Ninni Pipping
1e2bfdc9bb
Improve error message for `Node.set_owner`
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(cherry picked from commit 0183340012
)
2023-07-11 12:21:27 +02:00
HolonProduction
438a598713
Update FileDialog button activity when file_mode is changed.
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(cherry picked from commit cfac7c9a9a
)
2023-07-10 18:09:59 +02:00
Chinmay Awale
4f4052581b
add 3.x compatibility for animation loop mode
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(cherry picked from commit 1686a7a1a2
)
2023-07-10 18:09:58 +02:00
NiskashY
36ce14a826
Fix disabled slider highlighting
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(cherry picked from commit 4394936392
)
2023-07-10 18:09:58 +02:00
Rindbee
1c1d4f6264
Fix `PackedScene::get_last_modified_time()` always returns `0`
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The variables operated by `PackedScene::set_last_modified_time()`
and `PackedScene::get_last_modified_time()` are different.
(cherry picked from commit 22edef14c3
)
2023-07-10 18:09:58 +02:00
clayjohn
d6d8f6a637
Unify error condition for particles trail lifetime
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(cherry picked from commit 78ecdb17f9
)
2023-07-10 18:09:57 +02:00
Markus Sauermann
42b8ae50d2
Fix `Node::add_sibling` parent check
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Replace `data.blocked > 0` by `data.parent->data.blocked > 0` in order
to check if the parent is busy.
(cherry picked from commit b02dff6e1c
)
2023-07-10 17:46:09 +02:00
Ninni Pipping
90b4a3fa75
Add compatibility properties to `TouchScreenButton`
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Added support for `3.x` properties:
* `normal` -> `texture_normal`
* `pressed` -> `texture_pressed`
(cherry picked from commit c7e4b3bf5f
)
2023-07-10 17:46:08 +02:00
bruvzg
fa45bb63c6
[Windows] Fix setting initial non-exclusive window mode.
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(cherry picked from commit db0109b237
)
2023-07-10 17:46:08 +02:00
Florian Kothmeier
240701f95a
Fix invalid minimum size for translated messages in option button
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(cherry picked from commit c33748d954
)
2023-07-10 17:46:08 +02:00
Hugo Locurcio
e32330473a
Remove uses of `vformat()` with no placeholders
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This is identical to passing the string directly.
(cherry picked from commit dcc92c174e
)
2023-07-10 17:46:07 +02:00
Dawid Marzec
87b4143f3b
Fix cursor behaviour in Tree while holding CTRL
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(cherry picked from commit 9abbdea95e
)
2023-07-10 17:26:15 +02:00
Bauke Conijn
3fd5fecfc1
Fix Camera3D project_* methods not accounting for frustum offset
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This does not fix Camera3D::project_ray_normal().
Adds Camera3D::get_camera_projection() and exposes it to GDScript
(cherry picked from commit 47e63bc55f
)
2023-07-10 17:26:15 +02:00
Markus Sauermann
4e84660b50
Fix that `_drop_physics_mouseover` only happens when necessary
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Previously the call was executed every time, because in the
`_drop_mouse_over();` a few lines above, `gui.mouse_over = nullptr;`
was set.
(cherry picked from commit 37a96d3957
)
2023-07-10 17:26:14 +02:00
Silc Lizard (Tokage) Renew
ed9c091a92
Fix infinity loop state can't break
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(cherry picked from commit fc40ba21cd
)
2023-07-10 17:26:14 +02:00
nklbdev
2bfeb29bc6
Potencially fix nan's on octahedral tangents in RenderingServer
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(cherry picked from commit 1d16704faf
)
2023-07-10 17:26:13 +02:00
Ben Rog-Wilhelm
371b31c85f
Fix: Incorrect property names in FontFile::_get_property_list().
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(cherry picked from commit 7ee916a259
)
2023-07-10 17:11:22 +02:00
Bastiaan Olij
89e64da028
Take eye offset into account for depth in StandardMaterial3D
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(cherry picked from commit 581d081ded
)
2023-07-10 17:11:22 +02:00
Markus Sauermann
0ec599473d
Revert "Fix focusloss of non-exclusive `AcceptDialog` with `close_on_escape`"
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This reverts commit 7f547fcf09
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(cherry picked from commit bfa7497c1b
)
2023-07-10 17:11:22 +02:00
Rémi Verschelde
1b38e9258b
Merge pull request #78975 from YuriSizov/rtl-fix-refactoring-typo
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Prevent crash when processing line caches in `RichTextLabel`
2023-07-03 15:26:31 +02:00
Rémi Verschelde
2912fd4c51
Merge pull request #78968 from bruvzg/scroll_fix2
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[RTL] Fix multithreaded scrollbar visibility update 2.
2023-07-03 15:26:18 +02:00
Rémi Verschelde
2926ddec1c
Merge pull request #78939 from Scony/navi-crash-fix
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Fix crash in `NavigationAgent3D`
2023-07-03 15:26:14 +02:00
Rémi Verschelde
813ff4b460
Merge pull request #78857 from smix8/navagent_pos_fix_4.x
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Fix NavigationAgent position not always updating
2023-07-03 15:26:11 +02:00
Yuri Sizov
40f2227a65
Prevent crash when processing line caches in RichTextLabel
2023-07-03 13:33:51 +02:00
bruvzg
21365606d3
[RTL] Fix multithreaded scrollbar visibility update 2.
