Hugo Locurcio
bcfc01f471
Mark debugger limits settings as requiring a restart
...
These settings are only read once on engine initialization.
(cherry picked from commit f84a202235
)
2023-09-24 14:11:11 +02:00
Yuri Sizov
e21c8fdd35
Update make_rst.py to match the master version
...
This does not include master-specific concepts, like
constructors, operators, annotations, and bitfields.
(cherry picked from commit 0f24d6ecf7
)
2023-08-31 14:21:58 +02:00
Hugo Locurcio
a5ba0a2977
Document the database for `Input.get_joy_name()` and `Input.get_joy_guid()`
...
(cherry picked from commit 922d2b7034
)
2023-08-28 16:53:04 +02:00
stmSi
15fabc77ee
Added note to used set_deferred while setting scroll values in _ready function.
...
(cherry picked from commit 83626ab90d
)
2023-08-28 16:48:34 +02:00
Ninni Pipping
596aeb975f
Add information about how `Engine.time_scale` affects Timers
...
(cherry picked from commit 16a1465380
)
2023-08-28 16:42:14 +02:00
Hugo Locurcio
ff8c53d9eb
Document custom mouse cursors larger than 128×128 potentially having issues
...
(cherry picked from commit 92730fb07d
)
2023-08-28 16:40:31 +02:00
Rémi Verschelde
42bf1ef3fe
Merge pull request #80370 from broquaint/fix-tween-cheatsheet-url
...
[3.5] Fix Tween cheatsheet URL
2023-08-21 08:09:29 +02:00
Ninni Pipping
528221fb63
[3.x] Add example for `NodePath` to grandparent
...
(cherry picked from commit b3ebc80feb
)
2023-08-19 00:38:18 +02:00
Ninni Pipping
1cc210d1e9
[3.x] Clarify `String.get_slice` behavior
...
Clarify that the function returns the whole string if there is no
instances of the delimiter in the string.
(cherry picked from commit dec7cb5548
)
2023-08-19 00:37:52 +02:00
MJacred
e12f95b80d
[3.x] Warn against using non-uniform scale for 3D physics (in class reference only)
...
partial backport of #67847
fixes #56824
(cherry picked from commit 1c63c54ab3
)
2023-08-19 00:36:14 +02:00
Ninni Pipping
eff9feb4a6
[3.x] Clarify range of various ID values are 32 bit
...
(cherry picked from commit 96ad972dc5
)
2023-08-19 00:36:14 +02:00
Hugo Locurcio
f5525d9e1e
Document 3D particle color properties requiring vertex color as albedo
...
(cherry picked from commit c65967c17f
)
2023-08-19 00:36:14 +02:00
Aaron Franke
bdc8049651
[3.x] Fix small mistake in docs, "antecedents" -> "ancestors"
...
(cherry picked from commit 92f0c9272f
)
2023-08-19 00:36:13 +02:00
Hugo Locurcio
85b6cc1af7
Improve documentation related to ubershaders in ProjectSettings
...
(cherry picked from commit d20305a718
)
2023-08-19 00:36:13 +02:00
Ninni Pipping
1297045a8c
[3.x] Fix `NodePath` subname index range documentation
...
(cherry picked from commit ff61feaf4e
)
2023-08-19 00:36:13 +02:00
Markus Sauermann
c6e0ed298c
Include the follow-viewport-transform into CanvasLayer transform calculations
...
The follow-viewport-transform was missing from several calculations
3.x version of #59682
(cherry picked from commit 608cbd8296
)
2023-08-18 21:20:42 +02:00
Dan Brook
5bfecf1921
Correct URL pointing to tween cheatsheet
...
The cheatsheet doesn't exist in the same place on `master` so the URL
has been changed to point to the same file in the `3.5` branch of the
`godot-docs` repo.
2023-08-07 18:25:49 +07:00
Hugo Locurcio
88e39bf5a7
Document using `String.percent_encode()` with `OS.shell_open()`
...
(cherry picked from commit 1a6343729b
)
2023-03-06 13:32:03 +01:00
Aaron Franke
b0070454ac
[3.x] Improve the clarity of Viewport's documentation
...
(cherry picked from commit 1949b7c652
)
2023-03-06 13:32:02 +01:00
Hugo Locurcio
0193107e1a
Mention `String.match()` is also called "glob"/"globbing"
...
This is mostly for Ctrl + F purposes, in case someone is looking
how to perform globbing on a string.
(cherry picked from commit 64906bd1f7
)
2023-03-06 13:05:47 +01:00
Hugo Locurcio
fcc4516c11
Document Environment's `background_energy` property affecting lighting
...
Godot 4.0 allows controlling ambient and specular light intensity
separately, but 3.x doesn't.
(cherry picked from commit 646a2d9d94
)
2023-03-06 13:03:24 +01:00
Hugo Locurcio
6a0bb1ef9d
Document image size restrictions for custom mouse cursors in HTML5
...
(cherry picked from commit 296b8f299a
)
2023-01-20 12:15:02 +01:00
Hugo Locurcio
eb100cbddb
Only support XDG directory path configuration on Linux
...
This also harmonizes the server code to be consistent with Linux desktop
(with warnings printed for relative XDG paths).
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
(cherry picked from commit 06c266f231
)
2022-12-12 14:43:22 +01:00
Hugo Locurcio
5dc2a60c64
Document debanding only affecting 3D rendering by default
...
(cherry picked from commit 4475a93736
)
2022-12-12 14:43:07 +01:00
Jordan Schidlowsky
894e302d9a
expose additional global enums in 3.x which are available in master
...
