Commit Graph

576 Commits

Author SHA1 Message Date
sheepandshepherd bc87ce6236 Add RangeIterator class for loops 2016-02-28 22:47:41 +01:00
Juan Linietsky 6fc1c3a4d1 Completed the support for plugins! It is not possible to add plugins.
Not all APIs are provided yet, please request whathever you are missing.
Some example plugins are provided in demos/plugins. Just copy them to a folder in your project named addons/ and then enable them from the project settings.
Have fun!
2016-02-27 23:12:27 -03:00
Alexander Holland d093f558ab expose md5 for file(s) to gdscript 2016-02-25 19:25:29 +01:00
Rémi Verschelde 32e1a56cd3 Merge pull request #3771 from est31/fix_memalloc
Fix allocation bug
2016-02-23 22:12:25 +01:00
eska 104e008b56 Fix missing dependency resolver in Windows 2016-02-21 22:51:19 +01:00
Ariel Manzur cc7cca55b0 adds original http headers to response_headers 2016-02-19 17:13:29 -03:00
Ariel Manzur 5e36ae3bb6 adds original http header to response_headers 2016-02-19 17:13:29 -03:00
Ariel Manzur 3ac0267daa better array alignment 2016-02-19 07:01:57 -03:00
Ariel Manzur 0846ab6a5f fixes array allocation bug and sets DEFAULT_ALIGNMENT to 1. probably needs testing 2016-02-19 05:40:24 -03:00
est31 fb1e52f4d8 Fix allocation bug if compiled with modern clang or gcc
* Add overflow checked intrinsic abstractions that check on overflow.
* Use them for memory allocation code.
* Use size_t type for memory allocation code to support full platform dependent width.

Fixes #3756.
2016-02-19 07:58:42 +01:00
Aren Villanueva 7b25641813 Reject any native video player calls on iOS that point to files within .pck archives.
Fix the paths for both res:// and user:// specified video files.
2016-02-19 16:05:49 +11:00
Nuno Donato b51c720c80 fix color when hue is set to 1 2016-02-18 10:34:45 +00:00
Rémi Verschelde 130f8fa193 Rename KEY_KP_SUBSTRACT to KEY_KP_SUBTRACT
The former name was incorrect in English, though for us latin lovers it's an understandable mistake.
Second part of and closes #3626.
2016-02-17 23:01:27 +01:00
Rémi Verschelde 188474df52 Merge pull request #3743 from StraToN/fix_ustring_camelcase2underscore
Fixed String::camelcase_to_underscore() so it works in all cases.
2016-02-17 21:27:37 +01:00
sheepandshepherd c88c60d08e Correct octree's AABB intersect test, fixes #3576 and #3253 2016-02-17 20:06:40 +01:00
Julian Murgia - StraToN 7b47153072 Fixed String::camelcase_to_underscore() so it works in all cases. Fixes PR #1650 2016-02-17 19:26:22 +01:00
hondres 6de2b9d864 doc: use correct identifier for InputEventJoystick{Motion, Button} 2016-02-10 23:37:25 +01:00
hondres df4faf8f33 support horizontal mouse wheel, use in text editor 2016-02-04 17:16:22 +01:00
Rémi Verschelde c0aade4ba4 Merge pull request #3493 from Hinsbart/wm_class
x11: use different strings for WM_CLASS depending on context
2016-02-03 11:30:22 +01:00
Rémi Verschelde 7cb930dbed Merge pull request #3502 from trtstm/csv
Added delimiter to File.get_csv_line
2016-02-03 11:21:52 +01:00
Rémi Verschelde fc65a57ff5 Merge pull request #3538 from Hinsbart/temp
remove pc_joystick_map.h
2016-02-03 11:18:43 +01:00
Juan Linietsky f6a8a0f513 -Correctly flip BG texture if viewport is flipped, fixes #3507 2016-02-02 07:40:38 -03:00
Juan Linietsky 9386b76497 -Propertly detect mantissa floats in variantparser, fixes #3257 2016-02-01 19:17:05 -03:00