2023-07-03 10:34:42 +03:00
Pawel Lampe
fcbb521392
Fix crash in 'NavigationAgent3D', fixes #78910
2023-07-02 22:30:03 +02:00
smix8
34bc410fb4
Fix NavigationAgent position not always updating
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Fixes NavigationAgent position not always updating.
2023-06-30 00:18:26 +02:00
smix8
c912df9d05
Fix NavigationAgent continues avoidance velocity
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Fixes NavigationAgent continues avoidance velocity.
2023-06-29 21:10:03 +02:00
bruvzg
ec97c7c1d9
[RTL] Fix multithreaded scrollbar visibility update.
2023-06-29 15:37:54 +03:00
kobewi
1a9739f591
Fix crash with failed compatibility tiles
2023-06-28 15:11:10 +02:00
Rémi Verschelde
16508ead86
Merge pull request #78745 from RandomShaper/fix_node_pr
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Fix node processing order
2023-06-27 23:02:02 +02:00
Pedro J. Estébanez
70ca659143
Fix node internal/non-internal processing order
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Bonus:
Fix issues in group-processing related setters
2023-06-27 19:19:55 +02:00
Rémi Verschelde
3c352a5a7d
Merge pull request #78728 from Rindbee/reset-vp_pending-on-failure-or-not
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Fix that `ViewportTexture` cannot be setup again after failed setup
2023-06-27 15:45:41 +02:00
Rindbee
fb1bcac271
Fix that `ViewportTexture` cannot be setup again after failed setup
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`vp_pending` is a flag indicating to wait for `ViewportTexture::_setup_local_to_scene`
to be called. Once this method is called, no matter whether the setup will fail or not,
it needs to be reset to `false`.
2023-06-27 06:45:30 +08:00
Ricardo Buring
104da478a8
Fix CharacterBody3D get_position_delta()
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Calculate the difference of global positions.
This also fixes get_real_velocity().
2023-06-26 23:15:57 +02:00
Pedro J. Estébanez
fc0e37bbe0
Fix change of precedence in fixup
2023-06-26 19:20:34 +02:00
Rémi Verschelde
6b91f57042
Fixup compilation warning after #78713
2023-06-26 17:55:08 +02:00
Pedro J. Estébanez
a39b683b12
Ensure default node groups' call queue are processed
2023-06-26 16:56:10 +02:00
Rémi Verschelde
8f2f5987a5
Merge pull request #78673 from Geometror/fix-graphnode-hotzones
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[GraphEdit] Fix port hotzones at zoom levels other than 100%
2023-06-26 10:12:42 +02:00
Markus Sauermann
31fab43b8b
Fix scene load crash related to `_ready`
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The iterator might get invalidated during `_ready`-user-code.
Prevent this by disallowing set_name during iterator-operations.
2023-06-25 22:35:38 +02:00
Hendrik Brucker
1e8ca95cdc
[GraphEdit] Fix port hotzones at zoom levels other than 100%
2023-06-25 17:13:53 +02:00
Rémi Verschelde
afe65de110
Merge pull request #78591 from ajreckof/Fix-crash-when-removing-child-during-focus-exit-
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Fix crash when removing child during focus exit.
2023-06-23 22:45:51 +02:00
ajreckof
f745299c36
Fix crash when removing child during focus exit.
2023-06-23 21:31:18 +02:00
Rémi Verschelde
68193bee9a
Revert "Fix that the focus-out notification got sent deferred"
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This reverts commit 8cdab04d7f
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Fixes #78589 .
2023-06-23 18:03:48 +02:00
Rémi Verschelde
f24f615b04
Merge pull request #78556 from QbieShay/qbe/hotzonehotfix
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Fix regression in visual nodes hotzones
2023-06-23 08:47:56 +02:00
Rémi Verschelde
c1ad74d4c3
Merge pull request #78579 from aaronfranke/col-poly-obj-name
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Internally rename `parent` to `collision_object` in CollisionPolygon(2D/3D)
2023-06-23 00:06:09 +02:00
Markus Sauermann
60c261ba2d
Re-add `mouse_focus`-nullcheck
2023-06-22 21:58:19 +02:00
Aaron Franke
7c4921e794
Internally rename parent to collision_object in CollisionPolygon(2D/3D)
2023-06-22 14:06:05 -05:00
Rémi Verschelde
cb73a6e9f9
Merge pull request #78490 from clayjohn/GLES3-particles-subemit
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Add warnings and fallbacks for particles sub emitters when using the GL Compatibility rendering backend
2023-06-22 21:02:38 +02:00
Rémi Verschelde
120aa3fca8
Merge pull request #78574 from Sauermann/fix-toplevel-reset
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Fix 3D `top_level` resetting
2023-06-22 20:44:36 +02:00