Rémi Verschelde
2d6e7df5c2
Merge pull request #42501 from akien-mga/glTF-fix-parsing-base64-data
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glTF: Fix parsing buffer data with application/gltf-buffer and image/* MIME types
2020-10-02 12:48:45 +02:00
Rémi Verschelde
34a50310ad
glTF: Fix parsing buffer data with application/gltf-buffer and image/* MIME types
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See https://github.com/KhronosGroup/glTF/issues/944 for context on the
application/gltf-buffer MIME type.
The glTF 2.0 spec supports `image/jpeg` and `image/png` which can also be
base64-encoded in buffer URIs.
Fixes #33796 .
2020-10-02 12:23:10 +02:00
Marcel Admiraal
5278e07095
Check entire basis column for zero size when unscaling Bullet basis.
2020-10-02 10:30:08 +01:00
Rémi Verschelde
19f72beebb
Merge pull request #42451 from Duroxxigar/rename-toplevel
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Renamed toplevel to be top_level
2020-10-02 10:57:23 +02:00
Rémi Verschelde
a1c27228ae
Merge pull request #42480 from ssw99/sprintf-function-bug-fix
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Fix extra padding for numbers with signs
2020-10-02 10:26:15 +02:00
Rémi Verschelde
6189ff8608
Merge pull request #42493 from akien-mga/configuration-warnings-fixup
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Better validate CollisionShape3D config. warning after #38743
2020-10-02 10:01:23 +02:00
Rémi Verschelde
7b18a7143b
Better validate CollisionShape3D config. warning after #38743
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Relates to #42479 , though I don't think it would crash in the master version.
2020-10-02 09:41:55 +02:00
Rémi Verschelde
48afdfddb5
Merge pull request #42486 from aaronfranke/doc-demo-links
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Link to demos from within the class reference
2020-10-02 09:16:23 +02:00
Yuri Roubinsky
76c308f47b
Merge pull request #42490 from Chaosus/vs_fix_func
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Fix VisualShaderNode::set_output_port_connected
2020-10-02 09:24:36 +03:00
Yuri Roubinsky
dc713e149f
Fix VisualShaderNode::set_output_port_connected
2020-10-02 09:06:13 +03:00
Michael Auderer
70a4cd1afe
Reset TileMapEditor painting on application refocus
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Treats application unfocus as a mouse release for
TOOL_PAINTING, by finishing the undo state and
resetting the tool. Also sets a flag to prevent extra
lines from being drawn when the application is refocused.
fixes #42398 , fixes #24970
2020-10-02 01:48:14 -04:00
Aaron Franke
439be614f4
Link to demos from within the class reference
2020-10-01 23:57:21 -04:00
Serhat
9f2cdfea82
Fixed padding bug of sprintf function
2020-10-02 00:25:42 +03:00
Rémi Verschelde
5e726d8d20
Merge pull request #42477 from bruvzg/macos_dpi
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[4.0] Fix `screen_get_dpi` on macOS.
2020-10-01 23:03:09 +02:00
bruvzg
b0152dcac5
Fix `screen_get_dpi` on macOS for non fractional display scales and restore documentation.
2020-10-01 22:52:20 +03:00
Rémi Verschelde
25ca77c379
Merge pull request #42430 from Calinou/contributing-tests
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Document contributing tests to Godot's C++ codebase
2020-10-01 19:14:04 +02:00
Yuri Roubinsky
17d588f7b3
Merge pull request #42467 from Chaosus/vs_fix_bug
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Updates size of float constant in visual shader if empty is selected
2020-10-01 18:33:23 +03:00
Yuri Roubinsky
fa35733b4c
Updates size of float constant in visual shader if empty is selected
2020-10-01 18:19:36 +03:00
Rémi Verschelde
f3e557780f
Merge pull request #37194 from lolligerjoj/expose_val_interp
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Expose Animation::value_track_interpolate to GDscript
2020-10-01 15:27:32 +02:00
Rémi Verschelde
c646768ba2
Merge pull request #40473 from rcorre/gizmo-doc
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Fix return type on EditorNode3DGizmoPlugin::get_priority.
2020-10-01 14:28:38 +02:00
lolligerjoj
ff4af94414
Expose Animation::value_track_interpolate to GDscript
2020-10-01 14:27:09 +02:00
Rémi Verschelde
39ea52f36f
Merge pull request #41829 from RandomShaper/fix_40353
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Avoid warning about harmless unfulfilled yields
2020-10-01 14:17:34 +02:00
Rémi Verschelde
12091b39d2
Merge pull request #38743 from arrowinaknee/node-config-warnings
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Update all get_configuration_warning() to retrieve warnings from the parent
2020-10-01 14:03:29 +02:00
Rémi Verschelde
23ab8ea6f6
Merge pull request #40582 from PoqXert/game-center-4.0
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[4.0] iOS Game Center improvements
2020-10-01 13:54:03 +02:00
Rémi Verschelde
63d158ff62
Merge pull request #42442 from rcorre/file_doc
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Clarify store_string vs store_line.
