expectation that those will
not error out.
This is a bit wonky and these classes should likely be refactored,
but until then it's best to keep things as they were.
Fixes #29962 .
2019-06-23 13:57:53 +02:00
Chaosus
7bed1a0f21
Fix expression node crashes
2019-06-22 17:41:51 +03:00
Rémi Verschelde
ee07560abf
Curve: Prevent forcing 1.0 min value to 0.99
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The setters are called when the property is first initialized, and before
that its default min and max are 0.0 and 1.0 respectively.
If you configured min_value to 1.0 and max_value to e.g. 3.0, since the
min_value setter can be called before that of max_value (which thus still
defaults to 1.0), the min will be set to 0.99.
Same conflict could happen with a configured max_value of 0 if its setter
is called before that of a valid, negative min value.
2019-06-21 16:08:45 +02:00
Rémi Verschelde
fae3df1204
Particles: Properly initialize angular velocity parameter
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Right now it would take garbage values when loading scenes,
which could end up written to the scene file.
2019-06-21 15:23:10 +02:00
qarmin
c77ff48a85
Fix some editor crashes
2019-06-21 11:34:32 +02:00
Rémi Verschelde
5c66771e3e
Merge pull request #29283 from qarmin/fix_some_always_same_values
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Remove always true/false values
2019-06-20 21:10:10 +02:00
qarmin
072e40368e
Fix always true/false values
2019-06-20 16:59:48 +02:00
Rémi Verschelde
b9f8e072ce
Merge pull request #26205 from Calinou/spatialmaterial-use-packed-channels
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Tweak SpatialMaterial's default metallic and roughness texture channels
2019-06-20 11:46:01 +02:00
JohnJLight
38d3bfe971
Made use of semicolons more consitent, fixed formatting
2019-06-19 15:24:31 +02:00
Rémi Verschelde
66a854da78
Merge pull request #29878 from Dentrax/fixes
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Added ERR_FAIL checks for `Animation::track_set_key_value` and `AnimationNodeStateMachine::remove_node`
2019-06-19 14:18:52 +02:00
Furkan Türkal
09907a28b3
added forgotten err_fail_index check
2019-06-19 13:07:18 +03:00
Rémi Verschelde
d6176db271
Unexpose subclasses of ResourceFormatLoader and -Saver
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ResourceFormatLoader and ResourceFormatSaver are meant to be overridden
to add support for different formats in ResourceLoader and ResourceSaver.
Those should be exposed as they can be overridden in plugins.
On the other hand, all predefined subclasses of those two base classes
are only meant to register support for new file and resource types, but
should not and cannot be used directly from script, so they should not
be exposed.
Also unexposed ResourceImporterOGGVorbis (and thus its base class
ResourceImporter) which are editor-only.
2019-06-18 17:56:23 +02:00
Rémi Verschelde
24ee8c3566
Add script to fix style issues and copyright headers
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This is only meant to check the validity of the whole codebase every
now and then, or to apply clang-format config changes when relevant.
2019-06-17 13:35:47 +02:00
Hugo Locurcio
c0b3e20ca7
Tweak some editor property hints to be more flexible and consistent
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This partially addresses #19242 .
2019-06-16 23:52:16 +02:00
BastiaanOlij
02ea99129e
Adding a new Camera Server implementation to Godot.
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This is a new singleton where camera sources such as webcams or cameras on a mobile phone can register themselves with the Server.
Other parts of Godot can interact with this to obtain images from the camera as textures.
This work includes additions to the Visual Server to use this functionality to present the camera image in the background. This is specifically targetted at AR applications.
2019-06-15 21:30:32 +10:00
Rémi Verschelde
8e04aecb19
Merge pull request #29647 from YeldhamDev/file_dialog_hidden_toggle
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Add toggle for hidden file visibility in FileDialog
2019-06-14 22:29:49 +02:00
Rémi Verschelde
6d16f2f053
Fix error macro calls not ending with semicolon
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It's not necessary, but the vast majority of calls of error macros
do have an ending semicolon, so it's best to be consistent.
Most WARN_DEPRECATED calls did *not* have a semicolon, but there's
no reason for them to be treated differently.
