Commit Graph

27725 Commits

Author SHA1 Message Date
lupoDharkael 5021dcfcd6 Remove obsolete enums 2020-04-08 20:44:01 +02:00
Rémi Verschelde b3310a0074
Merge pull request #37689 from Calinou/doc-improve-cameraserver
Improve the CameraServer and CameraFeed class documentations
2020-04-08 20:35:48 +02:00
theludovyc 875c994109 Remove unused ofs variable 2020-04-08 20:00:43 +02:00
WARIO-MDMA 6d5c6ffbe0 Rename "GodotPhysics" to "GodotPhysics{2D,3D}" 2020-04-09 03:13:33 +10:00
Juan Linietsky 26ecd924cc
Merge pull request #37678 from reduz/refactor-shadowmapping
Refactored shadowmapping.
2020-04-08 13:59:10 -03:00
lupoDharkael 406c2790e3 Replace is_commiting_action with is_committing_action 2020-04-08 18:52:04 +02:00
Juan Linietsky 4ffc0d6b3f Refactored shadowmapping.
- Made shadow bias size independent, so it will remain when changing light or camera size.
- Implemented normal offset bias, which greatly enhances quality.
- Added transmission to subsurface scattering
- Reimplemented shadow filter modes

Closes #17260
2020-04-08 11:19:43 -03:00
Hugo Locurcio ea668a5db8 Improve the CameraServer and CameraFeed class documentations
This closes https://github.com/godotengine/godot-docs/issues/3255.
2020-04-08 14:26:21 +02:00
Rémi Verschelde b80631a394
Merge pull request #37682 from theludovyc/master
Erase if ( i < offset ) { continue;} at start in for loops
2020-04-08 11:36:44 +02:00
theludovyc 7e2de76236 erase : if ( i < offset ) { continue;} in for loops 2020-04-08 11:14:46 +02:00
Rémi Verschelde d89dc5794a
Merge pull request #37644 from JFonS/gizmos_rename
Rename all gizmo classes, using the 4.0 node names.
2020-04-08 10:54:42 +02:00
Rémi Verschelde 8ef9fc3719
Merge pull request #37681 from Anutrix/dont_disconnect
Fix signal disconnection soon after connection in EditorQuickOpen
2020-04-08 10:54:22 +02:00
unknown db78ad6f2a Fix signal disconnection soon after connection in EditorQuickOpen 2020-04-08 14:08:50 +05:30
PouleyKetchoupp e167af3737 Display Server support 2020-04-08 01:47:09 +02:00
Rémi Verschelde b2f79cac9a
Merge pull request #37670 from Calinou/tweak-rendering-quality-hints
Tweak rendering quality property hint strings for consistency
2020-04-07 22:17:07 +02:00
Rémi Verschelde b1cd4da91b
Merge pull request #37666 from clayjohn/GLES2-4-skeleton-rebind
Avoid material rebinds when using skeletons
2020-04-07 21:31:32 +02:00
Hugo Locurcio bcaf853767
Tweak rendering quality property hint strings for consistency
- Include a performance indication for all hints, not just for
  non-default values.
- Fix leading/trailing whitespace in some property hints.
2020-04-07 20:01:13 +02:00
clayjohn 3db61ce91c Avoid material rebinds when using skeletons 2020-04-07 10:34:35 -07:00
qarmin b5fd03fc36 Free items before finishing rendering server 2020-04-07 19:12:07 +02:00
fhuya 9c11076a20 Update Android custom template build configuration. 2020-04-07 09:07:44 -07:00
Rémi Verschelde a10f28ff34
Merge pull request #37656 from Janglee123/richtext-underline-fix
Fixed underlines and striketrough not respecting visible character
2020-04-07 15:46:36 +02:00
janglee 9c2c2ab2b0 Fixed underlines and striketrough not respecting visible character 2020-04-07 19:04:13 +05:30
janglee 3f23e1d600 Reversed timeline zoom slider
Fixes #37409
2020-04-07 16:14:23 +05:30
jfons 3841a64703 Rename all gizmo classes, using the 4.0 node names. 2020-04-07 10:02:18 +02:00
Rémi Verschelde 1222541c95 i18n: Sync translate template for class reference
Adds initial fr.po translation for initialization on Weblate.
2020-04-07 09:57:51 +02:00
Rémi Verschelde 026ec44b02
Merge pull request #37551 from KoBeWi/found_your_screen
Add the missing argument in files_dropped signal
2020-04-07 09:18:38 +02:00
Rémi Verschelde 8c8e3ba918