Juan Linietsky b587614653 Make sure variant parser recognizes "nil" for compatibility with old engine.cfg style cofig. Closes #3531 2016-02-01 19:01:06 -03:00
Juan Linietsky cecb37a7a3 Merge pull request #3532 from eska014/fix-globals-vectors
Encode vectors in Globals
2016-02-01 18:59:47 -03:00
hondres f4fa74fe28 remove pc_joystick_map.h 2016-02-01 14:28:53 +01:00
Rémi Verschelde d3bd1a731c Merge pull request #3533 from Biliogadafr/FixColorArrayTscn
Parse ColorArrays correctly (tscn), fixes #3530
2016-02-01 11:53:23 +01:00
Biliogadafr 31fe57778d Parse ColorArrays correctly (tscn)., fixes #3530 2016-02-01 02:56:58 +03:00
Ariel Manzur 0cd8c054a2 thread renaming 2016-01-31 20:23:24 -03:00
eska b653762491 Encode vectors in Globals 2016-02-01 00:20:55 +01:00
Juan Linietsky 817fd1ab71 -Added method flags to global constants for script
-Added a new flag METHOD_FLAG_FROM_SCRIPT to get_method_list() flag property. Closes #3489
2016-01-31 15:40:51 -03:00
eska 0c85009f1c Remove debug prints 2016-01-29 18:04:06 +01:00
tmt 2447c3171f File: Added delimiter to get_csv_line 2016-01-28 23:20:18 +01:00
hondres 11e4c128ac x11: use different strings for WM_CLASS depending on context 2016-01-27 21:53:37 +01:00
Rémi Verschelde 6ceb1c3a9f Merge pull request #3440 from TheHX/issue-2946
Fixed small inconsistencies with the text format
2016-01-25 10:58:50 +01:00
Franklin Sobrinho 41ae83e415 Fixed small inconsistencies with the text format 2016-01-24 18:38:37 -03:00
Juan Linietsky 72d1f2ef30 Merge pull request #3437 from vnen/fix-3149
Change default video mode for X11
2016-01-24 17:44:26 -03:00
reduz 341f8e6d2b -remved p_peer is null error messages, fixes #1150 2016-01-24 16:59:39 -03:00
George Marques f4a39692b9 Change default window size for desktop
Fix #3149
2016-01-24 17:52:33 -02:00
Juan Linietsky c247f5ad61 Removed get() function from many variant typed arrays, fixes #2135 2016-01-24 01:00:42 -03:00
Juan Linietsky a74138a0dc -Some changes to how scenes and scripts are overriden in scene instance and inheritance
-Fixes #3127 and also properly fixes #2958
2016-01-23 21:42:15 -03:00
Juan Linietsky c9580965ea -Remote deploy now uses FS over USB on Android, super fast! 2016-01-20 00:29:34 -03:00
volzhs fb2bf78591 Add ability to set "keep screen on" for android 2016-01-16 20:57:34 +09:00
Juan Linietsky 4248c84e20 -Make sure scenes properly update when switching tabs, even if sub-instances changed. Fixes #3201 2016-01-14 11:06:20 -03:00
Tolga Cakir f2beb66c65 Fix typo 2016-01-13 00:06:38 +01:00
punto- 7393e40452 Merge pull request #3272 from Hinsbart/joy-binding
Add some joystick functions to input. Enables manipulation of mapping…
2016-01-12 03:59:19 -03:00
Liangdi bed76b3856 Fix xml opt with XML_ENABLE macro 2016-01-12 00:40:32 +08:00
Ariel Manzur 3db379376f made headers case insensitive 2016-01-11 07:49:05 -03:00
Rémi Verschelde e2fb8b7042 Merge pull request #3297 from AlexHolly/comment-some-print_lines
comment some print_lines
2016-01-11 11:32:09 +01:00
Juan Linietsky 725b61bb6c properly handle typed array constructors in VariantParser, closes #3054 2016-01-10 23:22:48 -03:00
Juan Linietsky a120c66f98 -Removed OS.get_system_time_msec(), this is undoable on Windows and also unusable from GDscript due to precision.