2019-06-11 14:49:34 +02:00
Michael Alexsander Silva Dias
be6d48fcad
Add toggle for hidden file visibility in FileDialog
2019-06-10 00:20:24 -03:00
Rémi Verschelde
46c56cad0c
Merge pull request #29469 from bojidar-bg/29446-graphnode-seperation
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Fix GraphNode not adding separation after the first node
2019-06-04 22:37:55 +02:00
Bojidar Marinov
8a1a067b91
Fix GraphNode not adding seperation after the first node
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Fixes #29446
2019-06-04 16:05:23 +03:00
Rémi Verschelde
22583ec6a3
Merge pull request #29432 from bojidar-bg/29401-tscn-serialization
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Escape node names when saving to .tscn
2019-06-03 16:25:00 +02:00
Bojidar Marinov
cc004485bc
Escape node names when saving to .tscn
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Fixes #29401
2019-06-03 16:54:41 +03:00
Rémi Verschelde
0dac4d6db6
Merge pull request #25522 from aqnuep/MeshLibrary_improvements
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MeshLibrary export improvements
2019-06-03 13:59:43 +02:00
Rémi Verschelde
1e55f8a241
Merge pull request #29422 from akien-mga/particlesmaterial-missing-enum-value
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Bind missing FLAG_DISABLE_Z enum value in ParticlesMaterial
2019-06-03 12:24:40 +02:00
JFonS
6f31143996
Add HeightMapShape mesh in CollisionShape gizmo
2019-06-03 11:59:55 +02:00
Rémi Verschelde
a3462c97ad
Bind missing FLAG_DISABLE_Z enum value in ParticlesMaterial
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Fixes #29419 .
2019-06-03 11:18:13 +02:00
Rémi Verschelde
4b399034aa
Merge pull request #24560 from guilhermefelipecgs/fix_24549
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Add EDITMODE_PRIORITY for ATLAS_TILE
2019-06-01 09:49:18 +02:00
Tomasz Chabora
adcbcf87dd
Add track_set_key_time() to Animation
2019-05-31 00:40:29 +02:00
Rémi Verschelde
603bb98340
Merge pull request #29188 from Calinou/improve-ssao-performance-quality
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Improve SSAO performance and quality
2019-05-30 14:27:25 +02:00
Rémi Verschelde
c11bf884e0
Merge pull request #25012 from avencherus/prevent-duplicate-keyframes
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Do precision comparison to prevent the creation of keyframes with a time that already exists
2019-05-29 18:59:19 +02:00
Rémi Verschelde
235172e26b
Merge pull request #26355 from fire/expose_surface_tool
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Expose more surface tools and add create_from_blend_shape.
2019-05-28 14:07:16 +02:00
Rémi Verschelde
bf6f41e0b9
Merge pull request #26978 from qarmin/fix_recursive_bitmapfont_crash
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Fix crash when trying to set as Bitmap Font fallback one of his parent
2019-05-28 13:49:34 +02:00
Rémi Verschelde
335111c98f
Merge pull request #28581 from Lisapple/patch-1
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Fixing Curve2D/3D baked interpolated values
2019-05-28 10:56:00 +02:00
Michael Alexsander Silva Dias
fad0338beb
Make animation editor change tracks positions instead of swapping them
2019-05-27 22:03:26 -03:00
Rémi Verschelde
2a74d852fe
Merge pull request #29228 from neikeq/issue-29117
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Fix GetTypeInfo error due to missing include
2019-05-27 22:25:23 +02:00
Ignacio Etcheverry
d426dcabf8
Fix GetTypeInfo error due to missing include
2019-05-27 17:33:25 +02:00
Hugo Locurcio
eb0cced3c0
Improve SSAO performance and quality
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This decreases the number of samples significantly, leading to a
notable performance increase with only a very slight loss in
visual quality.
This also tweaks the default SSAO settings to use 3×3 blurring,
which makes noise patterns much less visible.
2019-05-26 12:01:01 +02:00
clayjohn
4c55a909ad
fix radiance map settings
2019-05-25 18:57:32 -07:00
Rémi Verschelde
2b1c3878f9
Merge pull request #29031 from BastiaanOlij/alpha_shadow
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Implement shadow to opacity
2019-05-23 13:37:54 +02:00
Chaosus
6d38754a06
Fix expression node parsing when input_port + \0 is occured
2019-05-21 19:45:01 +03:00
Chaosus
6f2abd68f2
Fix few bugs in expression node
2019-05-21 18:37:31 +03:00
Rémi Verschelde
7d42ca8384
Merge pull request #28838 from Chaosus/vs_exp
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Expression node for visual shaders
2019-05-21 16:32:02 +02:00
Bastiaan Olij
3ea778e66e
Implement shadow to opacity
2019-05-21 20:07:46 +10:00
Chaosus
5648924eef
Expression node for visual shaders
2019-05-21 12:11:41 +03:00
Rémi Verschelde
63e7d2db08
Merge pull request #28218 from KoBeWi/b00km4rk5
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Add bookmarks for easier code navigation
2019-05-20 22:39:19 +02:00
Rémi Verschelde
6920c82742
Style: Fix issues with clang-format 8.0
2019-05-20 13:51:51 +02:00
Rémi Verschelde
a940b4cf64
Merge pull request #28997 from akien-mga/codespell
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Fix typos with codespell
2019-05-19 22:04:14 +02:00