Paulb23
68b7f9d87a
Fixed highliting with shift and mouse
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(cherry picked from commit 4cc3fbeaff
)
2016-04-02 22:11:30 +02:00
Paulb23
8a78112e5b
Highlight all occurrences of selected word
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(cherry picked from commit b0488cacf2
)
2016-04-02 22:10:41 +02:00
Ignacio Etcheverry
cacf7d136f
LineEdit/TextEdit: Add Shift+Delete shortcut for cut
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(cherry picked from commit fac027cb14
)
2016-04-02 22:10:20 +02:00
Ignacio Etcheverry
a701c6ff68
TextEdit: Fix inconsistent copy, cut and paste behaviour
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(cherry picked from commit 4dfd0c1863
)
2016-04-02 22:10:15 +02:00
Franklin Sobrinho
8de0405032
Automatically create input node when creating a ShaderGraph
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(cherry picked from commit 5ee67ba498
)
2016-04-02 22:09:26 +02:00
Paulb23
8fd4c78caf
Added configuable tab size
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(cherry picked from commit 9234bd3ff9
)
2016-04-02 22:08:41 +02:00
Saracen
d0151daa69
Undo and redo commands on text editor now affect internal version which fixes inconsistent file saving validation.
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(cherry picked from commit b2e471fd7c
)
2016-04-02 22:07:40 +02:00
sanikoyes
7c44cbee67
Fix link error when disable_3d=yes
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(cherry picked from commit a638af886e
)
2016-04-02 22:05:49 +02:00
Josh Grams
0635a639e9
TimeScale node: return +inf remaining for 0 scale.
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(cherry picked from commit 65b7791263
)
2016-04-02 22:04:35 +02:00
Hubert Jarosz
424a104666
remove trailing whitespace
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(cherry picked from commit 4a4f247914
)
2016-04-02 22:03:48 +02:00
Josh Grams
830947feaf
AnimationTreePlayer: distinguish value tracks.
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If the node had a 3D Transform, the transform would always get written,
even if the tracks on that node were supposed to be value tracks.
(cherry picked from commit 2fa200ff53
)
2016-04-02 22:00:40 +02:00
Josh Grams
60e4cfbcb7
TimeScale node: scale return value (time remaining).
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(cherry picked from commit 2e1b1234a3
)
2016-04-02 21:59:07 +02:00
Paulb23
da356eca0f
Enabled scrolling past end of file
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(cherry picked from commit f19eea2f2d
)
2016-04-02 21:57:10 +02:00
Franklin Sobrinho
edb3716da7
Fix Sprite doesn't updating region_rect value in certain conditions
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(cherry picked from commit 1d188c1c7b
)
2016-03-06 09:48:20 +01:00
Martin Chuckeles
848c7378fd
Add editor settings for call hint placement
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Added settings: text_editor/put_callhint_tooltip_below_current_line
and text_editor/callhint_tooltip_offset
(cherry picked from commit 47206b409d
)
2016-03-05 12:58:01 +01:00
Martin Chuckeles
4b2fcabb74
Hide hint if completion is active
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(cherry picked from commit 26cc14e839
)
2016-03-05 12:57:56 +01:00
Martin Chuckeles
cb7693c533
Move the call hint under the current line
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(cherry picked from commit 03025f60b6
)
2016-03-05 12:57:52 +01:00
Josh Grams
bea8e1654e
AnimationTreePlayer (Blend3): process all inputs.
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Always call _process_node on all three inputs so that looped animations
don't get out of sync.
(cherry picked from commit b79351aa45
)
2016-03-05 12:55:54 +01:00
Josh Grams
cafcdb015d
AnimationTreePlayer: blend value tracks ( closes #2299 )
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Variant:
- zero() sets a Variant to the appropriate type of zero value
- blend() blends part of one Variant on top of another.