-Added, instead an OS.get_system_time_secs(), which is 32 bits friendly, fixes #3143
2016-01-10 18:24:55 -03:00
Juan Linietsky 52e53d4513 -Added a new mode, WRITE_READ to File, to recover compatibility with old projects but also achieve desired functionality. Closes #3272 2016-01-10 15:15:04 -03:00
Juan Linietsky 4fdab4f555 added a new function to escape properly json, fixes #3282 2016-01-10 15:01:06 -03:00
Juan Linietsky cc34e0dee9 Make sure variant parser actually writes floats when float property is requested, closes #3301 2016-01-10 11:51:05 -03:00
Juan Linietsky 6c8cf30697 -fix stray file left open when parsing configuration, closes #3299 2016-01-10 10:00:58 -03:00
Juan Linietsky f5a3c1ccde make sure file is closed if something fails 2016-01-10 09:59:14 -03:00
Alexander Holland 151e9600aa comment some print_lines 2016-01-09 23:53:34 +01:00
Juan Linietsky 292e8bf0ab fix issues related to StringArray parsing 2016-01-08 21:09:13 -03:00
Juan Linietsky 176afb2feb -Use simpler methods for parsing simple tags, fixes #3274 2016-01-08 19:03:17 -03:00
hondres c632c13c66 Add some joystick functions to input. Enables manipulation of mappings at runtime 2016-01-08 00:40:41 +01:00
Juan Linietsky b6388e6001 added ':' support to VariantParser, given it' s used by export.cfg 2016-01-07 09:16:11 -03:00
Juan Linietsky 4e367a4b7b -fix bugs related to parsing config files with new variantparser, closes #3248 closes #3207 2016-01-07 09:07:18 -03:00
mrezai 5bf25e46be Fix config file parser bug that cause showing project name as "Unnamed Project" 2016-01-06 12:10:38 +03:30
Juan Linietsky 3d0bd1a3f3 -make signals throw an error when target method is not found, fixes #2036
-removed 4 arguments limit for emit_signal() from script
-remvoed 4 arguments limit for call_deferred() from script
2016-01-04 09:35:21 -03:00
Juan Linietsky 0e71d49ef4 -Fix crash at exit due to unnecesary check in command queue, fixes #2034
-Fix memory corruption due to using wrong singleton in multithreaded physics, fixes #2760
2016-01-04 00:00:33 -03:00
Juan Linietsky 7a931b4d3a Fixed the decimals function, it can't be perfect but it should be good enough. Closes #1955 2016-01-03 19:18:47 -03:00
Juan Linietsky e8fbf39f88 -Replaced tinyjpg for jpgd (public domain), fixes progressive encoded jpgs and speeds up. Closes #2040
-Removed support of loading BitMap as image, now it must be load as a pnm, also closes #2040
2016-01-03 17:14:28 -03:00
Juan Linietsky 1597082c85 -Ability to roll-back script-exported properties to their default value on the script, closes #2128 2016-01-02 20:17:31 -03:00
Juan Linietsky 32a6120a5c fixed string operator[], which was broken. Closes #2202 2016-01-02 14:58:27 -03:00
Juan Linietsky 757b8c4206 -Restore mouse on X11 when debugger break happens, closes #2232 2016-01-02 12:58:59 -03:00
Juan Linietsky 432e2e7769 proper joy axis support as actions, can be configured and inquired, fixes #2317 2016-01-02 09:37:16 -03:00
hondres 83baa05915 bind trigger constants 2016-01-02 04:23:39 +01:00
hondres 117ae93cf1 Analog values for gamepad triggers, using axes 6 & 7 2016-01-02 03:34:32 +01:00
Ignacio Etcheverry 3de30bf01d Added default value param to ConfigFile.get_value() 2016-01-01 21:12:54 +01:00
Juan Linietsky 199a29b353 Merge pull request #3184 from vnen/update-copyright-2016
Update copyright to 2016 in headers
2016-01-01 11:03:29 -03:00
George Marques 5be9ff7b67 Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
Juan Linietsky 810f049edf introspection of signals and signal connections from GDScript was not working, fixes #2325 2016-01-01 10:28:15 -03:00
Juan Linietsky 37f2222dd7 -Added Color8(r8,g8,b8,a8) function as well as .r8,.g8,.b8,.a8 members to Color, to deal with colors in the 0-255 range. Closes #2345 2015-12-31 18:26:49 -03:00
Juan Linietsky 6b1849d29b make json sub-dictionaries shared, fixes #2381 2015-12-31 17:56:51 -03:00
Juan Linietsky bc2b1696e6 suport old-style engine.cfg colors in VariantParser, fixes #3176 2015-12-31 14:30:50 -03:00
Juan Linietsky 586e482a98 -Fix parsing of comments in VariantParser, fixes #3175 2015-12-31 10:25:21 -03:00
Juan Linietsky b60a3e7202 -Changed var2str and str2var in GDScript to use VariantWriter and VariantParser
-It is now finally possible to parse back a variant from text!
