Commit Graph

2744 Commits

Author SHA1 Message Date
Juan Linietsky
6a29edf048 removed unnecesary comma in gradle template 2016-01-08 17:55:13 -03:00
Juan Linietsky
225a1b26f4 Merge branch 'master' of https://github.com/godotengine/godot 2016-01-08 17:53:51 -03:00
Juan Linietsky
40ba22631b Renamed godot domain from com.android.godot (which was incorrect) to org.godotengine.godot 2016-01-08 17:53:00 -03:00
Rémi Verschelde
515567d491 Merge pull request #3282 from TheHX/pr-script-debugger
Fix debugger close button and script editor "Show Debugger"
2016-01-08 20:50:41 +01:00
Franklin Sobrinho
514eed4072 Fix debugger close button and script editor "Show Debugger" 2016-01-08 16:43:50 -03:00
Rémi Verschelde
e3d4a851b7 Merge pull request #3280 from neikeq/issue_3227
Fix TileSet not refreshed after exporting without merge
2016-01-08 18:04:36 +01:00
Ignacio Etcheverry
b4602567cf Fix TileSet not refreshed after exporting without merge 2016-01-08 17:54:13 +01:00
Rémi Verschelde
3ad263eafe Merge pull request #3279 from neikeq/issue_3259
Fix TextEdit caret being drawn when outside the visible region
2016-01-08 17:42:02 +01:00
Juan Linietsky
401622cc22 -Removed ANT build system for Android, as it was deprecated by Google
-Added new Gradle build system, as it is the required build system
2016-01-08 13:36:44 -03:00
Ignacio Etcheverry
02d1ef8ca6 Fix TextEdit caret drawn when outside the visible region 2016-01-08 17:33:42 +01:00
Rémi Verschelde
405cfb6da2 Merge pull request #3278 from neikeq/issue_305
Close scene menu option asks for confirmation only if there are unsaved changes
2016-01-08 17:03:58 +01:00
Ignacio Etcheverry
43b292de1e Scene->Close scene: ask confirmation only when unsaved changes 2016-01-08 16:53:47 +01:00
Rémi Verschelde
516ebbadb9 Merge pull request #3277 from d3v0x/3221_range-minus-zero-fix
do not return zero with minus-sign within range value, fixes #3221
2016-01-08 16:07:39 +01:00
Richard Nespithal
b123bc4a2a do not return zero with minus-sign within range value, fixes #3221 2016-01-08 15:57:03 +01:00
Rémi Verschelde
79c1392d17 Merge pull request #3269 from neikeq/numpad_arrows
TextEdit/LineEdit: Handle numpad when NumLock is disabled
2016-01-07 23:11:05 +01:00
Ignacio Etcheverry
6541f6418e TextEdit/LineEdit: Handle numpad PageUp, PageDown, Home and End 2016-01-07 22:59:23 +01:00
Ignacio Etcheverry
a825cfd932 TextEdit/LineEdit: Handle numpad arrows if NumLock is disabled 2016-01-07 21:51:47 +01:00
Juan Linietsky
20e395def6 Merge pull request #3267 from neikeq/fix_3266
Added missing onready token name
2016-01-07 15:06:59 -03:00
Ignacio Etcheverry
d50e8d2bad Added missing onready token name 2016-01-07 18:59:37 +01:00
Rémi Verschelde
33f4010378 Merge pull request #3250 from akien-mga/pr-uniform-scaling-canvasitem
Fix uniform scaling of non-square CanvasItem nodes
2016-01-07 14:34:21 +01:00
Juan Linietsky
b6388e6001 added ':' support to VariantParser, given it' s used by export.cfg 2016-01-07 09:16:11 -03:00
Juan Linietsky
4e367a4b7b -fix bugs related to parsing config files with new variantparser, closes #3248 closes #3207 2016-01-07 09:07:18 -03:00
Rémi Verschelde
a0c39a4b33 Merge pull request #3191 from neikeq/filedialog_hotkeys
Add keyboard shortcut to toggle "show hidden files" in FileDialog
2016-01-07 07:50:26 +01:00
Rémi Verschelde
c874ad3f52 Merge pull request #3262 from PeaceSells50/BetterFixForVSProjGeneration
Better fix for visual studio project generation.
