smix8
6b51ab66d8
Make Navigation Agents and Obstacles respect parent process mode
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Temporarily removes agent from navigation map when parent node cannot process due to SceneTree pause and process_mode property. Normal process_mode does not work as other agents would still avoid the paused agents because they were still active on the navigation map and the rvo world. Also fixes potential crash when region_get_map or agent_get_map is called while no map is set.
2022-05-17 20:08:39 +02:00
Rémi Verschelde
3ad751f7e0
Merge pull request #60867 from KoBeWi/μtext
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Remove font height restriction from Button
2022-05-17 19:02:35 +02:00
Rémi Verschelde
abee814263
Merge pull request #61124 from bruvzg/icu_hb_ft_update
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Update HarfBuzz, ICU and FreeType.
2022-05-17 19:00:41 +02:00
bruvzg
93fba7ead3
Update HarfBuzz, ICU and FreeType.
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HarfBuzz: Update to version 4.2.1
FreeType: Update to version 2.12.1
ICU: Update to version 71.1
2022-05-17 18:39:31 +03:00
Rémi Verschelde
7ea8cde983
Merge pull request #61110 from rburing/project_settings_use_rbmap
2022-05-17 16:20:41 +02:00
Rémi Verschelde
35004aea48
Merge pull request #61087 from reduz/readonly-dictionary
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Implement read-only dictionaries.
2022-05-17 15:11:48 +02:00
Rémi Verschelde
5b02415fd0
Merge pull request #55134 from KoBeWi/script_pillow_or_something
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Always soft-reload scripts
2022-05-17 15:09:09 +02:00
Ricardo Buring
9d9b50855c
ProjectSettings: use RBMap again instead of HashMap
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This fixes corruption of project.godot and failure to load global classes.
2022-05-17 14:49:58 +02:00
Rémi Verschelde
1d5e662766
Merge pull request #60708 from timothyqiu/drop-onready
2022-05-17 13:58:51 +02:00
Rémi Verschelde
3506825930
Merge pull request #61112 from Chaosus/graph_edit_delete_nodes_param
2022-05-17 13:10:04 +02:00
Rémi Verschelde
ccdd85d8e7
Merge pull request #61001 from derammo/derammo_popup_conditional_hide
2022-05-17 12:56:53 +02:00
Rémi Verschelde
129767da70
Merge pull request #60159 from Calinou/print-fps-hide-unstable-prints
2022-05-17 12:55:53 +02:00
Hugo Locurcio
2d56dfb746
Hide the first --print-fps
outputs after the engine has started
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The first 2 or 3 prints are inaccurate since the engine has just
started at that point.
2022-05-17 12:28:56 +02:00
Yuri Rubinsky
c84d050980
Add node list param to GraphEdit::delete_nodes_request
signal
2022-05-17 13:28:21 +03:00
Rémi Verschelde
d64fc0c114
Merge pull request #61101 from clayjohn/GLES3-3D
2022-05-17 12:13:37 +02:00
Rémi Verschelde
4379383ccd
Merge pull request #61004 from V-Sekai/reimport_files
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Bind EditorFileSystem::reimport_files and improve docs
2022-05-17 10:11:26 +02:00
Lyuma
41824c6cc8
Bind EditorFileSystem::reimport_files and improve docs
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reimport_files offers a way for scripts to modify imported resources directly.
For example, images, sounds or glTF documents which are written by an external program.
It is much faster than `scan`, and can allow scripts to synchronously proceed after import finishes.
2022-05-17 00:45:48 -07:00
Rémi Verschelde
743fce6834
Merge pull request #59242 from Sauermann/fix-editor-select-toplevel
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Fix that Top Level CanvasItems are unselectable in editor
2022-05-17 08:22:12 +02:00
Haoyu Qiu
3094e739f5
Create onready variables when dropping nodes and holding Ctrl
2022-05-17 11:51:22 +08:00
Markus Sauermann
4cb74a5270
Fix that Top Level CanvasItems are unselectable in editor
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Previously the parent Transform2D was included in the calculation
2022-05-17 01:36:28 +02:00
clayjohn
9b61c855ef
Add basic lighting to GLES3 renderer.
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This includes all three light types and IBL, but does not include shadows or any form of GI
2022-05-16 15:07:09 -07:00
Rémi Verschelde
067c1eb923
Merge pull request #61100 from Calinou/cli-rename-gpu-validation-argument
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Rename `--vk-layers` command line argument to `--gpu-validation`
2022-05-16 23:40:02 +02:00
reduz
e6c443a353
Implement read-only dictionaries.
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* Add ability to set them read only.
* If read-only, it can't be modified.
This is added in order to optionally make const dictionaries (and eventually arrays) properly read-only in GDScript.