2015-12-31 00:54:00 -03:00
Juan Linietsky 335c52ba03 Merge branch 'master' of https://github.com/godotengine/godot 2015-12-31 00:33:07 -03:00
Juan Linietsky fd836cad27 -Ensure .tscn and .tres always save in a deterministic way, fixes #2495
-Scene edit state is saved outside the scene now, to avoid changes .tscn files when nothing really changed
-Created a VariantWriter helper to unify all variant to text writing
-Moved SceneFormatText writing to VariantWriter
-Moved ConfigFile to use VariantWriter and VariantParser, added compatibility mode for old .cfg files that use engine.cfg format
2015-12-31 00:31:00 -03:00
reduz 555ad5f8b7 removed wron return types, fixes #2483
removed console, which was obsolete and unused sine long long ago
2015-12-29 18:46:21 -03:00
reduz 101fe4b845 remove an extra line 2015-12-29 14:58:16 -03:00
reduz 77b5b4f4df removed some prints 2015-12-29 12:56:58 -03:00
reduz 496cb49771 Fix proper ordering of project settings properties, also fixes inability to change order of autoloads 2015-12-28 18:04:22 -03:00
reduz e0d21d2158 Ability to set autoloads as singleton global variables 2015-12-28 15:59:20 -03:00
Rémi Verschelde d4993b74fc Add missing argument names in GDScript bindings
All classes were reviewed apart from VisualServer for which no argument name is documented at all.
While doing this review, I found quite a few bugs that were fixed either in earlier commits or this one (mostly documentation bugs though, i.e. some arguments were listed at the wrong place).
2015-12-28 02:13:05 +01:00
punto- 33e5c3181d Merge pull request #3101 from Hinsbart/remapping-new
Better gamepad support
2015-12-20 11:08:04 -03:00
Ariel Manzur b989d4f887 thread can't rename itself on initialization :( 2015-12-18 09:48:39 -03:00
Ariel Manzur f25812794d thread renaming by core_bind 2015-12-18 03:06:51 -03:00
hondres af633c7941 Better gamepad support 2015-12-18 06:12:53 +01:00
Ariel Manzur 10298b9534 thread set name 2015-12-17 06:24:27 -03:00
Juan Linietsky a1142225bf -split view of property editor and editor settings 2015-12-15 23:39:36 -03:00
Ignacio Etcheverry 577bbcc6b3 Forbid renaming input presets 2015-12-14 22:36:53 +01:00
Juan Linietsky 1312df7fdc implement point cloud function using convex hull for ConvexPolygonShape2D, fixes #2848 2015-12-14 09:06:53 -03:00
Juan Linietsky f2183a5e09 replaced :var by :Variant in documentation, fixes #2897 2015-12-14 08:28:01 -03:00
Juan Linietsky 7f96f0603e -scenes are properly reloaded when a dependency changes, fixes #2896
(it's clevery done so local changes to scenes are kept even if unsaved)
2015-12-13 20:39:01 -03:00
Juan Linietsky 7c39ebd05c -hash dictionaries properly instead of using pointer, fixes #2880 2015-12-13 15:20:58 -03:00
Juan Linietsky 39f345a9ae -deprecated pcz, replaced by just zip. Closes #2879 2015-12-13 14:15:55 -03:00
Juan Linietsky 95a469ad28 added binary API to StreamPeer, fixes #2863 2015-12-13 12:53:29 -03:00
Juan Linietsky 9f75dd086e no more time error, fixes #2892 2015-12-12 19:21:43 -03:00
Juan Linietsky 6316f8941c variant parser was not parsing rect2 properly, fixes #2948 2015-12-12 17:10:43 -03:00
Juan Linietsky cc7880fba5 -added windowed mode with -w, fixes #3020
-changed default windowed resolution to 1280x720
2015-12-12 12:06:53 -03:00
Juan Linietsky 9a7ff65751 make popup emit index when id is not defined 2015-12-12 09:07:43 -03:00