2016-01-07 07:17:11 +01:00
Peace Sells
9f00d9e44b Better fix for visual studio project generation. 2016-01-06 22:47:43 -07:00
punto-
0ba9b267a4 Merge pull request #3254 from akien-mga/pr-joydev-opt-out
Make joydev build using libudev and libevdev opt-out
2016-01-06 22:05:42 -03:00
Rémi Verschelde
c8849c0b79 Merge pull request #3136 from MarianoGnu/bug_fixing
Fix RGBA Uniform autogeneration in ShaderGraph
2016-01-06 21:10:48 +01:00
Rémi Verschelde
a98aa0bbbe Make joydev build using udev and evdev opt-out but blocking (linux)
It is enabled by default, users have to specifically ask for it if they don't want gamepad support. If libudev or libevdev are missing, the build aborts and tells the user the reason and that they can disable gamepad support with the "gamepad=no" option.
2016-01-06 19:21:37 +01:00
Rémi Verschelde
bc3b1a63ba Merge pull request #3208 from nounoursheureux/master
You can now create an inherited scene based on an already opened scene
2016-01-06 18:31:33 +01:00
Nounours Heureux
f32a06e470 You can create an inherited scene based on an already opened scene. 2016-01-06 17:46:45 +01:00
Rémi Verschelde
1fe9f626e1 Merge pull request #3256 from TheHX/pr-conn-binds
Fix .tscn format not loading signal binds
2016-01-06 13:01:59 +01:00
Franklin Sobrinho
69240aa243 Fix .tscn format not loading signal binds 2016-01-06 08:56:06 -03:00
Rémi Verschelde
c4f0c3d42f Merge pull request #3255 from mrezai/fix-unnamed-project
Fix config file parser bug that cause showing project name as "Unnamed Project"
2016-01-06 12:07:08 +01:00
Rémi Verschelde
52e18accf2 Merge pull request #3159 from neikeq/tab_close_icon
Add tab close icon to the default theme
2016-01-06 11:58:52 +01:00
Rémi Verschelde
820770e2e0 Merge pull request #3187 from neikeq/fix_3186
Fix editor layout saving
2016-01-06 11:58:03 +01:00
Rémi Verschelde
78e5bc8e9a Merge pull request #3211 from SaracenOne/audio_stream_pause_fix
Fix delay on audio stream pause
2016-01-06 11:54:03 +01:00
Rémi Verschelde
9849df9438 Merge pull request #3217 from neikeq/asframes_patch
Disable renaming SpriteFrames
2016-01-06 11:49:22 +01:00
Rémi Verschelde
30ce222205 Merge pull request #3216 from nounoursheureux/spriteframes
Show the texture name after the frame number in the SpriteFrames editor
2016-01-06 11:49:08 +01:00
Rémi Verschelde
a82e6f0baa Merge pull request #3219 from nounoursheureux/change_subscene_string
Change Import > Sub-Scene to Import > Node from scene
2016-01-06 11:48:22 +01:00
punto-
5464ab5388 Merge pull request #3251 from Hinsbart/joy_demo
update joystick demo with visual representation
2016-01-06 06:41:44 -03:00
mrezai
5bf25e46be Fix config file parser bug that cause showing project name as "Unnamed Project" 2016-01-06 12:10:38 +03:30
hondres
63ad92f4c2 visual representation for joystick demo 2016-01-06 01:01:50 +01:00
Rémi Verschelde
fa0500557f Fix uniform scaling of non-square CanvasItem nodes
Fixes #3224.
I chose the longest side of the original node (width vs height) as the "guiding direction" to handle the ever changing drag_vector and avoid issues when a component changes sign.
2016-01-06 00:13:07 +01:00
Rémi Verschelde
bf6429e9ac Merge pull request #3249 from Hinsbart/x11_crash
fix x11 crash on exit
2016-01-05 23:48:15 +01:00
hondres
c0e4d8fbfd fix x11 crash on exit 2016-01-05 23:35:54 +01:00
Rémi Verschelde
37971ef6b8 Merge pull request #3246 from godotengine/fix-notools-build
Fix is_node_being_edited() when not building tools
2016-01-05 16:04:57 +01:00
Rémi Verschelde
e0b91c701c Fix is_node_being_edited() when not building tools
Fixes #3213.
Superseded #3242.
2016-01-05 16:02:59 +01:00
Juan Linietsky
afaa57be30 Merge branch 'master' of https://github.com/godotengine/godot 2016-01-05 10:38:13 -03:00
Juan Linietsky
010e3e0ac7 -completely rewritten filesystem dock and internal editor filesystem management, fixes #1926
-filesystem dock now tracks objects and directories in real-time, fixes #2009
2016-01-05 10:36:24 -03:00
Juan Linietsky
8f4aef774d Merge pull request #3241 from mrezai/fix-jpeg-3228
Fix uint compile error, #3228
2016-01-05 09:38:52 -03:00