2022-05-16 23:31:46 +02:00
Hugo Locurcio
cd99ea5882
Rename --vk-layers
command line argument to --gpu-validation
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The new name is independent of the graphics API in use.
This prepares Godot for implementations of graphics APIs other than Vulkan.
2022-05-16 22:29:26 +02:00
Rémi Verschelde
23207fcfdd
Merge pull request #61099 from clayjohn/VULKAN-Mobile-shader-bug
2022-05-16 21:26:30 +02:00
Rémi Verschelde
3b60c374a8
Merge pull request #61094 from Geometror/fix-fnlite-dw-fractal-type-property
2022-05-16 21:15:47 +02:00
Rémi Verschelde
61710d823d
Merge pull request #61090 from Geometror/fix-curve-baking
2022-05-16 21:15:08 +02:00
Rémi Verschelde
a308496e67
Merge pull request #61097 from KoBeWi/seek_to_inifnity_and_beyond
2022-05-16 21:13:05 +02:00
clayjohn
600d8105d8
Fix custom irradiance bug in Vulkan mobile renderer
2022-05-16 11:57:41 -07:00
kobewi
74e135c90b
Clarify seek() in relation to animation_finished
2022-05-16 20:04:38 +02:00
Hendrik Brucker
1684459a3a
Fix domain warp fractal type defaulting to the wrong value (and refactor enum conversion)
2022-05-16 18:21:42 +02:00
Hendrik Brucker
bf9a836a50
Regression: Fix Curve2D/Curve3D baking
2022-05-16 18:17:02 +02:00
Rémi Verschelde
4654de5474
Merge pull request #61035 from smix8/navigation_mesh_generator_missing_doc_4.x
2022-05-16 17:28:07 +02:00
smix8
375c4ef312
Add missing class doc to NavigationMeshGenerator
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Adds missing class documentation for NavigationMeshGenerator bake() and clear() functions.
2022-05-16 16:05:10 +02:00
Rémi Verschelde
fda397b5b2
Merge pull request #61085 from timothyqiu/as-over
2022-05-16 15:55:42 +02:00
Rémi Verschelde
e3a9a03a8d
Merge pull request #57006 from Calinou/web-editor-no-threads-modal
2022-05-16 15:54:20 +02:00
Rémi Verschelde
dc8c906b64
Merge pull request #58624 from dzil123/fix_update_gridmap_cursor
2022-05-16 15:31:11 +02:00
Rémi Verschelde
fa2b3269ae
Merge pull request #59231 from Sauermann/fix-top-level-identification
2022-05-16 15:10:27 +02:00
Rémi Verschelde
eaa4e86433
Merge pull request #61061 from smix8/navigation_mesh_sample_distance_range_4.x
2022-05-16 15:05:17 +02:00
Rémi Verschelde
9efb134469
Merge pull request #59799 from Sauermann/fix-gridcontainer-remaining-pixel
2022-05-16 15:04:48 +02:00
Rémi Verschelde
a2140c4bf8
Merge pull request #59596 from Calinou/doc-camera-project-ray-normal-origin
2022-05-16 15:03:57 +02:00
Haoyu Qiu
d5f5e96e11
Fix AnimatedSprite doesn't emit animation_finished when changing playback direction
2022-05-16 21:03:22 +08:00
Rémi Verschelde
d6edc6d18a
Merge pull request #60126 from Calinou/image-improve-error-messages
2022-05-16 15:02:49 +02:00
Rémi Verschelde
f2accdb73d
Merge pull request #60086 from fire-forge/editorspinslider-hide-slider
2022-05-16 15:02:09 +02:00
Rémi Verschelde
0497b67bec
Merge pull request #60130 from fire-forge/theme-node-names
2022-05-16 14:57:21 +02:00
smix8
e33fa9d833
Clamp NavigationMesh sample_distance above zero
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While default ReCast library has support for 0.0 'sample_distance' the Godot implementation does not an crashes.
Previously Godot would set all sample_distance values below 0.9 to 0 which causes the crashes.
This limits the sample_distance range selection to 0.1 - 16.0 and also clamps sample_distance that are below 0.1 before ReCast receives them.
2022-05-16 14:25:20 +02:00
Rémi Verschelde
c41f62c3df
Merge pull request #61003 from vnen/gdscript-await-stack-fix
2022-05-16 14:10:29 +02:00
Rémi Verschelde
b154f445d5
Merge pull request #60507 from bruvzg/textmesh
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Implement TextMesh.
2022-05-16 13:52:57 +02:00
Rémi Verschelde
df2de05c5f
Merge pull request #60463 from Geometror/improve-vs-1
2022-05-16 13:50:42 +02:00
Rémi Verschelde
54ee0520b5
Merge pull request #61010 from derammo/visual_script_selector_paths
2022-05-16 13:49:31 +02:00