lupoDharkael
5021dcfcd6
Remove obsolete enums
2020-04-08 20:44:01 +02:00
Rémi Verschelde
b3310a0074
Merge pull request #37689 from Calinou/doc-improve-cameraserver
...
Improve the CameraServer and CameraFeed class documentations
2020-04-08 20:35:48 +02:00
theludovyc
875c994109
Remove unused ofs variable
2020-04-08 20:00:43 +02:00
WARIO-MDMA
6d5c6ffbe0
Rename "GodotPhysics" to "GodotPhysics{2D,3D}"
2020-04-09 03:13:33 +10:00
Juan Linietsky
26ecd924cc
Merge pull request #37678 from reduz/refactor-shadowmapping
...
Refactored shadowmapping.
2020-04-08 13:59:10 -03:00
lupoDharkael
406c2790e3
Replace is_commiting_action with is_committing_action
2020-04-08 18:52:04 +02:00
Juan Linietsky
4ffc0d6b3f
Refactored shadowmapping.
...
- Made shadow bias size independent, so it will remain when changing light or camera size.
- Implemented normal offset bias, which greatly enhances quality.
- Added transmission to subsurface scattering
- Reimplemented shadow filter modes
Closes #17260
2020-04-08 11:19:43 -03:00
Hugo Locurcio
ea668a5db8
Improve the CameraServer and CameraFeed class documentations
...
This closes https://github.com/godotengine/godot-docs/issues/3255 .
2020-04-08 14:26:21 +02:00
Rémi Verschelde
b80631a394
Merge pull request #37682 from theludovyc/master
...
Erase if ( i < offset ) { continue;} at start in for loops
2020-04-08 11:36:44 +02:00
theludovyc
7e2de76236
erase : if ( i < offset ) { continue;} in for loops
2020-04-08 11:14:46 +02:00
Rémi Verschelde
d89dc5794a
Merge pull request #37644 from JFonS/gizmos_rename
...
Rename all gizmo classes, using the 4.0 node names.
2020-04-08 10:54:42 +02:00
Rémi Verschelde
8ef9fc3719
Merge pull request #37681 from Anutrix/dont_disconnect
...
Fix signal disconnection soon after connection in EditorQuickOpen
2020-04-08 10:54:22 +02:00
unknown
db78ad6f2a
Fix signal disconnection soon after connection in EditorQuickOpen
2020-04-08 14:08:50 +05:30
PouleyKetchoupp
e167af3737
Display Server support
2020-04-08 01:47:09 +02:00
Rémi Verschelde
b2f79cac9a
Merge pull request #37670 from Calinou/tweak-rendering-quality-hints
...
Tweak rendering quality property hint strings for consistency
2020-04-07 22:17:07 +02:00
Rémi Verschelde
b1cd4da91b
Merge pull request #37666 from clayjohn/GLES2-4-skeleton-rebind
...
Avoid material rebinds when using skeletons
2020-04-07 21:31:32 +02:00
Hugo Locurcio
bcaf853767
Tweak rendering quality property hint strings for consistency
...
- Include a performance indication for all hints, not just for
non-default values.
- Fix leading/trailing whitespace in some property hints.
2020-04-07 20:01:13 +02:00
clayjohn
3db61ce91c
Avoid material rebinds when using skeletons
2020-04-07 10:34:35 -07:00
qarmin
b5fd03fc36
Free items before finishing rendering server
2020-04-07 19:12:07 +02:00
fhuya
9c11076a20
Update Android custom template build configuration.
2020-04-07 09:07:44 -07:00
Rémi Verschelde
a10f28ff34
Merge pull request #37656 from Janglee123/richtext-underline-fix
...
Fixed underlines and striketrough not respecting visible character
2020-04-07 15:46:36 +02:00
janglee
9c2c2ab2b0
Fixed underlines and striketrough not respecting visible character
2020-04-07 19:04:13 +05:30
janglee
3f23e1d600
Reversed timeline zoom slider
...
Fixes #37409
2020-04-07 16:14:23 +05:30
jfons
3841a64703
Rename all gizmo classes, using the 4.0 node names.
2020-04-07 10:02:18 +02:00
Rémi Verschelde
1222541c95
i18n: Sync translate template for class reference
...
Adds initial fr.po translation for initialization on Weblate.
2020-04-07 09:57:51 +02:00
Rémi Verschelde
026ec44b02
Merge pull request #37551 from KoBeWi/found_your_screen
...
Add the missing argument in files_dropped signal
2020-04-07 09:18:38 +02:00
Rémi Verschelde
8c8e3ba918
Merge pull request #37579 from Calinou/improve-shader-error-output
...
Improve the shader error console output
2020-04-07 09:17:37 +02:00
Rémi Verschelde
2267877ee6
Merge pull request #37589 from Nannaquin/updatecolordoc
...