Juan Linietsky b191e740d2 add pop_back/pop_front/push_back/push_front to array, to make it according to doc, fixes #3040 2015-12-12 08:27:30 -03:00
Rémi Verschelde 6221570f53 Merge pull request #3039 from TheHX/pr-in-operator
Fix "in" operator, make it use evaluate() instead of operator==
2015-12-11 15:15:01 +01:00
Franklin Sobrinho 6a34ab201a Fix "in" operator, make it use evaluate() instead of operator== 2015-12-11 10:29:55 -03:00
Franklin Sobrinho e4dce93520 Fix error message when using is_connected with a script signal 2015-12-11 07:53:40 -03:00
Juan Linietsky aadced2f72 Merge branch 'master' of https://github.com/godotengine/godot 2015-12-09 09:10:00 -03:00
Juan Linietsky 6bc6b8fcf2 -ability to change scripts in external editor and still have properties reloaded in godot UI, fixes #3003 2015-12-09 09:08:41 -03:00
romulox_x 2cc8340594 updated aes256 implementation to newer version from upstream. Also uses faster lookup table implemetation. 2015-12-08 16:13:06 -08:00
Juan Linietsky 176916524d Merge pull request #2841 from akien-mga/pr-ustring-snprintf
Cleanup calls to _snprintf in ustring
2015-12-08 17:17:49 -03:00
Juan Linietsky eff81965af Merge pull request #2956 from est31/add_system_wide_export_path
Add way to look for templates at system wide level too
2015-12-08 17:04:24 -03:00
Juan Linietsky a6ac1fcd94 Merge pull request #2983 from koalefant/vector_ptr
Vector<>::_ptr is now typed and points to the beginning of the array rather than refcounting block
2015-12-08 17:02:13 -03:00
Juan Linietsky 7ba484bc74 some fixes
-fix compilation on tres/tscn on MSVC
-fixed theora playback performance, closes #3004
2015-12-06 20:22:45 -03:00
Franklin Sobrinho 3c4b0236cb Add constructor for Image built-in type 2015-12-06 09:12:14 -03:00
Juan Linietsky fe2a9bc746 optional streaming from thread for Theora 2015-12-05 23:16:41 -03:00
Juan Linietsky 200b7bb87c -Display on animation editor which keys are invalid and which tracks are unresolved
-Added a tool to clean up unresolved tracks and unused keys
2015-12-05 14:18:22 -03:00
koalefant c7b730c655 Vector<>::_ptr is now typed and points to the beginning of array rather than reference count block 2015-12-04 05:58:56 +01:00
est31 e1d02e4831 Make the setting unix-only.
For this, put the detection into the OS class and its subclass.
2015-11-30 02:35:59 +01:00
Juan Linietsky 68aaa0f813 Merge branch 'master' of https://github.com/godotengine/godot 2015-11-28 20:57:23 -03:00
Juan Linietsky 7aa39b7cae -Fixed bug with scene inheritance, should work again
-Proper .tscn and .tres parsing, should work, please test well!
2015-11-28 20:56:14 -03:00
admix bc998c9195 fixed crash when creating new object with wrong number of arguments 2015-11-28 17:30:59 +01:00
Juan Linietsky 082e3fbb29 Merge branch 'master' of https://github.com/okamstudio/godot
Conflicts:
	main/main.cpp
2015-11-24 10:52:41 -03:00
Juan Linietsky ccd40f76e8 -work in progress resourceparser and .tscn parser. Still non-functional
-fixed theora so it can compile theoralib but not theora
-fixed generation of windows icon in .rc, which didn't previously work in 32 bits
2015-11-24 10:42:05 -03:00
est31 a23e29ab36 Correct retvals of String::to_ascii() and String::to_utf8()
Both return RawArray, not String.

My fault from commit f83f96cb44.
2015-11-24 05:11:39 +01:00
Rémi Verschelde a961347d8c Fix return type of Matrix32 member vars
Thanks to @bojidar-bg for localising the issue.