(cherry picked from commit dc5226ecfd
)
2022-12-12 14:42:05 +01:00
Steve Cotton
9e6f9a451e
doc: link GPUParticles2D to the 2D Particles demo
...
Add a comment in the link to the Dodge The Creeps demo too. That demo only uses
particles for one thing (to leave a trail when the player moves), they're not
interacting with anything else in the demo; it took me a bit of searching to
find where they were used.
(cherry picked from commit 6db9752f23
)
2022-12-12 14:16:16 +08:00
Haoyu Qiu
7decec181c
Add note about GROUP_CALL_UNIQUE not considering arguments
...
(cherry picked from commit 3f2d6f5f6c
)
2022-12-12 14:14:00 +08:00
Hugo Locurcio
bacda47336
Fix BackBufferCopy `rect` property appearing when not relevant in inspector
...
The `rect` property is only effective if `copy_mode` is Rect.
(cherry picked from commit 5115db63aa
)
2022-12-12 13:39:10 +08:00
QbieShay
a945538eae
added options for sorting transparent objects
...
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
Co-authored-by: Clay John <claynjohn@gmail.com>
(cherry picked from commit acdcbefa4e
)
2022-12-12 13:33:52 +08:00
Zak Grumbles
c703029a28
Add note regarding RefCounted to EditorScript docs
...
(cherry picked from commit e5dc2ed982
)
2022-12-12 13:25:19 +08:00
Hugo Locurcio
ad97db2da4
Document `Array.sort()` and `sort_custom()` using unstable sorting
...
(cherry picked from commit 85b617a6a3
)
2022-12-12 13:24:51 +08:00
Fireflash
4bf7695671
Update AudioStreamGeneratorPlayback.xml
...
Fixed incorrect method description for `get_frames_available`.
According to [The AudioStreamGenerator source](https://github.com/godotengine/godot/blob/master/servers/audio/effects/audio_stream_generator.cpp#L132 ), the `get_frames_available` method should return the space remaining in the sample buffer.
(cherry picked from commit 7823ca1367
)
2022-12-05 10:00:34 +08:00
kleonc
ac40d19ac5
Docs Clarify Array.fill behavior when reference type is passed in
...
(cherry picked from commit 5f01413774
)
2022-12-05 09:33:25 +08:00
Hugo Locurcio
d7ae42dc8d
Document known issues with CylinderShape
...
(cherry picked from commit 14391ef344
)
2022-12-05 09:29:25 +08:00
Hugo Locurcio
d08b312984
Document (Omni/Spot)Light ignoring Spatial's scale property
...
(cherry picked from commit d17d6d6cc4
)
2022-12-05 09:22:57 +08:00
smix8
945991e020
Fix avoidance calculation on NO_THREADS build
...
(cherry picked from commit f15cb16b14
)
2022-12-05 09:19:56 +08:00
Hugo Locurcio
1a385e1bad
Document Mesh vertex color compression clamping overbright/HDR colors
...
(cherry picked from commit 811f814f45
)
2022-09-22 20:37:29 +02:00
Ricardo Buring
553c9aba6f
Document behavior of areas with concave shapes
...
(cherry picked from commit be5d18163d
)
2022-09-21 13:35:17 +02:00
kobewi
92f1f815c6
Add more clarifications about Tween processing
...
(cherry picked from commit 038cb677cb
)
2022-09-20 10:26:56 +02:00
Haoyu Qiu
46f81a5997
Fix typo in CollisionObject documentation
...
(cherry picked from commit 4bc1ea0ac4
)
2022-09-20 10:24:44 +02:00
lawnjelly
0a216bfec0
Portals - clarify docs VisualInstances only
...
Makes it more clear in the documentation that some debugger features are expected not to show when portals are active.
(cherry picked from commit dcf52103a6
)
2022-09-20 10:23:18 +02:00
Yuri Sizov
3d97e97be8
Fix parameter references in Theme documentation
...
(cherry picked from commit 9496254737
)
2022-09-20 10:22:44 +02:00
kobewi
96f8177b42
Improve the description of follow_viewport_enabled
...
(cherry picked from commit 229e764290
)
2022-09-09 14:31:55 +02:00
Hugo Locurcio
c6461d31d2
Improve documentation related to audio input permissions
...
(cherry picked from commit ac31fac9a5
)
2022-09-05 15:47:43 +02:00
BenniKane
6d9904f1a9
doc: Clarifying NavigationAgent and NavigationAgent2D velocity_computed requires avoidance_enabled to be true to emit
...
(cherry picked from commit ed5b832a81
)
2022-09-05 15:47:14 +02:00
Michael Alexsander
a65247a405
Fix some corner cases in the `Menu/OptionButton` item auto-highlight
...
(cherry picked from commit 1e80b17a8d
)
2022-09-05 15:46:06 +02:00
kobewi
5c9ced191b
Mention that grab_focus is more reliable deferred
...
(cherry picked from commit 188d5593e1
)
2022-09-05 15:44:04 +02:00
Yuri Sizov
d92b207189
Backport fixes to documentation for paths, curves and navigation servers
...
(cherry picked from commit 39f46613bb
)
2022-08-30 11:20:03 +02:00
Andy Maloney
e85c5dba23
[doc 3.x] Clarify that AnimationNode virtual methods need to be implemented rather than called directly
...
Backport of #64344
Fixes #35272
(cherry picked from commit 4ee4c7954a
)
2022-08-30 11:19:09 +02:00
Hugo Locurcio
2ac25fbcc7
Document run-time SceneTree debug property changes not working correctly
...
(cherry picked from commit 3396f45eef
)
2022-08-30 11:18:58 +02:00