Merge pull request #37579 from Calinou/improve-shader-error-output
Improve the shader error console output
2020-04-07 09:17:37 +02:00
Rémi Verschelde 2267877ee6
Merge pull request #37589 from Nannaquin/updatecolordoc
Add reference of Color8 function to Color class documentation
2020-04-07 09:16:51 +02:00
Rémi Verschelde 597ec5dbf8
Merge pull request #37586 from qarmin/vulkan_allocator_leak
Fix leak with Vulkan allocator
2020-04-07 09:16:02 +02:00
Rémi Verschelde 5433188f76
Merge pull request #37592 from Anutrix/dissolving_class
Dissolving class EditorLineEditFileChooser into EditorAutoloadSettings.
2020-04-07 09:15:21 +02:00
Rémi Verschelde 3586f21519
Merge pull request #37591 from Anutrix/remove_reduntant_class
Removed redundant class LineEditFileChooser from file_dialog
2020-04-07 09:14:53 +02:00
Rémi Verschelde 2c6affe084
Merge pull request #37642 from dreamsComeTrue/rich-text-strike-fix
Calculate strike-through y-position correctly (RichTexteLabel)
2020-04-07 09:14:29 +02:00
Rémi Verschelde 5d82fa74d9
Merge pull request #37615 from guilhermefelipecgs/fix_37526
Fix TextureRect::flip_* when used with atlas texture
2020-04-07 09:10:44 +02:00
Rémi Verschelde fedf9c5c94
Merge pull request #37643 from YeldhamDev/help_tooltip_paneless
Remove unnecessary panel in EditorHelpBit
2020-04-07 08:48:37 +02:00
Michael Alexsander 446ca21efa Remove unnecessary panel in EditorHelpBit 2020-04-06 18:40:06 -03:00
Dominik 'dreamsComeTrue' Jasiński 06a79f260c Calculate strike-through position correctly
Fixes: #37637
2020-04-06 22:26:58 +02:00
Rémi Verschelde befbdda7f2
Merge pull request #37635 from qarmin/leak_vertex
Fixed leak with vertex_formats
2020-04-06 21:32:25 +02:00
Rémi Verschelde 0d4d96d4b0
Merge pull request #37639 from qarmin/no_more_leaks
Fixes leaks when running editor
2020-04-06 21:25:36 +02:00
qarmin 5cbab81564 Fixes leaks when running editor 2020-04-06 20:07:08 +02:00
qarmin f4301b7259 Fixed leak with vertex_formats 2020-04-06 18:07:31 +02:00
Guilherme Felipe fb2d2dd5d0 Fix TextureRect::flip_* when used with atlas texture
Fix #37526
2020-04-06 08:36:36 -03:00
lupoDharkael 1f0f0b8cea NoiseTexture: prevent race condition because of Ref::unref() 2020-04-06 13:22:31 +02:00
Yuri Roubinsky e0a9879ce4
Merge pull request #37623 from Chaosus/vs_fix_keyword_name
Adds warning to the uniform name in visual shader if its equal to keyword
2020-04-06 14:15:20 +03:00
Yuri Roubinsky 8dfe6716ec Adds warning to the uniform name in visual shader if its equal to keyword 2020-04-06 12:29:50 +03:00
Rémi Verschelde e14464caeb
Merge pull request #37447 from ThakeeNathees/text-replace-empty-string-fix
replace selected text with empty string bug fixed
2020-04-06 11:28:42 +02:00
Rémi Verschelde 32d9d6e7ff
Merge pull request #37621 from dankan1890/autoslice_fix
Fixed TextureRegion autoslice issue.
2020-04-06 11:28:18 +02:00
Rémi Verschelde 5b57eeaaec
Merge pull request #37625 from akien-mga/vulkan-32bit-nullptr-handles
Vulkan: Use VK_NULL_HANDLE for handles, fixes 32-bit builds
2020-04-06 10:39:09 +02:00
dankan1890 671e97d254 TextureRegion: fixed Autoslice not created/updated properly. 2020-04-06 10:36:59 +02:00
Rémi Verschelde 61342e5831 Vulkan: Use VK_NULL_HANDLE for handles, fixes 32-bit builds
Some Vulkan types are defined as "non dispatchable handles" and use a
different typedef on 32-bit and 64-bit systems (struct pointer on
64-bit, `uint64_t` otherwise).

0e78ffd1dc/include/vulkan/vulkan_core.h (L59-L65)

Contrarily to `NULL`, `nullptr` can't be converted to `uint64_t` so
build was now failing on 32-bit after converting the codebase from
using `NULL` to `nullptr`.

Fixes #37620.
2020-04-06 10:21:32 +02:00
Rémi Verschelde 6b07c72d76
Merge pull request #37556 from KoBeWi/kill_get_index
Remove Node.get_position_in_parent()
2020-04-06 09:44:38 +02:00