2020-10-01 13:21:11 +02:00
Ryan Roden-Corrent
2762821c08
Clarify store_string vs store_line.
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While the behavior can be implied from the name, it seems worth stating
it explicitly.
2020-10-01 07:03:24 -04:00
Rémi Verschelde
42f2098509
Merge pull request #42435 from Calinou/doc-string-is-valid-ip-address
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Improve the `String.is_valid_ip_address()` documentation
2020-10-01 12:54:27 +02:00
Rémi Verschelde
56dee7015f
Merge pull request #42458 from groud/fix_cursor_rotation
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Fix scale cursor rotation and handle diagonal ones
2020-10-01 12:51:02 +02:00
Gilles Roudière
6dd19af439
Fix scale cursor rotation and handle diagonal ones
2020-10-01 12:19:45 +02:00
Rémi Verschelde
e46159ab4d
Merge pull request #42454 from naithar/feature/ios-delay-in-settings-master
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[4.0] [iOS] Add touch delay value to project settings
2020-10-01 12:16:01 +02:00
Sergey Minakov
1d9b6b01db
iOS: move touch delay to settings
2020-10-01 12:36:11 +03:00
Yuri Roubinsky
894b0a010b
Merge pull request #42452 from Chaosus/vs_constants
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Add an option to select a predifined constant in visual shader editor
2020-10-01 12:00:34 +03:00
Yuri Roubinsky
50a80db50f
Add an option to select a predifined constant in visual shader editor
2020-10-01 11:11:49 +03:00
Duroxxigar
b687ace7f9
Renamed toplevel to be top_level
2020-10-01 03:17:33 -04:00
Rémi Verschelde
cbcec0d056
Merge pull request #42448 from Duroxxigar/toplevel-as-property
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Made toplevel a property for Node3D and CanvasItem
2020-10-01 09:06:17 +02:00
Duroxxigar
85a8dbb7b6
Made toplevel a property for Node3D and CanvasItem
2020-10-01 02:43:30 -04:00
Andrii Doroshenko (Xrayez)
a8404cf56c
Cross-reference GDScript `load` and `ResourceLoader.load` in classref
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The GDScript `load` mention is moved from the class `ResourceLoader`
description to the `ResourceLoader.load` method description instead,
where it is more likely to be found.
2020-09-30 23:03:36 +03:00
Rémi Verschelde
4a4be06260
Merge pull request #42434 from Calinou/doc-string-casecmp
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Improve the String comparison methods' documentation
2020-09-30 21:58:15 +02:00
Hugo Locurcio
00ade39389
Improve the `String.is_valid_ip_address()` documentation
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This closes https://github.com/godotengine/godot-docs/issues/4097 .
2020-09-30 19:26:14 +02:00
Hugo Locurcio
a2271ba3bd
Improve the String comparison methods' documentation
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This closes https://github.com/godotengine/godot-docs/issues/4096 .
2020-09-30 19:08:20 +02:00
Rémi Verschelde
cc62eaf7be
Merge pull request #41910 from nekomatata/x11-inputs-lag-fix
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Fix issues related to delay when processing events on X11 display server
2020-09-30 16:37:44 +02:00
Hugo Locurcio
8a84b3cfd3
Document contributing tests to Godot's C++ codebase
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This partially addresses
https://github.com/godotengine/godot-proposals/issues/1586 .
2020-09-30 16:29:23 +02:00
Rémi Verschelde
3c441baf6c
Merge pull request #42369 from Rubonnek/document-funcref-get-function
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Make "function" a property of FuncRef
2020-09-30 13:34:52 +02:00
Wilson E. Alvarez
b4e7edabf3
Make "function" a property of FuncRef
2020-09-30 06:57:59 -04:00
Rémi Verschelde
39a93c007d
Merge pull request #42426 from timothyqiu/thumbnail-size
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Fix FileSystem tree preview icon size on HiDPI
2020-09-30 11:39:33 +02:00
Haoyu Qiu
b28fc2df07
Fixes FileSystem tree preview icon size on HiDPI
2020-09-30 15:46:52 +08:00
Rémi Verschelde
1b3d85e8bf
Merge pull request #42387 from KoBeWi/warp_no_mouse
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Don't warp mouse when selecting tracks
2020-09-30 09:35:13 +02:00
Rémi Verschelde
72a3759ae5
Merge pull request #42417 from Calinou/autokey-pressed-red-icon
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Make the pressed autokey icon red to emphasize its "recording" status
2020-09-30 01:27:52 +02:00
Hugo Locurcio
95773bb3c1
Make the pressed autokey icon red to emphasize its "recording" status
2020-09-29 23:22:21 +02:00
Rémi Verschelde
475f4faead
Merge pull request #42414 from eduardohmrodrigues/master
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Fix error message when exporting a write-only property without a setter
2020-09-29 21:14:06 +02:00