2015-11-23 19:08:54 +01:00
Rémi Verschelde 74e0c76216 Merge pull request #2788 from masoudbh3/pck-file-name
Load binaryname.pck
2015-11-23 09:59:48 +01:00
Rémi Verschelde 5a35bb903d Merge pull request #1820 from guilhermefelipecgs/master
Remove duplicated filter, Fix #1795
2015-11-23 00:22:35 +01:00
masoud bh 6277fe3078 add priority to load binaryname.pck 2015-11-20 12:47:55 +03:30
masoud bh 6f718228d4 Load binaryname.pck
if not found data.pck search for binaryname.pck in linux and windows
2015-11-20 12:47:55 +03:30
Rémi Verschelde f7e4c4e359 Fix call to _snprintf on GCC
Was a regression from ddbf2ff.
This commit also introduce a "#define snprintf _snprintf", so the rest of the file was simplified to make use of this
instead of distinguishing between snprintf and _snprintf in the various functions.
2015-11-20 00:30:35 +01:00
Juan Linietsky 2769da7744 compile fixes 2015-11-19 20:24:43 -03:00
Ariel Manzur ddbf2ffd1d fix compile error in some msvc version (snprintf not found) 2015-11-19 18:09:57 -03:00
Juan Linietsky fd5ee87c24 Merge branch 'master' of https://github.com/okamstudio/godot
Conflicts:
	platform/windows/export/export.h
2015-11-19 10:44:13 -03:00
Juan Linietsky d3eb9e8c54 -remove Vector2.atan2() replaced by Vector2.angle(), fixes #2260 2015-11-19 10:41:20 -03:00
Aren Villanueva 5c7e9e7e63 Fixes the make_doc.sh, <, > and & signs in descriptions that cause the parser to break.
Documentation for HTTPClient.
Added a query_string_from_dict method to HTTPClient to create a x-www-form-urlencoded valid query string for GET and POST messages.
String now has http_escape() and http_unescape() methods to help facilitate the above query_string_from_dict method.
2015-11-19 22:01:42 +11:00
Juan Linietsky 0168947084 Merge pull request #2518 from masoudbh3/godot-icons
Add icon to exe file in windows export
2015-11-19 00:08:47 -03:00
Juan Linietsky 0c3386b2ed Merge pull request #2707 from akien-mga/master
Cosmetic fixes to SCons buildsystem
2015-11-18 19:43:28 -03:00
Juan Linietsky 63e84e1824 Merge pull request #2798 from bojidar-bg/patch-6
Change handling of invalid JSON escape sequences.
2015-11-18 19:41:46 -03:00
Juan Linietsky f738906519 Merge pull request #2737 from akien-mga/type-specific-error-output
Display error type (error, warning, script error) in OS::print_error + cleanup error ANSI coloring
2015-11-18 18:58:22 -03:00
Juan Linietsky 5dcfdb3435 Merge pull request #2749 from TheHX/fix_string_content_test
Fix String content test
2015-11-18 18:55:01 -03:00
Bojidar Marinov f59a1fd50d Change handling of invalid JSON escape sequences.
Instead of reporting an error, just ignore the first backslash and continue.
Fixes #2521
2015-11-16 17:05:39 +02:00
Franklin Sobrinho 541812e999 Implement Quat multiply operator, and xform method 2015-11-11 11:30:55 -03:00
Rémi Verschelde 6334895088 Display error type (error, warning, script error) in OS::print_error
Previously all types of errors would be shown as ERROR, thus making for example warnings (WARN_PRINT) somewhat aggressive.
ERROR is displayed in red, WARNING in yellow and SCRIPT ERROR in magenta (though the latter does not seem used so far).
Fixes #1127.
2015-11-10 18:29:34 +01:00
masoud bh 24f3f43457 Add icon to exe file in windows export
add version_info and icon sections in "export to windows platform".
add version_info and icon to godot exe file (editor & template exe).
fix an problem in image class.
change all default icons to android export icon (a little more rounded).
create an python script for convert file to cpp byte array for use in
'splash.h'.
2015-11-09 02:23:58 +03:30
Franklin Sobrinho d5fbd1d262 Fix String content test 2015-11-06 18:52:15 -03:00