Add reference of Color8 function to Color class documentation
2020-04-07 09:16:51 +02:00
Rémi Verschelde
597ec5dbf8
Merge pull request #37586 from qarmin/vulkan_allocator_leak
...
Fix leak with Vulkan allocator
2020-04-07 09:16:02 +02:00
Rémi Verschelde
5433188f76
Merge pull request #37592 from Anutrix/dissolving_class
...
Dissolving class EditorLineEditFileChooser into EditorAutoloadSettings.
2020-04-07 09:15:21 +02:00
Rémi Verschelde
3586f21519
Merge pull request #37591 from Anutrix/remove_reduntant_class
...
Removed redundant class LineEditFileChooser from file_dialog
2020-04-07 09:14:53 +02:00
Rémi Verschelde
2c6affe084
Merge pull request #37642 from dreamsComeTrue/rich-text-strike-fix
...
Calculate strike-through y-position correctly (RichTexteLabel)
2020-04-07 09:14:29 +02:00
Rémi Verschelde
5d82fa74d9
Merge pull request #37615 from guilhermefelipecgs/fix_37526
...
Fix TextureRect::flip_* when used with atlas texture
2020-04-07 09:10:44 +02:00
Rémi Verschelde
fedf9c5c94
Merge pull request #37643 from YeldhamDev/help_tooltip_paneless
...
Remove unnecessary panel in EditorHelpBit
2020-04-07 08:48:37 +02:00
Michael Alexsander
446ca21efa
Remove unnecessary panel in EditorHelpBit
2020-04-06 18:40:06 -03:00
Dominik 'dreamsComeTrue' Jasiński
06a79f260c
Calculate strike-through position correctly
...
Fixes : #37637
2020-04-06 22:26:58 +02:00
Rémi Verschelde
befbdda7f2
Merge pull request #37635 from qarmin/leak_vertex
...
Fixed leak with vertex_formats
2020-04-06 21:32:25 +02:00
Rémi Verschelde
0d4d96d4b0
Merge pull request #37639 from qarmin/no_more_leaks
...
Fixes leaks when running editor
2020-04-06 21:25:36 +02:00
qarmin
5cbab81564
Fixes leaks when running editor
2020-04-06 20:07:08 +02:00
qarmin
f4301b7259
Fixed leak with vertex_formats
2020-04-06 18:07:31 +02:00
Guilherme Felipe
fb2d2dd5d0
Fix TextureRect::flip_* when used with atlas texture
...
Fix #37526
2020-04-06 08:36:36 -03:00
lupoDharkael
1f0f0b8cea
NoiseTexture: prevent race condition because of Ref::unref()
2020-04-06 13:22:31 +02:00
Yuri Roubinsky
e0a9879ce4
Merge pull request #37623 from Chaosus/vs_fix_keyword_name
...
Adds warning to the uniform name in visual shader if its equal to keyword
2020-04-06 14:15:20 +03:00
Yuri Roubinsky
8dfe6716ec
Adds warning to the uniform name in visual shader if its equal to keyword
2020-04-06 12:29:50 +03:00
Rémi Verschelde
e14464caeb
Merge pull request #37447 from ThakeeNathees/text-replace-empty-string-fix
...
replace selected text with empty string bug fixed
2020-04-06 11:28:42 +02:00
Rémi Verschelde
32d9d6e7ff
Merge pull request #37621 from dankan1890/autoslice_fix
...
Fixed TextureRegion autoslice issue.
2020-04-06 11:28:18 +02:00
Rémi Verschelde
5b57eeaaec
Merge pull request #37625 from akien-mga/vulkan-32bit-nullptr-handles
...
Vulkan: Use VK_NULL_HANDLE for handles, fixes 32-bit builds
2020-04-06 10:39:09 +02:00
dankan1890
671e97d254
TextureRegion: fixed Autoslice not created/updated properly.
2020-04-06 10:36:59 +02:00
Rémi Verschelde
61342e5831
Vulkan: Use VK_NULL_HANDLE for handles, fixes 32-bit builds
...
Some Vulkan types are defined as "non dispatchable handles" and use a
different typedef on 32-bit and 64-bit systems (struct pointer on
64-bit, `uint64_t` otherwise).
0e78ffd1dc/include/vulkan/vulkan_core.h (L59-L65)
Contrarily to `NULL`, `nullptr` can't be converted to `uint64_t` so
build was now failing on 32-bit after converting the codebase from
using `NULL` to `nullptr`.
Fixes #37620 .
2020-04-06 10:21:32 +02:00
Rémi Verschelde
6b07c72d76
Merge pull request #37556 from KoBeWi/kill_get_index
...
Remove Node.get_position_in_parent()
2020-04-06 09:44:38 +02:00