(cherry picked from commit 391ce81c5e
)
2016-03-05 12:55:43 +01:00
Juan Linietsky
aa94ff6dae
fix transform localization event in mouse motion
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(cherry picked from commit 08e0e64a19
)
2016-02-29 09:00:14 +01:00
eska
104e008b56
Fix missing dependency resolver in Windows
2016-02-21 22:51:19 +01:00
Juan Linietsky
b91b89cf60
Add support for placeholders in tscn, which was missing. Closes #3652
2016-02-21 11:18:31 -03:00
Juan Linietsky
c04a9ff751
-Fixed bug with event player crashing, closes #3687
2016-02-20 21:00:08 -03:00
Juan Linietsky
70cdfa681a
-Change link to new documentation
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-fixed bug in tilemap collision debug
2016-02-20 10:02:14 -03:00
Rémi Verschelde
281236280e
Fix NavigationPolygon references in _bind_method
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Also sync the doc accordingly
2016-02-17 18:46:31 +01:00
Nuno Donato
2d1de83434
refix particles3d issue, bringing down the amount limit to 1024
2016-02-16 08:56:31 +00:00
Rémi Verschelde
5439937899
Bind method is_cell_transposed
2016-02-15 23:30:52 +01:00
Juan Linietsky
db43e94175
-Made some icon data types smaller so they take up less space
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-Fixed sample import plugin, makes samples sound strange in smp when limited hz
2016-02-11 00:01:35 -03:00
Juan Linietsky
61f03c98c8
-Added missing functions to the doc, fixes #3583
2016-02-09 16:58:03 -03:00
Juan Linietsky
595de75641
-Allow renaming root node of inherited scene
2016-02-09 16:30:50 -03:00
Juan Linietsky
34c022a0a2
-Cleaned up GraphEdit, also fixes #3568
2016-02-08 16:28:12 -03:00
Juan Linietsky
9109e41a20
Property handle rotated controls in 2D editor, fixes #3613
2016-02-08 11:29:32 -03:00
Rémi Verschelde
f5433dc60d
Merge pull request #3627 from lordadamson/master
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renamed function get_video_texutre to get_video_texture
2016-02-08 11:21:58 +01:00
Adham Zahran
6be6d02daf
renamed function get_video_texutre to get_video_texture
2016-02-08 12:11:26 +02:00
Rémi Verschelde
84fbe2d4cb
Merge pull request #3409 from akien-mga/pr-script-tab-colour
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Make custom_bg fit the whole "selected" area in ItemLists
2016-02-08 07:39:40 +01:00
Johan Manuel
a634fc7a4a
Added get_cellv() method to TileMap
2016-02-06 13:48:41 +01:00
MarianoGNU
11b3b68c3f
Stop ColorPicker's narcissism ( fixes #3592 )
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Also prevent alpha in guidelines.
2016-02-06 00:26:54 -03:00
MarianoGNU
614cf481ce
ColorPicker: Prevent regenerating hsv values every time. Fixes #3492
2016-02-05 23:35:15 -03:00
hondres
df4faf8f33
support horizontal mouse wheel, use in text editor
2016-02-04 17:16:22 +01:00
Juan Linietsky
bdfac2806f
-Fix mouse coordinates not being affected by canvas transform
2016-02-03 09:31:55 -03:00
Juan Linietsky
6d63dda72b
Merge pull request #3534 from Biliogadafr/pickable2d
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Physics2D: Allow to use 'intersect_point' with not 'Pickable' objects
2016-02-03 08:56:49 -03:00
Juan Linietsky
259bd73cae
-make stream player and time restore state properly if removed, fixes #1949
2016-02-02 23:27:10 -03:00
Juan Linietsky
6349c50f5a
-Add some offset to spinboxes in tree, so revert icon does not annoy much when pops up, fixes #3415
2016-02-02 20:44:42 -03:00
Juan Linietsky
857edbea1c
-make animationplayer thinner, also toolbuttons too. fixes #3526
2016-02-02 18:22:37 -03:00
Juan Linietsky
ddf21735ba
-remove the !inside_tree error, fixes grab focus error, closes #3521
2016-02-01 21:32:47 -03:00
Juan Linietsky
b587614653
Make sure variant parser recognizes "nil" for compatibility with old engine.cfg style cofig. Closes #3531
2016-02-01 19:01:06 -03:00
Juan Linietsky
11933811ee
store animation names in alphabetical order, fixes #3423
2016-02-01 00:31:13 -03:00
Biliogadafr
e8c5b41dd8
Physics2D: Allow to use 'intersect_point' with objects which is not 'pickable'
2016-02-01 04:30:16 +03:00
Juan Linietsky
dbcca7bea2
-Removed bizarre code introduced in a 2 years old PR, fixes #3483
2016-01-31 18:09:45 -03:00
Juan Linietsky
53e237dfe4
-Fix crash opening and closing the scene, closes #3491
2016-01-31 15:10:33 -03:00